yuzu-emu
/
yuzu
Archived
1
0
Fork 0

Merge pull request #273 from Subv/textures

GPU: Added code to unswizzle textures and ported the surface viewer from citra
This commit is contained in:
bunnei 2018-03-25 16:28:24 -04:00 committed by GitHub
commit e9315ace9f
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
21 changed files with 1464 additions and 10 deletions

View File

@ -13,6 +13,7 @@
#include "core/memory.h"
#include "core/perf_stats.h"
#include "core/telemetry_session.h"
#include "video_core/debug_utils/debug_utils.h"
#include "video_core/gpu.h"
class EmuWindow;
@ -135,6 +136,14 @@ public:
return *app_loader;
}
void SetGPUDebugContext(std::shared_ptr<Tegra::DebugContext> context) {
debug_context = std::move(context);
}
std::shared_ptr<Tegra::DebugContext> GetGPUDebugContext() const {
return debug_context;
}
private:
/**
* Initialize the emulated system.
@ -154,6 +163,8 @@ private:
std::unique_ptr<Kernel::Scheduler> scheduler;
std::unique_ptr<Tegra::GPU> gpu_core;
std::shared_ptr<Tegra::DebugContext> debug_context;
Kernel::SharedPtr<Kernel::Process> current_process;
/// When true, signals that a reschedule should happen

View File

@ -1,6 +1,8 @@
add_library(video_core STATIC
command_processor.cpp
command_processor.h
debug_utils/debug_utils.cpp
debug_utils/debug_utils.h
engines/fermi_2d.cpp
engines/fermi_2d.h
engines/maxwell_3d.cpp
@ -31,6 +33,9 @@ add_library(video_core STATIC
renderer_opengl/gl_stream_buffer.h
renderer_opengl/renderer_opengl.cpp
renderer_opengl/renderer_opengl.h
textures/decoders.cpp
textures/decoders.h
textures/texture.h
utils.h
video_core.cpp
video_core.h

View File

@ -0,0 +1,64 @@
// Copyright 2014 Citra Emulator Project
// Licensed under GPLv2
// Refer to the license.txt file included.
#include <algorithm>
#include <condition_variable>
#include <cstdint>
#include <cstring>
#include <fstream>
#include <map>
#include <mutex>
#include <string>
#include "common/assert.h"
#include "common/bit_field.h"
#include "common/color.h"
#include "common/common_types.h"
#include "common/file_util.h"
#include "common/logging/log.h"
#include "common/math_util.h"
#include "common/vector_math.h"
#include "video_core/debug_utils/debug_utils.h"
namespace Tegra {
void DebugContext::DoOnEvent(Event event, void* data) {
{
std::unique_lock<std::mutex> lock(breakpoint_mutex);
// TODO(Subv): Commit the rasterizer's caches so framebuffers, render targets, etc. will
// show on debug widgets
// TODO: Should stop the CPU thread here once we multithread emulation.
active_breakpoint = event;
at_breakpoint = true;
// Tell all observers that we hit a breakpoint
for (auto& breakpoint_observer : breakpoint_observers) {
breakpoint_observer->OnMaxwellBreakPointHit(event, data);
}
// Wait until another thread tells us to Resume()
resume_from_breakpoint.wait(lock, [&] { return !at_breakpoint; });
}
}
void DebugContext::Resume() {
{
std::lock_guard<std::mutex> lock(breakpoint_mutex);
// Tell all observers that we are about to resume
for (auto& breakpoint_observer : breakpoint_observers) {
breakpoint_observer->OnMaxwellResume();
}
// Resume the waiting thread (i.e. OnEvent())
at_breakpoint = false;
}
resume_from_breakpoint.notify_one();
}
} // namespace Tegra

View File

@ -0,0 +1,163 @@
// Copyright 2014 Citra Emulator Project
// Licensed under GPLv2
// Refer to the license.txt file included.
#pragma once
#include <algorithm>
#include <array>
#include <condition_variable>
#include <iterator>
#include <list>
#include <map>
#include <memory>
#include <mutex>
#include <string>
#include <utility>
#include <vector>
#include "common/common_types.h"
#include "common/vector_math.h"
namespace Tegra {
class DebugContext {
public:
enum class Event {
FirstEvent = 0,
MaxwellCommandLoaded = FirstEvent,
MaxwellCommandProcessed,
IncomingPrimitiveBatch,
FinishedPrimitiveBatch,
NumEvents
};
/**
* Inherit from this class to be notified of events registered to some debug context.
* Most importantly this is used for our debugger GUI.
*
* To implement event handling, override the OnMaxwellBreakPointHit and OnMaxwellResume methods.
* @warning All BreakPointObservers need to be on the same thread to guarantee thread-safe state
* access
* @todo Evaluate an alternative interface, in which there is only one managing observer and
* multiple child observers running (by design) on the same thread.
*/
class BreakPointObserver {
public:
/// Constructs the object such that it observes events of the given DebugContext.
BreakPointObserver(std::shared_ptr<DebugContext> debug_context)
: context_weak(debug_context) {
std::unique_lock<std::mutex> lock(debug_context->breakpoint_mutex);
debug_context->breakpoint_observers.push_back(this);
}
virtual ~BreakPointObserver() {
auto context = context_weak.lock();
if (context) {
std::unique_lock<std::mutex> lock(context->breakpoint_mutex);
context->breakpoint_observers.remove(this);
// If we are the last observer to be destroyed, tell the debugger context that
// it is free to continue. In particular, this is required for a proper yuzu
// shutdown, when the emulation thread is waiting at a breakpoint.
if (context->breakpoint_observers.empty())
context->Resume();
}
}
/**
* Action to perform when a breakpoint was reached.
* @param event Type of event which triggered the breakpoint
* @param data Optional data pointer (if unused, this is a nullptr)
* @note This function will perform nothing unless it is overridden in the child class.
*/
virtual void OnMaxwellBreakPointHit(Event event, void* data) {}
/**
* Action to perform when emulation is resumed from a breakpoint.
* @note This function will perform nothing unless it is overridden in the child class.
*/
virtual void OnMaxwellResume() {}
protected:
/**
* Weak context pointer. This need not be valid, so when requesting a shared_ptr via
* context_weak.lock(), always compare the result against nullptr.
*/
std::weak_ptr<DebugContext> context_weak;
};
/**
* Simple structure defining a breakpoint state
*/
struct BreakPoint {
bool enabled = false;
};
/**
* Static constructor used to create a shared_ptr of a DebugContext.
*/
static std::shared_ptr<DebugContext> Construct() {
return std::shared_ptr<DebugContext>(new DebugContext);
}
/**
* Used by the emulation core when a given event has happened. If a breakpoint has been set
* for this event, OnEvent calls the event handlers of the registered breakpoint observers.
* The current thread then is halted until Resume() is called from another thread (or until
* emulation is stopped).
* @param event Event which has happened
* @param data Optional data pointer (pass nullptr if unused). Needs to remain valid until
* Resume() is called.
*/
void OnEvent(Event event, void* data) {
// This check is left in the header to allow the compiler to inline it.
if (!breakpoints[(int)event].enabled)
return;
// For the rest of event handling, call a separate function.
DoOnEvent(event, data);
}
void DoOnEvent(Event event, void* data);
/**
* Resume from the current breakpoint.
* @warning Calling this from the same thread that OnEvent was called in will cause a deadlock.
* Calling from any other thread is safe.
*/
void Resume();
/**
* Delete all set breakpoints and resume emulation.
*/
void ClearBreakpoints() {
for (auto& bp : breakpoints) {
bp.enabled = false;
}
Resume();
}
// TODO: Evaluate if access to these members should be hidden behind a public interface.
std::array<BreakPoint, (int)Event::NumEvents> breakpoints;
Event active_breakpoint;
bool at_breakpoint = false;
private:
/**
* Private default constructor to make sure people always construct this through Construct()
* instead.
*/
DebugContext() = default;
/// Mutex protecting current breakpoint state and the observer list.
std::mutex breakpoint_mutex;
/// Used by OnEvent to wait for resumption.
std::condition_variable resume_from_breakpoint;
/// List of registered observers
std::list<BreakPointObserver*> breakpoint_observers;
};
} // namespace Tegra

View File

@ -2,8 +2,13 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <cinttypes>
#include "common/assert.h"
#include "core/core.h"
#include "video_core/debug_utils/debug_utils.h"
#include "video_core/engines/maxwell_3d.h"
#include "video_core/textures/decoders.h"
#include "video_core/textures/texture.h"
namespace Tegra {
namespace Engines {
@ -46,6 +51,8 @@ void Maxwell3D::WriteReg(u32 method, u32 value, u32 remaining_params) {
ASSERT_MSG(method < Regs::NUM_REGS,
"Invalid Maxwell3D register, increase the size of the Regs structure");
auto debug_context = Core::System::GetInstance().GetGPUDebugContext();
// It is an error to write to a register other than the current macro's ARG register before it
// has finished execution.
if (executing_macro != 0) {
@ -72,6 +79,10 @@ void Maxwell3D::WriteReg(u32 method, u32 value, u32 remaining_params) {
return;
}
if (debug_context) {
debug_context->OnEvent(Tegra::DebugContext::Event::MaxwellCommandLoaded, nullptr);
}
regs.reg_array[method] = value;
#define MAXWELL3D_REG_INDEX(field_name) (offsetof(Regs, field_name) / sizeof(u32))
@ -137,6 +148,10 @@ void Maxwell3D::WriteReg(u32 method, u32 value, u32 remaining_params) {
}
#undef MAXWELL3D_REG_INDEX
if (debug_context) {
debug_context->OnEvent(Tegra::DebugContext::Event::MaxwellCommandProcessed, nullptr);
}
}
void Maxwell3D::ProcessQueryGet() {
@ -160,6 +175,15 @@ void Maxwell3D::ProcessQueryGet() {
void Maxwell3D::DrawArrays() {
LOG_WARNING(HW_GPU, "Game requested a DrawArrays, ignoring");
auto debug_context = Core::System::GetInstance().GetGPUDebugContext();
if (debug_context) {
debug_context->OnEvent(Tegra::DebugContext::Event::IncomingPrimitiveBatch, nullptr);
}
if (debug_context) {
debug_context->OnEvent(Tegra::DebugContext::Event::FinishedPrimitiveBatch, nullptr);
}
}
void Maxwell3D::BindTextureInfoBuffer(const std::vector<u32>& parameters) {
@ -270,5 +294,50 @@ void Maxwell3D::ProcessCBData(u32 value) {
regs.const_buffer.cb_pos = regs.const_buffer.cb_pos + 4;
}
std::vector<Texture::TICEntry> Maxwell3D::GetStageTextures(Regs::ShaderStage stage) {
std::vector<Texture::TICEntry> textures;
auto& fragment_shader = state.shader_stages[static_cast<size_t>(stage)];
auto& tex_info_buffer = fragment_shader.const_buffers[regs.tex_cb_index];
ASSERT(tex_info_buffer.enabled && tex_info_buffer.address != 0);
GPUVAddr tic_base_address = regs.tic.TICAddress();
GPUVAddr tex_info_buffer_end = tex_info_buffer.address + tex_info_buffer.size;
// Offset into the texture constbuffer where the texture info begins.
static constexpr size_t TextureInfoOffset = 0x20;
for (GPUVAddr current_texture = tex_info_buffer.address + TextureInfoOffset;
current_texture < tex_info_buffer_end; current_texture += 4) {
Texture::TextureHandle tex_info{
Memory::Read32(memory_manager.PhysicalToVirtualAddress(current_texture))};
if (tex_info.tic_id != 0 || tex_info.tsc_id != 0) {
GPUVAddr tic_address_gpu =
tic_base_address + tex_info.tic_id * sizeof(Texture::TICEntry);
VAddr tic_address_cpu = memory_manager.PhysicalToVirtualAddress(tic_address_gpu);
Texture::TICEntry tic_entry;
Memory::ReadBlock(tic_address_cpu, &tic_entry, sizeof(Texture::TICEntry));
auto r_type = tic_entry.r_type.Value();
auto g_type = tic_entry.g_type.Value();
auto b_type = tic_entry.b_type.Value();
auto a_type = tic_entry.a_type.Value();
// TODO(Subv): Different data types for separate components are not supported
ASSERT(r_type == g_type && r_type == b_type && r_type == a_type);
auto format = tic_entry.format.Value();
textures.push_back(tic_entry);
}
}
return textures;
}
} // namespace Engines
} // namespace Tegra

View File

@ -12,6 +12,7 @@
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "video_core/memory_manager.h"
#include "video_core/textures/texture.h"
namespace Tegra {
namespace Engines {
@ -21,12 +22,6 @@ public:
explicit Maxwell3D(MemoryManager& memory_manager);
~Maxwell3D() = default;
/// Write the value to the register identified by method.
void WriteReg(u32 method, u32 value, u32 remaining_params);
/// Uploads the code for a GPU macro program associated with the specified entry.
void SubmitMacroCode(u32 entry, std::vector<u32> code);
/// Register structure of the Maxwell3D engine.
/// TODO(Subv): This structure will need to be made bigger as more registers are discovered.
struct Regs {
@ -430,6 +425,15 @@ public:
State state{};
/// Write the value to the register identified by method.
void WriteReg(u32 method, u32 value, u32 remaining_params);
/// Uploads the code for a GPU macro program associated with the specified entry.
void SubmitMacroCode(u32 entry, std::vector<u32> code);
/// Returns a list of enabled textures for the specified shader stage.
std::vector<Texture::TICEntry> GetStageTextures(Regs::ShaderStage stage);
private:
MemoryManager& memory_manager;

View File

@ -18,4 +18,8 @@ GPU::GPU() {
GPU::~GPU() = default;
const Tegra::Engines::Maxwell3D& GPU::Get3DEngine() const {
return *maxwell_3d;
}
} // namespace Tegra

View File

@ -13,6 +13,12 @@
namespace Tegra {
enum class RenderTargetFormat {
RGBA8_UNORM = 0xD5,
};
class DebugContext;
/**
* Struct describing framebuffer configuration
*/
@ -66,6 +72,9 @@ public:
/// Processes a command list stored at the specified address in GPU memory.
void ProcessCommandList(GPUVAddr address, u32 size);
/// Returns a reference to the Maxwell3D GPU engine.
const Engines::Maxwell3D& Get3DEngine() const;
std::unique_ptr<MemoryManager> memory_manager;
Engines::Maxwell3D& Maxwell3D() {

View File

@ -0,0 +1,105 @@
// Copyright 2018 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <cstring>
#include "common/assert.h"
#include "video_core/textures/decoders.h"
#include "video_core/textures/texture.h"
namespace Tegra {
namespace Texture {
/**
* Calculates the offset of an (x, y) position within a swizzled texture.
* Taken from the Tegra X1 TRM.
*/
static u32 GetSwizzleOffset(u32 x, u32 y, u32 image_width, u32 bytes_per_pixel, u32 block_height) {
u32 image_width_in_gobs = image_width * bytes_per_pixel / 64;
u32 GOB_address = 0 + (y / (8 * block_height)) * 512 * block_height * image_width_in_gobs +
(x * bytes_per_pixel / 64) * 512 * block_height +
(y % (8 * block_height) / 8) * 512;
x *= bytes_per_pixel;
u32 address = GOB_address + ((x % 64) / 32) * 256 + ((y % 8) / 2) * 64 + ((x % 32) / 16) * 32 +
(y % 2) * 16 + (x % 16);
return address;
}
static void CopySwizzledData(u32 width, u32 height, u32 bytes_per_pixel, u32 out_bytes_per_pixel,
u8* swizzled_data, u8* unswizzled_data, bool unswizzle,
u32 block_height) {
u8* data_ptrs[2];
for (unsigned y = 0; y < height; ++y) {
for (unsigned x = 0; x < width; ++x) {
u32 swizzle_offset = GetSwizzleOffset(x, y, width, bytes_per_pixel, block_height);
u32 pixel_index = (x + y * width) * out_bytes_per_pixel;
data_ptrs[unswizzle] = swizzled_data + swizzle_offset;
data_ptrs[!unswizzle] = &unswizzled_data[pixel_index];
std::memcpy(data_ptrs[0], data_ptrs[1], bytes_per_pixel);
}
}
}
u32 BytesPerPixel(TextureFormat format) {
switch (format) {
case TextureFormat::DXT1:
// In this case a 'pixel' actually refers to a 4x4 tile.
return 8;
case TextureFormat::A8R8G8B8:
return 4;
default:
UNIMPLEMENTED_MSG("Format not implemented");
break;
}
}
std::vector<u8> UnswizzleTexture(VAddr address, TextureFormat format, u32 width, u32 height) {
u8* data = Memory::GetPointer(address);
u32 bytes_per_pixel = BytesPerPixel(format);
static constexpr u32 DefaultBlockHeight = 16;
std::vector<u8> unswizzled_data(width * height * bytes_per_pixel);
switch (format) {
case TextureFormat::DXT1:
// In the DXT1 format, each 4x4 tile is swizzled instead of just individual pixel values.
CopySwizzledData(width / 4, height / 4, bytes_per_pixel, bytes_per_pixel, data,
unswizzled_data.data(), true, DefaultBlockHeight);
break;
case TextureFormat::A8R8G8B8:
CopySwizzledData(width, height, bytes_per_pixel, bytes_per_pixel, data,
unswizzled_data.data(), true, DefaultBlockHeight);
break;
default:
UNIMPLEMENTED_MSG("Format not implemented");
break;
}
return unswizzled_data;
}
std::vector<u8> DecodeTexture(const std::vector<u8>& texture_data, TextureFormat format, u32 width,
u32 height) {
std::vector<u8> rgba_data;
// TODO(Subv): Implement.
switch (format) {
case TextureFormat::DXT1:
case TextureFormat::A8R8G8B8:
// TODO(Subv): For the time being just forward the same data without any decoding.
rgba_data = texture_data;
break;
default:
UNIMPLEMENTED_MSG("Format not implemented");
break;
}
return rgba_data;
}
} // namespace Texture
} // namespace Tegra

View File

@ -0,0 +1,26 @@
// Copyright 2018 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <vector>
#include "common/common_types.h"
#include "video_core/textures/texture.h"
namespace Tegra {
namespace Texture {
/**
* Unswizzles a swizzled texture without changing its format.
*/
std::vector<u8> UnswizzleTexture(VAddr address, TextureFormat format, u32 width, u32 height);
/**
* Decodes an unswizzled texture into a A8R8G8B8 texture.
*/
std::vector<u8> DecodeTexture(const std::vector<u8>& texture_data, TextureFormat format, u32 width,
u32 height);
} // namespace Texture
} // namespace Tegra

View File

@ -0,0 +1,61 @@
// Copyright 2018 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "common/bit_field.h"
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "video_core/memory_manager.h"
namespace Tegra {
namespace Texture {
enum class TextureFormat : u32 {
A8R8G8B8 = 8,
DXT1 = 0x24,
};
union TextureHandle {
u32 raw;
BitField<0, 20, u32> tic_id;
BitField<20, 12, u32> tsc_id;
};
struct TICEntry {
union {
u32 raw;
BitField<0, 7, TextureFormat> format;
BitField<7, 3, u32> r_type;
BitField<10, 3, u32> g_type;
BitField<13, 3, u32> b_type;
BitField<16, 3, u32> a_type;
};
u32 address_low;
u16 address_high;
INSERT_PADDING_BYTES(6);
u16 width_minus_1;
INSERT_PADDING_BYTES(2);
u16 height_minus_1;
INSERT_PADDING_BYTES(10);
GPUVAddr Address() const {
return static_cast<GPUVAddr>((static_cast<GPUVAddr>(address_high) << 32) | address_low);
}
u32 Width() const {
return width_minus_1 + 1;
}
u32 Height() const {
return height_minus_1 + 1;
}
};
static_assert(sizeof(TICEntry) == 0x20, "TICEntry has wrong size");
/// Returns the number of bytes per pixel of the input texture format.
u32 BytesPerPixel(TextureFormat format);
} // namespace Texture
} // namespace Tegra

View File

@ -23,6 +23,13 @@ add_executable(yuzu
configuration/configure_input.h
configuration/configure_system.cpp
configuration/configure_system.h
debugger/graphics/graphics_breakpoint_observer.cpp
debugger/graphics/graphics_breakpoint_observer.h
debugger/graphics/graphics_breakpoints.cpp
debugger/graphics/graphics_breakpoints.h
debugger/graphics/graphics_breakpoints_p.h
debugger/graphics/graphics_surface.cpp
debugger/graphics/graphics_surface.h
debugger/profiler.cpp
debugger/profiler.h
debugger/registers.cpp

View File

@ -0,0 +1,27 @@
// Copyright 2014 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <QMetaType>
#include "yuzu/debugger/graphics/graphics_breakpoint_observer.h"
BreakPointObserverDock::BreakPointObserverDock(std::shared_ptr<Tegra::DebugContext> debug_context,
const QString& title, QWidget* parent)
: QDockWidget(title, parent), BreakPointObserver(debug_context) {
qRegisterMetaType<Tegra::DebugContext::Event>("Tegra::DebugContext::Event");
connect(this, SIGNAL(Resumed()), this, SLOT(OnResumed()));
// NOTE: This signal is emitted from a non-GUI thread, but connect() takes
// care of delaying its handling to the GUI thread.
connect(this, SIGNAL(BreakPointHit(Tegra::DebugContext::Event, void*)), this,
SLOT(OnBreakPointHit(Tegra::DebugContext::Event, void*)), Qt::BlockingQueuedConnection);
}
void BreakPointObserverDock::OnMaxwellBreakPointHit(Tegra::DebugContext::Event event, void* data) {
emit BreakPointHit(event, data);
}
void BreakPointObserverDock::OnMaxwellResume() {
emit Resumed();
}

View File

@ -0,0 +1,33 @@
// Copyright 2014 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <QDockWidget>
#include "video_core/debug_utils/debug_utils.h"
/**
* Utility class which forwards calls to OnMaxwellBreakPointHit and OnMaxwellResume to public slots.
* This is because the Maxwell breakpoint callbacks are called from a non-GUI thread, while
* the widget usually wants to perform reactions in the GUI thread.
*/
class BreakPointObserverDock : public QDockWidget,
protected Tegra::DebugContext::BreakPointObserver {
Q_OBJECT
public:
BreakPointObserverDock(std::shared_ptr<Tegra::DebugContext> debug_context, const QString& title,
QWidget* parent = nullptr);
void OnMaxwellBreakPointHit(Tegra::DebugContext::Event event, void* data) override;
void OnMaxwellResume() override;
private slots:
virtual void OnBreakPointHit(Tegra::DebugContext::Event event, void* data) = 0;
virtual void OnResumed() = 0;
signals:
void Resumed();
void BreakPointHit(Tegra::DebugContext::Event event, void* data);
};

View File

@ -0,0 +1,212 @@
// Copyright 2014 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <QLabel>
#include <QMetaType>
#include <QPushButton>
#include <QTreeView>
#include <QVBoxLayout>
#include "common/assert.h"
#include "yuzu/debugger/graphics/graphics_breakpoints.h"
#include "yuzu/debugger/graphics/graphics_breakpoints_p.h"
BreakPointModel::BreakPointModel(std::shared_ptr<Tegra::DebugContext> debug_context,
QObject* parent)
: QAbstractListModel(parent), context_weak(debug_context),
at_breakpoint(debug_context->at_breakpoint),
active_breakpoint(debug_context->active_breakpoint) {}
int BreakPointModel::columnCount(const QModelIndex& parent) const {
return 1;
}
int BreakPointModel::rowCount(const QModelIndex& parent) const {
return static_cast<int>(Tegra::DebugContext::Event::NumEvents);
}
QVariant BreakPointModel::data(const QModelIndex& index, int role) const {
const auto event = static_cast<Tegra::DebugContext::Event>(index.row());
switch (role) {
case Qt::DisplayRole: {
if (index.column() == 0) {
static const std::map<Tegra::DebugContext::Event, QString> map = {
{Tegra::DebugContext::Event::MaxwellCommandLoaded, tr("Maxwell command loaded")},
{Tegra::DebugContext::Event::MaxwellCommandProcessed,
tr("Maxwell command processed")},
{Tegra::DebugContext::Event::IncomingPrimitiveBatch,
tr("Incoming primitive batch")},
{Tegra::DebugContext::Event::FinishedPrimitiveBatch,
tr("Finished primitive batch")},
};
DEBUG_ASSERT(map.size() == static_cast<size_t>(Tegra::DebugContext::Event::NumEvents));
return (map.find(event) != map.end()) ? map.at(event) : QString();
}
break;
}
case Qt::CheckStateRole: {
if (index.column() == 0)
return data(index, Role_IsEnabled).toBool() ? Qt::Checked : Qt::Unchecked;
break;
}
case Qt::BackgroundRole: {
if (at_breakpoint && index.row() == static_cast<int>(active_breakpoint)) {
return QBrush(QColor(0xE0, 0xE0, 0x10));
}
break;
}
case Role_IsEnabled: {
auto context = context_weak.lock();
return context && context->breakpoints[(int)event].enabled;
}
default:
break;
}
return QVariant();
}
Qt::ItemFlags BreakPointModel::flags(const QModelIndex& index) const {
if (!index.isValid())
return 0;
Qt::ItemFlags flags = Qt::ItemIsEnabled;
if (index.column() == 0)
flags |= Qt::ItemIsUserCheckable;
return flags;
}
bool BreakPointModel::setData(const QModelIndex& index, const QVariant& value, int role) {
const auto event = static_cast<Tegra::DebugContext::Event>(index.row());
switch (role) {
case Qt::CheckStateRole: {
if (index.column() != 0)
return false;
auto context = context_weak.lock();
if (!context)
return false;
context->breakpoints[(int)event].enabled = value == Qt::Checked;
QModelIndex changed_index = createIndex(index.row(), 0);
emit dataChanged(changed_index, changed_index);
return true;
}
}
return false;
}
void BreakPointModel::OnBreakPointHit(Tegra::DebugContext::Event event) {
auto context = context_weak.lock();
if (!context)
return;
active_breakpoint = context->active_breakpoint;
at_breakpoint = context->at_breakpoint;
emit dataChanged(createIndex(static_cast<int>(event), 0),
createIndex(static_cast<int>(event), 0));
}
void BreakPointModel::OnResumed() {
auto context = context_weak.lock();
if (!context)
return;
at_breakpoint = context->at_breakpoint;
emit dataChanged(createIndex(static_cast<int>(active_breakpoint), 0),
createIndex(static_cast<int>(active_breakpoint), 0));
active_breakpoint = context->active_breakpoint;
}
GraphicsBreakPointsWidget::GraphicsBreakPointsWidget(
std::shared_ptr<Tegra::DebugContext> debug_context, QWidget* parent)
: QDockWidget(tr("Maxwell Breakpoints"), parent), Tegra::DebugContext::BreakPointObserver(
debug_context) {
setObjectName("TegraBreakPointsWidget");
status_text = new QLabel(tr("Emulation running"));
resume_button = new QPushButton(tr("Resume"));
resume_button->setEnabled(false);
breakpoint_model = new BreakPointModel(debug_context, this);
breakpoint_list = new QTreeView;
breakpoint_list->setRootIsDecorated(false);
breakpoint_list->setHeaderHidden(true);
breakpoint_list->setModel(breakpoint_model);
qRegisterMetaType<Tegra::DebugContext::Event>("Tegra::DebugContext::Event");
connect(breakpoint_list, SIGNAL(doubleClicked(const QModelIndex&)), this,
SLOT(OnItemDoubleClicked(const QModelIndex&)));
connect(resume_button, SIGNAL(clicked()), this, SLOT(OnResumeRequested()));
connect(this, SIGNAL(BreakPointHit(Tegra::DebugContext::Event, void*)), this,
SLOT(OnBreakPointHit(Tegra::DebugContext::Event, void*)), Qt::BlockingQueuedConnection);
connect(this, SIGNAL(Resumed()), this, SLOT(OnResumed()));
connect(this, SIGNAL(BreakPointHit(Tegra::DebugContext::Event, void*)), breakpoint_model,
SLOT(OnBreakPointHit(Tegra::DebugContext::Event)), Qt::BlockingQueuedConnection);
connect(this, SIGNAL(Resumed()), breakpoint_model, SLOT(OnResumed()));
connect(this, SIGNAL(BreakPointsChanged(const QModelIndex&, const QModelIndex&)),
breakpoint_model, SIGNAL(dataChanged(const QModelIndex&, const QModelIndex&)));
QWidget* main_widget = new QWidget;
auto main_layout = new QVBoxLayout;
{
auto sub_layout = new QHBoxLayout;
sub_layout->addWidget(status_text);
sub_layout->addWidget(resume_button);
main_layout->addLayout(sub_layout);
}
main_layout->addWidget(breakpoint_list);
main_widget->setLayout(main_layout);
setWidget(main_widget);
}
void GraphicsBreakPointsWidget::OnMaxwellBreakPointHit(Event event, void* data) {
// Process in GUI thread
emit BreakPointHit(event, data);
}
void GraphicsBreakPointsWidget::OnBreakPointHit(Tegra::DebugContext::Event event, void* data) {
status_text->setText(tr("Emulation halted at breakpoint"));
resume_button->setEnabled(true);
}
void GraphicsBreakPointsWidget::OnMaxwellResume() {
// Process in GUI thread
emit Resumed();
}
void GraphicsBreakPointsWidget::OnResumed() {
status_text->setText(tr("Emulation running"));
resume_button->setEnabled(false);
}
void GraphicsBreakPointsWidget::OnResumeRequested() {
if (auto context = context_weak.lock())
context->Resume();
}
void GraphicsBreakPointsWidget::OnItemDoubleClicked(const QModelIndex& index) {
if (!index.isValid())
return;
QModelIndex check_index = breakpoint_list->model()->index(index.row(), 0);
QVariant enabled = breakpoint_list->model()->data(check_index, Qt::CheckStateRole);
QVariant new_state = Qt::Unchecked;
if (enabled == Qt::Unchecked)
new_state = Qt::Checked;
breakpoint_list->model()->setData(check_index, new_state, Qt::CheckStateRole);
}

View File

@ -0,0 +1,46 @@
// Copyright 2014 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <memory>
#include <QDockWidget>
#include "video_core/debug_utils/debug_utils.h"
class QLabel;
class QPushButton;
class QTreeView;
class BreakPointModel;
class GraphicsBreakPointsWidget : public QDockWidget, Tegra::DebugContext::BreakPointObserver {
Q_OBJECT
using Event = Tegra::DebugContext::Event;
public:
explicit GraphicsBreakPointsWidget(std::shared_ptr<Tegra::DebugContext> debug_context,
QWidget* parent = nullptr);
void OnMaxwellBreakPointHit(Tegra::DebugContext::Event event, void* data) override;
void OnMaxwellResume() override;
public slots:
void OnBreakPointHit(Tegra::DebugContext::Event event, void* data);
void OnItemDoubleClicked(const QModelIndex&);
void OnResumeRequested();
void OnResumed();
signals:
void Resumed();
void BreakPointHit(Tegra::DebugContext::Event event, void* data);
void BreakPointsChanged(const QModelIndex& topLeft, const QModelIndex& bottomRight);
private:
QLabel* status_text;
QPushButton* resume_button;
BreakPointModel* breakpoint_model;
QTreeView* breakpoint_list;
};

View File

@ -0,0 +1,36 @@
// Copyright 2014 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <memory>
#include <QAbstractListModel>
#include "video_core/debug_utils/debug_utils.h"
class BreakPointModel : public QAbstractListModel {
Q_OBJECT
public:
enum {
Role_IsEnabled = Qt::UserRole,
};
BreakPointModel(std::shared_ptr<Tegra::DebugContext> context, QObject* parent);
int columnCount(const QModelIndex& parent = QModelIndex()) const override;
int rowCount(const QModelIndex& parent = QModelIndex()) const override;
QVariant data(const QModelIndex& index, int role = Qt::DisplayRole) const override;
Qt::ItemFlags flags(const QModelIndex& index) const override;
bool setData(const QModelIndex& index, const QVariant& value, int role = Qt::EditRole) override;
public slots:
void OnBreakPointHit(Tegra::DebugContext::Event event);
void OnResumed();
private:
std::weak_ptr<Tegra::DebugContext> context_weak;
bool at_breakpoint;
Tegra::DebugContext::Event active_breakpoint;
};

View File

@ -0,0 +1,452 @@
// Copyright 2014 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <QBoxLayout>
#include <QComboBox>
#include <QDebug>
#include <QFileDialog>
#include <QLabel>
#include <QMouseEvent>
#include <QPushButton>
#include <QScrollArea>
#include <QSpinBox>
#include "core/core.h"
#include "video_core/engines/maxwell_3d.h"
#include "video_core/gpu.h"
#include "video_core/textures/decoders.h"
#include "video_core/textures/texture.h"
#include "video_core/utils.h"
#include "yuzu/debugger/graphics/graphics_surface.h"
#include "yuzu/util/spinbox.h"
static Tegra::Texture::TextureFormat ConvertToTextureFormat(
Tegra::RenderTargetFormat render_target_format) {
switch (render_target_format) {
case Tegra::RenderTargetFormat::RGBA8_UNORM:
return Tegra::Texture::TextureFormat::A8R8G8B8;
default:
UNIMPLEMENTED_MSG("Unimplemented RT format");
}
}
SurfacePicture::SurfacePicture(QWidget* parent, GraphicsSurfaceWidget* surface_widget_)
: QLabel(parent), surface_widget(surface_widget_) {}
SurfacePicture::~SurfacePicture() {}
void SurfacePicture::mousePressEvent(QMouseEvent* event) {
// Only do something while the left mouse button is held down
if (!(event->buttons() & Qt::LeftButton))
return;
if (pixmap() == nullptr)
return;
if (surface_widget)
surface_widget->Pick(event->x() * pixmap()->width() / width(),
event->y() * pixmap()->height() / height());
}
void SurfacePicture::mouseMoveEvent(QMouseEvent* event) {
// We also want to handle the event if the user moves the mouse while holding down the LMB
mousePressEvent(event);
}
GraphicsSurfaceWidget::GraphicsSurfaceWidget(std::shared_ptr<Tegra::DebugContext> debug_context,
QWidget* parent)
: BreakPointObserverDock(debug_context, tr("Maxwell Surface Viewer"), parent),
surface_source(Source::RenderTarget0) {
setObjectName("MaxwellSurface");
surface_source_list = new QComboBox;
surface_source_list->addItem(tr("Render Target 0"));
surface_source_list->addItem(tr("Render Target 1"));
surface_source_list->addItem(tr("Render Target 2"));
surface_source_list->addItem(tr("Render Target 3"));
surface_source_list->addItem(tr("Render Target 4"));
surface_source_list->addItem(tr("Render Target 5"));
surface_source_list->addItem(tr("Render Target 6"));
surface_source_list->addItem(tr("Render Target 7"));
surface_source_list->addItem(tr("Z Buffer"));
surface_source_list->addItem(tr("Custom"));
surface_source_list->setCurrentIndex(static_cast<int>(surface_source));
surface_address_control = new CSpinBox;
surface_address_control->SetBase(16);
surface_address_control->SetRange(0, 0x7FFFFFFFFFFFFFFF);
surface_address_control->SetPrefix("0x");
unsigned max_dimension = 16384; // TODO: Find actual maximum
surface_width_control = new QSpinBox;
surface_width_control->setRange(0, max_dimension);
surface_height_control = new QSpinBox;
surface_height_control->setRange(0, max_dimension);
surface_picker_x_control = new QSpinBox;
surface_picker_x_control->setRange(0, max_dimension - 1);
surface_picker_y_control = new QSpinBox;
surface_picker_y_control->setRange(0, max_dimension - 1);
surface_format_control = new QComboBox;
// Color formats sorted by Maxwell texture format index
surface_format_control->addItem(tr("None"));
surface_format_control->addItem(tr("Unknown"));
surface_format_control->addItem(tr("Unknown"));
surface_format_control->addItem(tr("Unknown"));
surface_format_control->addItem(tr("Unknown"));
surface_format_control->addItem(tr("Unknown"));
surface_format_control->addItem(tr("Unknown"));
surface_format_control->addItem(tr("Unknown"));
surface_format_control->addItem(tr("A8R8G8B8"));
surface_format_control->addItem(tr("Unknown"));
surface_format_control->addItem(tr("Unknown"));
surface_format_control->addItem(tr("Unknown"));
surface_format_control->addItem(tr("Unknown"));
surface_format_control->addItem(tr("Unknown"));
surface_format_control->addItem(tr("Unknown"));
surface_format_control->addItem(tr("Unknown"));
surface_format_control->addItem(tr("Unknown"));
surface_format_control->addItem(tr("Unknown"));
surface_format_control->addItem(tr("Unknown"));
surface_format_control->addItem(tr("Unknown"));
surface_format_control->addItem(tr("Unknown"));
surface_format_control->addItem(tr("Unknown"));
surface_format_control->addItem(tr("Unknown"));
surface_format_control->addItem(tr("Unknown"));
surface_format_control->addItem(tr("Unknown"));
surface_format_control->addItem(tr("Unknown"));
surface_format_control->addItem(tr("Unknown"));
surface_format_control->addItem(tr("Unknown"));
surface_format_control->addItem(tr("Unknown"));
surface_format_control->addItem(tr("Unknown"));
surface_format_control->addItem(tr("Unknown"));
surface_format_control->addItem(tr("Unknown"));
surface_format_control->addItem(tr("Unknown"));
surface_format_control->addItem(tr("Unknown"));
surface_format_control->addItem(tr("Unknown"));
surface_format_control->addItem(tr("Unknown"));
surface_format_control->addItem(tr("DXT1"));
surface_format_control->addItem(tr("DXT23"));
surface_format_control->addItem(tr("DXT45"));
surface_format_control->addItem(tr("DXN1"));
surface_format_control->addItem(tr("DXN2"));
surface_info_label = new QLabel();
surface_info_label->setWordWrap(true);
surface_picture_label = new SurfacePicture(0, this);
surface_picture_label->setSizePolicy(QSizePolicy::Fixed, QSizePolicy::Fixed);
surface_picture_label->setAlignment(Qt::AlignLeft | Qt::AlignTop);
surface_picture_label->setScaledContents(false);
auto scroll_area = new QScrollArea();
scroll_area->setBackgroundRole(QPalette::Dark);
scroll_area->setWidgetResizable(false);
scroll_area->setWidget(surface_picture_label);
save_surface = new QPushButton(QIcon::fromTheme("document-save"), tr("Save"));
// Connections
connect(this, SIGNAL(Update()), this, SLOT(OnUpdate()));
connect(surface_source_list, SIGNAL(currentIndexChanged(int)), this,
SLOT(OnSurfaceSourceChanged(int)));
connect(surface_address_control, SIGNAL(ValueChanged(qint64)), this,
SLOT(OnSurfaceAddressChanged(qint64)));
connect(surface_width_control, SIGNAL(valueChanged(int)), this,
SLOT(OnSurfaceWidthChanged(int)));
connect(surface_height_control, SIGNAL(valueChanged(int)), this,
SLOT(OnSurfaceHeightChanged(int)));
connect(surface_format_control, SIGNAL(currentIndexChanged(int)), this,
SLOT(OnSurfaceFormatChanged(int)));
connect(surface_picker_x_control, SIGNAL(valueChanged(int)), this,
SLOT(OnSurfacePickerXChanged(int)));
connect(surface_picker_y_control, SIGNAL(valueChanged(int)), this,
SLOT(OnSurfacePickerYChanged(int)));
connect(save_surface, SIGNAL(clicked()), this, SLOT(SaveSurface()));
auto main_widget = new QWidget;
auto main_layout = new QVBoxLayout;
{
auto sub_layout = new QHBoxLayout;
sub_layout->addWidget(new QLabel(tr("Source:")));
sub_layout->addWidget(surface_source_list);
main_layout->addLayout(sub_layout);
}
{
auto sub_layout = new QHBoxLayout;
sub_layout->addWidget(new QLabel(tr("GPU Address:")));
sub_layout->addWidget(surface_address_control);
main_layout->addLayout(sub_layout);
}
{
auto sub_layout = new QHBoxLayout;
sub_layout->addWidget(new QLabel(tr("Width:")));
sub_layout->addWidget(surface_width_control);
main_layout->addLayout(sub_layout);
}
{
auto sub_layout = new QHBoxLayout;
sub_layout->addWidget(new QLabel(tr("Height:")));
sub_layout->addWidget(surface_height_control);
main_layout->addLayout(sub_layout);
}
{
auto sub_layout = new QHBoxLayout;
sub_layout->addWidget(new QLabel(tr("Format:")));
sub_layout->addWidget(surface_format_control);
main_layout->addLayout(sub_layout);
}
main_layout->addWidget(scroll_area);
auto info_layout = new QHBoxLayout;
{
auto xy_layout = new QVBoxLayout;
{
{
auto sub_layout = new QHBoxLayout;
sub_layout->addWidget(new QLabel(tr("X:")));
sub_layout->addWidget(surface_picker_x_control);
xy_layout->addLayout(sub_layout);
}
{
auto sub_layout = new QHBoxLayout;
sub_layout->addWidget(new QLabel(tr("Y:")));
sub_layout->addWidget(surface_picker_y_control);
xy_layout->addLayout(sub_layout);
}
}
info_layout->addLayout(xy_layout);
surface_info_label->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Minimum);
info_layout->addWidget(surface_info_label);
}
main_layout->addLayout(info_layout);
main_layout->addWidget(save_surface);
main_widget->setLayout(main_layout);
setWidget(main_widget);
// Load current data - TODO: Make sure this works when emulation is not running
if (debug_context && debug_context->at_breakpoint) {
emit Update();
widget()->setEnabled(debug_context->at_breakpoint);
} else {
widget()->setEnabled(false);
}
}
void GraphicsSurfaceWidget::OnBreakPointHit(Tegra::DebugContext::Event event, void* data) {
emit Update();
widget()->setEnabled(true);
}
void GraphicsSurfaceWidget::OnResumed() {
widget()->setEnabled(false);
}
void GraphicsSurfaceWidget::OnSurfaceSourceChanged(int new_value) {
surface_source = static_cast<Source>(new_value);
emit Update();
}
void GraphicsSurfaceWidget::OnSurfaceAddressChanged(qint64 new_value) {
if (surface_address != new_value) {
surface_address = static_cast<Tegra::GPUVAddr>(new_value);
surface_source_list->setCurrentIndex(static_cast<int>(Source::Custom));
emit Update();
}
}
void GraphicsSurfaceWidget::OnSurfaceWidthChanged(int new_value) {
if (surface_width != static_cast<unsigned>(new_value)) {
surface_width = static_cast<unsigned>(new_value);
surface_source_list->setCurrentIndex(static_cast<int>(Source::Custom));
emit Update();
}
}
void GraphicsSurfaceWidget::OnSurfaceHeightChanged(int new_value) {
if (surface_height != static_cast<unsigned>(new_value)) {
surface_height = static_cast<unsigned>(new_value);
surface_source_list->setCurrentIndex(static_cast<int>(Source::Custom));
emit Update();
}
}
void GraphicsSurfaceWidget::OnSurfaceFormatChanged(int new_value) {
if (surface_format != static_cast<Tegra::Texture::TextureFormat>(new_value)) {
surface_format = static_cast<Tegra::Texture::TextureFormat>(new_value);
surface_source_list->setCurrentIndex(static_cast<int>(Source::Custom));
emit Update();
}
}
void GraphicsSurfaceWidget::OnSurfacePickerXChanged(int new_value) {
if (surface_picker_x != new_value) {
surface_picker_x = new_value;
Pick(surface_picker_x, surface_picker_y);
}
}
void GraphicsSurfaceWidget::OnSurfacePickerYChanged(int new_value) {
if (surface_picker_y != new_value) {
surface_picker_y = new_value;
Pick(surface_picker_x, surface_picker_y);
}
}
void GraphicsSurfaceWidget::Pick(int x, int y) {
surface_picker_x_control->setValue(x);
surface_picker_y_control->setValue(y);
if (x < 0 || x >= static_cast<int>(surface_width) || y < 0 ||
y >= static_cast<int>(surface_height)) {
surface_info_label->setText(tr("Pixel out of bounds"));
surface_info_label->setAlignment(Qt::AlignLeft | Qt::AlignVCenter);
return;
}
surface_info_label->setText(QString("Raw: <Unimplemented>\n(%1)").arg("<Unimplemented>"));
surface_info_label->setAlignment(Qt::AlignLeft | Qt::AlignVCenter);
}
void GraphicsSurfaceWidget::OnUpdate() {
auto& gpu = Core::System::GetInstance().GPU();
QPixmap pixmap;
switch (surface_source) {
case Source::RenderTarget0:
case Source::RenderTarget1:
case Source::RenderTarget2:
case Source::RenderTarget3:
case Source::RenderTarget4:
case Source::RenderTarget5:
case Source::RenderTarget6:
case Source::RenderTarget7: {
// TODO: Store a reference to the registers in the debug context instead of accessing them
// directly...
auto& registers = gpu.Get3DEngine().regs;
auto& rt = registers.rt[static_cast<size_t>(surface_source) -
static_cast<size_t>(Source::RenderTarget0)];
surface_address = rt.Address();
surface_width = rt.horiz;
surface_height = rt.vert;
if (rt.format != 0) {
surface_format =
ConvertToTextureFormat(static_cast<Tegra::RenderTargetFormat>(rt.format));
}
break;
}
case Source::Custom: {
// Keep user-specified values
break;
}
default:
qDebug() << "Unknown surface source " << static_cast<int>(surface_source);
break;
}
surface_address_control->SetValue(surface_address);
surface_width_control->setValue(surface_width);
surface_height_control->setValue(surface_height);
surface_format_control->setCurrentIndex(static_cast<int>(surface_format));
if (surface_address == 0) {
surface_picture_label->hide();
surface_info_label->setText(tr("(invalid surface address)"));
surface_info_label->setAlignment(Qt::AlignCenter);
surface_picker_x_control->setEnabled(false);
surface_picker_y_control->setEnabled(false);
save_surface->setEnabled(false);
return;
}
// TODO: Implement a good way to visualize alpha components!
QImage decoded_image(surface_width, surface_height, QImage::Format_ARGB32);
VAddr address = gpu.memory_manager->PhysicalToVirtualAddress(surface_address);
auto unswizzled_data =
Tegra::Texture::UnswizzleTexture(address, surface_format, surface_width, surface_height);
auto texture_data = Tegra::Texture::DecodeTexture(unswizzled_data, surface_format,
surface_width, surface_height);
surface_picture_label->show();
for (unsigned int y = 0; y < surface_height; ++y) {
for (unsigned int x = 0; x < surface_width; ++x) {
Math::Vec4<u8> color;
color[0] = texture_data[x + y * surface_width + 0];
color[1] = texture_data[x + y * surface_width + 1];
color[2] = texture_data[x + y * surface_width + 2];
color[3] = texture_data[x + y * surface_width + 3];
decoded_image.setPixel(x, y, qRgba(color.r(), color.g(), color.b(), color.a()));
}
}
pixmap = QPixmap::fromImage(decoded_image);
surface_picture_label->setPixmap(pixmap);
surface_picture_label->resize(pixmap.size());
// Update the info with pixel data
surface_picker_x_control->setEnabled(true);
surface_picker_y_control->setEnabled(true);
Pick(surface_picker_x, surface_picker_y);
// Enable saving the converted pixmap to file
save_surface->setEnabled(true);
}
void GraphicsSurfaceWidget::SaveSurface() {
QString png_filter = tr("Portable Network Graphic (*.png)");
QString bin_filter = tr("Binary data (*.bin)");
QString selectedFilter;
QString filename = QFileDialog::getSaveFileName(
this, tr("Save Surface"),
QString("texture-0x%1.png").arg(QString::number(surface_address, 16)),
QString("%1;;%2").arg(png_filter, bin_filter), &selectedFilter);
if (filename.isEmpty()) {
// If the user canceled the dialog, don't save anything.
return;
}
if (selectedFilter == png_filter) {
const QPixmap* pixmap = surface_picture_label->pixmap();
ASSERT_MSG(pixmap != nullptr, "No pixmap set");
QFile file(filename);
file.open(QIODevice::WriteOnly);
if (pixmap)
pixmap->save(&file, "PNG");
} else if (selectedFilter == bin_filter) {
auto& gpu = Core::System::GetInstance().GPU();
VAddr address = gpu.memory_manager->PhysicalToVirtualAddress(surface_address);
const u8* buffer = Memory::GetPointer(address);
ASSERT_MSG(buffer != nullptr, "Memory not accessible");
QFile file(filename);
file.open(QIODevice::WriteOnly);
int size = surface_width * surface_height * Tegra::Texture::BytesPerPixel(surface_format);
QByteArray data(reinterpret_cast<const char*>(buffer), size);
file.write(data);
} else {
UNREACHABLE_MSG("Unhandled filter selected");
}
}

View File

@ -0,0 +1,97 @@
// Copyright 2014 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <QLabel>
#include <QPushButton>
#include "video_core/memory_manager.h"
#include "video_core/textures/texture.h"
#include "yuzu/debugger/graphics/graphics_breakpoint_observer.h"
class QComboBox;
class QSpinBox;
class CSpinBox;
class GraphicsSurfaceWidget;
class SurfacePicture : public QLabel {
Q_OBJECT
public:
explicit SurfacePicture(QWidget* parent = nullptr,
GraphicsSurfaceWidget* surface_widget = nullptr);
~SurfacePicture();
protected slots:
virtual void mouseMoveEvent(QMouseEvent* event);
virtual void mousePressEvent(QMouseEvent* event);
private:
GraphicsSurfaceWidget* surface_widget;
};
class GraphicsSurfaceWidget : public BreakPointObserverDock {
Q_OBJECT
using Event = Tegra::DebugContext::Event;
enum class Source {
RenderTarget0 = 0,
RenderTarget1 = 1,
RenderTarget2 = 2,
RenderTarget3 = 3,
RenderTarget4 = 4,
RenderTarget5 = 5,
RenderTarget6 = 6,
RenderTarget7 = 7,
ZBuffer = 8,
Custom = 9,
};
public:
explicit GraphicsSurfaceWidget(std::shared_ptr<Tegra::DebugContext> debug_context,
QWidget* parent = nullptr);
void Pick(int x, int y);
public slots:
void OnSurfaceSourceChanged(int new_value);
void OnSurfaceAddressChanged(qint64 new_value);
void OnSurfaceWidthChanged(int new_value);
void OnSurfaceHeightChanged(int new_value);
void OnSurfaceFormatChanged(int new_value);
void OnSurfacePickerXChanged(int new_value);
void OnSurfacePickerYChanged(int new_value);
void OnUpdate();
private slots:
void OnBreakPointHit(Tegra::DebugContext::Event event, void* data) override;
void OnResumed() override;
void SaveSurface();
signals:
void Update();
private:
QComboBox* surface_source_list;
CSpinBox* surface_address_control;
QSpinBox* surface_width_control;
QSpinBox* surface_height_control;
QComboBox* surface_format_control;
SurfacePicture* surface_picture_label;
QSpinBox* surface_picker_x_control;
QSpinBox* surface_picker_y_control;
QLabel* surface_info_label;
QPushButton* save_surface;
Source surface_source;
Tegra::GPUVAddr surface_address;
unsigned surface_width;
unsigned surface_height;
Tegra::Texture::TextureFormat surface_format;
int surface_picker_x = 0;
int surface_picker_y = 0;
};

View File

@ -25,10 +25,13 @@
#include "core/gdbstub/gdbstub.h"
#include "core/loader/loader.h"
#include "core/settings.h"
#include "video_core/debug_utils/debug_utils.h"
#include "yuzu/about_dialog.h"
#include "yuzu/bootmanager.h"
#include "yuzu/configuration/config.h"
#include "yuzu/configuration/configure_dialog.h"
#include "yuzu/debugger/graphics/graphics_breakpoints.h"
#include "yuzu/debugger/graphics/graphics_surface.h"
#include "yuzu/debugger/profiler.h"
#include "yuzu/debugger/registers.h"
#include "yuzu/debugger/wait_tree.h"
@ -68,6 +71,9 @@ static void ShowCalloutMessage(const QString& message, CalloutFlag flag) {
void GMainWindow::ShowCallouts() {}
GMainWindow::GMainWindow() : config(new Config()), emu_thread(nullptr) {
debug_context = Tegra::DebugContext::Construct();
setAcceptDrops(true);
ui.setupUi(this);
statusBar()->hide();
@ -160,6 +166,16 @@ void GMainWindow::InitializeDebugWidgets() {
connect(this, &GMainWindow::EmulationStopping, registersWidget,
&RegistersWidget::OnEmulationStopping);
graphicsBreakpointsWidget = new GraphicsBreakPointsWidget(debug_context, this);
addDockWidget(Qt::RightDockWidgetArea, graphicsBreakpointsWidget);
graphicsBreakpointsWidget->hide();
debug_menu->addAction(graphicsBreakpointsWidget->toggleViewAction());
graphicsSurfaceWidget = new GraphicsSurfaceWidget(debug_context, this);
addDockWidget(Qt::RightDockWidgetArea, graphicsSurfaceWidget);
graphicsSurfaceWidget->hide();
debug_menu->addAction(graphicsSurfaceWidget->toggleViewAction());
waitTreeWidget = new WaitTreeWidget(this);
addDockWidget(Qt::LeftDockWidgetArea, waitTreeWidget);
waitTreeWidget->hide();
@ -324,6 +340,8 @@ bool GMainWindow::LoadROM(const QString& filename) {
Core::System& system{Core::System::GetInstance()};
system.SetGPUDebugContext(debug_context);
const Core::System::ResultStatus result{system.Load(render_window, filename.toStdString())};
Core::Telemetry().AddField(Telemetry::FieldType::App, "Frontend", "Qt");

View File

@ -15,17 +15,18 @@ class Config;
class EmuThread;
class GameList;
class GImageInfo;
class GPUCommandStreamWidget;
class GPUCommandListWidget;
class GraphicsBreakPointsWidget;
class GraphicsTracingWidget;
class GraphicsVertexShaderWidget;
class GraphicsSurfaceWidget;
class GRenderWindow;
class MicroProfileDialog;
class ProfilerWidget;
class RegistersWidget;
class WaitTreeWidget;
namespace Tegra {
class DebugContext;
}
class GMainWindow : public QMainWindow {
Q_OBJECT
@ -138,6 +139,8 @@ private:
Ui::MainWindow ui;
std::shared_ptr<Tegra::DebugContext> debug_context;
GRenderWindow* render_window;
GameList* game_list;
@ -158,6 +161,8 @@ private:
ProfilerWidget* profilerWidget;
MicroProfileDialog* microProfileDialog;
RegistersWidget* registersWidget;
GraphicsBreakPointsWidget* graphicsBreakpointsWidget;
GraphicsSurfaceWidget* graphicsSurfaceWidget;
WaitTreeWidget* waitTreeWidget;
QAction* actions_recent_files[max_recent_files_item];