video_core: Removed AF for all mip modes option as it's default now
This commit is contained in:
parent
2dc0ff79ec
commit
c309a1c69b
|
@ -236,7 +236,6 @@ void RestoreGlobalState(bool is_powered_on) {
|
|||
values.bg_blue.SetGlobal(true);
|
||||
values.enable_compute_pipelines.SetGlobal(true);
|
||||
values.use_video_framerate.SetGlobal(true);
|
||||
values.use_aggressive_anisotropic_filtering.SetGlobal(true);
|
||||
|
||||
// System
|
||||
values.language_index.SetGlobal(true);
|
||||
|
|
|
@ -483,8 +483,6 @@ struct Values {
|
|||
AstcRecompression::Uncompressed, AstcRecompression::Uncompressed, AstcRecompression::Bc3,
|
||||
"astc_recompression"};
|
||||
SwitchableSetting<bool> use_video_framerate{false, "use_video_framerate"};
|
||||
SwitchableSetting<bool> use_aggressive_anisotropic_filtering{
|
||||
false, "use_aggressive_anisotropic_filtering"};
|
||||
|
||||
SwitchableSetting<u8> bg_red{0, "bg_red"};
|
||||
SwitchableSetting<u8> bg_green{0, "bg_green"};
|
||||
|
|
|
@ -62,14 +62,12 @@ std::array<float, 4> TSCEntry::BorderColor() const noexcept {
|
|||
}
|
||||
|
||||
float TSCEntry::MaxAnisotropy() const noexcept {
|
||||
const bool is_suitable_mipmap_filter = Settings::values.use_aggressive_anisotropic_filtering
|
||||
? mipmap_filter != TextureMipmapFilter::None
|
||||
: mipmap_filter == TextureMipmapFilter::Linear;
|
||||
const bool is_suitable_mipmap_filter = mipmap_filter != TextureMipmapFilter::None;
|
||||
const bool has_regular_lods = min_lod_clamp == 0 && max_lod_clamp >= 256;
|
||||
const bool is_bilinear_filter = min_filter == TextureFilter::Linear &&
|
||||
reduction_filter == SamplerReduction::WeightedAverage;
|
||||
if (max_anisotropy == 0 && (depth_compare_enabled || !has_regular_lods || !is_bilinear_filter ||
|
||||
!is_suitable_mipmap_filter)) {
|
||||
if (max_anisotropy == 0 && (!is_suitable_mipmap_filter || !has_regular_lods ||
|
||||
!is_bilinear_filter || depth_compare_enabled)) {
|
||||
return 1.0f;
|
||||
}
|
||||
const auto anisotropic_settings = Settings::values.max_anisotropy.GetValue();
|
||||
|
|
|
@ -761,7 +761,6 @@ void Config::ReadRendererValues() {
|
|||
ReadGlobalSetting(Settings::values.use_vulkan_driver_pipeline_cache);
|
||||
ReadGlobalSetting(Settings::values.enable_compute_pipelines);
|
||||
ReadGlobalSetting(Settings::values.use_video_framerate);
|
||||
ReadGlobalSetting(Settings::values.use_aggressive_anisotropic_filtering);
|
||||
ReadGlobalSetting(Settings::values.bg_red);
|
||||
ReadGlobalSetting(Settings::values.bg_green);
|
||||
ReadGlobalSetting(Settings::values.bg_blue);
|
||||
|
@ -1418,7 +1417,6 @@ void Config::SaveRendererValues() {
|
|||
WriteGlobalSetting(Settings::values.use_vulkan_driver_pipeline_cache);
|
||||
WriteGlobalSetting(Settings::values.enable_compute_pipelines);
|
||||
WriteGlobalSetting(Settings::values.use_video_framerate);
|
||||
WriteGlobalSetting(Settings::values.use_aggressive_anisotropic_filtering);
|
||||
WriteGlobalSetting(Settings::values.bg_red);
|
||||
WriteGlobalSetting(Settings::values.bg_green);
|
||||
WriteGlobalSetting(Settings::values.bg_blue);
|
||||
|
|
|
@ -31,7 +31,6 @@ void ConfigureGraphicsAdvanced::SetConfiguration() {
|
|||
ui->use_asynchronous_shaders->setEnabled(runtime_lock);
|
||||
ui->anisotropic_filtering_combobox->setEnabled(runtime_lock);
|
||||
ui->enable_compute_pipelines_checkbox->setEnabled(runtime_lock);
|
||||
ui->use_aggressive_anisotropic_filtering->setEnabled(runtime_lock);
|
||||
|
||||
ui->async_present->setChecked(Settings::values.async_presentation.GetValue());
|
||||
ui->renderer_force_max_clock->setChecked(Settings::values.renderer_force_max_clock.GetValue());
|
||||
|
@ -44,8 +43,6 @@ void ConfigureGraphicsAdvanced::SetConfiguration() {
|
|||
ui->enable_compute_pipelines_checkbox->setChecked(
|
||||
Settings::values.enable_compute_pipelines.GetValue());
|
||||
ui->use_video_framerate_checkbox->setChecked(Settings::values.use_video_framerate.GetValue());
|
||||
ui->use_aggressive_anisotropic_filtering->setChecked(
|
||||
Settings::values.use_aggressive_anisotropic_filtering.GetValue());
|
||||
|
||||
if (Settings::IsConfiguringGlobal()) {
|
||||
ui->gpu_accuracy->setCurrentIndex(
|
||||
|
@ -97,9 +94,6 @@ void ConfigureGraphicsAdvanced::ApplyConfiguration() {
|
|||
enable_compute_pipelines);
|
||||
ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_video_framerate,
|
||||
ui->use_video_framerate_checkbox, use_video_framerate);
|
||||
ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_aggressive_anisotropic_filtering,
|
||||
ui->use_aggressive_anisotropic_filtering,
|
||||
use_aggressive_anisotropic_filtering);
|
||||
}
|
||||
|
||||
void ConfigureGraphicsAdvanced::changeEvent(QEvent* event) {
|
||||
|
@ -136,8 +130,6 @@ void ConfigureGraphicsAdvanced::SetupPerGameUI() {
|
|||
Settings::values.enable_compute_pipelines.UsingGlobal());
|
||||
ui->use_video_framerate_checkbox->setEnabled(
|
||||
Settings::values.use_video_framerate.UsingGlobal());
|
||||
ui->use_aggressive_anisotropic_filtering->setEnabled(
|
||||
Settings::values.use_aggressive_anisotropic_filtering.UsingGlobal());
|
||||
|
||||
return;
|
||||
}
|
||||
|
@ -165,9 +157,6 @@ void ConfigureGraphicsAdvanced::SetupPerGameUI() {
|
|||
ConfigurationShared::SetColoredTristate(ui->use_video_framerate_checkbox,
|
||||
Settings::values.use_video_framerate,
|
||||
use_video_framerate);
|
||||
ConfigurationShared::SetColoredTristate(ui->use_aggressive_anisotropic_filtering,
|
||||
Settings::values.use_aggressive_anisotropic_filtering,
|
||||
use_aggressive_anisotropic_filtering);
|
||||
ConfigurationShared::SetColoredComboBox(
|
||||
ui->gpu_accuracy, ui->label_gpu_accuracy,
|
||||
static_cast<int>(Settings::values.gpu_accuracy.GetValue(true)));
|
||||
|
|
|
@ -48,7 +48,6 @@ private:
|
|||
ConfigurationShared::CheckState use_vulkan_driver_pipeline_cache;
|
||||
ConfigurationShared::CheckState enable_compute_pipelines;
|
||||
ConfigurationShared::CheckState use_video_framerate;
|
||||
ConfigurationShared::CheckState use_aggressive_anisotropic_filtering;
|
||||
|
||||
const Core::System& system;
|
||||
};
|
||||
|
|
|
@ -260,19 +260,6 @@ Compute pipelines are always enabled on all other drivers.</string>
|
|||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QCheckBox" name="use_aggressive_anisotropic_filtering">
|
||||
<property name="toolTip">
|
||||
<string>Enable this option for a more aggressive approach to applying Anisotropic Filtering to textures.
|
||||
By toggling this, Anisotropic Filtering is added to textures with both nearest and linear mipmapping modes.
|
||||
This may result in improved visual quality for a wider range of textures, but can also introduce artifacts in
|
||||
some titles.</string>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>Apply Anisotropic Filtering for all mipmap modes</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
|
|
|
@ -321,7 +321,6 @@ void Config::ReadValues() {
|
|||
ReadSetting("Renderer", Settings::values.astc_recompression);
|
||||
ReadSetting("Renderer", Settings::values.use_fast_gpu_time);
|
||||
ReadSetting("Renderer", Settings::values.use_vulkan_driver_pipeline_cache);
|
||||
ReadSetting("Renderer", Settings::values.use_aggressive_anisotropic_filtering);
|
||||
|
||||
ReadSetting("Renderer", Settings::values.bg_red);
|
||||
ReadSetting("Renderer", Settings::values.bg_green);
|
||||
|
|
|
@ -325,10 +325,6 @@ aspect_ratio =
|
|||
# 0: Default, 1: 2x, 2: 4x, 3: 8x, 4: 16x
|
||||
max_anisotropy =
|
||||
|
||||
# Apply Anisotropic Filtering to all mipmap modes.
|
||||
# 0 (default): Off, 1: On
|
||||
use_aggressive_anisotropic_filtering =
|
||||
|
||||
# Whether to enable VSync or not.
|
||||
# OpenGL: Values other than 0 enable VSync
|
||||
# Vulkan: FIFO is selected if the requested mode is not supported by the driver.
|
||||
|
|
Reference in New Issue