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yuzu-qt: Use Null when OpenGL is not compiled

This commit is contained in:
lat9nq 2023-09-05 17:59:44 -04:00
parent e4ebabcd5b
commit d8943e5bac
1 changed files with 9 additions and 1 deletions

View File

@ -442,7 +442,11 @@ GMainWindow::GMainWindow(std::unique_ptr<Config> config_, bool has_broken_vulkan
"#yuzu-starts-with-the-error-broken-vulkan-installation-detected'>"
"here for instructions to fix the issue</a>."));
#ifdef HAS_OPENGL
Settings::values.renderer_backend = Settings::RendererBackend::OpenGL;
#else
Settings::values.renderer_backend = Settings::RendererBackend::Null;
#endif
UpdateAPIText();
renderer_status_button->setDisabled(true);
@ -3771,10 +3775,14 @@ void GMainWindow::OnToggleAdaptingFilter() {
void GMainWindow::OnToggleGraphicsAPI() {
auto api = Settings::values.renderer_backend.GetValue();
if (api == Settings::RendererBackend::OpenGL) {
if (api != Settings::RendererBackend::Vulkan) {
api = Settings::RendererBackend::Vulkan;
} else {
#ifdef HAS_OPENGL
api = Settings::RendererBackend::OpenGL;
#else
api = Settings::RendererBackend::Null;
#endif
}
Settings::values.renderer_backend.SetValue(api);
renderer_status_button->setChecked(api == Settings::RendererBackend::Vulkan);