android: Add JNI initialization information for Game class
Unused in this PR, but will be useful later
This commit is contained in:
parent
62fc386bb4
commit
dbddc627d4
|
@ -20,6 +20,15 @@ static jmethodID s_disk_cache_load_progress;
|
|||
static jmethodID s_on_emulation_started;
|
||||
static jmethodID s_on_emulation_stopped;
|
||||
|
||||
static jclass s_game_class;
|
||||
static jmethodID s_game_constructor;
|
||||
static jfieldID s_game_title_field;
|
||||
static jfieldID s_game_path_field;
|
||||
static jfieldID s_game_program_id_field;
|
||||
static jfieldID s_game_developer_field;
|
||||
static jfieldID s_game_version_field;
|
||||
static jfieldID s_game_is_homebrew_field;
|
||||
|
||||
static jclass s_string_class;
|
||||
static jclass s_pair_class;
|
||||
static jmethodID s_pair_constructor;
|
||||
|
@ -85,6 +94,38 @@ jmethodID GetOnEmulationStopped() {
|
|||
return s_on_emulation_stopped;
|
||||
}
|
||||
|
||||
jclass GetGameClass() {
|
||||
return s_game_class;
|
||||
}
|
||||
|
||||
jmethodID GetGameConstructor() {
|
||||
return s_game_constructor;
|
||||
}
|
||||
|
||||
jfieldID GetGameTitleField() {
|
||||
return s_game_title_field;
|
||||
}
|
||||
|
||||
jfieldID GetGamePathField() {
|
||||
return s_game_path_field;
|
||||
}
|
||||
|
||||
jfieldID GetGameProgramIdField() {
|
||||
return s_game_program_id_field;
|
||||
}
|
||||
|
||||
jfieldID GetGameDeveloperField() {
|
||||
return s_game_developer_field;
|
||||
}
|
||||
|
||||
jfieldID GetGameVersionField() {
|
||||
return s_game_version_field;
|
||||
}
|
||||
|
||||
jfieldID GetGameIsHomebrewField() {
|
||||
return s_game_is_homebrew_field;
|
||||
}
|
||||
|
||||
jclass GetStringClass() {
|
||||
return s_string_class;
|
||||
}
|
||||
|
@ -141,6 +182,19 @@ jint JNI_OnLoad(JavaVM* vm, void* reserved) {
|
|||
s_on_emulation_stopped =
|
||||
env->GetStaticMethodID(s_native_library_class, "onEmulationStopped", "(I)V");
|
||||
|
||||
const jclass game_class = env->FindClass("org/yuzu/yuzu_emu/model/Game");
|
||||
s_game_class = reinterpret_cast<jclass>(env->NewGlobalRef(game_class));
|
||||
s_game_constructor = env->GetMethodID(game_class, "<init>",
|
||||
"(Ljava/lang/String;Ljava/lang/String;Ljava/lang/"
|
||||
"String;Ljava/lang/String;Ljava/lang/String;Z)V");
|
||||
s_game_title_field = env->GetFieldID(game_class, "title", "Ljava/lang/String;");
|
||||
s_game_path_field = env->GetFieldID(game_class, "path", "Ljava/lang/String;");
|
||||
s_game_program_id_field = env->GetFieldID(game_class, "programId", "Ljava/lang/String;");
|
||||
s_game_developer_field = env->GetFieldID(game_class, "developer", "Ljava/lang/String;");
|
||||
s_game_version_field = env->GetFieldID(game_class, "version", "Ljava/lang/String;");
|
||||
s_game_is_homebrew_field = env->GetFieldID(game_class, "isHomebrew", "Z");
|
||||
env->DeleteLocalRef(game_class);
|
||||
|
||||
const jclass string_class = env->FindClass("java/lang/String");
|
||||
s_string_class = reinterpret_cast<jclass>(env->NewGlobalRef(string_class));
|
||||
env->DeleteLocalRef(string_class);
|
||||
|
@ -174,6 +228,7 @@ void JNI_OnUnload(JavaVM* vm, void* reserved) {
|
|||
env->DeleteGlobalRef(s_disk_cache_progress_class);
|
||||
env->DeleteGlobalRef(s_load_callback_stage_class);
|
||||
env->DeleteGlobalRef(s_game_dir_class);
|
||||
env->DeleteGlobalRef(s_game_class);
|
||||
env->DeleteGlobalRef(s_string_class);
|
||||
env->DeleteGlobalRef(s_pair_class);
|
||||
|
||||
|
|
|
@ -20,6 +20,15 @@ jmethodID GetDiskCacheLoadProgress();
|
|||
jmethodID GetOnEmulationStarted();
|
||||
jmethodID GetOnEmulationStopped();
|
||||
|
||||
jclass GetGameClass();
|
||||
jmethodID GetGameConstructor();
|
||||
jfieldID GetGameTitleField();
|
||||
jfieldID GetGamePathField();
|
||||
jfieldID GetGameProgramIdField();
|
||||
jfieldID GetGameDeveloperField();
|
||||
jfieldID GetGameVersionField();
|
||||
jfieldID GetGameIsHomebrewField();
|
||||
|
||||
jclass GetStringClass();
|
||||
jclass GetPairClass();
|
||||
jmethodID GetPairConstructor();
|
||||
|
|
Reference in New Issue