Merge pull request #8374 from german77/asnycvibrations
input_common: Make vibration request async
This commit is contained in:
commit
d879741ec6
|
@ -72,6 +72,7 @@ enum class PollingError {
|
||||||
enum class VibrationAmplificationType {
|
enum class VibrationAmplificationType {
|
||||||
Linear,
|
Linear,
|
||||||
Exponential,
|
Exponential,
|
||||||
|
Test,
|
||||||
};
|
};
|
||||||
|
|
||||||
// Analog properties for calibration
|
// Analog properties for calibration
|
||||||
|
|
|
@ -884,18 +884,42 @@ bool EmulatedController::SetVibration(std::size_t device_index, VibrationValue v
|
||||||
}
|
}
|
||||||
|
|
||||||
bool EmulatedController::TestVibration(std::size_t device_index) {
|
bool EmulatedController::TestVibration(std::size_t device_index) {
|
||||||
static constexpr VibrationValue test_vibration = {
|
if (device_index >= output_devices.size()) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
if (!output_devices[device_index]) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
const auto player_index = NpadIdTypeToIndex(npad_id_type);
|
||||||
|
const auto& player = Settings::values.players.GetValue()[player_index];
|
||||||
|
|
||||||
|
if (!player.vibration_enabled) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
const Common::Input::VibrationStatus test_vibration = {
|
||||||
.low_amplitude = 0.001f,
|
.low_amplitude = 0.001f,
|
||||||
.low_frequency = 160.0f,
|
.low_frequency = DEFAULT_VIBRATION_VALUE.low_frequency,
|
||||||
.high_amplitude = 0.001f,
|
.high_amplitude = 0.001f,
|
||||||
.high_frequency = 320.0f,
|
.high_frequency = DEFAULT_VIBRATION_VALUE.high_frequency,
|
||||||
|
.type = Common::Input::VibrationAmplificationType::Test,
|
||||||
|
};
|
||||||
|
|
||||||
|
const Common::Input::VibrationStatus zero_vibration = {
|
||||||
|
.low_amplitude = DEFAULT_VIBRATION_VALUE.low_amplitude,
|
||||||
|
.low_frequency = DEFAULT_VIBRATION_VALUE.low_frequency,
|
||||||
|
.high_amplitude = DEFAULT_VIBRATION_VALUE.high_amplitude,
|
||||||
|
.high_frequency = DEFAULT_VIBRATION_VALUE.high_frequency,
|
||||||
|
.type = Common::Input::VibrationAmplificationType::Test,
|
||||||
};
|
};
|
||||||
|
|
||||||
// Send a slight vibration to test for rumble support
|
// Send a slight vibration to test for rumble support
|
||||||
SetVibration(device_index, test_vibration);
|
output_devices[device_index]->SetVibration(test_vibration);
|
||||||
|
|
||||||
// Stop any vibration and return the result
|
// Stop any vibration and return the result
|
||||||
return SetVibration(device_index, DEFAULT_VIBRATION_VALUE);
|
return output_devices[device_index]->SetVibration(zero_vibration) ==
|
||||||
|
Common::Input::VibrationError::None;
|
||||||
}
|
}
|
||||||
|
|
||||||
bool EmulatedController::SetPollingMode(Common::Input::PollingMode polling_mode) {
|
bool EmulatedController::SetPollingMode(Common::Input::PollingMode polling_mode) {
|
||||||
|
|
|
@ -434,6 +434,7 @@ SDLDriver::SDLDriver(std::string input_engine_) : InputEngine(std::move(input_en
|
||||||
using namespace std::chrono_literals;
|
using namespace std::chrono_literals;
|
||||||
while (initialized) {
|
while (initialized) {
|
||||||
SDL_PumpEvents();
|
SDL_PumpEvents();
|
||||||
|
SendVibrations();
|
||||||
std::this_thread::sleep_for(1ms);
|
std::this_thread::sleep_for(1ms);
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
|
@ -531,13 +532,31 @@ Common::Input::VibrationError SDLDriver::SetRumble(
|
||||||
.type = Common::Input::VibrationAmplificationType::Exponential,
|
.type = Common::Input::VibrationAmplificationType::Exponential,
|
||||||
};
|
};
|
||||||
|
|
||||||
|
if (vibration.type == Common::Input::VibrationAmplificationType::Test) {
|
||||||
if (!joystick->RumblePlay(new_vibration)) {
|
if (!joystick->RumblePlay(new_vibration)) {
|
||||||
return Common::Input::VibrationError::Unknown;
|
return Common::Input::VibrationError::Unknown;
|
||||||
}
|
}
|
||||||
|
return Common::Input::VibrationError::None;
|
||||||
|
}
|
||||||
|
|
||||||
|
vibration_queue.Push(VibrationRequest{
|
||||||
|
.identifier = identifier,
|
||||||
|
.vibration = new_vibration,
|
||||||
|
});
|
||||||
|
|
||||||
return Common::Input::VibrationError::None;
|
return Common::Input::VibrationError::None;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void SDLDriver::SendVibrations() {
|
||||||
|
while (!vibration_queue.Empty()) {
|
||||||
|
VibrationRequest request;
|
||||||
|
vibration_queue.Pop(request);
|
||||||
|
const auto joystick = GetSDLJoystickByGUID(request.identifier.guid.RawString(),
|
||||||
|
static_cast<int>(request.identifier.port));
|
||||||
|
joystick->RumblePlay(request.vibration);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
Common::ParamPackage SDLDriver::BuildAnalogParamPackageForButton(int port, std::string guid,
|
Common::ParamPackage SDLDriver::BuildAnalogParamPackageForButton(int port, std::string guid,
|
||||||
s32 axis, float value) const {
|
s32 axis, float value) const {
|
||||||
Common::ParamPackage params{};
|
Common::ParamPackage params{};
|
||||||
|
|
|
@ -12,6 +12,7 @@
|
||||||
#include <SDL.h>
|
#include <SDL.h>
|
||||||
|
|
||||||
#include "common/common_types.h"
|
#include "common/common_types.h"
|
||||||
|
#include "common/threadsafe_queue.h"
|
||||||
#include "input_common/input_engine.h"
|
#include "input_common/input_engine.h"
|
||||||
|
|
||||||
union SDL_Event;
|
union SDL_Event;
|
||||||
|
@ -64,12 +65,20 @@ public:
|
||||||
const PadIdentifier& identifier, const Common::Input::VibrationStatus& vibration) override;
|
const PadIdentifier& identifier, const Common::Input::VibrationStatus& vibration) override;
|
||||||
|
|
||||||
private:
|
private:
|
||||||
|
struct VibrationRequest {
|
||||||
|
PadIdentifier identifier;
|
||||||
|
Common::Input::VibrationStatus vibration;
|
||||||
|
};
|
||||||
|
|
||||||
void InitJoystick(int joystick_index);
|
void InitJoystick(int joystick_index);
|
||||||
void CloseJoystick(SDL_Joystick* sdl_joystick);
|
void CloseJoystick(SDL_Joystick* sdl_joystick);
|
||||||
|
|
||||||
/// Needs to be called before SDL_QuitSubSystem.
|
/// Needs to be called before SDL_QuitSubSystem.
|
||||||
void CloseJoysticks();
|
void CloseJoysticks();
|
||||||
|
|
||||||
|
/// Takes all vibrations from the queue and sends the command to the controller
|
||||||
|
void SendVibrations();
|
||||||
|
|
||||||
Common::ParamPackage BuildAnalogParamPackageForButton(int port, std::string guid, s32 axis,
|
Common::ParamPackage BuildAnalogParamPackageForButton(int port, std::string guid, s32 axis,
|
||||||
float value = 0.1f) const;
|
float value = 0.1f) const;
|
||||||
Common::ParamPackage BuildButtonParamPackageForButton(int port, std::string guid,
|
Common::ParamPackage BuildButtonParamPackageForButton(int port, std::string guid,
|
||||||
|
@ -107,6 +116,9 @@ private:
|
||||||
/// Returns true if the button is on the left joycon
|
/// Returns true if the button is on the left joycon
|
||||||
bool IsButtonOnLeftSide(Settings::NativeButton::Values button) const;
|
bool IsButtonOnLeftSide(Settings::NativeButton::Values button) const;
|
||||||
|
|
||||||
|
/// Queue of vibration request to controllers
|
||||||
|
Common::SPSCQueue<VibrationRequest> vibration_queue;
|
||||||
|
|
||||||
/// Map of GUID of a list of corresponding virtual Joysticks
|
/// Map of GUID of a list of corresponding virtual Joysticks
|
||||||
std::unordered_map<std::string, std::vector<std::shared_ptr<SDLJoystick>>> joystick_map;
|
std::unordered_map<std::string, std::vector<std::shared_ptr<SDLJoystick>>> joystick_map;
|
||||||
std::mutex joystick_map_mutex;
|
std::mutex joystick_map_mutex;
|
||||||
|
|
Reference in New Issue