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video_core: Enable support_descriptor_aliasing on Turnip, disable storage atomic otherwise.

This commit is contained in:
bunnei 2023-05-02 17:52:41 -07:00
parent e5bdb7011b
commit ca4bf3844e
3 changed files with 16 additions and 5 deletions

View File

@ -69,6 +69,11 @@ Id StorageAtomicU32(EmitContext& ctx, const IR::Value& binding, const IR::Value&
Id StorageAtomicU64(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset, Id value, Id StorageAtomicU64(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset, Id value,
Id (Sirit::Module::*atomic_func)(Id, Id, Id, Id, Id), Id (Sirit::Module::*atomic_func)(Id, Id, Id, Id, Id),
Id (Sirit::Module::*non_atomic_func)(Id, Id, Id)) { Id (Sirit::Module::*non_atomic_func)(Id, Id, Id)) {
if (!ctx.profile.support_descriptor_aliasing) {
LOG_WARNING(Shader_SPIRV, "Descriptor aliasing not supported, this cannot be atomic.");
return ctx.ConstantNull(ctx.U64);
}
if (ctx.profile.support_int64_atomics) { if (ctx.profile.support_int64_atomics) {
const Id pointer{StoragePointer(ctx, ctx.storage_types.U64, &StorageDefinitions::U64, const Id pointer{StoragePointer(ctx, ctx.storage_types.U64, &StorageDefinitions::U64,
binding, offset, sizeof(u64))}; binding, offset, sizeof(u64))};
@ -86,6 +91,11 @@ Id StorageAtomicU64(EmitContext& ctx, const IR::Value& binding, const IR::Value&
Id StorageAtomicU32x2(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset, Id value, Id StorageAtomicU32x2(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset, Id value,
Id (Sirit::Module::*non_atomic_func)(Id, Id, Id)) { Id (Sirit::Module::*non_atomic_func)(Id, Id, Id)) {
if (!ctx.profile.support_descriptor_aliasing) {
LOG_WARNING(Shader_SPIRV, "Descriptor aliasing not supported, this cannot be atomic.");
return ctx.ConstantNull(ctx.U32[2]);
}
LOG_WARNING(Shader_SPIRV, "Int64 atomics not supported, fallback to non-atomic"); LOG_WARNING(Shader_SPIRV, "Int64 atomics not supported, fallback to non-atomic");
const Id pointer{StoragePointer(ctx, ctx.storage_types.U32x2, &StorageDefinitions::U32x2, const Id pointer{StoragePointer(ctx, ctx.storage_types.U32x2, &StorageDefinitions::U32x2,
binding, offset, sizeof(u32[2]))}; binding, offset, sizeof(u32[2]))};

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@ -298,11 +298,7 @@ PipelineCache::PipelineCache(RasterizerVulkan& rasterizer_, const Device& device
profile = Shader::Profile{ profile = Shader::Profile{
.supported_spirv = device.SupportedSpirvVersion(), .supported_spirv = device.SupportedSpirvVersion(),
.unified_descriptor_binding = true, .unified_descriptor_binding = true,
#ifdef ANDROID .support_descriptor_aliasing = device.IsDescriptorAliasingSupported(),
.support_descriptor_aliasing = false,
#else
.support_descriptor_aliasing = true,
#endif
.support_int8 = device.IsInt8Supported(), .support_int8 = device.IsInt8Supported(),
.support_int16 = device.IsShaderInt16Supported(), .support_int16 = device.IsShaderInt16Supported(),
.support_int64 = device.IsShaderInt64Supported(), .support_int64 = device.IsShaderInt64Supported(),

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@ -295,6 +295,11 @@ public:
return features.features.textureCompressionASTC_LDR; return features.features.textureCompressionASTC_LDR;
} }
/// Returns true if descriptor aliasing is natively supported.
bool IsDescriptorAliasingSupported() const {
return GetDriverID() != VK_DRIVER_ID_QUALCOMM_PROPRIETARY;
}
/// Returns true if the device supports float16 natively. /// Returns true if the device supports float16 natively.
bool IsFloat16Supported() const { bool IsFloat16Supported() const {
return features.shader_float16_int8.shaderFloat16; return features.shader_float16_int8.shaderFloat16;