configuration/config: Use an intermediary variable for accessing players
Avoids typing the same long accessor just to retrieve player attributes.
This commit is contained in:
parent
db3200b515
commit
e90fa1ac54
|
@ -206,60 +206,57 @@ const std::array<int, Settings::NativeKeyboard::NumKeyboardMods> Config::default
|
||||||
|
|
||||||
void Config::ReadPlayerValues() {
|
void Config::ReadPlayerValues() {
|
||||||
for (std::size_t p = 0; p < Settings::values.players.size(); ++p) {
|
for (std::size_t p = 0; p < Settings::values.players.size(); ++p) {
|
||||||
Settings::values.players[p].connected =
|
auto& player = Settings::values.players[p];
|
||||||
qt_config->value(QString("player_%1_connected").arg(p), false).toBool();
|
|
||||||
|
|
||||||
Settings::values.players[p].type = static_cast<Settings::ControllerType>(
|
player.connected = qt_config->value(QString("player_%1_connected").arg(p), false).toBool();
|
||||||
|
|
||||||
|
player.type = static_cast<Settings::ControllerType>(
|
||||||
qt_config
|
qt_config
|
||||||
->value(QString("player_%1_type").arg(p),
|
->value(QString("player_%1_type").arg(p),
|
||||||
static_cast<u8>(Settings::ControllerType::DualJoycon))
|
static_cast<u8>(Settings::ControllerType::DualJoycon))
|
||||||
.toUInt());
|
.toUInt());
|
||||||
|
|
||||||
Settings::values.players[p].body_color_left =
|
player.body_color_left = qt_config
|
||||||
qt_config
|
->value(QString("player_%1_body_color_left").arg(p),
|
||||||
->value(QString("player_%1_body_color_left").arg(p),
|
Settings::JOYCON_BODY_NEON_BLUE)
|
||||||
Settings::JOYCON_BODY_NEON_BLUE)
|
.toUInt();
|
||||||
.toUInt();
|
player.body_color_right = qt_config
|
||||||
Settings::values.players[p].body_color_right =
|
->value(QString("player_%1_body_color_right").arg(p),
|
||||||
qt_config
|
Settings::JOYCON_BODY_NEON_RED)
|
||||||
->value(QString("player_%1_body_color_right").arg(p),
|
.toUInt();
|
||||||
Settings::JOYCON_BODY_NEON_RED)
|
player.button_color_left = qt_config
|
||||||
.toUInt();
|
->value(QString("player_%1_button_color_left").arg(p),
|
||||||
Settings::values.players[p].button_color_left =
|
Settings::JOYCON_BUTTONS_NEON_BLUE)
|
||||||
qt_config
|
.toUInt();
|
||||||
->value(QString("player_%1_button_color_left").arg(p),
|
player.button_color_right = qt_config
|
||||||
Settings::JOYCON_BUTTONS_NEON_BLUE)
|
->value(QString("player_%1_button_color_right").arg(p),
|
||||||
.toUInt();
|
Settings::JOYCON_BUTTONS_NEON_RED)
|
||||||
Settings::values.players[p].button_color_right =
|
.toUInt();
|
||||||
qt_config
|
|
||||||
->value(QString("player_%1_button_color_right").arg(p),
|
|
||||||
Settings::JOYCON_BUTTONS_NEON_RED)
|
|
||||||
.toUInt();
|
|
||||||
|
|
||||||
for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
|
for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
|
||||||
std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]);
|
std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]);
|
||||||
Settings::values.players[p].buttons[i] =
|
player.buttons[i] =
|
||||||
qt_config
|
qt_config
|
||||||
->value(QString("player_%1_").arg(p) + Settings::NativeButton::mapping[i],
|
->value(QString("player_%1_").arg(p) + Settings::NativeButton::mapping[i],
|
||||||
QString::fromStdString(default_param))
|
QString::fromStdString(default_param))
|
||||||
.toString()
|
.toString()
|
||||||
.toStdString();
|
.toStdString();
|
||||||
if (Settings::values.players[p].buttons[i].empty())
|
if (player.buttons[i].empty())
|
||||||
Settings::values.players[p].buttons[i] = default_param;
|
player.buttons[i] = default_param;
|
||||||
}
|
}
|
||||||
|
|
||||||
for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
|
for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
|
||||||
std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
|
std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
|
||||||
default_analogs[i][0], default_analogs[i][1], default_analogs[i][2],
|
default_analogs[i][0], default_analogs[i][1], default_analogs[i][2],
|
||||||
default_analogs[i][3], default_analogs[i][4], 0.5f);
|
default_analogs[i][3], default_analogs[i][4], 0.5f);
|
||||||
Settings::values.players[p].analogs[i] =
|
player.analogs[i] =
|
||||||
qt_config
|
qt_config
|
||||||
->value(QString("player_%1_").arg(p) + Settings::NativeAnalog::mapping[i],
|
->value(QString("player_%1_").arg(p) + Settings::NativeAnalog::mapping[i],
|
||||||
QString::fromStdString(default_param))
|
QString::fromStdString(default_param))
|
||||||
.toString()
|
.toString()
|
||||||
.toStdString();
|
.toStdString();
|
||||||
if (Settings::values.players[p].analogs[i].empty())
|
if (player.analogs[i].empty())
|
||||||
Settings::values.players[p].analogs[i] = default_param;
|
player.analogs[i] = default_param;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -511,30 +508,28 @@ void Config::ReadValues() {
|
||||||
}
|
}
|
||||||
|
|
||||||
void Config::SavePlayerValues() {
|
void Config::SavePlayerValues() {
|
||||||
for (int p = 0; p < Settings::values.players.size(); ++p) {
|
for (std::size_t p = 0; p < Settings::values.players.size(); ++p) {
|
||||||
qt_config->setValue(QString("player_%1_connected").arg(p),
|
const auto& player = Settings::values.players[p];
|
||||||
Settings::values.players[p].connected);
|
|
||||||
qt_config->setValue(QString("player_%1_type").arg(p),
|
|
||||||
static_cast<u8>(Settings::values.players[p].type));
|
|
||||||
|
|
||||||
qt_config->setValue(QString("player_%1_body_color_left").arg(p),
|
qt_config->setValue(QString("player_%1_connected").arg(p), player.connected);
|
||||||
Settings::values.players[p].body_color_left);
|
qt_config->setValue(QString("player_%1_type").arg(p), static_cast<u8>(player.type));
|
||||||
qt_config->setValue(QString("player_%1_body_color_right").arg(p),
|
|
||||||
Settings::values.players[p].body_color_right);
|
qt_config->setValue(QString("player_%1_body_color_left").arg(p), player.body_color_left);
|
||||||
|
qt_config->setValue(QString("player_%1_body_color_right").arg(p), player.body_color_right);
|
||||||
qt_config->setValue(QString("player_%1_button_color_left").arg(p),
|
qt_config->setValue(QString("player_%1_button_color_left").arg(p),
|
||||||
Settings::values.players[p].button_color_left);
|
player.button_color_left);
|
||||||
qt_config->setValue(QString("player_%1_button_color_right").arg(p),
|
qt_config->setValue(QString("player_%1_button_color_right").arg(p),
|
||||||
Settings::values.players[p].button_color_right);
|
player.button_color_right);
|
||||||
|
|
||||||
for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
|
for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
|
||||||
qt_config->setValue(QString("player_%1_").arg(p) +
|
qt_config->setValue(QString("player_%1_").arg(p) +
|
||||||
QString::fromStdString(Settings::NativeButton::mapping[i]),
|
QString::fromStdString(Settings::NativeButton::mapping[i]),
|
||||||
QString::fromStdString(Settings::values.players[p].buttons[i]));
|
QString::fromStdString(player.buttons[i]));
|
||||||
}
|
}
|
||||||
for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
|
for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
|
||||||
qt_config->setValue(QString("player_%1_").arg(p) +
|
qt_config->setValue(QString("player_%1_").arg(p) +
|
||||||
QString::fromStdString(Settings::NativeAnalog::mapping[i]),
|
QString::fromStdString(Settings::NativeAnalog::mapping[i]),
|
||||||
QString::fromStdString(Settings::values.players[p].analogs[i]));
|
QString::fromStdString(player.analogs[i]));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
Reference in New Issue