yuzu-emu
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Implement "About" dialog

This commit is contained in:
spycrab 2018-01-14 19:15:45 +01:00
parent feae1c4c32
commit c493bd9cc9
8 changed files with 250 additions and 3 deletions

5
dist/icons/icons.qrc vendored Normal file
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@ -0,0 +1,5 @@
<RCC>
<qresource prefix="icons">
<file>yuzu.png</file>
</qresource>
</RCC>

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dist/icons/yuzu.png vendored Normal file

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@ -4,6 +4,7 @@ set(CMAKE_INCLUDE_CURRENT_DIR ON)
set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} ${PROJECT_SOURCE_DIR}/CMakeModules) set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} ${PROJECT_SOURCE_DIR}/CMakeModules)
set(SRCS set(SRCS
about_dialog.cpp
configuration/config.cpp configuration/config.cpp
configuration/configure_debug.cpp configuration/configure_debug.cpp
configuration/configure_dialog.cpp configuration/configure_dialog.cpp
@ -26,6 +27,7 @@ set(SRCS
) )
set(HEADERS set(HEADERS
about_dialog.h
configuration/config.h configuration/config.h
configuration/configure_debug.h configuration/configure_debug.h
configuration/configure_dialog.h configuration/configure_dialog.h
@ -47,6 +49,7 @@ set(HEADERS
) )
set(UIS set(UIS
aboutdialog.ui
configuration/configure.ui configuration/configure.ui
configuration/configure_debug.ui configuration/configure_debug.ui
configuration/configure_general.ui configuration/configure_general.ui
@ -58,7 +61,7 @@ set(UIS
main.ui main.ui
) )
# file(GLOB_RECURSE ICONS ${CMAKE_SOURCE_DIR}/dist/icons/*) file(GLOB_RECURSE ICONS ${CMAKE_SOURCE_DIR}/dist/icons/*)
file(GLOB_RECURSE THEMES ${CMAKE_SOURCE_DIR}/dist/qt_themes/*) file(GLOB_RECURSE THEMES ${CMAKE_SOURCE_DIR}/dist/qt_themes/*)
create_directory_groups(${SRCS} ${HEADERS} ${UIS}) create_directory_groups(${SRCS} ${HEADERS} ${UIS})
@ -72,10 +75,10 @@ endif()
if (APPLE) if (APPLE)
set(MACOSX_ICON "../../dist/yuzu.icns") set(MACOSX_ICON "../../dist/yuzu.icns")
set_source_files_properties(${MACOSX_ICON} PROPERTIES MACOSX_PACKAGE_LOCATION Resources) set_source_files_properties(${MACOSX_ICON} PROPERTIES MACOSX_PACKAGE_LOCATION Resources)
add_executable(yuzu MACOSX_BUNDLE ${SRCS} ${HEADERS} ${UI_HDRS} ${MACOSX_ICON}) add_executable(yuzu MACOSX_BUNDLE ${SRCS} ${HEADERS} ${UI_HDRS} ${MACOSX_ICON} ${ICONS})
set_target_properties(yuzu PROPERTIES MACOSX_BUNDLE_INFO_PLIST ${CMAKE_CURRENT_SOURCE_DIR}/Info.plist) set_target_properties(yuzu PROPERTIES MACOSX_BUNDLE_INFO_PLIST ${CMAKE_CURRENT_SOURCE_DIR}/Info.plist)
else() else()
add_executable(yuzu ${SRCS} ${HEADERS} ${UI_HDRS}) add_executable(yuzu ${SRCS} ${HEADERS} ${UI_HDRS} ${ICONS})
endif() endif()
target_link_libraries(yuzu PRIVATE common core input_common video_core) target_link_libraries(yuzu PRIVATE common core input_common video_core)
target_link_libraries(yuzu PRIVATE Boost::boost glad Qt5::OpenGL Qt5::Widgets) target_link_libraries(yuzu PRIVATE Boost::boost glad Qt5::OpenGL Qt5::Widgets)

15
src/yuzu/about_dialog.cpp Normal file
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@ -0,0 +1,15 @@
// Copyright 2018 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/scm_rev.h"
#include "ui_aboutdialog.h"
#include "yuzu/about_dialog.h"
AboutDialog::AboutDialog(QWidget* parent) : QDialog(parent), ui(new Ui::AboutDialog) {
ui->setupUi(this);
ui->labelBuildInfo->setText(ui->labelBuildInfo->text().arg(
Common::g_build_name, Common::g_scm_branch, Common::g_scm_desc));
}
AboutDialog::~AboutDialog() {}

23
src/yuzu/about_dialog.h Normal file
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@ -0,0 +1,23 @@
// Copyright 2018 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <memory>
#include <QDialog>
namespace Ui {
class AboutDialog;
}
class AboutDialog : public QDialog {
Q_OBJECT
public:
explicit AboutDialog(QWidget* parent);
~AboutDialog();
private:
std::unique_ptr<Ui::AboutDialog> ui;
};

191
src/yuzu/aboutdialog.ui Normal file
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@ -0,0 +1,191 @@
<?xml version="1.0" encoding="UTF-8"?>
<ui version="4.0">
<class>AboutDialog</class>
<widget class="QDialog" name="AboutDialog">
<property name="geometry">
<rect>
<x>0</x>
<y>0</y>
<width>616</width>
<height>261</height>
</rect>
</property>
<property name="windowTitle">
<string>About yuzu</string>
</property>
<layout class="QVBoxLayout" name="verticalLayout_3">
<item>
<layout class="QHBoxLayout" name="horizontalLayout" stretch="0,1">
<item>
<layout class="QVBoxLayout" name="verticalLayout_2">
<item>
<widget class="QLabel" name="labelLogo">
<property name="sizePolicy">
<sizepolicy hsizetype="Preferred" vsizetype="Preferred">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<property name="text">
<string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;&lt;img src=&quot;:/icons/yuzu.png&quot;/&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
</property>
</widget>
</item>
<item>
<spacer name="verticalSpacer">
<property name="orientation">
<enum>Qt::Vertical</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
<width>20</width>
<height>40</height>
</size>
</property>
</spacer>
</item>
</layout>
</item>
<item>
<layout class="QVBoxLayout" name="verticalLayout">
<item>
<widget class="QLabel" name="labelYuzu">
<property name="sizePolicy">
<sizepolicy hsizetype="Preferred" vsizetype="Preferred">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<property name="text">
<string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;&lt;span style=&quot; font-size:28pt;&quot;&gt;yuzu&lt;/span&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
</property>
</widget>
</item>
<item>
<widget class="QLabel" name="labelBuildInfo">
<property name="sizePolicy">
<sizepolicy hsizetype="Preferred" vsizetype="Preferred">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<property name="text">
<string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;%1 | %2-%3&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
</property>
</widget>
</item>
<item>
<widget class="QLabel" name="labelAbout">
<property name="sizePolicy">
<sizepolicy hsizetype="Preferred" vsizetype="Preferred">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<property name="text">
<string>&lt;!DOCTYPE HTML PUBLIC &quot;-//W3C//DTD HTML 4.0//EN&quot; &quot;http://www.w3.org/TR/REC-html40/strict.dtd&quot;&gt;
&lt;html&gt;&lt;head&gt;&lt;meta name=&quot;qrichtext&quot; content=&quot;1&quot; /&gt;&lt;style type=&quot;text/css&quot;&gt;
p, li { white-space: pre-wrap; }
&lt;/style&gt;&lt;/head&gt;&lt;body style=&quot; font-family:'Ubuntu'; font-size:11pt; font-weight:400; font-style:normal;&quot;&gt;
&lt;p style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:'MS Shell Dlg 2'; font-size:12pt;&quot;&gt;yuzu is an experimental open-source emulator for the Nintendo Switch licensed under GPLv2.0 or any later version.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot;-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-family:'MS Shell Dlg 2'; font-size:8pt;&quot;&gt;&lt;br /&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:'MS Shell Dlg 2'; font-size:12pt;&quot;&gt;This software should not be used to play games you have not legally obtained.&lt;/span&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
</property>
<property name="alignment">
<set>Qt::AlignLeading|Qt::AlignLeft|Qt::AlignVCenter</set>
</property>
<property name="wordWrap">
<bool>true</bool>
</property>
</widget>
</item>
<item>
<spacer name="verticalSpacer_2">
<property name="orientation">
<enum>Qt::Vertical</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
<width>20</width>
<height>40</height>
</size>
</property>
</spacer>
</item>
<item>
<widget class="QLabel" name="labelLinks">
<property name="text">
<string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;&lt;a href=&quot;https://yuzu-emu.org/&quot;&gt;&lt;span style=&quot; text-decoration: underline; color:#0000ff;&quot;&gt;Website&lt;/span&gt;&lt;/a&gt; | &lt;a href=&quot;https://github.com/yuzu-emu&quot;&gt;&lt;span style=&quot; text-decoration: underline; color:#0000ff;&quot;&gt;Source Code&lt;/span&gt;&lt;/a&gt; | &lt;a href=&quot;https://github.com/yuzu-emu/yuzu/graphs/contributors&quot;&gt;&lt;span style=&quot; text-decoration: underline; color:#0000ff;&quot;&gt;Contributors&lt;/span&gt;&lt;/a&gt; | &lt;a href=&quot;https://github.com/yuzu-emu/yuzu/blob/master/license.txt&quot;&gt;&lt;span style=&quot; text-decoration: underline; color:#0000ff;&quot;&gt;License&lt;/span&gt;&lt;/a&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
</property>
<property name="openExternalLinks">
<bool>true</bool>
</property>
</widget>
</item>
<item>
<widget class="QLabel" name="labelLiability">
<property name="sizePolicy">
<sizepolicy hsizetype="Preferred" vsizetype="Preferred">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<property name="text">
<string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;&lt;span style=&quot; font-size:7pt;&quot;&gt;&amp;quot;Nintendo Switch&amp;quot; is a trademark of Nintendo. yuzu is not affiliated with Nintendo in any way.&lt;/span&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
</property>
</widget>
</item>
</layout>
</item>
</layout>
</item>
<item>
<widget class="QDialogButtonBox" name="buttonBox">
<property name="orientation">
<enum>Qt::Horizontal</enum>
</property>
<property name="standardButtons">
<set>QDialogButtonBox::Ok</set>
</property>
</widget>
</item>
</layout>
</widget>
<resources>
<include location="../../dist/icons/icons.qrc"/>
</resources>
<connections>
<connection>
<sender>buttonBox</sender>
<signal>accepted()</signal>
<receiver>AboutDialog</receiver>
<slot>accept()</slot>
<hints>
<hint type="sourcelabel">
<x>248</x>
<y>254</y>
</hint>
<hint type="destinationlabel">
<x>157</x>
<y>274</y>
</hint>
</hints>
</connection>
<connection>
<sender>buttonBox</sender>
<signal>rejected()</signal>
<receiver>AboutDialog</receiver>
<slot>reject()</slot>
<hints>
<hint type="sourcelabel">
<x>316</x>
<y>260</y>
</hint>
<hint type="destinationlabel">
<x>286</x>
<y>274</y>
</hint>
</hints>
</connection>
</connections>
</ui>

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@ -26,6 +26,7 @@
#include "core/gdbstub/gdbstub.h" #include "core/gdbstub/gdbstub.h"
#include "core/loader/loader.h" #include "core/loader/loader.h"
#include "core/settings.h" #include "core/settings.h"
#include "yuzu/about_dialog.h"
#include "yuzu/bootmanager.h" #include "yuzu/bootmanager.h"
#include "yuzu/configuration/config.h" #include "yuzu/configuration/config.h"
#include "yuzu/configuration/configure_dialog.h" #include "yuzu/configuration/configure_dialog.h"
@ -264,6 +265,9 @@ void GMainWindow::ConnectMenuEvents() {
ui.action_Show_Filter_Bar->setShortcut(tr("CTRL+F")); ui.action_Show_Filter_Bar->setShortcut(tr("CTRL+F"));
connect(ui.action_Show_Filter_Bar, &QAction::triggered, this, &GMainWindow::OnToggleFilterBar); connect(ui.action_Show_Filter_Bar, &QAction::triggered, this, &GMainWindow::OnToggleFilterBar);
connect(ui.action_Show_Status_Bar, &QAction::triggered, statusBar(), &QStatusBar::setVisible); connect(ui.action_Show_Status_Bar, &QAction::triggered, statusBar(), &QStatusBar::setVisible);
// Help
connect(ui.action_About, &QAction::triggered, this, &GMainWindow::OnAbout);
} }
void GMainWindow::OnDisplayTitleBars(bool show) { void GMainWindow::OnDisplayTitleBars(bool show) {
@ -581,6 +585,11 @@ void GMainWindow::OnConfigure() {
} }
} }
void GMainWindow::OnAbout() {
AboutDialog aboutDialog(this);
aboutDialog.exec();
}
void GMainWindow::OnToggleFilterBar() { void GMainWindow::OnToggleFilterBar() {
game_list->setFilterVisible(ui.action_Show_Filter_Bar->isChecked()); game_list->setFilterVisible(ui.action_Show_Filter_Bar->isChecked());
if (ui.action_Show_Filter_Bar->isChecked()) { if (ui.action_Show_Filter_Bar->isChecked()) {

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@ -124,6 +124,7 @@ private slots:
void OnMenuSelectGameListRoot(); void OnMenuSelectGameListRoot();
void OnMenuRecentFile(); void OnMenuRecentFile();
void OnConfigure(); void OnConfigure();
void OnAbout();
void OnToggleFilterBar(); void OnToggleFilterBar();
void OnDisplayTitleBars(bool); void OnDisplayTitleBars(bool);
void ToggleWindowMode(); void ToggleWindowMode();