Vulkan: Implement FXAA
This commit is contained in:
parent
056894f07a
commit
e6f1ed08fb
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@ -15,7 +15,7 @@ layout (location = 0) out vec4 posPos;
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#ifdef VULKAN
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#define BINDING_COLOR_TEXTURE 1
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#define BINDING_COLOR_TEXTURE 0
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#else // ^^^ Vulkan ^^^ // vvv OpenGL vvv
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@ -17,6 +17,8 @@
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#include "core/frontend/emu_window.h"
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#include "core/memory.h"
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#include "video_core/gpu.h"
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#include "video_core/host_shaders/fxaa_frag_spv.h"
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#include "video_core/host_shaders/fxaa_vert_spv.h"
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#include "video_core/host_shaders/present_bicubic_frag_spv.h"
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#include "video_core/host_shaders/present_gaussian_frag_spv.h"
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#include "video_core/host_shaders/present_scaleforce_frag_spv.h"
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@ -149,15 +151,9 @@ VkSemaphore VKBlitScreen::Draw(const Tegra::FramebufferConfig& framebuffer,
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scheduler.Wait(resource_ticks[image_index]);
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resource_ticks[image_index] = scheduler.CurrentTick();
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const VkImageView source_image_view =
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VkImageView source_image_view =
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use_accelerated ? screen_info.image_view : *raw_image_views[image_index];
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if (!fsr) {
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const bool is_nn =
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Settings::values.scaling_filter.GetValue() == Settings::ScalingFilter::NearestNeighbor;
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UpdateDescriptorSet(image_index, source_image_view, is_nn);
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}
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BufferData data;
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SetUniformData(data, layout);
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SetVertexData(data, framebuffer, layout);
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@ -239,6 +235,68 @@ VkSemaphore VKBlitScreen::Draw(const Tegra::FramebufferConfig& framebuffer,
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});
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}
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const auto anti_alias_pass = Settings::values.anti_aliasing.GetValue();
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if (use_accelerated && anti_alias_pass != Settings::AntiAliasing::None) {
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UpdateAADescriptorSet(image_index, source_image_view, false);
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const u32 up_scale = Settings::values.resolution_info.up_scale;
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const u32 down_shift = Settings::values.resolution_info.down_shift;
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VkExtent2D size{
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.width = (up_scale * framebuffer.width) >> down_shift,
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.height = (up_scale * framebuffer.height) >> down_shift,
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};
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source_image_view = *aa_image_view;
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scheduler.Record([this, image_index, size, anti_alias_pass](vk::CommandBuffer cmdbuf) {
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const f32 bg_red = Settings::values.bg_red.GetValue() / 255.0f;
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const f32 bg_green = Settings::values.bg_green.GetValue() / 255.0f;
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const f32 bg_blue = Settings::values.bg_blue.GetValue() / 255.0f;
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const VkClearValue clear_color{
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.color = {.float32 = {bg_red, bg_green, bg_blue, 1.0f}},
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};
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const VkRenderPassBeginInfo renderpass_bi{
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.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO,
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.pNext = nullptr,
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.renderPass = *aa_renderpass,
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.framebuffer = *aa_framebuffer,
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.renderArea =
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{
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.offset = {0, 0},
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.extent = size,
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},
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.clearValueCount = 1,
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.pClearValues = &clear_color,
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};
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const VkViewport viewport{
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.x = 0.0f,
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.y = 0.0f,
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.width = static_cast<float>(size.width),
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.height = static_cast<float>(size.height),
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.minDepth = 0.0f,
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.maxDepth = 1.0f,
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};
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const VkRect2D scissor{
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.offset = {0, 0},
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.extent = size,
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};
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cmdbuf.BeginRenderPass(renderpass_bi, VK_SUBPASS_CONTENTS_INLINE);
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switch (anti_alias_pass) {
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case Settings::AntiAliasing::Fxaa:
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cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, *aa_pipeline);
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break;
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default:
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cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, *aa_pipeline);
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break;
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}
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cmdbuf.SetViewport(0, viewport);
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cmdbuf.SetScissor(0, scissor);
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cmdbuf.BindVertexBuffer(0, *buffer, offsetof(BufferData, vertices));
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cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_GRAPHICS, *aa_pipeline_layout, 0,
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aa_descriptor_sets[image_index], {});
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cmdbuf.Draw(4, 1, 0, 0);
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cmdbuf.EndRenderPass();
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});
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}
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if (fsr) {
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auto crop_rect = framebuffer.crop_rect;
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if (crop_rect.GetWidth() == 0) {
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@ -251,6 +309,10 @@ VkSemaphore VKBlitScreen::Draw(const Tegra::FramebufferConfig& framebuffer,
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VkImageView fsr_image_view =
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fsr->Draw(scheduler, image_index, source_image_view, crop_rect);
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UpdateDescriptorSet(image_index, fsr_image_view, true);
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} else {
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const bool is_nn =
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Settings::values.scaling_filter.GetValue() == Settings::ScalingFilter::NearestNeighbor;
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UpdateDescriptorSet(image_index, source_image_view, is_nn);
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}
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scheduler.Record(
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@ -329,11 +391,16 @@ VkSemaphore VKBlitScreen::DrawToSwapchain(const Tegra::FramebufferConfig& frameb
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}
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vk::Framebuffer VKBlitScreen::CreateFramebuffer(const VkImageView& image_view, VkExtent2D extent) {
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return CreateFramebuffer(image_view, extent, renderpass);
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}
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vk::Framebuffer VKBlitScreen::CreateFramebuffer(const VkImageView& image_view, VkExtent2D extent,
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vk::RenderPass& rd) {
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return device.GetLogical().CreateFramebuffer(VkFramebufferCreateInfo{
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.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO,
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.pNext = nullptr,
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.flags = 0,
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.renderPass = *renderpass,
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.renderPass = *rd,
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.attachmentCount = 1,
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.pAttachments = &image_view,
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.width = extent.width,
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@ -390,6 +457,8 @@ void VKBlitScreen::RefreshResources(const Tegra::FramebufferConfig& framebuffer)
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void VKBlitScreen::CreateShaders() {
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vertex_shader = BuildShader(device, VULKAN_PRESENT_VERT_SPV);
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fxaa_vertex_shader = BuildShader(device, FXAA_VERT_SPV);
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fxaa_fragment_shader = BuildShader(device, FXAA_FRAG_SPV);
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bilinear_fragment_shader = BuildShader(device, VULKAN_PRESENT_FRAG_SPV);
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bicubic_fragment_shader = BuildShader(device, PRESENT_BICUBIC_FRAG_SPV);
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gaussian_fragment_shader = BuildShader(device, PRESENT_GAUSSIAN_FRAG_SPV);
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@ -413,6 +482,13 @@ void VKBlitScreen::CreateDescriptorPool() {
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},
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}};
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const std::array<VkDescriptorPoolSize, 1> pool_sizes_aa{{
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{
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.type = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
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.descriptorCount = static_cast<u32>(2 * image_count),
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},
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}};
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const VkDescriptorPoolCreateInfo ci{
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.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO,
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.pNext = nullptr,
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@ -422,19 +498,33 @@ void VKBlitScreen::CreateDescriptorPool() {
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.pPoolSizes = pool_sizes.data(),
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};
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descriptor_pool = device.GetLogical().CreateDescriptorPool(ci);
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const VkDescriptorPoolCreateInfo ci_aa{
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.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO,
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.pNext = nullptr,
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.flags = VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT,
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.maxSets = static_cast<u32>(image_count),
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.poolSizeCount = static_cast<u32>(pool_sizes_aa.size()),
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.pPoolSizes = pool_sizes_aa.data(),
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};
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aa_descriptor_pool = device.GetLogical().CreateDescriptorPool(ci_aa);
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}
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void VKBlitScreen::CreateRenderPass() {
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renderpass = CreateRenderPassImpl(swapchain.GetImageViewFormat());
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}
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vk::RenderPass VKBlitScreen::CreateRenderPassImpl(VkFormat format, bool is_present) {
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const VkAttachmentDescription color_attachment{
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.flags = 0,
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.format = swapchain.GetImageViewFormat(),
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.format = format,
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.samples = VK_SAMPLE_COUNT_1_BIT,
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.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR,
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.storeOp = VK_ATTACHMENT_STORE_OP_STORE,
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.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE,
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.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE,
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.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED,
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.finalLayout = VK_IMAGE_LAYOUT_PRESENT_SRC_KHR,
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.finalLayout = is_present ? VK_IMAGE_LAYOUT_PRESENT_SRC_KHR : VK_IMAGE_LAYOUT_GENERAL,
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};
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const VkAttachmentReference color_attachment_ref{
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.pDependencies = &dependency,
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};
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renderpass = device.GetLogical().CreateRenderPass(renderpass_ci);
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return device.GetLogical().CreateRenderPass(renderpass_ci);
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}
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void VKBlitScreen::CreateDescriptorSetLayout() {
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@ -498,6 +588,23 @@ void VKBlitScreen::CreateDescriptorSetLayout() {
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},
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}};
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const std::array<VkDescriptorSetLayoutBinding, 2> layout_bindings_aa{{
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{
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.binding = 0,
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.descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
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.descriptorCount = 1,
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.stageFlags = VK_SHADER_STAGE_VERTEX_BIT,
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.pImmutableSamplers = nullptr,
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},
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{
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.binding = 1,
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.descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
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.descriptorCount = 1,
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.stageFlags = VK_SHADER_STAGE_FRAGMENT_BIT,
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.pImmutableSamplers = nullptr,
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},
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}};
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const VkDescriptorSetLayoutCreateInfo ci{
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.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO,
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.pNext = nullptr,
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.pBindings = layout_bindings.data(),
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};
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const VkDescriptorSetLayoutCreateInfo ci_aa{
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.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO,
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.pNext = nullptr,
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.flags = 0,
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.bindingCount = static_cast<u32>(layout_bindings_aa.size()),
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.pBindings = layout_bindings_aa.data(),
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};
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descriptor_set_layout = device.GetLogical().CreateDescriptorSetLayout(ci);
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aa_descriptor_set_layout = device.GetLogical().CreateDescriptorSetLayout(ci_aa);
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}
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void VKBlitScreen::CreateDescriptorSets() {
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const std::vector layouts(image_count, *descriptor_set_layout);
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const std::vector layouts_aa(image_count, *aa_descriptor_set_layout);
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const VkDescriptorSetAllocateInfo ai{
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.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO,
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.pSetLayouts = layouts.data(),
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};
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const VkDescriptorSetAllocateInfo ai_aa{
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.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO,
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.pNext = nullptr,
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.descriptorPool = *aa_descriptor_pool,
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.descriptorSetCount = static_cast<u32>(image_count),
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.pSetLayouts = layouts_aa.data(),
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};
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descriptor_sets = descriptor_pool.Allocate(ai);
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aa_descriptor_sets = aa_descriptor_pool.Allocate(ai_aa);
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}
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void VKBlitScreen::CreatePipelineLayout() {
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@ -533,7 +659,17 @@ void VKBlitScreen::CreatePipelineLayout() {
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.pushConstantRangeCount = 0,
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.pPushConstantRanges = nullptr,
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};
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const VkPipelineLayoutCreateInfo ci_aa{
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.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO,
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.pNext = nullptr,
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.flags = 0,
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.setLayoutCount = 1,
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.pSetLayouts = aa_descriptor_set_layout.address(),
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.pushConstantRangeCount = 0,
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.pPushConstantRanges = nullptr,
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};
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pipeline_layout = device.GetLogical().CreatePipelineLayout(ci);
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aa_pipeline_layout = device.GetLogical().CreatePipelineLayout(ci_aa);
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}
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void VKBlitScreen::CreateGraphicsPipeline() {
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@ -862,7 +998,7 @@ void VKBlitScreen::CreateFramebuffers() {
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for (std::size_t i = 0; i < image_count; ++i) {
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const VkImageView image_view{swapchain.GetImageViewIndex(i)};
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framebuffers[i] = CreateFramebuffer(image_view, size);
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framebuffers[i] = CreateFramebuffer(image_view, size, renderpass);
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}
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}
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@ -872,6 +1008,11 @@ void VKBlitScreen::ReleaseRawImages() {
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}
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raw_images.clear();
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raw_buffer_commits.clear();
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aa_image_view.reset();
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aa_image.reset();
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aa_commit = MemoryCommit{};
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buffer.reset();
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buffer_commit = MemoryCommit{};
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}
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@ -898,8 +1039,11 @@ void VKBlitScreen::CreateRawImages(const Tegra::FramebufferConfig& framebuffer)
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raw_image_views.resize(image_count);
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raw_buffer_commits.resize(image_count);
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for (size_t i = 0; i < image_count; ++i) {
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raw_images[i] = device.GetLogical().CreateImage(VkImageCreateInfo{
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const auto create_image = [&](bool used_on_framebuffer = false, u32 up_scale = 1,
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u32 down_shift = 0) {
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u32 extra_usages = used_on_framebuffer ? VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT
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: VK_IMAGE_USAGE_TRANSFER_DST_BIT;
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return device.GetLogical().CreateImage(VkImageCreateInfo{
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.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO,
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.pNext = nullptr,
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.flags = 0,
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@ -907,26 +1051,30 @@ void VKBlitScreen::CreateRawImages(const Tegra::FramebufferConfig& framebuffer)
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.format = GetFormat(framebuffer),
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.extent =
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{
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.width = framebuffer.width,
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.height = framebuffer.height,
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.width = (up_scale * framebuffer.width) >> down_shift,
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.height = (up_scale * framebuffer.height) >> down_shift,
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.depth = 1,
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},
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.mipLevels = 1,
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.arrayLayers = 1,
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.samples = VK_SAMPLE_COUNT_1_BIT,
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.tiling = VK_IMAGE_TILING_LINEAR,
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.usage = VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_SAMPLED_BIT,
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.tiling = used_on_framebuffer ? VK_IMAGE_TILING_OPTIMAL : VK_IMAGE_TILING_LINEAR,
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.usage = VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_SAMPLED_BIT | extra_usages,
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.sharingMode = VK_SHARING_MODE_EXCLUSIVE,
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.queueFamilyIndexCount = 0,
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.pQueueFamilyIndices = nullptr,
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.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED,
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});
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raw_buffer_commits[i] = memory_allocator.Commit(raw_images[i], MemoryUsage::DeviceLocal);
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raw_image_views[i] = device.GetLogical().CreateImageView(VkImageViewCreateInfo{
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};
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const auto create_commit = [&](vk::Image& image) {
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return memory_allocator.Commit(image, MemoryUsage::DeviceLocal);
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};
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const auto create_image_view = [&](vk::Image& image) {
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return device.GetLogical().CreateImageView(VkImageViewCreateInfo{
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.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
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.pNext = nullptr,
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.flags = 0,
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.image = *raw_images[i],
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.image = *image,
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.viewType = VK_IMAGE_VIEW_TYPE_2D,
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.format = GetFormat(framebuffer),
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.components =
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@ -945,7 +1093,207 @@ void VKBlitScreen::CreateRawImages(const Tegra::FramebufferConfig& framebuffer)
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.layerCount = 1,
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},
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});
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};
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for (size_t i = 0; i < image_count; ++i) {
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raw_images[i] = create_image();
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raw_buffer_commits[i] = create_commit(raw_images[i]);
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raw_image_views[i] = create_image_view(raw_images[i]);
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}
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// AA Resources
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const u32 up_scale = Settings::values.resolution_info.up_scale;
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const u32 down_shift = Settings::values.resolution_info.down_shift;
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aa_image = create_image(true, up_scale, down_shift);
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aa_commit = create_commit(aa_image);
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aa_image_view = create_image_view(aa_image);
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VkExtent2D size{
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.width = (up_scale * framebuffer.width) >> down_shift,
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.height = (up_scale * framebuffer.height) >> down_shift,
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};
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if (aa_renderpass) {
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aa_framebuffer = CreateFramebuffer(*aa_image_view, size, aa_renderpass);
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return;
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}
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aa_renderpass = CreateRenderPassImpl(GetFormat(framebuffer), false);
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aa_framebuffer = CreateFramebuffer(*aa_image_view, size, aa_renderpass);
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const std::array<VkPipelineShaderStageCreateInfo, 2> fxaa_shader_stages{{
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{
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.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
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.pNext = nullptr,
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.flags = 0,
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.stage = VK_SHADER_STAGE_VERTEX_BIT,
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.module = *fxaa_vertex_shader,
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.pName = "main",
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.pSpecializationInfo = nullptr,
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},
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{
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.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
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||||
.pNext = nullptr,
|
||||
.flags = 0,
|
||||
.stage = VK_SHADER_STAGE_FRAGMENT_BIT,
|
||||
.module = *fxaa_fragment_shader,
|
||||
.pName = "main",
|
||||
.pSpecializationInfo = nullptr,
|
||||
},
|
||||
}};
|
||||
|
||||
const auto vertex_binding_description = ScreenRectVertex::GetDescription();
|
||||
const auto vertex_attrs_description = ScreenRectVertex::GetAttributes();
|
||||
|
||||
const VkPipelineVertexInputStateCreateInfo vertex_input_ci{
|
||||
.sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
.flags = 0,
|
||||
.vertexBindingDescriptionCount = 1,
|
||||
.pVertexBindingDescriptions = &vertex_binding_description,
|
||||
.vertexAttributeDescriptionCount = u32{vertex_attrs_description.size()},
|
||||
.pVertexAttributeDescriptions = vertex_attrs_description.data(),
|
||||
};
|
||||
|
||||
const VkPipelineInputAssemblyStateCreateInfo input_assembly_ci{
|
||||
.sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
.flags = 0,
|
||||
.topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP,
|
||||
.primitiveRestartEnable = VK_FALSE,
|
||||
};
|
||||
|
||||
const VkPipelineViewportStateCreateInfo viewport_state_ci{
|
||||
.sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
.flags = 0,
|
||||
.viewportCount = 1,
|
||||
.pViewports = nullptr,
|
||||
.scissorCount = 1,
|
||||
.pScissors = nullptr,
|
||||
};
|
||||
|
||||
const VkPipelineRasterizationStateCreateInfo rasterization_ci{
|
||||
.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
.flags = 0,
|
||||
.depthClampEnable = VK_FALSE,
|
||||
.rasterizerDiscardEnable = VK_FALSE,
|
||||
.polygonMode = VK_POLYGON_MODE_FILL,
|
||||
.cullMode = VK_CULL_MODE_NONE,
|
||||
.frontFace = VK_FRONT_FACE_CLOCKWISE,
|
||||
.depthBiasEnable = VK_FALSE,
|
||||
.depthBiasConstantFactor = 0.0f,
|
||||
.depthBiasClamp = 0.0f,
|
||||
.depthBiasSlopeFactor = 0.0f,
|
||||
.lineWidth = 1.0f,
|
||||
};
|
||||
|
||||
const VkPipelineMultisampleStateCreateInfo multisampling_ci{
|
||||
.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
.flags = 0,
|
||||
.rasterizationSamples = VK_SAMPLE_COUNT_1_BIT,
|
||||
.sampleShadingEnable = VK_FALSE,
|
||||
.minSampleShading = 0.0f,
|
||||
.pSampleMask = nullptr,
|
||||
.alphaToCoverageEnable = VK_FALSE,
|
||||
.alphaToOneEnable = VK_FALSE,
|
||||
};
|
||||
|
||||
const VkPipelineColorBlendAttachmentState color_blend_attachment{
|
||||
.blendEnable = VK_FALSE,
|
||||
.srcColorBlendFactor = VK_BLEND_FACTOR_ZERO,
|
||||
.dstColorBlendFactor = VK_BLEND_FACTOR_ZERO,
|
||||
.colorBlendOp = VK_BLEND_OP_ADD,
|
||||
.srcAlphaBlendFactor = VK_BLEND_FACTOR_ZERO,
|
||||
.dstAlphaBlendFactor = VK_BLEND_FACTOR_ZERO,
|
||||
.alphaBlendOp = VK_BLEND_OP_ADD,
|
||||
.colorWriteMask = VK_COLOR_COMPONENT_R_BIT | VK_COLOR_COMPONENT_G_BIT |
|
||||
VK_COLOR_COMPONENT_B_BIT | VK_COLOR_COMPONENT_A_BIT,
|
||||
};
|
||||
|
||||
const VkPipelineColorBlendStateCreateInfo color_blend_ci{
|
||||
.sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
.flags = 0,
|
||||
.logicOpEnable = VK_FALSE,
|
||||
.logicOp = VK_LOGIC_OP_COPY,
|
||||
.attachmentCount = 1,
|
||||
.pAttachments = &color_blend_attachment,
|
||||
.blendConstants = {0.0f, 0.0f, 0.0f, 0.0f},
|
||||
};
|
||||
|
||||
static constexpr std::array dynamic_states{
|
||||
VK_DYNAMIC_STATE_VIEWPORT,
|
||||
VK_DYNAMIC_STATE_SCISSOR,
|
||||
};
|
||||
const VkPipelineDynamicStateCreateInfo dynamic_state_ci{
|
||||
.sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
.flags = 0,
|
||||
.dynamicStateCount = static_cast<u32>(dynamic_states.size()),
|
||||
.pDynamicStates = dynamic_states.data(),
|
||||
};
|
||||
|
||||
const VkGraphicsPipelineCreateInfo fxaa_pipeline_ci{
|
||||
.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
.flags = 0,
|
||||
.stageCount = static_cast<u32>(fxaa_shader_stages.size()),
|
||||
.pStages = fxaa_shader_stages.data(),
|
||||
.pVertexInputState = &vertex_input_ci,
|
||||
.pInputAssemblyState = &input_assembly_ci,
|
||||
.pTessellationState = nullptr,
|
||||
.pViewportState = &viewport_state_ci,
|
||||
.pRasterizationState = &rasterization_ci,
|
||||
.pMultisampleState = &multisampling_ci,
|
||||
.pDepthStencilState = nullptr,
|
||||
.pColorBlendState = &color_blend_ci,
|
||||
.pDynamicState = &dynamic_state_ci,
|
||||
.layout = *aa_pipeline_layout,
|
||||
.renderPass = *aa_renderpass,
|
||||
.subpass = 0,
|
||||
.basePipelineHandle = 0,
|
||||
.basePipelineIndex = 0,
|
||||
};
|
||||
|
||||
// AA
|
||||
aa_pipeline = device.GetLogical().CreateGraphicsPipeline(fxaa_pipeline_ci);
|
||||
}
|
||||
|
||||
void VKBlitScreen::UpdateAADescriptorSet(std::size_t image_index, VkImageView image_view,
|
||||
bool nn) const {
|
||||
const VkDescriptorImageInfo image_info{
|
||||
.sampler = nn ? *nn_sampler : *sampler,
|
||||
.imageView = image_view,
|
||||
.imageLayout = VK_IMAGE_LAYOUT_GENERAL,
|
||||
};
|
||||
|
||||
const VkWriteDescriptorSet sampler_write{
|
||||
.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,
|
||||
.pNext = nullptr,
|
||||
.dstSet = aa_descriptor_sets[image_index],
|
||||
.dstBinding = 0,
|
||||
.dstArrayElement = 0,
|
||||
.descriptorCount = 1,
|
||||
.descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
|
||||
.pImageInfo = &image_info,
|
||||
.pBufferInfo = nullptr,
|
||||
.pTexelBufferView = nullptr,
|
||||
};
|
||||
|
||||
const VkWriteDescriptorSet sampler_write_2{
|
||||
.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,
|
||||
.pNext = nullptr,
|
||||
.dstSet = aa_descriptor_sets[image_index],
|
||||
.dstBinding = 1,
|
||||
.dstArrayElement = 0,
|
||||
.descriptorCount = 1,
|
||||
.descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
|
||||
.pImageInfo = &image_info,
|
||||
.pBufferInfo = nullptr,
|
||||
.pTexelBufferView = nullptr,
|
||||
};
|
||||
|
||||
device.GetLogical().UpdateDescriptorSets(std::array{sampler_write, sampler_write_2}, {});
|
||||
}
|
||||
|
||||
void VKBlitScreen::UpdateDescriptorSet(std::size_t image_index, VkImageView image_view,
|
||||
|
|
|
@ -68,6 +68,9 @@ public:
|
|||
[[nodiscard]] vk::Framebuffer CreateFramebuffer(const VkImageView& image_view,
|
||||
VkExtent2D extent);
|
||||
|
||||
[[nodiscard]] vk::Framebuffer CreateFramebuffer(const VkImageView& image_view,
|
||||
VkExtent2D extent, vk::RenderPass& rd);
|
||||
|
||||
private:
|
||||
struct BufferData;
|
||||
|
||||
|
@ -76,6 +79,7 @@ private:
|
|||
void CreateSemaphores();
|
||||
void CreateDescriptorPool();
|
||||
void CreateRenderPass();
|
||||
vk::RenderPass CreateRenderPassImpl(VkFormat, bool is_present = true);
|
||||
void CreateDescriptorSetLayout();
|
||||
void CreateDescriptorSets();
|
||||
void CreatePipelineLayout();
|
||||
|
@ -91,6 +95,7 @@ private:
|
|||
void CreateRawImages(const Tegra::FramebufferConfig& framebuffer);
|
||||
|
||||
void UpdateDescriptorSet(std::size_t image_index, VkImageView image_view, bool nn) const;
|
||||
void UpdateAADescriptorSet(std::size_t image_index, VkImageView image_view, bool nn) const;
|
||||
void SetUniformData(BufferData& data, const Layout::FramebufferLayout layout) const;
|
||||
void SetVertexData(BufferData& data, const Tegra::FramebufferConfig& framebuffer,
|
||||
const Layout::FramebufferLayout layout) const;
|
||||
|
@ -109,6 +114,8 @@ private:
|
|||
const VKScreenInfo& screen_info;
|
||||
|
||||
vk::ShaderModule vertex_shader;
|
||||
vk::ShaderModule fxaa_vertex_shader;
|
||||
vk::ShaderModule fxaa_fragment_shader;
|
||||
vk::ShaderModule bilinear_fragment_shader;
|
||||
vk::ShaderModule bicubic_fragment_shader;
|
||||
vk::ShaderModule gaussian_fragment_shader;
|
||||
|
@ -116,6 +123,7 @@ private:
|
|||
vk::DescriptorPool descriptor_pool;
|
||||
vk::DescriptorSetLayout descriptor_set_layout;
|
||||
vk::PipelineLayout pipeline_layout;
|
||||
vk::Pipeline aa_pipeline;
|
||||
vk::Pipeline nearest_neightbor_pipeline;
|
||||
vk::Pipeline bilinear_pipeline;
|
||||
vk::Pipeline bicubic_pipeline;
|
||||
|
@ -136,6 +144,15 @@ private:
|
|||
std::vector<vk::Image> raw_images;
|
||||
std::vector<vk::ImageView> raw_image_views;
|
||||
std::vector<MemoryCommit> raw_buffer_commits;
|
||||
vk::Image aa_image;
|
||||
vk::ImageView aa_image_view;
|
||||
MemoryCommit aa_commit;
|
||||
vk::Framebuffer aa_framebuffer;
|
||||
vk::RenderPass aa_renderpass;
|
||||
vk::DescriptorSets aa_descriptor_sets;
|
||||
vk::DescriptorPool aa_descriptor_pool;
|
||||
vk::DescriptorSetLayout aa_descriptor_set_layout;
|
||||
vk::PipelineLayout aa_pipeline_layout;
|
||||
u32 raw_width = 0;
|
||||
u32 raw_height = 0;
|
||||
|
||||
|
|
Reference in New Issue