fixed bug where svc_ControlMemory was not properly getting passed in parameters
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890c7261d2
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e08f242141
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@ -26,7 +26,7 @@ enum MapMemoryPermission {
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};
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};
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/// Map application or GSP heap memory
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/// Map application or GSP heap memory
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Result ControlMemory(void* outaddr, u32 addr0, u32 addr1, u32 size, u32 operation, u32 permissions) {
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Result ControlMemory(u32 operation, u32 addr0, u32 addr1, u32 size, u32 permissions) {
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u32 virtual_address = 0x00000000;
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u32 virtual_address = 0x00000000;
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switch (operation) {
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switch (operation) {
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@ -93,7 +93,7 @@ Result WaitSynchronization1(Handle handle, s64 nanoseconds) {
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const HLE::FunctionDef Syscall_Table[] = {
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const HLE::FunctionDef Syscall_Table[] = {
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{0x00, NULL, "Unknown"},
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{0x00, NULL, "Unknown"},
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{0x01, WrapI_VUUUUU<ControlMemory>, "ControlMemory"},
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{0x01, WrapI_UUUUU<ControlMemory>, "ControlMemory"},
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{0x02, NULL, "QueryMemory"},
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{0x02, NULL, "QueryMemory"},
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{0x03, NULL, "ExitProcess"},
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{0x03, NULL, "ExitProcess"},
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{0x04, NULL, "GetProcessAffinityMask"},
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{0x04, NULL, "GetProcessAffinityMask"},
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