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TextureCache: Refactor and fix linux compiling.

This commit is contained in:
Fernando Sahmkow 2021-11-20 14:46:19 +01:00
parent 4ca6e9a9e2
commit da2fe81905
3 changed files with 11 additions and 9 deletions

View File

@ -7,6 +7,7 @@
#include <bit> #include <bit>
#include <climits> #include <climits>
#include <cstddef> #include <cstddef>
#include <type_traits>
#include "common/common_types.h" #include "common/common_types.h"
@ -44,4 +45,10 @@ template <typename T>
return static_cast<u32>(log2_f + static_cast<u64>((value ^ (1ULL << log2_f)) != 0ULL)); return static_cast<u32>(log2_f + static_cast<u64>((value ^ (1ULL << log2_f)) != 0ULL));
} }
template <typename T>
requires std::is_integral_v<T>
[[nodiscard]] T NextPow2(T value) {
return static_cast<T>(1ULL << ((8U * sizeof(T)) - std::countl_zero(value - 1U)));
}
} // namespace Common } // namespace Common

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@ -9,6 +9,7 @@
#include <glad/glad.h> #include <glad/glad.h>
#include "common/bit_util.h"
#include "common/literals.h" #include "common/literals.h"
#include "common/settings.h" #include "common/settings.h"
#include "video_core/renderer_opengl/gl_device.h" #include "video_core/renderer_opengl/gl_device.h"
@ -397,9 +398,6 @@ OGLTexture MakeImage(const VideoCommon::ImageInfo& info, GLenum gl_internal_form
return GL_R32UI; return GL_R32UI;
} }
[[nodiscard]] u32 NextPow2(u32 value) {
return 1U << (32U - std::countl_zero(value - 1U));
}
} // Anonymous namespace } // Anonymous namespace
ImageBufferMap::~ImageBufferMap() { ImageBufferMap::~ImageBufferMap() {
@ -1308,7 +1306,7 @@ void FormatConversionPass::ConvertImage(Image& dst_image, Image& src_image,
const u32 copy_size = region.width * region.height * region.depth * img_bpp; const u32 copy_size = region.width * region.height * region.depth * img_bpp;
if (pbo_size < copy_size) { if (pbo_size < copy_size) {
intermediate_pbo.Create(); intermediate_pbo.Create();
pbo_size = NextPow2(copy_size); pbo_size = Common::NextPow2(copy_size);
glNamedBufferData(intermediate_pbo.handle, pbo_size, nullptr, GL_STREAM_COPY); glNamedBufferData(intermediate_pbo.handle, pbo_size, nullptr, GL_STREAM_COPY);
} }
// Copy from source to PBO // Copy from source to PBO

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@ -8,6 +8,7 @@
#include <vector> #include <vector>
#include "common/bit_cast.h" #include "common/bit_cast.h"
#include "common/bit_util.h"
#include "common/settings.h" #include "common/settings.h"
#include "video_core/engines/fermi_2d.h" #include "video_core/engines/fermi_2d.h"
@ -775,16 +776,12 @@ bool TextureCacheRuntime::ShouldReinterpret(Image& dst, Image& src) {
return false; return false;
} }
[[nodiscard]] size_t NextPow2(size_t value) {
return static_cast<size_t>(1ULL << ((8U * sizeof(size_t)) - std::countl_zero(value - 1U)));
}
VkBuffer TextureCacheRuntime::GetTemporaryBuffer(size_t needed_size) { VkBuffer TextureCacheRuntime::GetTemporaryBuffer(size_t needed_size) {
const auto level = (8 * sizeof(size_t)) - std::countl_zero(needed_size - 1ULL); const auto level = (8 * sizeof(size_t)) - std::countl_zero(needed_size - 1ULL);
if (buffer_commits[level]) { if (buffer_commits[level]) {
return *buffers[level]; return *buffers[level];
} }
const auto new_size = NextPow2(needed_size); const auto new_size = Common::NextPow2(needed_size);
VkBufferUsageFlags flags = VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT | VkBufferUsageFlags flags = VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT |
VK_BUFFER_USAGE_UNIFORM_TEXEL_BUFFER_BIT | VK_BUFFER_USAGE_UNIFORM_TEXEL_BUFFER_BIT |
VK_BUFFER_USAGE_STORAGE_TEXEL_BUFFER_BIT; VK_BUFFER_USAGE_STORAGE_TEXEL_BUFFER_BIT;