renderer_vulkan: Rename Vulkan memory manager to memory allocator
"Memory manager" collides with the guest GPU memory manager, and a memory allocator sounds closer to what the abstraction aims to be.
This commit is contained in:
parent
e996f1ad09
commit
c2b550987b
|
@ -137,7 +137,7 @@ bool RendererVulkan::Init() try {
|
|||
InitializeDevice();
|
||||
Report();
|
||||
|
||||
memory_manager = std::make_unique<VKMemoryManager>(*device);
|
||||
memory_allocator = std::make_unique<MemoryAllocator>(*device);
|
||||
|
||||
state_tracker = std::make_unique<StateTracker>(gpu);
|
||||
|
||||
|
@ -149,11 +149,11 @@ bool RendererVulkan::Init() try {
|
|||
|
||||
rasterizer = std::make_unique<RasterizerVulkan>(render_window, gpu, gpu.MemoryManager(),
|
||||
cpu_memory, screen_info, *device,
|
||||
*memory_manager, *state_tracker, *scheduler);
|
||||
*memory_allocator, *state_tracker, *scheduler);
|
||||
|
||||
blit_screen =
|
||||
std::make_unique<VKBlitScreen>(cpu_memory, render_window, *rasterizer, *device,
|
||||
*memory_manager, *swapchain, *scheduler, screen_info);
|
||||
*memory_allocator, *swapchain, *scheduler, screen_info);
|
||||
return true;
|
||||
|
||||
} catch (const vk::Exception& exception) {
|
||||
|
@ -172,7 +172,7 @@ void RendererVulkan::ShutDown() {
|
|||
blit_screen.reset();
|
||||
scheduler.reset();
|
||||
swapchain.reset();
|
||||
memory_manager.reset();
|
||||
memory_allocator.reset();
|
||||
device.reset();
|
||||
}
|
||||
|
||||
|
|
|
@ -29,8 +29,8 @@ namespace Vulkan {
|
|||
|
||||
class Device;
|
||||
class StateTracker;
|
||||
class MemoryAllocator;
|
||||
class VKBlitScreen;
|
||||
class VKMemoryManager;
|
||||
class VKSwapchain;
|
||||
class VKScheduler;
|
||||
|
||||
|
@ -75,7 +75,7 @@ private:
|
|||
|
||||
vk::DebugUtilsMessenger debug_callback;
|
||||
std::unique_ptr<Device> device;
|
||||
std::unique_ptr<VKMemoryManager> memory_manager;
|
||||
std::unique_ptr<MemoryAllocator> memory_allocator;
|
||||
std::unique_ptr<StateTracker> state_tracker;
|
||||
std::unique_ptr<VKScheduler> scheduler;
|
||||
std::unique_ptr<VKSwapchain> swapchain;
|
||||
|
|
|
@ -115,10 +115,10 @@ struct VKBlitScreen::BufferData {
|
|||
VKBlitScreen::VKBlitScreen(Core::Memory::Memory& cpu_memory_,
|
||||
Core::Frontend::EmuWindow& render_window_,
|
||||
VideoCore::RasterizerInterface& rasterizer_, const Device& device_,
|
||||
VKMemoryManager& memory_manager_, VKSwapchain& swapchain_,
|
||||
MemoryAllocator& memory_allocator_, VKSwapchain& swapchain_,
|
||||
VKScheduler& scheduler_, const VKScreenInfo& screen_info_)
|
||||
: cpu_memory{cpu_memory_}, render_window{render_window_}, rasterizer{rasterizer_},
|
||||
device{device_}, memory_manager{memory_manager_}, swapchain{swapchain_},
|
||||
device{device_}, memory_allocator{memory_allocator_}, swapchain{swapchain_},
|
||||
scheduler{scheduler_}, image_count{swapchain.GetImageCount()}, screen_info{screen_info_} {
|
||||
resource_ticks.resize(image_count);
|
||||
|
||||
|
@ -657,7 +657,7 @@ void VKBlitScreen::CreateStagingBuffer(const Tegra::FramebufferConfig& framebuff
|
|||
};
|
||||
|
||||
buffer = device.GetLogical().CreateBuffer(ci);
|
||||
buffer_commit = memory_manager.Commit(buffer, true);
|
||||
buffer_commit = memory_allocator.Commit(buffer, true);
|
||||
}
|
||||
|
||||
void VKBlitScreen::CreateRawImages(const Tegra::FramebufferConfig& framebuffer) {
|
||||
|
@ -688,7 +688,7 @@ void VKBlitScreen::CreateRawImages(const Tegra::FramebufferConfig& framebuffer)
|
|||
.pQueueFamilyIndices = nullptr,
|
||||
.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED,
|
||||
});
|
||||
raw_buffer_commits[i] = memory_manager.Commit(raw_images[i], false);
|
||||
raw_buffer_commits[i] = memory_allocator.Commit(raw_images[i], false);
|
||||
raw_image_views[i] = device.GetLogical().CreateImageView(VkImageViewCreateInfo{
|
||||
.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
|
|
|
@ -43,7 +43,7 @@ public:
|
|||
explicit VKBlitScreen(Core::Memory::Memory& cpu_memory,
|
||||
Core::Frontend::EmuWindow& render_window,
|
||||
VideoCore::RasterizerInterface& rasterizer, const Device& device,
|
||||
VKMemoryManager& memory_manager, VKSwapchain& swapchain,
|
||||
MemoryAllocator& memory_allocator, VKSwapchain& swapchain,
|
||||
VKScheduler& scheduler, const VKScreenInfo& screen_info);
|
||||
~VKBlitScreen();
|
||||
|
||||
|
@ -86,7 +86,7 @@ private:
|
|||
Core::Frontend::EmuWindow& render_window;
|
||||
VideoCore::RasterizerInterface& rasterizer;
|
||||
const Device& device;
|
||||
VKMemoryManager& memory_manager;
|
||||
MemoryAllocator& memory_allocator;
|
||||
VKSwapchain& swapchain;
|
||||
VKScheduler& scheduler;
|
||||
const std::size_t image_count;
|
||||
|
|
|
@ -36,7 +36,7 @@ constexpr VkAccessFlags TRANSFORM_FEEDBACK_WRITE_ACCESS =
|
|||
|
||||
} // Anonymous namespace
|
||||
|
||||
Buffer::Buffer(const Device& device_, VKMemoryManager& memory_manager, VKScheduler& scheduler_,
|
||||
Buffer::Buffer(const Device& device_, MemoryAllocator& memory_allocator, VKScheduler& scheduler_,
|
||||
StagingBufferPool& staging_pool_, VAddr cpu_addr_, std::size_t size_)
|
||||
: BufferBlock{cpu_addr_, size_}, device{device_}, scheduler{scheduler_}, staging_pool{
|
||||
staging_pool_} {
|
||||
|
@ -50,7 +50,7 @@ Buffer::Buffer(const Device& device_, VKMemoryManager& memory_manager, VKSchedul
|
|||
.queueFamilyIndexCount = 0,
|
||||
.pQueueFamilyIndices = nullptr,
|
||||
});
|
||||
commit = memory_manager.Commit(buffer, false);
|
||||
commit = memory_allocator.Commit(buffer, false);
|
||||
}
|
||||
|
||||
Buffer::~Buffer() = default;
|
||||
|
@ -162,18 +162,18 @@ void Buffer::CopyFrom(const Buffer& src, std::size_t src_offset, std::size_t dst
|
|||
|
||||
VKBufferCache::VKBufferCache(VideoCore::RasterizerInterface& rasterizer_,
|
||||
Tegra::MemoryManager& gpu_memory_, Core::Memory::Memory& cpu_memory_,
|
||||
const Device& device_, VKMemoryManager& memory_manager_,
|
||||
const Device& device_, MemoryAllocator& memory_allocator_,
|
||||
VKScheduler& scheduler_, VKStreamBuffer& stream_buffer_,
|
||||
StagingBufferPool& staging_pool_)
|
||||
: VideoCommon::BufferCache<Buffer, VkBuffer, VKStreamBuffer>{rasterizer_, gpu_memory_,
|
||||
cpu_memory_, stream_buffer_},
|
||||
device{device_}, memory_manager{memory_manager_}, scheduler{scheduler_}, staging_pool{
|
||||
staging_pool_} {}
|
||||
device{device_}, memory_allocator{memory_allocator_}, scheduler{scheduler_},
|
||||
staging_pool{staging_pool_} {}
|
||||
|
||||
VKBufferCache::~VKBufferCache() = default;
|
||||
|
||||
std::shared_ptr<Buffer> VKBufferCache::CreateBlock(VAddr cpu_addr, std::size_t size) {
|
||||
return std::make_shared<Buffer>(device, memory_manager, scheduler, staging_pool, cpu_addr,
|
||||
return std::make_shared<Buffer>(device, memory_allocator, scheduler, staging_pool, cpu_addr,
|
||||
size);
|
||||
}
|
||||
|
||||
|
|
|
@ -10,7 +10,6 @@
|
|||
#include "video_core/buffer_cache/buffer_cache.h"
|
||||
#include "video_core/renderer_vulkan/vk_memory_manager.h"
|
||||
#include "video_core/renderer_vulkan/vk_staging_buffer_pool.h"
|
||||
#include "video_core/renderer_vulkan/vk_memory_manager.h"
|
||||
#include "video_core/renderer_vulkan/vk_stream_buffer.h"
|
||||
#include "video_core/vulkan_common/vulkan_wrapper.h"
|
||||
|
||||
|
@ -21,7 +20,7 @@ class VKScheduler;
|
|||
|
||||
class Buffer final : public VideoCommon::BufferBlock {
|
||||
public:
|
||||
explicit Buffer(const Device& device, VKMemoryManager& memory_manager, VKScheduler& scheduler,
|
||||
explicit Buffer(const Device& device, MemoryAllocator& memory_allocator, VKScheduler& scheduler,
|
||||
StagingBufferPool& staging_pool, VAddr cpu_addr_, std::size_t size_);
|
||||
~Buffer();
|
||||
|
||||
|
@ -53,7 +52,7 @@ class VKBufferCache final : public VideoCommon::BufferCache<Buffer, VkBuffer, VK
|
|||
public:
|
||||
explicit VKBufferCache(VideoCore::RasterizerInterface& rasterizer,
|
||||
Tegra::MemoryManager& gpu_memory, Core::Memory::Memory& cpu_memory,
|
||||
const Device& device, VKMemoryManager& memory_manager,
|
||||
const Device& device, MemoryAllocator& memory_allocator,
|
||||
VKScheduler& scheduler, VKStreamBuffer& stream_buffer,
|
||||
StagingBufferPool& staging_pool);
|
||||
~VKBufferCache();
|
||||
|
@ -65,7 +64,7 @@ protected:
|
|||
|
||||
private:
|
||||
const Device& device;
|
||||
VKMemoryManager& memory_manager;
|
||||
MemoryAllocator& memory_allocator;
|
||||
VKScheduler& scheduler;
|
||||
StagingBufferPool& staging_pool;
|
||||
};
|
||||
|
|
|
@ -60,8 +60,7 @@ private:
|
|||
class Uint8Pass final : public VKComputePass {
|
||||
public:
|
||||
explicit Uint8Pass(const Device& device_, VKScheduler& scheduler_,
|
||||
VKDescriptorPool& descriptor_pool_,
|
||||
StagingBufferPool& staging_buffer_pool_,
|
||||
VKDescriptorPool& descriptor_pool_, StagingBufferPool& staging_buffer_pool_,
|
||||
VKUpdateDescriptorQueue& update_descriptor_queue_);
|
||||
~Uint8Pass();
|
||||
|
||||
|
|
|
@ -151,12 +151,12 @@ void MemoryCommit::Release() {
|
|||
}
|
||||
}
|
||||
|
||||
VKMemoryManager::VKMemoryManager(const Device& device_)
|
||||
MemoryAllocator::MemoryAllocator(const Device& device_)
|
||||
: device{device_}, properties{device_.GetPhysical().GetMemoryProperties()} {}
|
||||
|
||||
VKMemoryManager::~VKMemoryManager() = default;
|
||||
MemoryAllocator::~MemoryAllocator() = default;
|
||||
|
||||
MemoryCommit VKMemoryManager::Commit(const VkMemoryRequirements& requirements, bool host_visible) {
|
||||
MemoryCommit MemoryAllocator::Commit(const VkMemoryRequirements& requirements, bool host_visible) {
|
||||
const u64 chunk_size = GetAllocationChunkSize(requirements.size);
|
||||
|
||||
// When a host visible commit is asked, search for host visible and coherent, otherwise search
|
||||
|
@ -176,19 +176,19 @@ MemoryCommit VKMemoryManager::Commit(const VkMemoryRequirements& requirements, b
|
|||
return TryAllocCommit(requirements, wanted_properties).value();
|
||||
}
|
||||
|
||||
MemoryCommit VKMemoryManager::Commit(const vk::Buffer& buffer, bool host_visible) {
|
||||
MemoryCommit MemoryAllocator::Commit(const vk::Buffer& buffer, bool host_visible) {
|
||||
auto commit = Commit(device.GetLogical().GetBufferMemoryRequirements(*buffer), host_visible);
|
||||
buffer.BindMemory(commit.Memory(), commit.Offset());
|
||||
return commit;
|
||||
}
|
||||
|
||||
MemoryCommit VKMemoryManager::Commit(const vk::Image& image, bool host_visible) {
|
||||
MemoryCommit MemoryAllocator::Commit(const vk::Image& image, bool host_visible) {
|
||||
auto commit = Commit(device.GetLogical().GetImageMemoryRequirements(*image), host_visible);
|
||||
image.BindMemory(commit.Memory(), commit.Offset());
|
||||
return commit;
|
||||
}
|
||||
|
||||
void VKMemoryManager::AllocMemory(VkMemoryPropertyFlags wanted_properties, u32 type_mask,
|
||||
void MemoryAllocator::AllocMemory(VkMemoryPropertyFlags wanted_properties, u32 type_mask,
|
||||
u64 size) {
|
||||
const u32 type = [&] {
|
||||
for (u32 type_index = 0; type_index < properties.memoryTypeCount; ++type_index) {
|
||||
|
@ -211,7 +211,7 @@ void VKMemoryManager::AllocMemory(VkMemoryPropertyFlags wanted_properties, u32 t
|
|||
wanted_properties, size, type));
|
||||
}
|
||||
|
||||
std::optional<MemoryCommit> VKMemoryManager::TryAllocCommit(
|
||||
std::optional<MemoryCommit> MemoryAllocator::TryAllocCommit(
|
||||
const VkMemoryRequirements& requirements, VkMemoryPropertyFlags wanted_properties) {
|
||||
for (auto& allocation : allocations) {
|
||||
if (!allocation->IsCompatible(wanted_properties, requirements.memoryTypeBits)) {
|
||||
|
|
|
@ -54,13 +54,13 @@ private:
|
|||
std::span<u8> span; ///< Host visible memory span. Empty if not queried before.
|
||||
};
|
||||
|
||||
class VKMemoryManager final {
|
||||
class MemoryAllocator final {
|
||||
public:
|
||||
explicit VKMemoryManager(const Device& device_);
|
||||
~VKMemoryManager();
|
||||
explicit MemoryAllocator(const Device& device_);
|
||||
~MemoryAllocator();
|
||||
|
||||
VKMemoryManager& operator=(const VKMemoryManager&) = delete;
|
||||
VKMemoryManager(const VKMemoryManager&) = delete;
|
||||
MemoryAllocator& operator=(const MemoryAllocator&) = delete;
|
||||
MemoryAllocator(const MemoryAllocator&) = delete;
|
||||
|
||||
/**
|
||||
* Commits a memory with the specified requeriments.
|
||||
|
|
|
@ -409,24 +409,24 @@ void RasterizerVulkan::DrawParameters::Draw(vk::CommandBuffer cmdbuf) const {
|
|||
RasterizerVulkan::RasterizerVulkan(Core::Frontend::EmuWindow& emu_window_, Tegra::GPU& gpu_,
|
||||
Tegra::MemoryManager& gpu_memory_,
|
||||
Core::Memory::Memory& cpu_memory_, VKScreenInfo& screen_info_,
|
||||
const Device& device_, VKMemoryManager& memory_manager_,
|
||||
const Device& device_, MemoryAllocator& memory_allocator_,
|
||||
StateTracker& state_tracker_, VKScheduler& scheduler_)
|
||||
: RasterizerAccelerated{cpu_memory_}, gpu{gpu_},
|
||||
gpu_memory{gpu_memory_}, maxwell3d{gpu.Maxwell3D()}, kepler_compute{gpu.KeplerCompute()},
|
||||
screen_info{screen_info_}, device{device_}, memory_manager{memory_manager_},
|
||||
screen_info{screen_info_}, device{device_}, memory_allocator{memory_allocator_},
|
||||
state_tracker{state_tracker_}, scheduler{scheduler_}, stream_buffer(device, scheduler),
|
||||
staging_pool(device, memory_manager, scheduler), descriptor_pool(device, scheduler),
|
||||
staging_pool(device, memory_allocator, scheduler), descriptor_pool(device, scheduler),
|
||||
update_descriptor_queue(device, scheduler),
|
||||
blit_image(device, scheduler, state_tracker, descriptor_pool),
|
||||
quad_array_pass(device, scheduler, descriptor_pool, staging_pool, update_descriptor_queue),
|
||||
quad_indexed_pass(device, scheduler, descriptor_pool, staging_pool, update_descriptor_queue),
|
||||
uint8_pass(device, scheduler, descriptor_pool, staging_pool, update_descriptor_queue),
|
||||
texture_cache_runtime{device, scheduler, memory_manager, staging_pool, blit_image},
|
||||
texture_cache_runtime{device, scheduler, memory_allocator, staging_pool, blit_image},
|
||||
texture_cache(texture_cache_runtime, *this, maxwell3d, kepler_compute, gpu_memory),
|
||||
pipeline_cache(*this, gpu, maxwell3d, kepler_compute, gpu_memory, device, scheduler,
|
||||
descriptor_pool, update_descriptor_queue),
|
||||
buffer_cache(*this, gpu_memory, cpu_memory_, device, memory_manager, scheduler, stream_buffer,
|
||||
staging_pool),
|
||||
buffer_cache(*this, gpu_memory, cpu_memory_, device, memory_allocator, scheduler,
|
||||
stream_buffer, staging_pool),
|
||||
query_cache{*this, maxwell3d, gpu_memory, device, scheduler},
|
||||
fence_manager(*this, gpu, gpu_memory, texture_cache, buffer_cache, query_cache, scheduler),
|
||||
wfi_event(device.GetLogical().CreateEvent()), async_shaders(emu_window_) {
|
||||
|
@ -1445,7 +1445,7 @@ VkBuffer RasterizerVulkan::DefaultBuffer() {
|
|||
.queueFamilyIndexCount = 0,
|
||||
.pQueueFamilyIndices = nullptr,
|
||||
});
|
||||
default_buffer_commit = memory_manager.Commit(default_buffer, false);
|
||||
default_buffer_commit = memory_allocator.Commit(default_buffer, false);
|
||||
|
||||
scheduler.RequestOutsideRenderPassOperationContext();
|
||||
scheduler.Record([buffer = *default_buffer](vk::CommandBuffer cmdbuf) {
|
||||
|
|
|
@ -56,7 +56,7 @@ public:
|
|||
explicit RasterizerVulkan(Core::Frontend::EmuWindow& emu_window_, Tegra::GPU& gpu_,
|
||||
Tegra::MemoryManager& gpu_memory_, Core::Memory::Memory& cpu_memory_,
|
||||
VKScreenInfo& screen_info_, const Device& device_,
|
||||
VKMemoryManager& memory_manager_, StateTracker& state_tracker_,
|
||||
MemoryAllocator& memory_allocator_, StateTracker& state_tracker_,
|
||||
VKScheduler& scheduler_);
|
||||
~RasterizerVulkan() override;
|
||||
|
||||
|
@ -213,7 +213,7 @@ private:
|
|||
|
||||
VKScreenInfo& screen_info;
|
||||
const Device& device;
|
||||
VKMemoryManager& memory_manager;
|
||||
MemoryAllocator& memory_allocator;
|
||||
StateTracker& state_tracker;
|
||||
VKScheduler& scheduler;
|
||||
|
||||
|
|
|
@ -12,14 +12,14 @@
|
|||
#include "common/common_types.h"
|
||||
#include "video_core/renderer_vulkan/vk_scheduler.h"
|
||||
#include "video_core/renderer_vulkan/vk_staging_buffer_pool.h"
|
||||
#include "video_core/vulkan_common/vulkan_wrapper.h"
|
||||
#include "video_core/vulkan_common/vulkan_device.h"
|
||||
#include "video_core/vulkan_common/vulkan_wrapper.h"
|
||||
|
||||
namespace Vulkan {
|
||||
|
||||
StagingBufferPool::StagingBufferPool(const Device& device_, VKMemoryManager& memory_manager_,
|
||||
StagingBufferPool::StagingBufferPool(const Device& device_, MemoryAllocator& memory_allocator_,
|
||||
VKScheduler& scheduler_)
|
||||
: device{device_}, memory_manager{memory_manager_}, scheduler{scheduler_} {}
|
||||
: device{device_}, memory_allocator{memory_allocator_}, scheduler{scheduler_} {}
|
||||
|
||||
StagingBufferPool::~StagingBufferPool() = default;
|
||||
|
||||
|
@ -76,7 +76,7 @@ StagingBufferRef StagingBufferPool::CreateStagingBuffer(size_t size, bool host_v
|
|||
++buffer_index;
|
||||
buffer.SetObjectNameEXT(fmt::format("Staging Buffer {}", buffer_index).c_str());
|
||||
}
|
||||
MemoryCommit commit = memory_manager.Commit(buffer, host_visible);
|
||||
MemoryCommit commit = memory_allocator.Commit(buffer, host_visible);
|
||||
const std::span<u8> mapped_span = host_visible ? commit.Map() : std::span<u8>{};
|
||||
|
||||
StagingBuffer& entry = GetCache(host_visible)[log2].entries.emplace_back(StagingBuffer{
|
||||
|
|
|
@ -24,7 +24,7 @@ struct StagingBufferRef {
|
|||
|
||||
class StagingBufferPool {
|
||||
public:
|
||||
explicit StagingBufferPool(const Device& device, VKMemoryManager& memory_manager,
|
||||
explicit StagingBufferPool(const Device& device, MemoryAllocator& memory_allocator,
|
||||
VKScheduler& scheduler);
|
||||
~StagingBufferPool();
|
||||
|
||||
|
@ -67,7 +67,7 @@ private:
|
|||
void ReleaseLevel(StagingBuffersCache& cache, size_t log2);
|
||||
|
||||
const Device& device;
|
||||
VKMemoryManager& memory_manager;
|
||||
MemoryAllocator& memory_allocator;
|
||||
VKScheduler& scheduler;
|
||||
|
||||
StagingBuffersCache host_staging_buffers;
|
||||
|
|
|
@ -788,9 +788,9 @@ Image::Image(TextureCacheRuntime& runtime, const ImageInfo& info_, GPUVAddr gpu_
|
|||
image(MakeImage(runtime.device, info)), buffer(MakeBuffer(runtime.device, info)),
|
||||
aspect_mask(ImageAspectMask(info.format)) {
|
||||
if (image) {
|
||||
commit = runtime.memory_manager.Commit(image, false);
|
||||
commit = runtime.memory_allocator.Commit(image, false);
|
||||
} else {
|
||||
commit = runtime.memory_manager.Commit(buffer, false);
|
||||
commit = runtime.memory_allocator.Commit(buffer, false);
|
||||
}
|
||||
if (IsPixelFormatASTC(info.format) && !runtime.device.IsOptimalAstcSupported()) {
|
||||
flags |= VideoCommon::ImageFlagBits::Converted;
|
||||
|
|
|
@ -69,7 +69,7 @@ struct ImageBufferMap {
|
|||
struct TextureCacheRuntime {
|
||||
const Device& device;
|
||||
VKScheduler& scheduler;
|
||||
VKMemoryManager& memory_manager;
|
||||
MemoryAllocator& memory_allocator;
|
||||
StagingBufferPool& staging_buffer_pool;
|
||||
BlitImageHelper& blit_image_helper;
|
||||
std::unordered_map<RenderPassKey, vk::RenderPass> renderpass_cache;
|
||||
|
|
Reference in New Issue