Move typedefs from kernel.h to more appropriate places
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@ -47,6 +47,11 @@ typedef std::int64_t s64; ///< 64-bit signed int
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typedef float f32; ///< 32-bit floating point
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typedef float f32; ///< 32-bit floating point
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typedef double f64; ///< 64-bit floating point
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typedef double f64; ///< 64-bit floating point
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// TODO: It would be nice to eventually replace these with strong types that prevent accidental
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// conversion between each other.
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typedef u32 VAddr; ///< Represents a pointer in the userspace virtual address space.
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typedef u32 PAddr; ///< Represents a pointer in the ARM11 physical address space.
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/// Union for fast 16-bit type casting
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/// Union for fast 16-bit type casting
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union t16 {
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union t16 {
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u8 _u8[2]; ///< 8-bit unsigned char(s)
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u8 _u8[2]; ///< 8-bit unsigned char(s)
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@ -4,6 +4,13 @@
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#pragma once
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#pragma once
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#include "common/common_types.h"
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typedef u32 Handle;
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typedef s32 Result;
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const Handle INVALID_HANDLE = 0;
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namespace HLE {
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namespace HLE {
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extern bool g_reschedule; ///< If true, immediately reschedules the CPU to a new thread
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extern bool g_reschedule; ///< If true, immediately reschedules the CPU to a new thread
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@ -11,18 +11,9 @@
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#include <vector>
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#include <vector>
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#include "common/common.h"
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#include "common/common.h"
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#include "core/hle/hle.h"
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#include "core/hle/result.h"
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#include "core/hle/result.h"
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typedef u32 Handle;
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typedef s32 Result;
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// TODO: It would be nice to eventually replace these with strong types that prevent accidental
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// conversion between each other.
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typedef u32 VAddr; ///< Represents a pointer in the userspace virtual address space.
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typedef u32 PAddr; ///< Represents a pointer in the ARM11 physical address space.
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const Handle INVALID_HANDLE = 0;
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namespace Kernel {
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namespace Kernel {
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class Thread;
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class Thread;
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