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Merge pull request #779 from lioncash/shared

hle: Remove unused config_mem and shared_page source files
This commit is contained in:
bunnei 2018-07-23 18:28:45 -07:00 committed by GitHub
commit e0b6771e25
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8 changed files with 0 additions and 263 deletions

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@ -40,8 +40,6 @@ add_library(core STATIC
frontend/input.h frontend/input.h
gdbstub/gdbstub.cpp gdbstub/gdbstub.cpp
gdbstub/gdbstub.h gdbstub/gdbstub.h
hle/config_mem.cpp
hle/config_mem.h
hle/ipc.h hle/ipc.h
hle/ipc_helpers.h hle/ipc_helpers.h
hle/kernel/address_arbiter.cpp hle/kernel/address_arbiter.cpp
@ -251,8 +249,6 @@ add_library(core STATIC
hle/service/vi/vi_s.h hle/service/vi/vi_s.h
hle/service/vi/vi_u.cpp hle/service/vi/vi_u.cpp
hle/service/vi/vi_u.h hle/service/vi/vi_u.h
hle/shared_page.cpp
hle/shared_page.h
hw/hw.cpp hw/hw.cpp
hw/hw.h hw/hw.h
hw/lcd.cpp hw/lcd.cpp

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@ -1,31 +0,0 @@
// Copyright 2014 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <cstring>
#include "core/hle/config_mem.h"
////////////////////////////////////////////////////////////////////////////////////////////////////
namespace ConfigMem {
ConfigMemDef config_mem;
void Init() {
std::memset(&config_mem, 0, sizeof(config_mem));
// Values extracted from firmware 11.2.0-35E
config_mem.kernel_version_min = 0x34;
config_mem.kernel_version_maj = 0x2;
config_mem.ns_tid = 0x0004013000008002;
config_mem.sys_core_ver = 0x2;
config_mem.unit_info = 0x1; // Bit 0 set for Retail
config_mem.prev_firm = 0x1;
config_mem.ctr_sdk_ver = 0x0000F297;
config_mem.firm_version_min = 0x34;
config_mem.firm_version_maj = 0x2;
config_mem.firm_sys_core_ver = 0x2;
config_mem.firm_ctr_sdk_ver = 0x0000F297;
}
} // namespace ConfigMem

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@ -1,56 +0,0 @@
// Copyright 2014 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
// Configuration memory stores various hardware/kernel configuration settings. This memory page is
// read-only for ARM11 processes. I'm guessing this would normally be written to by the firmware/
// bootrom. Because we're not emulating this, and essentially just "stubbing" the functionality, I'm
// putting this as a subset of HLE for now.
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "common/swap.h"
#include "core/memory.h"
////////////////////////////////////////////////////////////////////////////////////////////////////
namespace ConfigMem {
struct ConfigMemDef {
u8 kernel_unk; // 0
u8 kernel_version_rev; // 1
u8 kernel_version_min; // 2
u8 kernel_version_maj; // 3
u32_le update_flag; // 4
u64_le ns_tid; // 8
u32_le sys_core_ver; // 10
u8 unit_info; // 14
u8 boot_firm; // 15
u8 prev_firm; // 16
INSERT_PADDING_BYTES(0x1); // 17
u32_le ctr_sdk_ver; // 18
INSERT_PADDING_BYTES(0x30 - 0x1C); // 1C
u32_le app_mem_type; // 30
INSERT_PADDING_BYTES(0x40 - 0x34); // 34
u32_le app_mem_alloc; // 40
u32_le sys_mem_alloc; // 44
u32_le base_mem_alloc; // 48
INSERT_PADDING_BYTES(0x60 - 0x4C); // 4C
u8 firm_unk; // 60
u8 firm_version_rev; // 61
u8 firm_version_min; // 62
u8 firm_version_maj; // 63
u32_le firm_sys_core_ver; // 64
u32_le firm_ctr_sdk_ver; // 68
INSERT_PADDING_BYTES(0x1000 - 0x6C); // 6C
};
static_assert(sizeof(ConfigMemDef) == Memory::CONFIG_MEMORY_SIZE,
"Config Memory structure size is wrong");
extern ConfigMemDef config_mem;
void Init();
} // namespace ConfigMem

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@ -2,7 +2,6 @@
// Licensed under GPLv2 or any later version // Licensed under GPLv2 or any later version
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include "core/hle/config_mem.h"
#include "core/hle/kernel/handle_table.h" #include "core/hle/kernel/handle_table.h"
#include "core/hle/kernel/kernel.h" #include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/memory.h" #include "core/hle/kernel/memory.h"
@ -11,7 +10,6 @@
#include "core/hle/kernel/resource_limit.h" #include "core/hle/kernel/resource_limit.h"
#include "core/hle/kernel/thread.h" #include "core/hle/kernel/thread.h"
#include "core/hle/kernel/timer.h" #include "core/hle/kernel/timer.h"
#include "core/hle/shared_page.h"
namespace Kernel { namespace Kernel {
@ -19,9 +17,6 @@ unsigned int Object::next_object_id;
/// Initialize the kernel /// Initialize the kernel
void Init(u32 system_mode) { void Init(u32 system_mode) {
ConfigMem::Init();
SharedPage::Init();
Kernel::MemoryInit(system_mode); Kernel::MemoryInit(system_mode);
Kernel::ResourceLimitsInit(); Kernel::ResourceLimitsInit();

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@ -11,11 +11,9 @@
#include "common/assert.h" #include "common/assert.h"
#include "common/common_types.h" #include "common/common_types.h"
#include "common/logging/log.h" #include "common/logging/log.h"
#include "core/hle/config_mem.h"
#include "core/hle/kernel/memory.h" #include "core/hle/kernel/memory.h"
#include "core/hle/kernel/vm_manager.h" #include "core/hle/kernel/vm_manager.h"
#include "core/hle/result.h" #include "core/hle/result.h"
#include "core/hle/shared_page.h"
#include "core/memory.h" #include "core/memory.h"
#include "core/memory_setup.h" #include "core/memory_setup.h"
@ -63,14 +61,6 @@ void MemoryInit(u32 mem_type) {
// We must've allocated the entire FCRAM by the end // We must've allocated the entire FCRAM by the end
ASSERT(base == Memory::FCRAM_SIZE); ASSERT(base == Memory::FCRAM_SIZE);
using ConfigMem::config_mem;
config_mem.app_mem_type = mem_type;
// app_mem_malloc does not always match the configured size for memory_region[0]: in case the
// n3DS type override is in effect it reports the size the game expects, not the real one.
config_mem.app_mem_alloc = memory_region_sizes[mem_type][0];
config_mem.sys_mem_alloc = static_cast<u32_le>(memory_regions[1].size);
config_mem.base_mem_alloc = static_cast<u32_le>(memory_regions[2].size);
} }
void MemoryShutdown() { void MemoryShutdown() {

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@ -5,7 +5,6 @@
#include <algorithm> #include <algorithm>
#include "common/assert.h" #include "common/assert.h"
#include "common/logging/log.h" #include "common/logging/log.h"
#include "core/hle/config_mem.h"
#include "core/hle/kernel/errors.h" #include "core/hle/kernel/errors.h"
#include "core/hle/kernel/kernel.h" #include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/memory.h" #include "core/hle/kernel/memory.h"
@ -13,7 +12,6 @@
#include "core/hle/kernel/resource_limit.h" #include "core/hle/kernel/resource_limit.h"
#include "core/hle/kernel/thread.h" #include "core/hle/kernel/thread.h"
#include "core/hle/kernel/timer.h" #include "core/hle/kernel/timer.h"
#include "core/hle/shared_page.h"
namespace Kernel { namespace Kernel {

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@ -1,86 +0,0 @@
// Copyright 2015 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <chrono>
#include <cstring>
#include <ctime>
#include "core/core_timing.h"
#include "core/hle/shared_page.h"
////////////////////////////////////////////////////////////////////////////////////////////////////
namespace SharedPage {
SharedPageDef shared_page;
static CoreTiming::EventType* update_time_event;
/// Gets system time in 3DS format. The epoch is Jan 1900, and the unit is millisecond.
static u64 GetSystemTime() {
auto now = std::chrono::system_clock::now();
// 3DS system does't allow user to set a time before Jan 1 2000,
// so we use it as an auxiliary epoch to calculate the console time.
std::tm epoch_tm;
epoch_tm.tm_sec = 0;
epoch_tm.tm_min = 0;
epoch_tm.tm_hour = 0;
epoch_tm.tm_mday = 1;
epoch_tm.tm_mon = 0;
epoch_tm.tm_year = 100;
epoch_tm.tm_isdst = 0;
auto epoch = std::chrono::system_clock::from_time_t(std::mktime(&epoch_tm));
// 3DS console time uses Jan 1 1900 as internal epoch,
// so we use the milliseconds between 1900 and 2000 as base console time
u64 console_time = 3155673600000ULL;
// Only when system time is after 2000, we set it as 3DS system time
if (now > epoch) {
console_time += std::chrono::duration_cast<std::chrono::milliseconds>(now - epoch).count();
}
// If the system time is in daylight saving, we give an additional hour to console time
std::time_t now_time_t = std::chrono::system_clock::to_time_t(now);
std::tm* now_tm = std::localtime(&now_time_t);
if (now_tm && now_tm->tm_isdst > 0)
console_time += 60 * 60 * 1000;
return console_time;
}
static void UpdateTimeCallback(u64 userdata, int cycles_late) {
DateTime& date_time =
shared_page.date_time_counter % 2 ? shared_page.date_time_0 : shared_page.date_time_1;
date_time.date_time = GetSystemTime();
date_time.update_tick = CoreTiming::GetTicks();
date_time.tick_to_second_coefficient = CoreTiming::BASE_CLOCK_RATE;
date_time.tick_offset = 0;
++shared_page.date_time_counter;
// system time is updated hourly
CoreTiming::ScheduleEvent(CoreTiming::msToCycles(60 * 60 * 1000) - cycles_late,
update_time_event);
}
void Init() {
std::memset(&shared_page, 0, sizeof(shared_page));
shared_page.running_hw = 0x1; // product
// Some games wait until this value becomes 0x1, before asking running_hw
shared_page.unknown_value = 0x1;
// Set to a completely full battery
shared_page.battery_state.is_adapter_connected.Assign(1);
shared_page.battery_state.is_charging.Assign(1);
update_time_event =
CoreTiming::RegisterEvent("SharedPage::UpdateTimeCallback", UpdateTimeCallback);
CoreTiming::ScheduleEvent(0, update_time_event);
}
} // namespace SharedPage

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@ -1,69 +0,0 @@
// Copyright 2015 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
/**
* The shared page stores various runtime configuration settings. This memory page is
* read-only for user processes (there is a bit in the header that grants the process
* write access, according to 3dbrew; this is not emulated)
*/
#include "common/bit_field.h"
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "common/swap.h"
#include "core/memory.h"
////////////////////////////////////////////////////////////////////////////////////////////////////
namespace SharedPage {
// See http://3dbrew.org/wiki/Configuration_Memory#Shared_Memory_Page_For_ARM11_Processes
struct DateTime {
u64_le date_time; // 0
u64_le update_tick; // 8
u64_le tick_to_second_coefficient; // 10
u64_le tick_offset; // 18
};
static_assert(sizeof(DateTime) == 0x20, "Datetime size is wrong");
union BatteryState {
u8 raw;
BitField<0, 1, u8> is_adapter_connected;
BitField<1, 1, u8> is_charging;
BitField<2, 3, u8> charge_level;
};
struct SharedPageDef {
// Most of these names are taken from the 3dbrew page linked above.
u32_le date_time_counter; // 0
u8 running_hw; // 4
/// "Microcontroller hardware info"
u8 mcu_hw_info; // 5
INSERT_PADDING_BYTES(0x20 - 0x6); // 6
DateTime date_time_0; // 20
DateTime date_time_1; // 40
u8 wifi_macaddr[6]; // 60
u8 wifi_link_level; // 66
u8 wifi_unknown2; // 67
INSERT_PADDING_BYTES(0x80 - 0x68); // 68
float_le sliderstate_3d; // 80
u8 ledstate_3d; // 84
BatteryState battery_state; // 85
u8 unknown_value; // 86
INSERT_PADDING_BYTES(0xA0 - 0x87); // 87
u64_le menu_title_id; // A0
u64_le active_menu_title_id; // A8
INSERT_PADDING_BYTES(0x1000 - 0xB0); // B0
};
static_assert(sizeof(SharedPageDef) == Memory::SHARED_PAGE_SIZE,
"Shared page structure size is wrong");
extern SharedPageDef shared_page;
void Init();
} // namespace SharedPage