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shader/decode/other: Correct branch indirect argument within BRA handling

This appears to have been a copy/paste error introduced within
8a6fc529a9
This commit is contained in:
Lioncash 2019-07-16 12:18:19 -04:00
parent 1bdb59fc6e
commit e2d7dda166
1 changed files with 1 additions and 1 deletions

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@ -102,7 +102,7 @@ u32 ShaderIR::DecodeOther(NodeBlock& bb, u32 pc) {
PRECISE, op_a, Immediate(3)); PRECISE, op_a, Immediate(3));
const Node operand = const Node operand =
Operation(OperationCode::IAdd, PRECISE, convert, Immediate(target)); Operation(OperationCode::IAdd, PRECISE, convert, Immediate(target));
branch = Operation(OperationCode::BranchIndirect, convert); branch = Operation(OperationCode::BranchIndirect, operand);
} }
const Tegra::Shader::ConditionCode cc = instr.flow_condition_code; const Tegra::Shader::ConditionCode cc = instr.flow_condition_code;