vk_graphics_pipeline: Use VK_KHR_push_descriptor when available
~51% faster on Nvidia compared to previous method.
This commit is contained in:
parent
ccbd24fe00
commit
ca67077ca8
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@ -16,38 +16,50 @@
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#include "video_core/texture_cache/texture_cache.h"
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#include "video_core/texture_cache/types.h"
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#include "video_core/textures/texture.h"
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#include "video_core/vulkan_common/vulkan_device.h"
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namespace Vulkan {
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class DescriptorLayoutBuilder {
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public:
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DescriptorLayoutBuilder(const vk::Device& device_) : device{&device_} {}
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DescriptorLayoutBuilder(const Device& device_) : device{&device_} {}
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vk::DescriptorSetLayout CreateDescriptorSetLayout() const {
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bool CanUsePushDescriptor() const noexcept {
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return device->IsKhrPushDescriptorSupported() &&
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num_descriptors <= device->MaxPushDescriptors();
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}
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vk::DescriptorSetLayout CreateDescriptorSetLayout(bool use_push_descriptor) const {
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if (bindings.empty()) {
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return nullptr;
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}
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return device->CreateDescriptorSetLayout({
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const VkDescriptorSetLayoutCreateFlags flags =
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use_push_descriptor ? VK_DESCRIPTOR_SET_LAYOUT_CREATE_PUSH_DESCRIPTOR_BIT_KHR : 0;
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return device->GetLogical().CreateDescriptorSetLayout({
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.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO,
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.pNext = nullptr,
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.flags = 0,
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.flags = flags,
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.bindingCount = static_cast<u32>(bindings.size()),
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.pBindings = bindings.data(),
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});
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}
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vk::DescriptorUpdateTemplateKHR CreateTemplate(VkDescriptorSetLayout descriptor_set_layout,
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VkPipelineLayout pipeline_layout) const {
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VkPipelineLayout pipeline_layout,
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bool use_push_descriptor) const {
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if (entries.empty()) {
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return nullptr;
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}
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return device->CreateDescriptorUpdateTemplateKHR({
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const VkDescriptorUpdateTemplateType type =
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use_push_descriptor ? VK_DESCRIPTOR_UPDATE_TEMPLATE_TYPE_PUSH_DESCRIPTORS_KHR
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: VK_DESCRIPTOR_UPDATE_TEMPLATE_TYPE_DESCRIPTOR_SET_KHR;
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return device->GetLogical().CreateDescriptorUpdateTemplateKHR({
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.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_UPDATE_TEMPLATE_CREATE_INFO_KHR,
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.pNext = nullptr,
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.flags = 0,
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.descriptorUpdateEntryCount = static_cast<u32>(entries.size()),
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.pDescriptorUpdateEntries = entries.data(),
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.templateType = VK_DESCRIPTOR_UPDATE_TEMPLATE_TYPE_DESCRIPTOR_SET_KHR,
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.templateType = type,
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.descriptorSetLayout = descriptor_set_layout,
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.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS,
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.pipelineLayout = pipeline_layout,
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@ -56,7 +68,7 @@ public:
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}
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vk::PipelineLayout CreatePipelineLayout(VkDescriptorSetLayout descriptor_set_layout) const {
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return device->CreatePipelineLayout({
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return device->GetLogical().CreatePipelineLayout({
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.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO,
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.pNext = nullptr,
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.flags = 0,
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@ -97,14 +109,16 @@ private:
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.stride = sizeof(DescriptorUpdateEntry),
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});
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++binding;
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num_descriptors += descriptors[i].count;
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offset += sizeof(DescriptorUpdateEntry);
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}
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}
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const vk::Device* device{};
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const Device* device{};
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boost::container::small_vector<VkDescriptorSetLayoutBinding, 32> bindings;
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boost::container::small_vector<VkDescriptorUpdateTemplateEntryKHR, 32> entries;
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u32 binding{};
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u32 num_descriptors{};
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size_t offset{};
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};
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@ -37,15 +37,14 @@ ComputePipeline::ComputePipeline(const Device& device_, DescriptorPool& descript
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uniform_buffer_sizes.begin());
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auto func{[this, &descriptor_pool, shader_notify] {
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DescriptorLayoutBuilder builder{device.GetLogical()};
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DescriptorLayoutBuilder builder{device};
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builder.Add(info, VK_SHADER_STAGE_COMPUTE_BIT);
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descriptor_set_layout = builder.CreateDescriptorSetLayout();
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descriptor_set_layout = builder.CreateDescriptorSetLayout(false);
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pipeline_layout = builder.CreatePipelineLayout(*descriptor_set_layout);
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descriptor_update_template =
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builder.CreateTemplate(*descriptor_set_layout, *pipeline_layout);
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builder.CreateTemplate(*descriptor_set_layout, *pipeline_layout, false);
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descriptor_allocator = descriptor_pool.Allocator(*descriptor_set_layout, info);
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const VkPipelineShaderStageRequiredSubgroupSizeCreateInfoEXT subgroup_size_ci{
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.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_REQUIRED_SUBGROUP_SIZE_CREATE_INFO_EXT,
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.pNext = nullptr,
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@ -186,7 +185,6 @@ void ComputePipeline::Configure(Tegra::Engines::KeplerCompute& kepler_compute,
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const void* const descriptor_data{update_descriptor_queue.UpdateData()};
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scheduler.Record([this, descriptor_data](vk::CommandBuffer cmdbuf) {
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cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_COMPUTE, *pipeline);
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if (!descriptor_set_layout) {
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return;
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}
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@ -40,7 +40,7 @@ constexpr size_t NUM_STAGES = Maxwell::MaxShaderStage;
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constexpr size_t MAX_IMAGE_ELEMENTS = 64;
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DescriptorLayoutBuilder MakeBuilder(const Device& device, std::span<const Shader::Info> infos) {
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DescriptorLayoutBuilder builder{device.GetLogical()};
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DescriptorLayoutBuilder builder{device};
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for (size_t index = 0; index < infos.size(); ++index) {
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static constexpr std::array stages{
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VK_SHADER_STAGE_VERTEX_BIT,
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@ -229,12 +229,15 @@ GraphicsPipeline::GraphicsPipeline(
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}
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auto func{[this, shader_notify, &render_pass_cache, &descriptor_pool] {
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DescriptorLayoutBuilder builder{MakeBuilder(device, stage_infos)};
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descriptor_set_layout = builder.CreateDescriptorSetLayout();
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uses_push_descriptor = builder.CanUsePushDescriptor();
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descriptor_set_layout = builder.CreateDescriptorSetLayout(uses_push_descriptor);
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if (!uses_push_descriptor) {
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descriptor_allocator = descriptor_pool.Allocator(*descriptor_set_layout, stage_infos);
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}
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const VkDescriptorSetLayout set_layout{*descriptor_set_layout};
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pipeline_layout = builder.CreatePipelineLayout(set_layout);
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descriptor_update_template = builder.CreateTemplate(set_layout, *pipeline_layout);
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descriptor_update_template =
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builder.CreateTemplate(set_layout, *pipeline_layout, uses_push_descriptor);
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const VkRenderPass render_pass{render_pass_cache.Get(MakeRenderPassKey(key.state))};
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Validate();
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@ -462,11 +465,16 @@ void GraphicsPipeline::ConfigureDraw() {
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if (!descriptor_set_layout) {
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return;
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}
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if (uses_push_descriptor) {
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cmdbuf.PushDescriptorSetWithTemplateKHR(*descriptor_update_template, *pipeline_layout,
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0, descriptor_data);
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} else {
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const VkDescriptorSet descriptor_set{descriptor_allocator.Commit()};
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const vk::Device& dev{device.GetLogical()};
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dev.UpdateDescriptorSet(descriptor_set, *descriptor_update_template, descriptor_data);
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cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_GRAPHICS, *pipeline_layout, 0,
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descriptor_set, nullptr);
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}
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});
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}
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@ -148,6 +148,7 @@ private:
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std::condition_variable build_condvar;
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std::mutex build_mutex;
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std::atomic_bool is_built{false};
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bool uses_push_descriptor{false};
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};
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} // namespace Vulkan
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@ -767,6 +767,7 @@ std::vector<const char*> Device::LoadExtensions(bool requires_surface) {
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test(khr_uniform_buffer_standard_layout,
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VK_KHR_UNIFORM_BUFFER_STANDARD_LAYOUT_EXTENSION_NAME, true);
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test(khr_spirv_1_4, VK_KHR_SPIRV_1_4_EXTENSION_NAME, true);
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test(khr_push_descriptor, VK_KHR_PUSH_DESCRIPTOR_EXTENSION_NAME, true);
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test(has_khr_shader_float16_int8, VK_KHR_SHADER_FLOAT16_INT8_EXTENSION_NAME, false);
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test(ext_depth_range_unrestricted, VK_EXT_DEPTH_RANGE_UNRESTRICTED_EXTENSION_NAME, true);
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test(ext_index_type_uint8, VK_EXT_INDEX_TYPE_UINT8_EXTENSION_NAME, true);
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@ -932,6 +933,16 @@ std::vector<const char*> Device::LoadExtensions(bool requires_surface) {
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khr_workgroup_memory_explicit_layout = true;
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}
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}
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if (khr_push_descriptor) {
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VkPhysicalDevicePushDescriptorPropertiesKHR push_descriptor;
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push_descriptor.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PUSH_DESCRIPTOR_PROPERTIES_KHR;
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push_descriptor.pNext = nullptr;
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physical_properties.pNext = &push_descriptor;
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physical.GetProperties2KHR(physical_properties);
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max_push_descriptors = push_descriptor.maxPushDescriptors;
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}
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return extensions;
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}
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@ -154,6 +154,11 @@ public:
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return guest_warp_stages & stage;
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}
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/// Returns the maximum number of push descriptors.
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u32 MaxPushDescriptors() const {
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return max_push_descriptors;
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}
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/// Returns true if formatless image load is supported.
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bool IsFormatlessImageLoadSupported() const {
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return is_formatless_image_load_supported;
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@ -194,6 +199,11 @@ public:
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return khr_spirv_1_4;
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}
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/// Returns true if the device supports VK_KHR_push_descriptor.
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bool IsKhrPushDescriptorSupported() const {
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return khr_push_descriptor;
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}
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/// Returns true if the device supports VK_KHR_workgroup_memory_explicit_layout.
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bool IsKhrWorkgroupMemoryExplicitLayoutSupported() const {
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return khr_workgroup_memory_explicit_layout;
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@ -330,6 +340,7 @@ private:
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VkDriverIdKHR driver_id{}; ///< Driver ID.
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VkShaderStageFlags guest_warp_stages{}; ///< Stages where the guest warp size can be forced.
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u64 device_access_memory{}; ///< Total size of device local memory in bytes.
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u32 max_push_descriptors{}; ///< Maximum number of push descriptors
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bool is_optimal_astc_supported{}; ///< Support for native ASTC.
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bool is_float16_supported{}; ///< Support for float16 arithmetics.
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bool is_warp_potentially_bigger{}; ///< Host warp size can be bigger than guest.
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@ -345,6 +356,7 @@ private:
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bool khr_uniform_buffer_standard_layout{}; ///< Support for scalar uniform buffer layouts.
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bool khr_spirv_1_4{}; ///< Support for VK_KHR_spirv_1_4.
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bool khr_workgroup_memory_explicit_layout{}; ///< Support for explicit workgroup layouts.
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bool khr_push_descriptor{}; ///< Support for VK_KHR_push_descritor.
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bool ext_index_type_uint8{}; ///< Support for VK_EXT_index_type_uint8.
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bool ext_sampler_filter_minmax{}; ///< Support for VK_EXT_sampler_filter_minmax.
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bool ext_depth_range_unrestricted{}; ///< Support for VK_EXT_depth_range_unrestricted.
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@ -103,6 +103,7 @@ void Load(VkDevice device, DeviceDispatch& dld) noexcept {
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X(vkCmdFillBuffer);
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X(vkCmdPipelineBarrier);
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X(vkCmdPushConstants);
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X(vkCmdPushDescriptorSetWithTemplateKHR);
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X(vkCmdSetBlendConstants);
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X(vkCmdSetDepthBias);
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X(vkCmdSetDepthBounds);
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@ -193,15 +193,16 @@ struct DeviceDispatch : InstanceDispatch {
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PFN_vkBeginCommandBuffer vkBeginCommandBuffer{};
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PFN_vkBindBufferMemory vkBindBufferMemory{};
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PFN_vkBindImageMemory vkBindImageMemory{};
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PFN_vkCmdBeginDebugUtilsLabelEXT vkCmdBeginDebugUtilsLabelEXT{};
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PFN_vkCmdBeginQuery vkCmdBeginQuery{};
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PFN_vkCmdBeginRenderPass vkCmdBeginRenderPass{};
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PFN_vkCmdBeginTransformFeedbackEXT vkCmdBeginTransformFeedbackEXT{};
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PFN_vkCmdBeginDebugUtilsLabelEXT vkCmdBeginDebugUtilsLabelEXT{};
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PFN_vkCmdBindDescriptorSets vkCmdBindDescriptorSets{};
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PFN_vkCmdBindIndexBuffer vkCmdBindIndexBuffer{};
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PFN_vkCmdBindPipeline vkCmdBindPipeline{};
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PFN_vkCmdBindTransformFeedbackBuffersEXT vkCmdBindTransformFeedbackBuffersEXT{};
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PFN_vkCmdBindVertexBuffers vkCmdBindVertexBuffers{};
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PFN_vkCmdBindVertexBuffers2EXT vkCmdBindVertexBuffers2EXT{};
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PFN_vkCmdBlitImage vkCmdBlitImage{};
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PFN_vkCmdClearAttachments vkCmdClearAttachments{};
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PFN_vkCmdCopyBuffer vkCmdCopyBuffer{};
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@ -211,35 +212,35 @@ struct DeviceDispatch : InstanceDispatch {
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PFN_vkCmdDispatch vkCmdDispatch{};
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PFN_vkCmdDraw vkCmdDraw{};
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PFN_vkCmdDrawIndexed vkCmdDrawIndexed{};
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PFN_vkCmdEndDebugUtilsLabelEXT vkCmdEndDebugUtilsLabelEXT{};
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PFN_vkCmdEndQuery vkCmdEndQuery{};
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PFN_vkCmdEndRenderPass vkCmdEndRenderPass{};
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PFN_vkCmdEndTransformFeedbackEXT vkCmdEndTransformFeedbackEXT{};
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PFN_vkCmdEndDebugUtilsLabelEXT vkCmdEndDebugUtilsLabelEXT{};
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PFN_vkCmdFillBuffer vkCmdFillBuffer{};
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PFN_vkCmdPipelineBarrier vkCmdPipelineBarrier{};
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PFN_vkCmdPushConstants vkCmdPushConstants{};
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PFN_vkCmdPushDescriptorSetWithTemplateKHR vkCmdPushDescriptorSetWithTemplateKHR{};
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PFN_vkCmdResolveImage vkCmdResolveImage{};
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PFN_vkCmdSetBlendConstants vkCmdSetBlendConstants{};
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PFN_vkCmdSetCullModeEXT vkCmdSetCullModeEXT{};
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PFN_vkCmdSetDepthBias vkCmdSetDepthBias{};
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PFN_vkCmdSetDepthBounds vkCmdSetDepthBounds{};
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PFN_vkCmdSetEvent vkCmdSetEvent{};
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PFN_vkCmdSetScissor vkCmdSetScissor{};
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PFN_vkCmdSetStencilCompareMask vkCmdSetStencilCompareMask{};
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PFN_vkCmdSetStencilReference vkCmdSetStencilReference{};
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PFN_vkCmdSetStencilWriteMask vkCmdSetStencilWriteMask{};
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PFN_vkCmdSetViewport vkCmdSetViewport{};
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PFN_vkCmdWaitEvents vkCmdWaitEvents{};
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PFN_vkCmdBindVertexBuffers2EXT vkCmdBindVertexBuffers2EXT{};
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PFN_vkCmdSetCullModeEXT vkCmdSetCullModeEXT{};
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PFN_vkCmdSetDepthBoundsTestEnableEXT vkCmdSetDepthBoundsTestEnableEXT{};
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PFN_vkCmdSetDepthCompareOpEXT vkCmdSetDepthCompareOpEXT{};
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PFN_vkCmdSetDepthTestEnableEXT vkCmdSetDepthTestEnableEXT{};
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PFN_vkCmdSetDepthWriteEnableEXT vkCmdSetDepthWriteEnableEXT{};
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PFN_vkCmdSetEvent vkCmdSetEvent{};
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PFN_vkCmdSetFrontFaceEXT vkCmdSetFrontFaceEXT{};
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PFN_vkCmdSetPrimitiveTopologyEXT vkCmdSetPrimitiveTopologyEXT{};
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PFN_vkCmdSetScissor vkCmdSetScissor{};
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PFN_vkCmdSetStencilCompareMask vkCmdSetStencilCompareMask{};
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PFN_vkCmdSetStencilOpEXT vkCmdSetStencilOpEXT{};
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PFN_vkCmdSetStencilReference vkCmdSetStencilReference{};
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PFN_vkCmdSetStencilTestEnableEXT vkCmdSetStencilTestEnableEXT{};
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PFN_vkCmdSetStencilWriteMask vkCmdSetStencilWriteMask{};
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PFN_vkCmdSetVertexInputEXT vkCmdSetVertexInputEXT{};
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PFN_vkCmdResolveImage vkCmdResolveImage{};
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PFN_vkCmdSetViewport vkCmdSetViewport{};
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PFN_vkCmdWaitEvents vkCmdWaitEvents{};
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PFN_vkCreateBuffer vkCreateBuffer{};
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PFN_vkCreateBufferView vkCreateBufferView{};
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PFN_vkCreateCommandPool vkCreateCommandPool{};
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@ -990,6 +991,12 @@ public:
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dynamic_offsets.size(), dynamic_offsets.data());
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}
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void PushDescriptorSetWithTemplateKHR(VkDescriptorUpdateTemplateKHR update_template,
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VkPipelineLayout layout, u32 set,
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const void* data) const noexcept {
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dld->vkCmdPushDescriptorSetWithTemplateKHR(handle, update_template, layout, set, data);
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}
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void BindPipeline(VkPipelineBindPoint bind_point, VkPipeline pipeline) const noexcept {
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dld->vkCmdBindPipeline(handle, bind_point, pipeline);
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}
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