added core and mem_map files to the project
This commit is contained in:
parent
a7ab25441c
commit
d708e2d68a
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@ -1,12 +1,12 @@
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/*!
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* Copyright (C) 2005-2012 Gekko Emulator
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/**
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* Copyright (C) 2013 Akiru Emulator
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*
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* \file pcafe.h
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* \author ShizZy <shizzy247@gmail.com>
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* \date 2012-02-11
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* \brief Main entry point
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* @file akiru.cpp
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* @author ShizZy <shizzy247@gmail.com>
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* @date 2013-09-04
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* @brief Main entry point
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*
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* \section LICENSE
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* @section LICENSE
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License as
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* published by the Free Software Foundation; either version 2 of
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@ -22,14 +22,14 @@
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* http://code.google.com/p/gekko-gc-emu/
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*/
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#ifndef PCAFE_PCAFE_H_
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#define PCAFE_PCAFE_H_
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#ifndef AKIRU_AKIRU_H_
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#define AKIRU_AKIRU_H_
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#include "version.h"
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#define APP_NAME "gekko"
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#define APP_NAME "akiru"
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#define APP_VERSION "0.31-" VERSION
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#define APP_TITLE APP_NAME " " APP_VERSION
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#define COPYRIGHT "Copyright (C) 2005-2012 Gekko Team"
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#define COPYRIGHT "Copyright (C) 2005-2012 Akiru Team"
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#endif // PCAFE_PCAFE_H_
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#endif // AKIRU_AKIRU_H_
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@ -183,9 +183,12 @@
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<ItemGroup>
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<ClCompile Include="src\arm\disassembler\arm_disasm.cpp" />
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<ClCompile Include="src\core.cpp" />
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<ClCompile Include="src\mem_map.cpp" />
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="src\arm\disassembler\arm_disasm.h" />
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<ClInclude Include="src\core.h" />
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<ClInclude Include="src\mem_map.h" />
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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@ -5,6 +5,7 @@
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<ClCompile Include="src\arm\disassembler\arm_disasm.cpp">
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<Filter>arm\disassembler</Filter>
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</ClCompile>
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<ClCompile Include="src\mem_map.cpp" />
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</ItemGroup>
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<ItemGroup>
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<Filter Include="arm">
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@ -18,5 +19,7 @@
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<ClInclude Include="src\arm\disassembler\arm_disasm.h">
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<Filter>arm\disassembler</Filter>
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</ClInclude>
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<ClInclude Include="src\mem_map.h" />
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<ClInclude Include="src\core.h" />
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</ItemGroup>
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</Project>
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@ -1,2 +1,46 @@
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void null() {
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}
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/**
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* Copyright (C) 2013 Akiru Emulator
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*
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* @file core.cpp
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* @author ShizZy <shizzy247@gmail.com>
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* @date 2013-09-04
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* @brief Core of emulator
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*
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* @section LICENSE
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License as
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* published by the Free Software Foundation; either version 2 of
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* the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details at
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* http://www.gnu.org/copyleft/gpl.html
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*
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* Official project repository can be found at:
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* http://code.google.com/p/gekko-gc-emu/
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*/
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#include "core.h"
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namespace Core {
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/// Start the core
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void Start() {
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}
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/// Kill the core
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void Kill() {
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}
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/// Stop the core
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void Stop() {
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}
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/// Initialize the core
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int Init(EmuWindow* emu_window) {
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return 0;
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}
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} // namespace
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@ -0,0 +1,70 @@
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/**
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* Copyright (C) 2013 Akiru Emulator
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*
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* @file core.h
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* @author ShizZy <shizzy247@gmail.com>
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* @date 2013-09-04
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* @brief Core of emulator
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*
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* @section LICENSE
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License as
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* published by the Free Software Foundation; either version 2 of
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* the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details at
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* http://www.gnu.org/copyleft/gpl.html
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*
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* Official project repository can be found at:
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* http://code.google.com/p/gekko-gc-emu/
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*/
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#ifndef CORE_CORE_H_
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#define CORE_CORE_H_
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////////////////////////////////////////////////////////////////////////////////////////////////////
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#include "common.h"
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////////////////////////////////////////////////////////////////////////////////////////////////////
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class EmuWindow;
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namespace Core {
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// State of the full emulator
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typedef enum {
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SYS_NULL = 0, ///< System is in null state, nothing initialized
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SYS_IDLE, ///< System is in an initialized state, but not running
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SYS_RUNNING, ///< System is running
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SYS_LOADING, ///< System is loading a ROM
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SYS_HALTED, ///< System is halted (error)
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SYS_STALLED, ///< System is stalled (unused)
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SYS_DEBUG, ///< System is in a special debug mode (unused)
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SYS_DIE ///< System is shutting down
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} SystemState;
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/// Start the core
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void Start();
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/// Kill the core
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void Kill();
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/// Stop the core
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void Stop();
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/// Initialize the core
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int Init(EmuWindow* emu_window);
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extern SystemState g_state; ///< State of the emulator
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extern bool g_started; ///< Whether or not the emulator has been started
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} // namespace
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////////////////////////////////////////////////////////////////////////////////////////////////////
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#endif // CORE_CORE_H_
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@ -0,0 +1,52 @@
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/**
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* Copyright (C) 2013 Akiru Emulator
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*
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* @file mem_map.cpp
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* @author ShizZy <shizzy247@gmail.com>
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* @date 2013-09-05
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* @brief Memory map - handles virtual to physical memory access
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*
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* @section LICENSE
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License as
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* published by the Free Software Foundation; either version 2 of
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* the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details at
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* http://www.gnu.org/copyleft/gpl.html
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*
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* Official project repository can be found at:
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* http://code.google.com/p/gekko-gc-emu/
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*/
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#include "mem_map.h"
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namespace Memory {
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u8 Read8(const u32 addr) {
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return 0xDE;
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}
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u16 Read16(const u32 addr) {
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return 0xDEAD;
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}
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u32 Read32(const u32 addr) {
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return 0xDEADBEEF;
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}
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void Write8(const u32 addr, const u32 data) {
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}
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void Write16(const u32 addr, const u32 data) {
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}
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void Write32(const u32 addr, const u32 data) {
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}
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} // namespace
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@ -0,0 +1,58 @@
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/**
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* Copyright (C) 2013 Akiru Emulator
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*
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* @file mem_map.h
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* @author ShizZy <shizzy247@gmail.com>
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* @date 2013-09-05
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* @brief Memory map - handles virtual to physical memory access
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*
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* @section LICENSE
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License as
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* published by the Free Software Foundation; either version 2 of
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* the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details at
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* http://www.gnu.org/copyleft/gpl.html
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*
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* Official project repository can be found at:
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* http://code.google.com/p/gekko-gc-emu/
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*/
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#ifndef CORE_MEM_MAP_H_
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#define CORE_MEM_MAP_H_
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////////////////////////////////////////////////////////////////////////////////////////////////////
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#include "common.h"
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#include "common_types.h"
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////////////////////////////////////////////////////////////////////////////////////////////////////
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namespace Memory {
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extern u8* g_ram;
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extern u8* g_vram;
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extern u32 g_memory_size;
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extern u32 g_memory_mask;
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void Init();
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void Shutdown();
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u8 Read8(const u32 addr);
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u16 Read16(const u32 addr);
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u32 Read32(const u32 addr);
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void Write8(const u32 addr, const u32 data);
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void Write16(const u32 addr, const u32 data);
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void Write32(const u32 addr, const u32 data);
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} // namespace
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////////////////////////////////////////////////////////////////////////////////////////////////////
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#endif // CORE_MEM_MAP_H_
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