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Merge pull request #3267 from ReinUsesLisp/remove-maxwell-debugger

yuzu: Remove Maxwell debugger
This commit is contained in:
bunnei 2020-01-02 22:03:30 -05:00 committed by GitHub
commit c332c66eb2
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14 changed files with 0 additions and 640 deletions

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@ -46,7 +46,6 @@
#include "core/settings.h" #include "core/settings.h"
#include "core/telemetry_session.h" #include "core/telemetry_session.h"
#include "core/tools/freezer.h" #include "core/tools/freezer.h"
#include "video_core/debug_utils/debug_utils.h"
#include "video_core/renderer_base.h" #include "video_core/renderer_base.h"
#include "video_core/video_core.h" #include "video_core/video_core.h"
@ -341,7 +340,6 @@ struct System::Impl {
std::unique_ptr<Loader::AppLoader> app_loader; std::unique_ptr<Loader::AppLoader> app_loader;
std::unique_ptr<VideoCore::RendererBase> renderer; std::unique_ptr<VideoCore::RendererBase> renderer;
std::unique_ptr<Tegra::GPU> gpu_core; std::unique_ptr<Tegra::GPU> gpu_core;
std::shared_ptr<Tegra::DebugContext> debug_context;
std::unique_ptr<Hardware::InterruptManager> interrupt_manager; std::unique_ptr<Hardware::InterruptManager> interrupt_manager;
Memory::Memory memory; Memory::Memory memory;
CpuCoreManager cpu_core_manager; CpuCoreManager cpu_core_manager;
@ -580,14 +578,6 @@ Loader::AppLoader& System::GetAppLoader() const {
return *impl->app_loader; return *impl->app_loader;
} }
void System::SetGPUDebugContext(std::shared_ptr<Tegra::DebugContext> context) {
impl->debug_context = std::move(context);
}
Tegra::DebugContext* System::GetGPUDebugContext() const {
return impl->debug_context.get();
}
void System::SetFilesystem(std::shared_ptr<FileSys::VfsFilesystem> vfs) { void System::SetFilesystem(std::shared_ptr<FileSys::VfsFilesystem> vfs) {
impl->virtual_filesystem = std::move(vfs); impl->virtual_filesystem = std::move(vfs);
} }

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@ -307,10 +307,6 @@ public:
Service::SM::ServiceManager& ServiceManager(); Service::SM::ServiceManager& ServiceManager();
const Service::SM::ServiceManager& ServiceManager() const; const Service::SM::ServiceManager& ServiceManager() const;
void SetGPUDebugContext(std::shared_ptr<Tegra::DebugContext> context);
Tegra::DebugContext* GetGPUDebugContext() const;
void SetFilesystem(std::shared_ptr<FileSys::VfsFilesystem> vfs); void SetFilesystem(std::shared_ptr<FileSys::VfsFilesystem> vfs);
std::shared_ptr<FileSys::VfsFilesystem> GetFilesystem() const; std::shared_ptr<FileSys::VfsFilesystem> GetFilesystem() const;

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@ -4,8 +4,6 @@ add_library(video_core STATIC
buffer_cache/map_interval.h buffer_cache/map_interval.h
dma_pusher.cpp dma_pusher.cpp
dma_pusher.h dma_pusher.h
debug_utils/debug_utils.cpp
debug_utils/debug_utils.h
engines/const_buffer_engine_interface.h engines/const_buffer_engine_interface.h
engines/const_buffer_info.h engines/const_buffer_info.h
engines/engine_upload.cpp engines/engine_upload.cpp

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@ -1,49 +0,0 @@
// Copyright 2014 Citra Emulator Project
// Licensed under GPLv2
// Refer to the license.txt file included.
#include <mutex>
#include "video_core/debug_utils/debug_utils.h"
namespace Tegra {
void DebugContext::DoOnEvent(Event event, void* data) {
{
std::unique_lock lock{breakpoint_mutex};
// TODO(Subv): Commit the rasterizer's caches so framebuffers, render targets, etc. will
// show on debug widgets
// TODO: Should stop the CPU thread here once we multithread emulation.
active_breakpoint = event;
at_breakpoint = true;
// Tell all observers that we hit a breakpoint
for (auto& breakpoint_observer : breakpoint_observers) {
breakpoint_observer->OnMaxwellBreakPointHit(event, data);
}
// Wait until another thread tells us to Resume()
resume_from_breakpoint.wait(lock, [&] { return !at_breakpoint; });
}
}
void DebugContext::Resume() {
{
std::lock_guard lock{breakpoint_mutex};
// Tell all observers that we are about to resume
for (auto& breakpoint_observer : breakpoint_observers) {
breakpoint_observer->OnMaxwellResume();
}
// Resume the waiting thread (i.e. OnEvent())
at_breakpoint = false;
}
resume_from_breakpoint.notify_one();
}
} // namespace Tegra

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@ -1,157 +0,0 @@
// Copyright 2014 Citra Emulator Project
// Licensed under GPLv2
// Refer to the license.txt file included.
#pragma once
#include <array>
#include <condition_variable>
#include <list>
#include <memory>
#include <mutex>
namespace Tegra {
class DebugContext {
public:
enum class Event {
FirstEvent = 0,
MaxwellCommandLoaded = FirstEvent,
MaxwellCommandProcessed,
IncomingPrimitiveBatch,
FinishedPrimitiveBatch,
NumEvents
};
/**
* Inherit from this class to be notified of events registered to some debug context.
* Most importantly this is used for our debugger GUI.
*
* To implement event handling, override the OnMaxwellBreakPointHit and OnMaxwellResume methods.
* @warning All BreakPointObservers need to be on the same thread to guarantee thread-safe state
* access
* @todo Evaluate an alternative interface, in which there is only one managing observer and
* multiple child observers running (by design) on the same thread.
*/
class BreakPointObserver {
public:
/// Constructs the object such that it observes events of the given DebugContext.
explicit BreakPointObserver(std::shared_ptr<DebugContext> debug_context)
: context_weak(debug_context) {
std::unique_lock lock{debug_context->breakpoint_mutex};
debug_context->breakpoint_observers.push_back(this);
}
virtual ~BreakPointObserver() {
auto context = context_weak.lock();
if (context) {
{
std::unique_lock lock{context->breakpoint_mutex};
context->breakpoint_observers.remove(this);
}
// If we are the last observer to be destroyed, tell the debugger context that
// it is free to continue. In particular, this is required for a proper yuzu
// shutdown, when the emulation thread is waiting at a breakpoint.
if (context->breakpoint_observers.empty())
context->Resume();
}
}
/**
* Action to perform when a breakpoint was reached.
* @param event Type of event which triggered the breakpoint
* @param data Optional data pointer (if unused, this is a nullptr)
* @note This function will perform nothing unless it is overridden in the child class.
*/
virtual void OnMaxwellBreakPointHit(Event event, void* data) {}
/**
* Action to perform when emulation is resumed from a breakpoint.
* @note This function will perform nothing unless it is overridden in the child class.
*/
virtual void OnMaxwellResume() {}
protected:
/**
* Weak context pointer. This need not be valid, so when requesting a shared_ptr via
* context_weak.lock(), always compare the result against nullptr.
*/
std::weak_ptr<DebugContext> context_weak;
};
/**
* Simple structure defining a breakpoint state
*/
struct BreakPoint {
bool enabled = false;
};
/**
* Static constructor used to create a shared_ptr of a DebugContext.
*/
static std::shared_ptr<DebugContext> Construct() {
return std::shared_ptr<DebugContext>(new DebugContext);
}
/**
* Used by the emulation core when a given event has happened. If a breakpoint has been set
* for this event, OnEvent calls the event handlers of the registered breakpoint observers.
* The current thread then is halted until Resume() is called from another thread (or until
* emulation is stopped).
* @param event Event which has happened
* @param data Optional data pointer (pass nullptr if unused). Needs to remain valid until
* Resume() is called.
*/
void OnEvent(Event event, void* data) {
// This check is left in the header to allow the compiler to inline it.
if (!breakpoints[(int)event].enabled)
return;
// For the rest of event handling, call a separate function.
DoOnEvent(event, data);
}
void DoOnEvent(Event event, void* data);
/**
* Resume from the current breakpoint.
* @warning Calling this from the same thread that OnEvent was called in will cause a deadlock.
* Calling from any other thread is safe.
*/
void Resume();
/**
* Delete all set breakpoints and resume emulation.
*/
void ClearBreakpoints() {
for (auto& bp : breakpoints) {
bp.enabled = false;
}
Resume();
}
// TODO: Evaluate if access to these members should be hidden behind a public interface.
std::array<BreakPoint, static_cast<int>(Event::NumEvents)> breakpoints;
Event active_breakpoint{};
bool at_breakpoint = false;
private:
/**
* Private default constructor to make sure people always construct this through Construct()
* instead.
*/
DebugContext() = default;
/// Mutex protecting current breakpoint state and the observer list.
std::mutex breakpoint_mutex;
/// Used by OnEvent to wait for resumption.
std::condition_variable resume_from_breakpoint;
/// List of registered observers
std::list<BreakPointObserver*> breakpoint_observers;
};
} // namespace Tegra

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@ -7,7 +7,6 @@
#include "common/assert.h" #include "common/assert.h"
#include "core/core.h" #include "core/core.h"
#include "core/core_timing.h" #include "core/core_timing.h"
#include "video_core/debug_utils/debug_utils.h"
#include "video_core/engines/maxwell_3d.h" #include "video_core/engines/maxwell_3d.h"
#include "video_core/engines/shader_type.h" #include "video_core/engines/shader_type.h"
#include "video_core/memory_manager.h" #include "video_core/memory_manager.h"
@ -273,8 +272,6 @@ void Maxwell3D::CallMacroMethod(u32 method, std::size_t num_parameters, const u3
} }
void Maxwell3D::CallMethod(const GPU::MethodCall& method_call) { void Maxwell3D::CallMethod(const GPU::MethodCall& method_call) {
auto debug_context = system.GetGPUDebugContext();
const u32 method = method_call.method; const u32 method = method_call.method;
if (method == cb_data_state.current) { if (method == cb_data_state.current) {
@ -315,10 +312,6 @@ void Maxwell3D::CallMethod(const GPU::MethodCall& method_call) {
ASSERT_MSG(method < Regs::NUM_REGS, ASSERT_MSG(method < Regs::NUM_REGS,
"Invalid Maxwell3D register, increase the size of the Regs structure"); "Invalid Maxwell3D register, increase the size of the Regs structure");
if (debug_context) {
debug_context->OnEvent(Tegra::DebugContext::Event::MaxwellCommandLoaded, nullptr);
}
if (regs.reg_array[method] != method_call.argument) { if (regs.reg_array[method] != method_call.argument) {
regs.reg_array[method] = method_call.argument; regs.reg_array[method] = method_call.argument;
const std::size_t dirty_reg = dirty_pointers[method]; const std::size_t dirty_reg = dirty_pointers[method];
@ -424,10 +417,6 @@ void Maxwell3D::CallMethod(const GPU::MethodCall& method_call) {
default: default:
break; break;
} }
if (debug_context) {
debug_context->OnEvent(Tegra::DebugContext::Event::MaxwellCommandProcessed, nullptr);
}
} }
void Maxwell3D::StepInstance(const MMEDrawMode expected_mode, const u32 count) { void Maxwell3D::StepInstance(const MMEDrawMode expected_mode, const u32 count) {
@ -485,12 +474,6 @@ void Maxwell3D::FlushMMEInlineDraw() {
ASSERT_MSG(!(regs.index_array.count && regs.vertex_buffer.count), "Both indexed and direct?"); ASSERT_MSG(!(regs.index_array.count && regs.vertex_buffer.count), "Both indexed and direct?");
ASSERT(mme_draw.instance_count == mme_draw.gl_end_count); ASSERT(mme_draw.instance_count == mme_draw.gl_end_count);
auto debug_context = system.GetGPUDebugContext();
if (debug_context) {
debug_context->OnEvent(Tegra::DebugContext::Event::IncomingPrimitiveBatch, nullptr);
}
// Both instance configuration registers can not be set at the same time. // Both instance configuration registers can not be set at the same time.
ASSERT_MSG(!regs.draw.instance_next || !regs.draw.instance_cont, ASSERT_MSG(!regs.draw.instance_next || !regs.draw.instance_cont,
"Illegal combination of instancing parameters"); "Illegal combination of instancing parameters");
@ -500,10 +483,6 @@ void Maxwell3D::FlushMMEInlineDraw() {
rasterizer.DrawMultiBatch(is_indexed); rasterizer.DrawMultiBatch(is_indexed);
} }
if (debug_context) {
debug_context->OnEvent(Tegra::DebugContext::Event::FinishedPrimitiveBatch, nullptr);
}
// TODO(bunnei): Below, we reset vertex count so that we can use these registers to determine if // TODO(bunnei): Below, we reset vertex count so that we can use these registers to determine if
// the game is trying to draw indexed or direct mode. This needs to be verified on HW still - // the game is trying to draw indexed or direct mode. This needs to be verified on HW still -
// it's possible that it is incorrect and that there is some other register used to specify the // it's possible that it is incorrect and that there is some other register used to specify the
@ -650,12 +629,6 @@ void Maxwell3D::DrawArrays() {
regs.vertex_buffer.count); regs.vertex_buffer.count);
ASSERT_MSG(!(regs.index_array.count && regs.vertex_buffer.count), "Both indexed and direct?"); ASSERT_MSG(!(regs.index_array.count && regs.vertex_buffer.count), "Both indexed and direct?");
auto debug_context = system.GetGPUDebugContext();
if (debug_context) {
debug_context->OnEvent(Tegra::DebugContext::Event::IncomingPrimitiveBatch, nullptr);
}
// Both instance configuration registers can not be set at the same time. // Both instance configuration registers can not be set at the same time.
ASSERT_MSG(!regs.draw.instance_next || !regs.draw.instance_cont, ASSERT_MSG(!regs.draw.instance_next || !regs.draw.instance_cont,
"Illegal combination of instancing parameters"); "Illegal combination of instancing parameters");
@ -673,10 +646,6 @@ void Maxwell3D::DrawArrays() {
rasterizer.DrawBatch(is_indexed); rasterizer.DrawBatch(is_indexed);
} }
if (debug_context) {
debug_context->OnEvent(Tegra::DebugContext::Event::FinishedPrimitiveBatch, nullptr);
}
// TODO(bunnei): Below, we reset vertex count so that we can use these registers to determine if // TODO(bunnei): Below, we reset vertex count so that we can use these registers to determine if
// the game is trying to draw indexed or direct mode. This needs to be verified on HW still - // the game is trying to draw indexed or direct mode. This needs to be verified on HW still -
// it's possible that it is incorrect and that there is some other register used to specify the // it's possible that it is incorrect and that there is some other register used to specify the

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@ -78,11 +78,6 @@ add_executable(yuzu
configuration/configure_web.cpp configuration/configure_web.cpp
configuration/configure_web.h configuration/configure_web.h
configuration/configure_web.ui configuration/configure_web.ui
debugger/graphics/graphics_breakpoint_observer.cpp
debugger/graphics/graphics_breakpoint_observer.h
debugger/graphics/graphics_breakpoints.cpp
debugger/graphics/graphics_breakpoints.h
debugger/graphics/graphics_breakpoints_p.h
debugger/console.cpp debugger/console.cpp
debugger/console.h debugger/console.h
debugger/profiler.cpp debugger/profiler.cpp

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@ -1,27 +0,0 @@
// Copyright 2014 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <QMetaType>
#include "yuzu/debugger/graphics/graphics_breakpoint_observer.h"
BreakPointObserverDock::BreakPointObserverDock(std::shared_ptr<Tegra::DebugContext> debug_context,
const QString& title, QWidget* parent)
: QDockWidget(title, parent), BreakPointObserver(debug_context) {
qRegisterMetaType<Tegra::DebugContext::Event>("Tegra::DebugContext::Event");
connect(this, &BreakPointObserverDock::Resumed, this, &BreakPointObserverDock::OnResumed);
// NOTE: This signal is emitted from a non-GUI thread, but connect() takes
// care of delaying its handling to the GUI thread.
connect(this, &BreakPointObserverDock::BreakPointHit, this,
&BreakPointObserverDock::OnBreakPointHit, Qt::BlockingQueuedConnection);
}
void BreakPointObserverDock::OnMaxwellBreakPointHit(Tegra::DebugContext::Event event, void* data) {
emit BreakPointHit(event, data);
}
void BreakPointObserverDock::OnMaxwellResume() {
emit Resumed();
}

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@ -1,33 +0,0 @@
// Copyright 2014 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <QDockWidget>
#include "video_core/debug_utils/debug_utils.h"
/**
* Utility class which forwards calls to OnMaxwellBreakPointHit and OnMaxwellResume to public slots.
* This is because the Maxwell breakpoint callbacks are called from a non-GUI thread, while
* the widget usually wants to perform reactions in the GUI thread.
*/
class BreakPointObserverDock : public QDockWidget,
protected Tegra::DebugContext::BreakPointObserver {
Q_OBJECT
public:
BreakPointObserverDock(std::shared_ptr<Tegra::DebugContext> debug_context, const QString& title,
QWidget* parent = nullptr);
void OnMaxwellBreakPointHit(Tegra::DebugContext::Event event, void* data) override;
void OnMaxwellResume() override;
signals:
void Resumed();
void BreakPointHit(Tegra::DebugContext::Event event, void* data);
private:
virtual void OnBreakPointHit(Tegra::DebugContext::Event event, void* data) = 0;
virtual void OnResumed() = 0;
};

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@ -1,221 +0,0 @@
// Copyright 2014 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <QLabel>
#include <QMetaType>
#include <QPushButton>
#include <QTreeView>
#include <QVBoxLayout>
#include "common/assert.h"
#include "yuzu/debugger/graphics/graphics_breakpoints.h"
#include "yuzu/debugger/graphics/graphics_breakpoints_p.h"
BreakPointModel::BreakPointModel(std::shared_ptr<Tegra::DebugContext> debug_context,
QObject* parent)
: QAbstractListModel(parent), context_weak(debug_context),
at_breakpoint(debug_context->at_breakpoint),
active_breakpoint(debug_context->active_breakpoint) {}
int BreakPointModel::columnCount(const QModelIndex& parent) const {
return 1;
}
int BreakPointModel::rowCount(const QModelIndex& parent) const {
return static_cast<int>(Tegra::DebugContext::Event::NumEvents);
}
QVariant BreakPointModel::data(const QModelIndex& index, int role) const {
const auto event = static_cast<Tegra::DebugContext::Event>(index.row());
switch (role) {
case Qt::DisplayRole: {
if (index.column() == 0) {
return DebugContextEventToString(event);
}
break;
}
case Qt::CheckStateRole: {
if (index.column() == 0)
return data(index, Role_IsEnabled).toBool() ? Qt::Checked : Qt::Unchecked;
break;
}
case Qt::BackgroundRole: {
if (at_breakpoint && index.row() == static_cast<int>(active_breakpoint)) {
return QBrush(QColor(0xE0, 0xE0, 0x10));
}
break;
}
case Role_IsEnabled: {
auto context = context_weak.lock();
return context && context->breakpoints[(int)event].enabled;
}
default:
break;
}
return QVariant();
}
Qt::ItemFlags BreakPointModel::flags(const QModelIndex& index) const {
if (!index.isValid())
return 0;
Qt::ItemFlags flags = Qt::ItemIsEnabled;
if (index.column() == 0)
flags |= Qt::ItemIsUserCheckable;
return flags;
}
bool BreakPointModel::setData(const QModelIndex& index, const QVariant& value, int role) {
const auto event = static_cast<Tegra::DebugContext::Event>(index.row());
switch (role) {
case Qt::CheckStateRole: {
if (index.column() != 0)
return false;
auto context = context_weak.lock();
if (!context)
return false;
context->breakpoints[(int)event].enabled = value == Qt::Checked;
QModelIndex changed_index = createIndex(index.row(), 0);
emit dataChanged(changed_index, changed_index);
return true;
}
}
return false;
}
void BreakPointModel::OnBreakPointHit(Tegra::DebugContext::Event event) {
auto context = context_weak.lock();
if (!context)
return;
active_breakpoint = context->active_breakpoint;
at_breakpoint = context->at_breakpoint;
emit dataChanged(createIndex(static_cast<int>(event), 0),
createIndex(static_cast<int>(event), 0));
}
void BreakPointModel::OnResumed() {
auto context = context_weak.lock();
if (!context)
return;
at_breakpoint = context->at_breakpoint;
emit dataChanged(createIndex(static_cast<int>(active_breakpoint), 0),
createIndex(static_cast<int>(active_breakpoint), 0));
active_breakpoint = context->active_breakpoint;
}
QString BreakPointModel::DebugContextEventToString(Tegra::DebugContext::Event event) {
switch (event) {
case Tegra::DebugContext::Event::MaxwellCommandLoaded:
return tr("Maxwell command loaded");
case Tegra::DebugContext::Event::MaxwellCommandProcessed:
return tr("Maxwell command processed");
case Tegra::DebugContext::Event::IncomingPrimitiveBatch:
return tr("Incoming primitive batch");
case Tegra::DebugContext::Event::FinishedPrimitiveBatch:
return tr("Finished primitive batch");
case Tegra::DebugContext::Event::NumEvents:
break;
}
return tr("Unknown debug context event");
}
GraphicsBreakPointsWidget::GraphicsBreakPointsWidget(
std::shared_ptr<Tegra::DebugContext> debug_context, QWidget* parent)
: QDockWidget(tr("Maxwell Breakpoints"), parent), Tegra::DebugContext::BreakPointObserver(
debug_context) {
setObjectName(QStringLiteral("TegraBreakPointsWidget"));
status_text = new QLabel(tr("Emulation running"));
resume_button = new QPushButton(tr("Resume"));
resume_button->setEnabled(false);
breakpoint_model = new BreakPointModel(debug_context, this);
breakpoint_list = new QTreeView;
breakpoint_list->setRootIsDecorated(false);
breakpoint_list->setHeaderHidden(true);
breakpoint_list->setModel(breakpoint_model);
qRegisterMetaType<Tegra::DebugContext::Event>("Tegra::DebugContext::Event");
connect(breakpoint_list, &QTreeView::doubleClicked, this,
&GraphicsBreakPointsWidget::OnItemDoubleClicked);
connect(resume_button, &QPushButton::clicked, this,
&GraphicsBreakPointsWidget::OnResumeRequested);
connect(this, &GraphicsBreakPointsWidget::BreakPointHit, this,
&GraphicsBreakPointsWidget::OnBreakPointHit, Qt::BlockingQueuedConnection);
connect(this, &GraphicsBreakPointsWidget::Resumed, this, &GraphicsBreakPointsWidget::OnResumed);
connect(this, &GraphicsBreakPointsWidget::BreakPointHit, breakpoint_model,
&BreakPointModel::OnBreakPointHit, Qt::BlockingQueuedConnection);
connect(this, &GraphicsBreakPointsWidget::Resumed, breakpoint_model,
&BreakPointModel::OnResumed);
connect(this, &GraphicsBreakPointsWidget::BreakPointsChanged,
[this](const QModelIndex& top_left, const QModelIndex& bottom_right) {
breakpoint_model->dataChanged(top_left, bottom_right);
});
QWidget* main_widget = new QWidget;
auto main_layout = new QVBoxLayout;
{
auto sub_layout = new QHBoxLayout;
sub_layout->addWidget(status_text);
sub_layout->addWidget(resume_button);
main_layout->addLayout(sub_layout);
}
main_layout->addWidget(breakpoint_list);
main_widget->setLayout(main_layout);
setWidget(main_widget);
}
void GraphicsBreakPointsWidget::OnMaxwellBreakPointHit(Event event, void* data) {
// Process in GUI thread
emit BreakPointHit(event, data);
}
void GraphicsBreakPointsWidget::OnBreakPointHit(Tegra::DebugContext::Event event, void* data) {
status_text->setText(tr("Emulation halted at breakpoint"));
resume_button->setEnabled(true);
}
void GraphicsBreakPointsWidget::OnMaxwellResume() {
// Process in GUI thread
emit Resumed();
}
void GraphicsBreakPointsWidget::OnResumed() {
status_text->setText(tr("Emulation running"));
resume_button->setEnabled(false);
}
void GraphicsBreakPointsWidget::OnResumeRequested() {
if (auto context = context_weak.lock())
context->Resume();
}
void GraphicsBreakPointsWidget::OnItemDoubleClicked(const QModelIndex& index) {
if (!index.isValid())
return;
QModelIndex check_index = breakpoint_list->model()->index(index.row(), 0);
QVariant enabled = breakpoint_list->model()->data(check_index, Qt::CheckStateRole);
QVariant new_state = Qt::Unchecked;
if (enabled == Qt::Unchecked)
new_state = Qt::Checked;
breakpoint_list->model()->setData(check_index, new_state, Qt::CheckStateRole);
}

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@ -1,45 +0,0 @@
// Copyright 2014 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <memory>
#include <QDockWidget>
#include "video_core/debug_utils/debug_utils.h"
class QLabel;
class QPushButton;
class QTreeView;
class BreakPointModel;
class GraphicsBreakPointsWidget : public QDockWidget, Tegra::DebugContext::BreakPointObserver {
Q_OBJECT
using Event = Tegra::DebugContext::Event;
public:
explicit GraphicsBreakPointsWidget(std::shared_ptr<Tegra::DebugContext> debug_context,
QWidget* parent = nullptr);
void OnMaxwellBreakPointHit(Tegra::DebugContext::Event event, void* data) override;
void OnMaxwellResume() override;
signals:
void Resumed();
void BreakPointHit(Tegra::DebugContext::Event event, void* data);
void BreakPointsChanged(const QModelIndex& topLeft, const QModelIndex& bottomRight);
private:
void OnBreakPointHit(Tegra::DebugContext::Event event, void* data);
void OnItemDoubleClicked(const QModelIndex&);
void OnResumeRequested();
void OnResumed();
QLabel* status_text;
QPushButton* resume_button;
BreakPointModel* breakpoint_model;
QTreeView* breakpoint_list;
};

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@ -1,37 +0,0 @@
// Copyright 2014 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <memory>
#include <QAbstractListModel>
#include "video_core/debug_utils/debug_utils.h"
class BreakPointModel : public QAbstractListModel {
Q_OBJECT
public:
enum {
Role_IsEnabled = Qt::UserRole,
};
BreakPointModel(std::shared_ptr<Tegra::DebugContext> context, QObject* parent);
int columnCount(const QModelIndex& parent = QModelIndex()) const override;
int rowCount(const QModelIndex& parent = QModelIndex()) const override;
QVariant data(const QModelIndex& index, int role = Qt::DisplayRole) const override;
Qt::ItemFlags flags(const QModelIndex& index) const override;
bool setData(const QModelIndex& index, const QVariant& value, int role = Qt::EditRole) override;
void OnBreakPointHit(Tegra::DebugContext::Event event);
void OnResumed();
private:
static QString DebugContextEventToString(Tegra::DebugContext::Event event);
std::weak_ptr<Tegra::DebugContext> context_weak;
bool at_breakpoint;
Tegra::DebugContext::Event active_breakpoint;
};

View File

@ -93,7 +93,6 @@ static FileSys::VirtualFile VfsDirectoryCreateFileWrapper(const FileSys::Virtual
#include "core/perf_stats.h" #include "core/perf_stats.h"
#include "core/settings.h" #include "core/settings.h"
#include "core/telemetry_session.h" #include "core/telemetry_session.h"
#include "video_core/debug_utils/debug_utils.h"
#include "yuzu/about_dialog.h" #include "yuzu/about_dialog.h"
#include "yuzu/bootmanager.h" #include "yuzu/bootmanager.h"
#include "yuzu/compatdb.h" #include "yuzu/compatdb.h"
@ -101,7 +100,6 @@ static FileSys::VirtualFile VfsDirectoryCreateFileWrapper(const FileSys::Virtual
#include "yuzu/configuration/config.h" #include "yuzu/configuration/config.h"
#include "yuzu/configuration/configure_dialog.h" #include "yuzu/configuration/configure_dialog.h"
#include "yuzu/debugger/console.h" #include "yuzu/debugger/console.h"
#include "yuzu/debugger/graphics/graphics_breakpoints.h"
#include "yuzu/debugger/profiler.h" #include "yuzu/debugger/profiler.h"
#include "yuzu/debugger/wait_tree.h" #include "yuzu/debugger/wait_tree.h"
#include "yuzu/discord.h" #include "yuzu/discord.h"
@ -187,8 +185,6 @@ GMainWindow::GMainWindow()
provider(std::make_unique<FileSys::ManualContentProvider>()) { provider(std::make_unique<FileSys::ManualContentProvider>()) {
InitializeLogging(); InitializeLogging();
debug_context = Tegra::DebugContext::Construct();
setAcceptDrops(true); setAcceptDrops(true);
ui.setupUi(this); ui.setupUi(this);
statusBar()->hide(); statusBar()->hide();
@ -495,11 +491,6 @@ void GMainWindow::InitializeDebugWidgets() {
debug_menu->addAction(microProfileDialog->toggleViewAction()); debug_menu->addAction(microProfileDialog->toggleViewAction());
#endif #endif
graphicsBreakpointsWidget = new GraphicsBreakPointsWidget(debug_context, this);
addDockWidget(Qt::RightDockWidgetArea, graphicsBreakpointsWidget);
graphicsBreakpointsWidget->hide();
debug_menu->addAction(graphicsBreakpointsWidget->toggleViewAction());
waitTreeWidget = new WaitTreeWidget(this); waitTreeWidget = new WaitTreeWidget(this);
addDockWidget(Qt::LeftDockWidgetArea, waitTreeWidget); addDockWidget(Qt::LeftDockWidgetArea, waitTreeWidget);
waitTreeWidget->hide(); waitTreeWidget->hide();
@ -869,8 +860,6 @@ bool GMainWindow::LoadROM(const QString& filename) {
Core::System& system{Core::System::GetInstance()}; Core::System& system{Core::System::GetInstance()};
system.SetFilesystem(vfs); system.SetFilesystem(vfs);
system.SetGPUDebugContext(debug_context);
system.SetAppletFrontendSet({ system.SetAppletFrontendSet({
nullptr, // Parental Controls nullptr, // Parental Controls
std::make_unique<QtErrorDisplay>(*this), // std::make_unique<QtErrorDisplay>(*this), //

View File

@ -22,7 +22,6 @@ class Config;
class EmuThread; class EmuThread;
class GameList; class GameList;
class GImageInfo; class GImageInfo;
class GraphicsBreakPointsWidget;
class GRenderWindow; class GRenderWindow;
class LoadingScreen; class LoadingScreen;
class MicroProfileDialog; class MicroProfileDialog;
@ -42,10 +41,6 @@ class ManualContentProvider;
class VfsFilesystem; class VfsFilesystem;
} // namespace FileSys } // namespace FileSys
namespace Tegra {
class DebugContext;
}
enum class EmulatedDirectoryTarget { enum class EmulatedDirectoryTarget {
NAND, NAND,
SDMC, SDMC,
@ -223,8 +218,6 @@ private:
Ui::MainWindow ui; Ui::MainWindow ui;
std::shared_ptr<Tegra::DebugContext> debug_context;
GRenderWindow* render_window; GRenderWindow* render_window;
GameList* game_list; GameList* game_list;
LoadingScreen* loading_screen; LoadingScreen* loading_screen;
@ -255,7 +248,6 @@ private:
// Debugger panes // Debugger panes
ProfilerWidget* profilerWidget; ProfilerWidget* profilerWidget;
MicroProfileDialog* microProfileDialog; MicroProfileDialog* microProfileDialog;
GraphicsBreakPointsWidget* graphicsBreakpointsWidget;
WaitTreeWidget* waitTreeWidget; WaitTreeWidget* waitTreeWidget;
QAction* actions_recent_files[max_recent_files_item]; QAction* actions_recent_files[max_recent_files_item];