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Merge pull request #5869 from german77/mousePanning

input_common: Add mouse panning
This commit is contained in:
bunnei 2021-02-11 09:58:23 -08:00 committed by GitHub
commit e53b6ecc76
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GPG Key ID: 4AEE18F83AFDEB23
11 changed files with 149 additions and 38 deletions

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@ -181,12 +181,13 @@ struct Values {
std::string motion_device; std::string motion_device;
std::string udp_input_servers; std::string udp_input_servers;
bool emulate_analog_keyboard; bool mouse_panning;
float mouse_panning_sensitivity;
bool mouse_enabled; bool mouse_enabled;
std::string mouse_device; std::string mouse_device;
MouseButtonsRaw mouse_buttons; MouseButtonsRaw mouse_buttons;
bool emulate_analog_keyboard;
bool keyboard_enabled; bool keyboard_enabled;
KeyboardKeysRaw keyboard_keys; KeyboardKeysRaw keyboard_keys;
KeyboardModsRaw keyboard_mods; KeyboardModsRaw keyboard_mods;

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@ -2,6 +2,7 @@
// Licensed under GPLv2+ // Licensed under GPLv2+
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include "core/settings.h"
#include "input_common/mouse/mouse_input.h" #include "input_common/mouse/mouse_input.h"
namespace MouseInput { namespace MouseInput {
@ -36,6 +37,9 @@ void Mouse::UpdateThread() {
if (configuring) { if (configuring) {
UpdateYuzuSettings(); UpdateYuzuSettings();
} }
if (mouse_panning_timout++ > 8) {
StopPanning();
}
std::this_thread::sleep_for(std::chrono::milliseconds(update_time)); std::this_thread::sleep_for(std::chrono::milliseconds(update_time));
} }
} }
@ -65,8 +69,34 @@ void Mouse::PressButton(int x, int y, int button_) {
mouse_info[button_index].data.pressed = true; mouse_info[button_index].data.pressed = true;
} }
void Mouse::MouseMove(int x, int y) { void Mouse::StopPanning() {
for (MouseInfo& info : mouse_info) { for (MouseInfo& info : mouse_info) {
if (Settings::values.mouse_panning) {
info.data.axis = {};
info.tilt_speed = 0;
info.last_mouse_change = {};
}
}
}
void Mouse::MouseMove(int x, int y, int center_x, int center_y) {
for (MouseInfo& info : mouse_info) {
if (Settings::values.mouse_panning) {
const auto mouse_change = Common::MakeVec(x, y) - Common::MakeVec(center_x, center_y);
mouse_panning_timout = 0;
if (mouse_change.y == 0 && mouse_change.x == 0) {
continue;
}
info.last_mouse_change = (info.last_mouse_change * 0.8f) + (mouse_change * 0.2f);
info.data.axis = {static_cast<int>(16 * info.last_mouse_change.x),
static_cast<int>(16 * -info.last_mouse_change.y)};
info.tilt_direction = info.last_mouse_change;
info.tilt_speed = info.tilt_direction.Normalize() * info.sensitivity;
continue;
}
if (info.data.pressed) { if (info.data.pressed) {
const auto mouse_move = Common::MakeVec(x, y) - info.mouse_origin; const auto mouse_move = Common::MakeVec(x, y) - info.mouse_origin;
const auto mouse_change = Common::MakeVec(x, y) - info.last_mouse_position; const auto mouse_change = Common::MakeVec(x, y) - info.last_mouse_position;

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@ -57,8 +57,10 @@ public:
* Signals that mouse has moved. * Signals that mouse has moved.
* @param x the x-coordinate of the cursor * @param x the x-coordinate of the cursor
* @param y the y-coordinate of the cursor * @param y the y-coordinate of the cursor
* @param center_x the x-coordinate of the middle of the screen
* @param center_y the y-coordinate of the middle of the screen
*/ */
void MouseMove(int x, int y); void MouseMove(int x, int y, int center_x, int center_y);
/** /**
* Signals that a motion sensor tilt has ended. * Signals that a motion sensor tilt has ended.
@ -74,11 +76,13 @@ public:
private: private:
void UpdateThread(); void UpdateThread();
void UpdateYuzuSettings(); void UpdateYuzuSettings();
void StopPanning();
struct MouseInfo { struct MouseInfo {
InputCommon::MotionInput motion{0.0f, 0.0f, 0.0f}; InputCommon::MotionInput motion{0.0f, 0.0f, 0.0f};
Common::Vec2<int> mouse_origin; Common::Vec2<int> mouse_origin;
Common::Vec2<int> last_mouse_position; Common::Vec2<int> last_mouse_position;
Common::Vec2<float> last_mouse_change;
bool is_tilting = false; bool is_tilting = false;
float sensitivity{0.120f}; float sensitivity{0.120f};
@ -94,5 +98,6 @@ private:
Common::SPSCQueue<MouseStatus> mouse_queue; Common::SPSCQueue<MouseStatus> mouse_queue;
bool configuring{false}; bool configuring{false};
bool update_thread_running{true}; bool update_thread_running{true};
int mouse_panning_timout{};
}; };
} // namespace MouseInput } // namespace MouseInput

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@ -6,6 +6,7 @@
#include <utility> #include <utility>
#include "common/threadsafe_queue.h" #include "common/threadsafe_queue.h"
#include "core/settings.h"
#include "input_common/mouse/mouse_input.h" #include "input_common/mouse/mouse_input.h"
#include "input_common/mouse/mouse_poller.h" #include "input_common/mouse/mouse_poller.h"
@ -71,7 +72,7 @@ public:
std::lock_guard lock{mutex}; std::lock_guard lock{mutex};
const auto axis_value = const auto axis_value =
static_cast<float>(mouse_input->GetMouseState(button).axis.at(axis)); static_cast<float>(mouse_input->GetMouseState(button).axis.at(axis));
return axis_value / (100.0f * range); return axis_value * Settings::values.mouse_panning_sensitivity / (100.0f * range);
} }
std::pair<float, float> GetAnalog(u32 analog_axis_x, u32 analog_axis_y) const { std::pair<float, float> GetAnalog(u32 analog_axis_x, u32 analog_axis_y) const {

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@ -405,12 +405,17 @@ void GRenderWindow::mouseMoveEvent(QMouseEvent* event) {
if (event->source() == Qt::MouseEventSynthesizedBySystem) { if (event->source() == Qt::MouseEventSynthesizedBySystem) {
return; return;
} }
auto pos = event->pos(); auto pos = event->pos();
const auto [x, y] = ScaleTouch(pos); const auto [x, y] = ScaleTouch(pos);
input_subsystem->GetMouse()->MouseMove(x, y); const int center_x = width() / 2;
const int center_y = height() / 2;
input_subsystem->GetMouse()->MouseMove(x, y, center_x, center_y);
this->TouchMoved(x, y, 0); this->TouchMoved(x, y, 0);
if (Settings::values.mouse_panning) {
QCursor::setPos(mapToGlobal({center_x, center_y}));
}
emit MouseActivity(); emit MouseActivity();
} }
@ -714,6 +719,11 @@ void GRenderWindow::showEvent(QShowEvent* event) {
bool GRenderWindow::eventFilter(QObject* object, QEvent* event) { bool GRenderWindow::eventFilter(QObject* object, QEvent* event) {
if (event->type() == QEvent::HoverMove) { if (event->type() == QEvent::HoverMove) {
if (Settings::values.mouse_panning) {
auto* hover_event = static_cast<QMouseEvent*>(event);
mouseMoveEvent(hover_event);
return false;
}
emit MouseActivity(); emit MouseActivity();
} }
return false; return false;

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@ -220,7 +220,7 @@ const std::array<int, Settings::NativeKeyboard::NumKeyboardMods> Config::default
// This must be in alphabetical order according to action name as it must have the same order as // This must be in alphabetical order according to action name as it must have the same order as
// UISetting::values.shortcuts, which is alphabetically ordered. // UISetting::values.shortcuts, which is alphabetically ordered.
// clang-format off // clang-format off
const std::array<UISettings::Shortcut, 16> Config::default_hotkeys{{ const std::array<UISettings::Shortcut, 17> Config::default_hotkeys{{
{QStringLiteral("Capture Screenshot"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+P"), Qt::WidgetWithChildrenShortcut}}, {QStringLiteral("Capture Screenshot"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+P"), Qt::WidgetWithChildrenShortcut}},
{QStringLiteral("Change Docked Mode"), QStringLiteral("Main Window"), {QStringLiteral("F10"), Qt::ApplicationShortcut}}, {QStringLiteral("Change Docked Mode"), QStringLiteral("Main Window"), {QStringLiteral("F10"), Qt::ApplicationShortcut}},
{QStringLiteral("Continue/Pause Emulation"), QStringLiteral("Main Window"), {QStringLiteral("F4"), Qt::WindowShortcut}}, {QStringLiteral("Continue/Pause Emulation"), QStringLiteral("Main Window"), {QStringLiteral("F4"), Qt::WindowShortcut}},
@ -235,6 +235,7 @@ const std::array<UISettings::Shortcut, 16> Config::default_hotkeys{{
{QStringLiteral("Restart Emulation"), QStringLiteral("Main Window"), {QStringLiteral("F6"), Qt::WindowShortcut}}, {QStringLiteral("Restart Emulation"), QStringLiteral("Main Window"), {QStringLiteral("F6"), Qt::WindowShortcut}},
{QStringLiteral("Stop Emulation"), QStringLiteral("Main Window"), {QStringLiteral("F5"), Qt::WindowShortcut}}, {QStringLiteral("Stop Emulation"), QStringLiteral("Main Window"), {QStringLiteral("F5"), Qt::WindowShortcut}},
{QStringLiteral("Toggle Filter Bar"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+F"), Qt::WindowShortcut}}, {QStringLiteral("Toggle Filter Bar"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+F"), Qt::WindowShortcut}},
{QStringLiteral("Toggle Mouse Panning"), QStringLiteral("Main Window"), {QStringLiteral("F9"), Qt::ApplicationShortcut}},
{QStringLiteral("Toggle Speed Limit"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+Z"), Qt::ApplicationShortcut}}, {QStringLiteral("Toggle Speed Limit"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+Z"), Qt::ApplicationShortcut}},
{QStringLiteral("Toggle Status Bar"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+S"), Qt::WindowShortcut}}, {QStringLiteral("Toggle Status Bar"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+S"), Qt::WindowShortcut}},
}}; }};
@ -507,6 +508,9 @@ void Config::ReadControlValues() {
Settings::values.emulate_analog_keyboard = Settings::values.emulate_analog_keyboard =
ReadSetting(QStringLiteral("emulate_analog_keyboard"), false).toBool(); ReadSetting(QStringLiteral("emulate_analog_keyboard"), false).toBool();
Settings::values.mouse_panning = ReadSetting(QStringLiteral("mouse_panning"), false).toBool();
Settings::values.mouse_panning_sensitivity =
ReadSetting(QStringLiteral("mouse_panning_sensitivity"), 1).toFloat();
ReadSettingGlobal(Settings::values.use_docked_mode, QStringLiteral("use_docked_mode"), true); ReadSettingGlobal(Settings::values.use_docked_mode, QStringLiteral("use_docked_mode"), true);
ReadSettingGlobal(Settings::values.vibration_enabled, QStringLiteral("vibration_enabled"), ReadSettingGlobal(Settings::values.vibration_enabled, QStringLiteral("vibration_enabled"),
@ -1184,7 +1188,9 @@ void Config::SaveControlValues() {
WriteSetting(QStringLiteral("keyboard_enabled"), Settings::values.keyboard_enabled, false); WriteSetting(QStringLiteral("keyboard_enabled"), Settings::values.keyboard_enabled, false);
WriteSetting(QStringLiteral("emulate_analog_keyboard"), WriteSetting(QStringLiteral("emulate_analog_keyboard"),
Settings::values.emulate_analog_keyboard, false); Settings::values.emulate_analog_keyboard, false);
WriteSetting(QStringLiteral("mouse_panning"), Settings::values.mouse_panning, false);
WriteSetting(QStringLiteral("mouse_panning_sensitivity"),
Settings::values.mouse_panning_sensitivity, 1.0f);
qt_config->endGroup(); qt_config->endGroup();
} }

View File

@ -42,7 +42,7 @@ public:
default_mouse_buttons; default_mouse_buttons;
static const std::array<int, Settings::NativeKeyboard::NumKeyboardKeys> default_keyboard_keys; static const std::array<int, Settings::NativeKeyboard::NumKeyboardKeys> default_keyboard_keys;
static const std::array<int, Settings::NativeKeyboard::NumKeyboardMods> default_keyboard_mods; static const std::array<int, Settings::NativeKeyboard::NumKeyboardMods> default_keyboard_mods;
static const std::array<UISettings::Shortcut, 16> default_hotkeys; static const std::array<UISettings::Shortcut, 17> default_hotkeys;
private: private:
void Initialize(const std::string& config_name); void Initialize(const std::string& config_name);

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@ -122,6 +122,9 @@ void ConfigureInputAdvanced::ApplyConfiguration() {
Settings::values.mouse_enabled = ui->mouse_enabled->isChecked(); Settings::values.mouse_enabled = ui->mouse_enabled->isChecked();
Settings::values.keyboard_enabled = ui->keyboard_enabled->isChecked(); Settings::values.keyboard_enabled = ui->keyboard_enabled->isChecked();
Settings::values.emulate_analog_keyboard = ui->emulate_analog_keyboard->isChecked(); Settings::values.emulate_analog_keyboard = ui->emulate_analog_keyboard->isChecked();
Settings::values.mouse_panning = ui->mouse_panning->isChecked();
Settings::values.mouse_panning_sensitivity =
static_cast<float>(ui->mouse_panning_sensitivity->value());
Settings::values.touchscreen.enabled = ui->touchscreen_enabled->isChecked(); Settings::values.touchscreen.enabled = ui->touchscreen_enabled->isChecked();
} }
@ -149,6 +152,8 @@ void ConfigureInputAdvanced::LoadConfiguration() {
ui->mouse_enabled->setChecked(Settings::values.mouse_enabled); ui->mouse_enabled->setChecked(Settings::values.mouse_enabled);
ui->keyboard_enabled->setChecked(Settings::values.keyboard_enabled); ui->keyboard_enabled->setChecked(Settings::values.keyboard_enabled);
ui->emulate_analog_keyboard->setChecked(Settings::values.emulate_analog_keyboard); ui->emulate_analog_keyboard->setChecked(Settings::values.emulate_analog_keyboard);
ui->mouse_panning->setChecked(Settings::values.mouse_panning);
ui->mouse_panning_sensitivity->setValue(Settings::values.mouse_panning_sensitivity);
ui->touchscreen_enabled->setChecked(Settings::values.touchscreen.enabled); ui->touchscreen_enabled->setChecked(Settings::values.touchscreen.enabled);
UpdateUIEnabled(); UpdateUIEnabled();

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@ -2546,27 +2546,65 @@
</property> </property>
</widget> </widget>
</item> </item>
<item row="1" column="0"> <item row="1" column="0">
<widget class="QCheckBox" name="emulate_analog_keyboard"> <widget class="QCheckBox" name="emulate_analog_keyboard">
<property name="minimumSize"> <property name="minimumSize">
<size> <size>
<width>0</width> <width>0</width>
<height>23</height> <height>23</height>
</size> </size>
</property> </property>
<property name="text"> <property name="text">
<string>Emulate Analog with Keyboard Input</string> <string>Emulate Analog with Keyboard Input</string>
</property> </property>
</widget> </widget>
</item> </item>
<item row="5" column="2"> <item row="2" column="0">
<widget class="QCheckBox" name="mouse_panning">
<property name="minimumSize">
<size>
<width>0</width>
<height>23</height>
</size>
</property>
<property name="text">
<string>Enable mouse panning</string>
</property>
</widget>
</item>
<item row="2" column="2">
<widget class="QDoubleSpinBox" name="mouse_panning_sensitivity">
<property name="toolTip">
<string>Mouse sensitivity</string>
</property>
<property name="alignment">
<set>Qt::AlignCenter</set>
</property>
<property name="decimals">
<number>2</number>
</property>
<property name="minimum">
<double>0.100000000000000</double>
</property>
<property name="maximum">
<double>16.000000000000000</double>
</property>
<property name="singleStep">
<double>0.010000000000000</double>
</property>
<property name="value">
<double>1.000000000000000</double>
</property>
</widget>
</item>
<item row="6" column="2">
<widget class="QPushButton" name="touchscreen_advanced"> <widget class="QPushButton" name="touchscreen_advanced">
<property name="text"> <property name="text">
<string>Advanced</string> <string>Advanced</string>
</property> </property>
</widget> </widget>
</item> </item>
<item row="2" column="1"> <item row="3" column="1">
<spacer name="horizontalSpacer_8"> <spacer name="horizontalSpacer_8">
<property name="orientation"> <property name="orientation">
<enum>Qt::Horizontal</enum> <enum>Qt::Horizontal</enum>
@ -2582,21 +2620,21 @@
</property> </property>
</spacer> </spacer>
</item> </item>
<item row="2" column="2"> <item row="3" column="2">
<widget class="QPushButton" name="mouse_advanced"> <widget class="QPushButton" name="mouse_advanced">
<property name="text"> <property name="text">
<string>Advanced</string> <string>Advanced</string>
</property> </property>
</widget> </widget>
</item> </item>
<item row="5" column="0"> <item row="6" column="0">
<widget class="QCheckBox" name="touchscreen_enabled"> <widget class="QCheckBox" name="touchscreen_enabled">
<property name="text"> <property name="text">
<string>Touchscreen</string> <string>Touchscreen</string>
</property> </property>
</widget> </widget>
</item> </item>
<item row="2" column="0"> <item row="3" column="0">
<widget class="QCheckBox" name="mouse_enabled"> <widget class="QCheckBox" name="mouse_enabled">
<property name="minimumSize"> <property name="minimumSize">
<size> <size>
@ -2609,28 +2647,28 @@
</property> </property>
</widget> </widget>
</item> </item>
<item row="7" column="0"> <item row="8" column="0">
<widget class="QLabel" name="motion_touch"> <widget class="QLabel" name="motion_touch">
<property name="text"> <property name="text">
<string>Motion / Touch</string> <string>Motion / Touch</string>
</property> </property>
</widget> </widget>
</item> </item>
<item row="7" column="2"> <item row="8" column="2">
<widget class="QPushButton" name="buttonMotionTouch"> <widget class="QPushButton" name="buttonMotionTouch">
<property name="text"> <property name="text">
<string>Configure</string> <string>Configure</string>
</property> </property>
</widget> </widget>
</item> </item>
<item row="6" column="0"> <item row="7" column="0">
<widget class="QCheckBox" name="debug_enabled"> <widget class="QCheckBox" name="debug_enabled">
<property name="text"> <property name="text">
<string>Debug Controller</string> <string>Debug Controller</string>
</property> </property>
</widget> </widget>
</item> </item>
<item row="6" column="2"> <item row="7" column="2">
<widget class="QPushButton" name="debug_configure"> <widget class="QPushButton" name="debug_configure">
<property name="text"> <property name="text">
<string>Configure</string> <string>Configure</string>

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@ -850,6 +850,16 @@ void GMainWindow::InitializeHotkeys() {
connect(hotkey_registry.GetHotkey(main_window, QStringLiteral("Mute Audio"), this), connect(hotkey_registry.GetHotkey(main_window, QStringLiteral("Mute Audio"), this),
&QShortcut::activated, this, &QShortcut::activated, this,
[] { Settings::values.audio_muted = !Settings::values.audio_muted; }); [] { Settings::values.audio_muted = !Settings::values.audio_muted; });
connect(hotkey_registry.GetHotkey(main_window, QStringLiteral("Toggle Mouse Panning"), this),
&QShortcut::activated, this, [&] {
Settings::values.mouse_panning = !Settings::values.mouse_panning;
if (UISettings::values.hide_mouse || Settings::values.mouse_panning) {
mouse_hide_timer.start();
render_window->installEventFilter(render_window);
render_window->setAttribute(Qt::WA_Hover, true);
}
});
} }
void GMainWindow::SetDefaultUIGeometry() { void GMainWindow::SetDefaultUIGeometry() {
@ -1197,7 +1207,7 @@ void GMainWindow::BootGame(const QString& filename, std::size_t program_index) {
multicore_status_button->setDisabled(true); multicore_status_button->setDisabled(true);
renderer_status_button->setDisabled(true); renderer_status_button->setDisabled(true);
if (UISettings::values.hide_mouse) { if (UISettings::values.hide_mouse || Settings::values.mouse_panning) {
mouse_hide_timer.start(); mouse_hide_timer.start();
render_window->installEventFilter(render_window); render_window->installEventFilter(render_window);
render_window->setAttribute(Qt::WA_Hover, true); render_window->setAttribute(Qt::WA_Hover, true);
@ -2359,7 +2369,7 @@ void GMainWindow::OnConfigure() {
config->Save(); config->Save();
if (UISettings::values.hide_mouse && emulation_running) { if ((UISettings::values.hide_mouse || Settings::values.mouse_panning) && emulation_running) {
render_window->installEventFilter(render_window); render_window->installEventFilter(render_window);
render_window->setAttribute(Qt::WA_Hover, true); render_window->setAttribute(Qt::WA_Hover, true);
mouse_hide_timer.start(); mouse_hide_timer.start();
@ -2600,7 +2610,8 @@ void GMainWindow::UpdateUISettings() {
} }
void GMainWindow::HideMouseCursor() { void GMainWindow::HideMouseCursor() {
if (emu_thread == nullptr || UISettings::values.hide_mouse == false) { if (emu_thread == nullptr ||
(!UISettings::values.hide_mouse && !Settings::values.mouse_panning)) {
mouse_hide_timer.stop(); mouse_hide_timer.stop();
ShowMouseCursor(); ShowMouseCursor();
return; return;
@ -2610,13 +2621,16 @@ void GMainWindow::HideMouseCursor() {
void GMainWindow::ShowMouseCursor() { void GMainWindow::ShowMouseCursor() {
render_window->unsetCursor(); render_window->unsetCursor();
if (emu_thread != nullptr && UISettings::values.hide_mouse) { if (emu_thread != nullptr &&
(UISettings::values.hide_mouse || Settings::values.mouse_panning)) {
mouse_hide_timer.start(); mouse_hide_timer.start();
} }
} }
void GMainWindow::OnMouseActivity() { void GMainWindow::OnMouseActivity() {
ShowMouseCursor(); if (!Settings::values.mouse_panning) {
ShowMouseCursor();
}
} }
void GMainWindow::OnCoreError(Core::System::ResultStatus result, std::string details) { void GMainWindow::OnCoreError(Core::System::ResultStatus result, std::string details) {

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@ -30,7 +30,8 @@ EmuWindow_SDL2::~EmuWindow_SDL2() {
void EmuWindow_SDL2::OnMouseMotion(s32 x, s32 y) { void EmuWindow_SDL2::OnMouseMotion(s32 x, s32 y) {
TouchMoved((unsigned)std::max(x, 0), (unsigned)std::max(y, 0), 0); TouchMoved((unsigned)std::max(x, 0), (unsigned)std::max(y, 0), 0);
input_subsystem->GetMouse()->MouseMove(x, y);
input_subsystem->GetMouse()->MouseMove(x, y, 0, 0);
} }
void EmuWindow_SDL2::OnMouseButton(u32 button, u8 state, s32 x, s32 y) { void EmuWindow_SDL2::OnMouseButton(u32 button, u8 state, s32 x, s32 y) {