service: Add pm services
Adds the skeleton for the process management services based off information on Switch Brew.
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1e4935c3a0
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c664f8a257
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@ -201,6 +201,8 @@ add_library(core STATIC
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hle/service/pctl/module.h
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hle/service/pctl/pctl.cpp
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hle/service/pctl/pctl.h
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hle/service/pm/pm.cpp
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hle/service/pm/pm.h
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hle/service/prepo/prepo.cpp
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hle/service/prepo/prepo.h
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hle/service/service.cpp
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@ -0,0 +1,70 @@
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// Copyright 2018 yuzu emulator team
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include "core/hle/service/service.h"
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namespace Service::PM {
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class BootMode final : public ServiceFramework<BootMode> {
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public:
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explicit BootMode() : ServiceFramework{"pm:bm"} {
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static const FunctionInfo functions[] = {
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{0, nullptr, "GetBootMode"},
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{1, nullptr, "SetMaintenanceBoot"},
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};
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RegisterHandlers(functions);
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}
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};
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class DebugMonitor final : public ServiceFramework<DebugMonitor> {
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public:
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explicit DebugMonitor() : ServiceFramework{"pm:dmnt"} {
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static const FunctionInfo functions[] = {
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{0, nullptr, "IsDebugMode"},
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{1, nullptr, "GetDebugProcesses"},
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{2, nullptr, "StartDebugProcess"},
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{3, nullptr, "GetTitlePid"},
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{4, nullptr, "EnableDebugForTitleId"},
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{5, nullptr, "GetApplicationPid"},
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{6, nullptr, "EnableDebugForApplication"},
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};
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RegisterHandlers(functions);
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}
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};
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class Info final : public ServiceFramework<Info> {
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public:
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explicit Info() : ServiceFramework{"pm:info"} {
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static const FunctionInfo functions[] = {
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{0, nullptr, "GetTitleId"},
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};
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RegisterHandlers(functions);
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}
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};
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class Shell final : public ServiceFramework<Shell> {
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public:
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explicit Shell() : ServiceFramework{"pm:shell"} {
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static const FunctionInfo functions[] = {
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{0, nullptr, "LaunchProcess"},
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{1, nullptr, "TerminateProcessByPid"},
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{2, nullptr, "TerminateProcessByTitleId"},
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{3, nullptr, "GetProcessEventWaiter"},
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{4, nullptr, "GetProcessEventType"},
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{5, nullptr, "NotifyBootFinished"},
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{6, nullptr, "GetApplicationPid"},
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{7, nullptr, "BoostSystemMemoryResourceLimit"},
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};
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RegisterHandlers(functions);
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}
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};
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void InstallInterfaces(SM::ServiceManager& sm) {
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std::make_shared<BootMode>()->InstallAsService(sm);
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std::make_shared<DebugMonitor>()->InstallAsService(sm);
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std::make_shared<Info>()->InstallAsService(sm);
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std::make_shared<Shell>()->InstallAsService(sm);
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}
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} // namespace Service::PM
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@ -0,0 +1,16 @@
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// Copyright 2018 yuzu emulator team
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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namespace Service::SM {
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class ServiceManager;
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}
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namespace Service::PM {
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/// Registers all PM services with the specified service manager.
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void InstallInterfaces(SM::ServiceManager& service_manager);
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} // namespace Service::PM
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@ -32,6 +32,7 @@
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#include "core/hle/service/ns/ns.h"
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#include "core/hle/service/nvdrv/nvdrv.h"
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#include "core/hle/service/pctl/pctl.h"
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#include "core/hle/service/pm/pm.h"
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#include "core/hle/service/prepo/prepo.h"
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#include "core/hle/service/service.h"
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#include "core/hle/service/set/settings.h"
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@ -199,6 +200,7 @@ void Init(std::shared_ptr<SM::ServiceManager>& sm) {
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Nvidia::InstallInterfaces(*sm);
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PCTL::InstallInterfaces(*sm);
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PlayReport::InstallInterfaces(*sm);
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PM::InstallInterfaces(*sm);
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Sockets::InstallInterfaces(*sm);
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SPL::InstallInterfaces(*sm);
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SSL::InstallInterfaces(*sm);
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