yuzu-emu
/
yuzu
Archived
1
0
Fork 0

general: Reduce core.h includes

This commit is contained in:
ameerj 2022-03-17 22:09:01 -04:00
parent cb86e7941b
commit d618bba8a6
8 changed files with 23 additions and 12 deletions

View File

@ -209,6 +209,7 @@ add_library(core STATIC
hle/kernel/k_memory_region.h hle/kernel/k_memory_region.h
hle/kernel/k_memory_region_type.h hle/kernel/k_memory_region_type.h
hle/kernel/k_page_bitmap.h hle/kernel/k_page_bitmap.h
hle/kernel/k_page_buffer.cpp
hle/kernel/k_page_buffer.h hle/kernel/k_page_buffer.h
hle/kernel/k_page_heap.cpp hle/kernel/k_page_heap.cpp
hle/kernel/k_page_heap.h hle/kernel/k_page_heap.h

View File

@ -0,0 +1,19 @@
// Copyright 2022 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/alignment.h"
#include "common/assert.h"
#include "core/core.h"
#include "core/device_memory.h"
#include "core/hle/kernel/k_page_buffer.h"
#include "core/hle/kernel/memory_types.h"
namespace Kernel {
KPageBuffer* KPageBuffer::FromPhysicalAddress(Core::System& system, PAddr phys_addr) {
ASSERT(Common::IsAligned(phys_addr, PageSize));
return reinterpret_cast<KPageBuffer*>(system.DeviceMemory().GetPointer(phys_addr));
}
} // namespace Kernel

View File

@ -6,12 +6,10 @@
#include <array> #include <array>
#include "common/alignment.h"
#include "common/assert.h"
#include "common/common_types.h" #include "common/common_types.h"
#include "core/core.h"
#include "core/device_memory.h" #include "core/device_memory.h"
#include "core/hle/kernel/memory_types.h" #include "core/hle/kernel/memory_types.h"
#include "core/hle/kernel/slab_helpers.h"
namespace Kernel { namespace Kernel {
@ -19,10 +17,7 @@ class KPageBuffer final : public KSlabAllocated<KPageBuffer> {
public: public:
KPageBuffer() = default; KPageBuffer() = default;
static KPageBuffer* FromPhysicalAddress(Core::System& system, PAddr phys_addr) { static KPageBuffer* FromPhysicalAddress(Core::System& system, PAddr phys_addr);
ASSERT(Common::IsAligned(phys_addr, PageSize));
return reinterpret_cast<KPageBuffer*>(system.DeviceMemory().GetPointer(phys_addr));
}
private: private:
[[maybe_unused]] alignas(PageSize) std::array<u8, PageSize> m_buffer{}; [[maybe_unused]] alignas(PageSize) std::array<u8, PageSize> m_buffer{};

View File

@ -3,6 +3,7 @@
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include "common/scope_exit.h" #include "common/scope_exit.h"
#include "core/core.h"
#include "core/hle/kernel/k_memory_block.h" #include "core/hle/kernel/k_memory_block.h"
#include "core/hle/kernel/k_page_table.h" #include "core/hle/kernel/k_page_table.h"
#include "core/hle/kernel/k_process.h" #include "core/hle/kernel/k_process.h"

View File

@ -8,8 +8,6 @@
#include <queue> #include <queue>
#include "common/common_types.h" #include "common/common_types.h"
#include "common/settings.h"
#include "core/core.h"
#include "video_core/delayed_destruction_ring.h" #include "video_core/delayed_destruction_ring.h"
#include "video_core/gpu.h" #include "video_core/gpu.h"
#include "video_core/memory_manager.h" #include "video_core/memory_manager.h"

View File

@ -18,7 +18,6 @@
#include "common/assert.h" #include "common/assert.h"
#include "common/settings.h" #include "common/settings.h"
#include "core/core.h"
#include "video_core/engines/maxwell_3d.h" #include "video_core/engines/maxwell_3d.h"
#include "video_core/gpu.h" #include "video_core/gpu.h"
#include "video_core/memory_manager.h" #include "video_core/memory_manager.h"

View File

@ -9,7 +9,6 @@
#include <glad/glad.h> #include <glad/glad.h>
#include "common/common_types.h" #include "common/common_types.h"
#include "core/core.h"
#include "video_core/dirty_flags.h" #include "video_core/dirty_flags.h"
#include "video_core/engines/maxwell_3d.h" #include "video_core/engines/maxwell_3d.h"

View File

@ -8,7 +8,6 @@
#include <limits> #include <limits>
#include "common/common_types.h" #include "common/common_types.h"
#include "core/core.h"
#include "video_core/dirty_flags.h" #include "video_core/dirty_flags.h"
#include "video_core/engines/maxwell_3d.h" #include "video_core/engines/maxwell_3d.h"