Merge pull request #5891 from ameerj/bgra-ogl
renderer_opengl: Use compute shaders to swizzle BGR textures on copy
This commit is contained in:
commit
daf5c5060b
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@ -48,6 +48,15 @@ constexpr std::array VIEW_CLASS_32_BITS{
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PixelFormat::A2B10G10R10_UINT,
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};
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constexpr std::array VIEW_CLASS_32_BITS_NO_BGR{
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PixelFormat::R16G16_FLOAT, PixelFormat::B10G11R11_FLOAT, PixelFormat::R32_FLOAT,
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PixelFormat::A2B10G10R10_UNORM, PixelFormat::R16G16_UINT, PixelFormat::R32_UINT,
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PixelFormat::R16G16_SINT, PixelFormat::R32_SINT, PixelFormat::A8B8G8R8_UNORM,
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PixelFormat::R16G16_UNORM, PixelFormat::A8B8G8R8_SNORM, PixelFormat::R16G16_SNORM,
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PixelFormat::A8B8G8R8_SRGB, PixelFormat::E5B9G9R9_FLOAT, PixelFormat::A8B8G8R8_UINT,
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PixelFormat::A8B8G8R8_SINT, PixelFormat::A2B10G10R10_UINT,
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};
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// TODO: How should we handle 24 bits?
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constexpr std::array VIEW_CLASS_16_BITS{
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@ -205,7 +214,6 @@ constexpr Table MakeViewTable() {
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EnableRange(view, VIEW_CLASS_128_BITS);
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EnableRange(view, VIEW_CLASS_96_BITS);
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EnableRange(view, VIEW_CLASS_64_BITS);
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EnableRange(view, VIEW_CLASS_32_BITS);
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EnableRange(view, VIEW_CLASS_16_BITS);
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EnableRange(view, VIEW_CLASS_8_BITS);
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EnableRange(view, VIEW_CLASS_RGTC1_RED);
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@ -231,20 +239,47 @@ constexpr Table MakeCopyTable() {
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EnableRange(copy, COPY_CLASS_64_BITS);
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return copy;
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}
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constexpr Table MakeNativeBgrViewTable() {
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Table copy = MakeViewTable();
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EnableRange(copy, VIEW_CLASS_32_BITS);
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return copy;
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}
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constexpr Table MakeNonNativeBgrViewTable() {
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Table copy = MakeViewTable();
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EnableRange(copy, VIEW_CLASS_32_BITS_NO_BGR);
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return copy;
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}
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constexpr Table MakeNativeBgrCopyTable() {
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Table copy = MakeCopyTable();
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EnableRange(copy, VIEW_CLASS_32_BITS);
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return copy;
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}
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constexpr Table MakeNonNativeBgrCopyTable() {
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Table copy = MakeCopyTable();
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EnableRange(copy, VIEW_CLASS_32_BITS);
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return copy;
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}
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} // Anonymous namespace
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bool IsViewCompatible(PixelFormat format_a, PixelFormat format_b, bool broken_views) {
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bool IsViewCompatible(PixelFormat format_a, PixelFormat format_b, bool broken_views,
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bool native_bgr) {
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if (broken_views) {
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// If format views are broken, only accept formats that are identical.
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return format_a == format_b;
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}
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static constexpr Table TABLE = MakeViewTable();
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return IsSupported(TABLE, format_a, format_b);
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static constexpr Table BGR_TABLE = MakeNativeBgrViewTable();
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static constexpr Table NO_BGR_TABLE = MakeNonNativeBgrViewTable();
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return IsSupported(native_bgr ? BGR_TABLE : NO_BGR_TABLE, format_a, format_b);
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}
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bool IsCopyCompatible(PixelFormat format_a, PixelFormat format_b) {
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static constexpr Table TABLE = MakeCopyTable();
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return IsSupported(TABLE, format_a, format_b);
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bool IsCopyCompatible(PixelFormat format_a, PixelFormat format_b, bool native_bgr) {
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static constexpr Table BGR_TABLE = MakeNativeBgrCopyTable();
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static constexpr Table NO_BGR_TABLE = MakeNonNativeBgrCopyTable();
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return IsSupported(native_bgr ? BGR_TABLE : NO_BGR_TABLE, format_a, format_b);
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}
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} // namespace VideoCore::Surface
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@ -8,8 +8,9 @@
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namespace VideoCore::Surface {
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bool IsViewCompatible(PixelFormat format_a, PixelFormat format_b, bool broken_views);
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bool IsViewCompatible(PixelFormat format_a, PixelFormat format_b, bool broken_views,
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bool native_bgr);
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bool IsCopyCompatible(PixelFormat format_a, PixelFormat format_b);
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bool IsCopyCompatible(PixelFormat format_a, PixelFormat format_b, bool native_bgr);
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} // namespace VideoCore::Surface
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@ -5,6 +5,7 @@ set(SHADER_FILES
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convert_float_to_depth.frag
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full_screen_triangle.vert
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opengl_copy_bc4.comp
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opengl_copy_bgra.comp
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opengl_present.frag
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opengl_present.vert
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pitch_unswizzle.comp
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@ -0,0 +1,15 @@
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// Copyright 2021 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#version 430 core
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layout (local_size_x = 4, local_size_y = 4) in;
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layout(binding = 0, rgba8) readonly uniform image2DArray bgr_input;
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layout(binding = 1, rgba8) writeonly uniform image2DArray bgr_output;
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void main() {
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vec4 color = imageLoad(bgr_input, ivec3(gl_GlobalInvocationID));
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imageStore(bgr_output, ivec3(gl_GlobalInvocationID), color.bgra);
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}
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@ -96,7 +96,7 @@ constexpr std::array<FormatTuple, MaxPixelFormat> FORMAT_TABLE = {{
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{GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT}, // BC6H_UFLOAT
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{GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT}, // BC6H_SFLOAT
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{GL_COMPRESSED_RGBA_ASTC_4x4_KHR}, // ASTC_2D_4X4_UNORM
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{GL_RGBA8, GL_BGRA, GL_UNSIGNED_BYTE}, // B8G8R8A8_UNORM
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{GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE}, // B8G8R8A8_UNORM
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{GL_RGBA32F, GL_RGBA, GL_FLOAT}, // R32G32B32A32_FLOAT
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{GL_RGBA32I, GL_RGBA_INTEGER, GL_INT}, // R32G32B32A32_SINT
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{GL_RG32F, GL_RG, GL_FLOAT}, // R32G32_FLOAT
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@ -125,7 +125,7 @@ constexpr std::array<FormatTuple, MaxPixelFormat> FORMAT_TABLE = {{
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{GL_COMPRESSED_RGBA_ASTC_8x8_KHR}, // ASTC_2D_8X8_UNORM
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{GL_COMPRESSED_RGBA_ASTC_8x5_KHR}, // ASTC_2D_8X5_UNORM
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{GL_COMPRESSED_RGBA_ASTC_5x4_KHR}, // ASTC_2D_5X4_UNORM
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{GL_SRGB8_ALPHA8, GL_BGRA, GL_UNSIGNED_BYTE}, // B8G8R8A8_UNORM
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{GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE}, // B8G8R8A8_SRGB
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{GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT}, // BC1_RGBA_SRGB
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{GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT}, // BC2_SRGB
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{GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT}, // BC3_SRGB
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@ -396,6 +396,17 @@ void AttachTexture(GLuint fbo, GLenum attachment, const ImageView* image_view) {
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}
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}
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[[nodiscard]] bool IsPixelFormatBGR(PixelFormat format) {
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switch (format) {
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case PixelFormat::B5G6R5_UNORM:
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case PixelFormat::B8G8R8A8_UNORM:
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case PixelFormat::B8G8R8A8_SRGB:
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return true;
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default:
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return false;
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}
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}
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} // Anonymous namespace
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ImageBufferMap::~ImageBufferMap() {
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@ -512,6 +523,9 @@ bool TextureCacheRuntime::CanImageBeCopied(const Image& dst, const Image& src) {
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if (dst.info.type == ImageType::e3D && dst.info.format == PixelFormat::BC4_UNORM) {
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return false;
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}
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if (IsPixelFormatBGR(dst.info.format) || IsPixelFormatBGR(src.info.format)) {
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return false;
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}
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return true;
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}
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@ -520,6 +534,8 @@ void TextureCacheRuntime::EmulateCopyImage(Image& dst, Image& src,
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if (dst.info.type == ImageType::e3D && dst.info.format == PixelFormat::BC4_UNORM) {
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ASSERT(src.info.type == ImageType::e3D);
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util_shaders.CopyBC4(dst, src, copies);
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} else if (IsPixelFormatBGR(dst.info.format) || IsPixelFormatBGR(src.info.format)) {
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util_shaders.CopyBGR(dst, src, copies);
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} else {
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UNREACHABLE();
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}
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@ -86,6 +86,11 @@ public:
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FormatProperties FormatInfo(VideoCommon::ImageType type, GLenum internal_format) const;
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bool HasNativeBgr() const noexcept {
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// OpenGL does not have native support for the BGR internal format
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return false;
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}
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bool HasBrokenTextureViewFormats() const noexcept {
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return has_broken_texture_view_formats;
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}
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@ -14,6 +14,7 @@
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#include "video_core/host_shaders/block_linear_unswizzle_2d_comp.h"
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#include "video_core/host_shaders/block_linear_unswizzle_3d_comp.h"
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#include "video_core/host_shaders/opengl_copy_bc4_comp.h"
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#include "video_core/host_shaders/opengl_copy_bgra_comp.h"
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#include "video_core/host_shaders/pitch_unswizzle_comp.h"
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#include "video_core/renderer_opengl/gl_resource_manager.h"
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#include "video_core/renderer_opengl/gl_shader_manager.h"
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@ -48,6 +49,11 @@ OGLProgram MakeProgram(std::string_view source) {
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return program;
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}
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size_t NumPixelsInCopy(const VideoCommon::ImageCopy& copy) {
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return static_cast<size_t>(copy.extent.width * copy.extent.height *
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copy.src_subresource.num_layers);
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}
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} // Anonymous namespace
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UtilShaders::UtilShaders(ProgramManager& program_manager_)
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@ -55,6 +61,7 @@ UtilShaders::UtilShaders(ProgramManager& program_manager_)
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block_linear_unswizzle_2d_program(MakeProgram(BLOCK_LINEAR_UNSWIZZLE_2D_COMP)),
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block_linear_unswizzle_3d_program(MakeProgram(BLOCK_LINEAR_UNSWIZZLE_3D_COMP)),
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pitch_unswizzle_program(MakeProgram(PITCH_UNSWIZZLE_COMP)),
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copy_bgra_program(MakeProgram(OPENGL_COPY_BGRA_COMP)),
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copy_bc4_program(MakeProgram(OPENGL_COPY_BC4_COMP)) {
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const auto swizzle_table = Tegra::Texture::MakeSwizzleTable();
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swizzle_table_buffer.Create();
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@ -205,6 +212,43 @@ void UtilShaders::CopyBC4(Image& dst_image, Image& src_image, std::span<const Im
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program_manager.RestoreGuestCompute();
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}
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void UtilShaders::CopyBGR(Image& dst_image, Image& src_image,
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std::span<const VideoCommon::ImageCopy> copies) {
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static constexpr GLuint BINDING_INPUT_IMAGE = 0;
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static constexpr GLuint BINDING_OUTPUT_IMAGE = 1;
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static constexpr VideoCommon::Offset3D zero_offset{0, 0, 0};
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const u32 bytes_per_block = BytesPerBlock(dst_image.info.format);
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switch (bytes_per_block) {
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case 2:
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// BGR565 copy
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for (const ImageCopy& copy : copies) {
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ASSERT(copy.src_offset == zero_offset);
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ASSERT(copy.dst_offset == zero_offset);
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bgr_copy_pass.Execute(dst_image, src_image, copy);
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}
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break;
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case 4: {
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// BGRA8 copy
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program_manager.BindHostCompute(copy_bgra_program.handle);
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constexpr GLenum FORMAT = GL_RGBA8;
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for (const ImageCopy& copy : copies) {
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ASSERT(copy.src_offset == zero_offset);
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ASSERT(copy.dst_offset == zero_offset);
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glBindImageTexture(BINDING_INPUT_IMAGE, src_image.StorageHandle(),
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copy.src_subresource.base_level, GL_FALSE, 0, GL_READ_ONLY, FORMAT);
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glBindImageTexture(BINDING_OUTPUT_IMAGE, dst_image.StorageHandle(),
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copy.dst_subresource.base_level, GL_FALSE, 0, GL_WRITE_ONLY, FORMAT);
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glDispatchCompute(copy.extent.width, copy.extent.height, copy.extent.depth);
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}
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program_manager.RestoreGuestCompute();
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break;
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}
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default:
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UNREACHABLE();
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break;
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}
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}
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GLenum StoreFormat(u32 bytes_per_block) {
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switch (bytes_per_block) {
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case 1:
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@ -222,4 +266,36 @@ GLenum StoreFormat(u32 bytes_per_block) {
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return GL_R8UI;
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}
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void Bgr565CopyPass::Execute(const Image& dst_image, const Image& src_image,
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const ImageCopy& copy) {
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if (CopyBufferCreationNeeded(copy)) {
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CreateNewCopyBuffer(copy, GL_TEXTURE_2D_ARRAY, GL_RGB565);
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}
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// Copy from source to PBO
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glPixelStorei(GL_PACK_ALIGNMENT, 1);
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glPixelStorei(GL_PACK_ROW_LENGTH, copy.extent.width);
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glBindBuffer(GL_PIXEL_PACK_BUFFER, bgr16_pbo.handle);
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glGetTextureSubImage(src_image.Handle(), 0, 0, 0, 0, copy.extent.width, copy.extent.height,
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copy.src_subresource.num_layers, GL_RGB, GL_UNSIGNED_SHORT_5_6_5,
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static_cast<GLsizei>(bgr16_pbo_size), nullptr);
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// Copy from PBO to destination in reverse order
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glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
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glPixelStorei(GL_UNPACK_ROW_LENGTH, copy.extent.width);
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glBindBuffer(GL_PIXEL_UNPACK_BUFFER, bgr16_pbo.handle);
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glTextureSubImage3D(dst_image.Handle(), 0, 0, 0, 0, copy.extent.width, copy.extent.height,
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copy.dst_subresource.num_layers, GL_RGB, GL_UNSIGNED_SHORT_5_6_5_REV,
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nullptr);
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}
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bool Bgr565CopyPass::CopyBufferCreationNeeded(const ImageCopy& copy) {
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return bgr16_pbo_size < NumPixelsInCopy(copy) * sizeof(u16);
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}
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void Bgr565CopyPass::CreateNewCopyBuffer(const ImageCopy& copy, GLenum target, GLuint format) {
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bgr16_pbo.Create();
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bgr16_pbo_size = NumPixelsInCopy(copy) * sizeof(u16);
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glNamedBufferData(bgr16_pbo.handle, bgr16_pbo_size, nullptr, GL_STREAM_COPY);
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}
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} // namespace OpenGL
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@ -19,6 +19,22 @@ class ProgramManager;
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struct ImageBufferMap;
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class Bgr565CopyPass {
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public:
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Bgr565CopyPass() = default;
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~Bgr565CopyPass() = default;
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void Execute(const Image& dst_image, const Image& src_image,
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const VideoCommon::ImageCopy& copy);
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private:
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[[nodiscard]] bool CopyBufferCreationNeeded(const VideoCommon::ImageCopy& copy);
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void CreateNewCopyBuffer(const VideoCommon::ImageCopy& copy, GLenum target, GLuint format);
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OGLBuffer bgr16_pbo;
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size_t bgr16_pbo_size{};
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};
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class UtilShaders {
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public:
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explicit UtilShaders(ProgramManager& program_manager);
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@ -36,6 +52,9 @@ public:
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void CopyBC4(Image& dst_image, Image& src_image,
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std::span<const VideoCommon::ImageCopy> copies);
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void CopyBGR(Image& dst_image, Image& src_image,
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std::span<const VideoCommon::ImageCopy> copies);
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private:
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ProgramManager& program_manager;
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@ -44,7 +63,10 @@ private:
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OGLProgram block_linear_unswizzle_2d_program;
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OGLProgram block_linear_unswizzle_3d_program;
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OGLProgram pitch_unswizzle_program;
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OGLProgram copy_bgra_program;
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OGLProgram copy_bc4_program;
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Bgr565CopyPass bgr_copy_pass;
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};
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GLenum StoreFormat(u32 bytes_per_block);
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@ -93,6 +93,11 @@ struct TextureCacheRuntime {
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// No known Vulkan driver has broken image views
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return false;
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}
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bool HasNativeBgr() const noexcept {
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// All known Vulkan drivers can natively handle BGR textures
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return true;
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}
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};
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class Image : public VideoCommon::ImageBase {
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@ -120,9 +120,10 @@ void AddImageAlias(ImageBase& lhs, ImageBase& rhs, ImageId lhs_id, ImageId rhs_i
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if (lhs.info.type == ImageType::Linear) {
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base = SubresourceBase{.level = 0, .layer = 0};
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} else {
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// We are passing relaxed formats as an option, having broken views or not won't matter
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// We are passing relaxed formats as an option, having broken views/bgr or not won't matter
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static constexpr bool broken_views = false;
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base = FindSubresource(rhs.info, lhs, rhs.gpu_addr, OPTIONS, broken_views);
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static constexpr bool native_bgr = true;
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base = FindSubresource(rhs.info, lhs, rhs.gpu_addr, OPTIONS, broken_views, native_bgr);
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}
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if (!base) {
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LOG_ERROR(HW_GPU, "Image alias should have been flipped");
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@ -24,7 +24,7 @@ ImageViewBase::ImageViewBase(const ImageViewInfo& info, const ImageInfo& image_i
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.height = std::max(image_info.size.height >> range.base.level, 1u),
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.depth = std::max(image_info.size.depth >> range.base.level, 1u),
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} {
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ASSERT_MSG(VideoCore::Surface::IsViewCompatible(image_info.format, info.format, false),
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ASSERT_MSG(VideoCore::Surface::IsViewCompatible(image_info.format, info.format, false, true),
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"Image view format {} is incompatible with image format {}", info.format,
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image_info.format);
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const bool is_async = Settings::values.use_asynchronous_gpu_emulation.GetValue();
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@ -876,6 +876,7 @@ ImageId TextureCache<P>::FindImage(const ImageInfo& info, GPUVAddr gpu_addr,
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return ImageId{};
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}
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const bool broken_views = runtime.HasBrokenTextureViewFormats();
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const bool native_bgr = runtime.HasNativeBgr();
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ImageId image_id;
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const auto lambda = [&](ImageId existing_image_id, ImageBase& existing_image) {
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if (info.type == ImageType::Linear || existing_image.info.type == ImageType::Linear) {
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@ -885,11 +886,12 @@ ImageId TextureCache<P>::FindImage(const ImageInfo& info, GPUVAddr gpu_addr,
|
|||
if (existing_image.gpu_addr == gpu_addr && existing.type == info.type &&
|
||||
existing.pitch == info.pitch &&
|
||||
IsPitchLinearSameSize(existing, info, strict_size) &&
|
||||
IsViewCompatible(existing.format, info.format, broken_views)) {
|
||||
IsViewCompatible(existing.format, info.format, broken_views, native_bgr)) {
|
||||
image_id = existing_image_id;
|
||||
return true;
|
||||
}
|
||||
} else if (IsSubresource(info, existing_image, gpu_addr, options, broken_views)) {
|
||||
} else if (IsSubresource(info, existing_image, gpu_addr, options, broken_views,
|
||||
native_bgr)) {
|
||||
image_id = existing_image_id;
|
||||
return true;
|
||||
}
|
||||
|
@ -920,6 +922,7 @@ ImageId TextureCache<P>::JoinImages(const ImageInfo& info, GPUVAddr gpu_addr, VA
|
|||
ImageInfo new_info = info;
|
||||
const size_t size_bytes = CalculateGuestSizeInBytes(new_info);
|
||||
const bool broken_views = runtime.HasBrokenTextureViewFormats();
|
||||
const bool native_bgr = runtime.HasNativeBgr();
|
||||
std::vector<ImageId> overlap_ids;
|
||||
std::vector<ImageId> left_aliased_ids;
|
||||
std::vector<ImageId> right_aliased_ids;
|
||||
|
@ -935,8 +938,8 @@ ImageId TextureCache<P>::JoinImages(const ImageInfo& info, GPUVAddr gpu_addr, VA
|
|||
return;
|
||||
}
|
||||
static constexpr bool strict_size = true;
|
||||
const std::optional<OverlapResult> solution =
|
||||
ResolveOverlap(new_info, gpu_addr, cpu_addr, overlap, strict_size, broken_views);
|
||||
const std::optional<OverlapResult> solution = ResolveOverlap(
|
||||
new_info, gpu_addr, cpu_addr, overlap, strict_size, broken_views, native_bgr);
|
||||
if (solution) {
|
||||
gpu_addr = solution->gpu_addr;
|
||||
cpu_addr = solution->cpu_addr;
|
||||
|
@ -946,10 +949,10 @@ ImageId TextureCache<P>::JoinImages(const ImageInfo& info, GPUVAddr gpu_addr, VA
|
|||
}
|
||||
static constexpr auto options = RelaxedOptions::Size | RelaxedOptions::Format;
|
||||
const ImageBase new_image_base(new_info, gpu_addr, cpu_addr);
|
||||
if (IsSubresource(new_info, overlap, gpu_addr, options, broken_views)) {
|
||||
if (IsSubresource(new_info, overlap, gpu_addr, options, broken_views, native_bgr)) {
|
||||
left_aliased_ids.push_back(overlap_id);
|
||||
} else if (IsSubresource(overlap.info, new_image_base, overlap.gpu_addr, options,
|
||||
broken_views)) {
|
||||
broken_views, native_bgr)) {
|
||||
right_aliased_ids.push_back(overlap_id);
|
||||
}
|
||||
});
|
||||
|
|
|
@ -1035,13 +1035,13 @@ bool IsPitchLinearSameSize(const ImageInfo& lhs, const ImageInfo& rhs, bool stri
|
|||
|
||||
std::optional<OverlapResult> ResolveOverlap(const ImageInfo& new_info, GPUVAddr gpu_addr,
|
||||
VAddr cpu_addr, const ImageBase& overlap,
|
||||
bool strict_size, bool broken_views) {
|
||||
bool strict_size, bool broken_views, bool native_bgr) {
|
||||
ASSERT(new_info.type != ImageType::Linear);
|
||||
ASSERT(overlap.info.type != ImageType::Linear);
|
||||
if (!IsLayerStrideCompatible(new_info, overlap.info)) {
|
||||
return std::nullopt;
|
||||
}
|
||||
if (!IsViewCompatible(overlap.info.format, new_info.format, broken_views)) {
|
||||
if (!IsViewCompatible(overlap.info.format, new_info.format, broken_views, native_bgr)) {
|
||||
return std::nullopt;
|
||||
}
|
||||
if (gpu_addr == overlap.gpu_addr) {
|
||||
|
@ -1085,14 +1085,14 @@ bool IsLayerStrideCompatible(const ImageInfo& lhs, const ImageInfo& rhs) {
|
|||
|
||||
std::optional<SubresourceBase> FindSubresource(const ImageInfo& candidate, const ImageBase& image,
|
||||
GPUVAddr candidate_addr, RelaxedOptions options,
|
||||
bool broken_views) {
|
||||
bool broken_views, bool native_bgr) {
|
||||
const std::optional<SubresourceBase> base = image.TryFindBase(candidate_addr);
|
||||
if (!base) {
|
||||
return std::nullopt;
|
||||
}
|
||||
const ImageInfo& existing = image.info;
|
||||
if (False(options & RelaxedOptions::Format)) {
|
||||
if (!IsViewCompatible(existing.format, candidate.format, broken_views)) {
|
||||
if (!IsViewCompatible(existing.format, candidate.format, broken_views, native_bgr)) {
|
||||
return std::nullopt;
|
||||
}
|
||||
}
|
||||
|
@ -1129,8 +1129,9 @@ std::optional<SubresourceBase> FindSubresource(const ImageInfo& candidate, const
|
|||
}
|
||||
|
||||
bool IsSubresource(const ImageInfo& candidate, const ImageBase& image, GPUVAddr candidate_addr,
|
||||
RelaxedOptions options, bool broken_views) {
|
||||
return FindSubresource(candidate, image, candidate_addr, options, broken_views).has_value();
|
||||
RelaxedOptions options, bool broken_views, bool native_bgr) {
|
||||
return FindSubresource(candidate, image, candidate_addr, options, broken_views, native_bgr)
|
||||
.has_value();
|
||||
}
|
||||
|
||||
void DeduceBlitImages(ImageInfo& dst_info, ImageInfo& src_info, const ImageBase* dst,
|
||||
|
|
|
@ -87,7 +87,8 @@ void SwizzleImage(Tegra::MemoryManager& gpu_memory, GPUVAddr gpu_addr, const Ima
|
|||
[[nodiscard]] std::optional<OverlapResult> ResolveOverlap(const ImageInfo& new_info,
|
||||
GPUVAddr gpu_addr, VAddr cpu_addr,
|
||||
const ImageBase& overlap,
|
||||
bool strict_size, bool broken_views);
|
||||
bool strict_size, bool broken_views,
|
||||
bool native_bgr);
|
||||
|
||||
[[nodiscard]] bool IsLayerStrideCompatible(const ImageInfo& lhs, const ImageInfo& rhs);
|
||||
|
||||
|
@ -95,11 +96,11 @@ void SwizzleImage(Tegra::MemoryManager& gpu_memory, GPUVAddr gpu_addr, const Ima
|
|||
const ImageBase& image,
|
||||
GPUVAddr candidate_addr,
|
||||
RelaxedOptions options,
|
||||
bool broken_views);
|
||||
bool broken_views, bool native_bgr);
|
||||
|
||||
[[nodiscard]] bool IsSubresource(const ImageInfo& candidate, const ImageBase& image,
|
||||
GPUVAddr candidate_addr, RelaxedOptions options,
|
||||
bool broken_views);
|
||||
GPUVAddr candidate_addr, RelaxedOptions options, bool broken_views,
|
||||
bool native_bgr);
|
||||
|
||||
void DeduceBlitImages(ImageInfo& dst_info, ImageInfo& src_info, const ImageBase* dst,
|
||||
const ImageBase* src);
|
||||
|
|
Reference in New Issue