yuzu-emu
/
yuzu
Archived
1
0
Fork 0

android: Actually implement portrait controls

This commit is contained in:
Abandoned Cart 2023-06-11 20:45:50 -04:00
parent 0ef93541b4
commit eb4026e3db
2 changed files with 82 additions and 33 deletions

View File

@ -195,7 +195,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
override fun onConfigurationChanged(newConfig: Configuration) {
super.onConfigurationChanged(newConfig)
if (!binding.surfaceInputOverlay.isInEditMode()) refreshInputOverlay()
if (!binding.surfaceInputOverlay.isInEditMode) refreshInputOverlay()
}
override fun onResume() {
@ -475,7 +475,19 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
popup.show()
}
@SuppressLint("SourceLockedOrientationActivity")
private fun startConfiguringControls() {
// Lock the current orientation to prevent editing inconsistencies
if (IntSetting.RENDERER_SCREEN_LAYOUT.int == Settings.LayoutOption_Default) {
emulationActivity?.let {
it.requestedOrientation =
if (resources.configuration.orientation == Configuration.ORIENTATION_PORTRAIT) {
ActivityInfo.SCREEN_ORIENTATION_USER_PORTRAIT
} else {
ActivityInfo.SCREEN_ORIENTATION_USER_LANDSCAPE
}
}
}
binding.doneControlConfig.visibility = View.VISIBLE
binding.surfaceInputOverlay.setIsInEditMode(true)
}
@ -483,6 +495,12 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
private fun stopConfiguringControls() {
binding.doneControlConfig.visibility = View.GONE
binding.surfaceInputOverlay.setIsInEditMode(false)
// Unlock the orientation if it was locked for editing
if (IntSetting.RENDERER_SCREEN_LAYOUT.int == Settings.LayoutOption_Default) {
emulationActivity?.let {
it.requestedOrientation = ActivityInfo.SCREEN_ORIENTATION_UNSPECIFIED
}
}
}
@SuppressLint("SetTextI18n")

View File

@ -7,6 +7,7 @@ import android.annotation.SuppressLint
import android.app.Activity
import android.content.Context
import android.content.SharedPreferences
import android.content.res.Configuration
import android.graphics.Bitmap
import android.graphics.Canvas
import android.graphics.Point
@ -236,6 +237,11 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : SurfaceView(context
val fingerPositionX = event.getX(pointerIndex).toInt()
val fingerPositionY = event.getY(pointerIndex).toInt()
val orientation = if (resources.configuration.orientation == Configuration.ORIENTATION_PORTRAIT)
"-Portrait"
else
""
for (button in overlayButtons) {
// Determine the button state to apply based on the MotionEvent action flag.
when (event.action and MotionEvent.ACTION_MASK) {
@ -264,7 +270,8 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : SurfaceView(context
saveControlPosition(
buttonBeingConfigured!!.buttonId,
buttonBeingConfigured!!.bounds.centerX(),
buttonBeingConfigured!!.bounds.centerY()
buttonBeingConfigured!!.bounds.centerY(),
orientation
)
buttonBeingConfigured = null
}
@ -296,7 +303,8 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : SurfaceView(context
saveControlPosition(
dpadBeingConfigured!!.upId,
dpadBeingConfigured!!.bounds.centerX(),
dpadBeingConfigured!!.bounds.centerY()
dpadBeingConfigured!!.bounds.centerY(),
orientation
)
dpadBeingConfigured = null
}
@ -326,7 +334,8 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : SurfaceView(context
saveControlPosition(
joystickBeingConfigured!!.buttonId,
joystickBeingConfigured!!.bounds.centerX(),
joystickBeingConfigured!!.bounds.centerY()
joystickBeingConfigured!!.bounds.centerY(),
orientation
)
joystickBeingConfigured = null
}
@ -336,7 +345,7 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : SurfaceView(context
return true
}
private fun addOverlayControls() {
private fun addOverlayControls(orientation: String) {
val windowSize = getSafeScreenSize(context)
if (preferences.getBoolean(Settings.PREF_BUTTON_TOGGLE_0, true)) {
overlayButtons.add(
@ -345,7 +354,8 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : SurfaceView(context
windowSize,
R.drawable.facebutton_a,
R.drawable.facebutton_a_depressed,
ButtonType.BUTTON_A
ButtonType.BUTTON_A,
orientation
)
)
}
@ -356,7 +366,8 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : SurfaceView(context
windowSize,
R.drawable.facebutton_b,
R.drawable.facebutton_b_depressed,
ButtonType.BUTTON_B
ButtonType.BUTTON_B,
orientation
)
)
}
@ -367,7 +378,8 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : SurfaceView(context
windowSize,
R.drawable.facebutton_x,
R.drawable.facebutton_x_depressed,
ButtonType.BUTTON_X
ButtonType.BUTTON_X,
orientation
)
)
}
@ -378,7 +390,8 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : SurfaceView(context
windowSize,
R.drawable.facebutton_y,
R.drawable.facebutton_y_depressed,
ButtonType.BUTTON_Y
ButtonType.BUTTON_Y,
orientation
)
)
}
@ -389,7 +402,8 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : SurfaceView(context
windowSize,
R.drawable.l_shoulder,
R.drawable.l_shoulder_depressed,
ButtonType.TRIGGER_L
ButtonType.TRIGGER_L,
orientation
)
)
}
@ -400,7 +414,8 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : SurfaceView(context
windowSize,
R.drawable.r_shoulder,
R.drawable.r_shoulder_depressed,
ButtonType.TRIGGER_R
ButtonType.TRIGGER_R,
orientation
)
)
}
@ -411,7 +426,8 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : SurfaceView(context
windowSize,
R.drawable.zl_trigger,
R.drawable.zl_trigger_depressed,
ButtonType.TRIGGER_ZL
ButtonType.TRIGGER_ZL,
orientation
)
)
}
@ -422,7 +438,8 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : SurfaceView(context
windowSize,
R.drawable.zr_trigger,
R.drawable.zr_trigger_depressed,
ButtonType.TRIGGER_ZR
ButtonType.TRIGGER_ZR,
orientation
)
)
}
@ -433,7 +450,8 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : SurfaceView(context
windowSize,
R.drawable.facebutton_plus,
R.drawable.facebutton_plus_depressed,
ButtonType.BUTTON_PLUS
ButtonType.BUTTON_PLUS,
orientation
)
)
}
@ -444,7 +462,8 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : SurfaceView(context
windowSize,
R.drawable.facebutton_minus,
R.drawable.facebutton_minus_depressed,
ButtonType.BUTTON_MINUS
ButtonType.BUTTON_MINUS,
orientation
)
)
}
@ -455,7 +474,8 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : SurfaceView(context
windowSize,
R.drawable.dpad_standard,
R.drawable.dpad_standard_cardinal_depressed,
R.drawable.dpad_standard_diagonal_depressed
R.drawable.dpad_standard_diagonal_depressed,
orientation
)
)
}
@ -468,7 +488,8 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : SurfaceView(context
R.drawable.joystick,
R.drawable.joystick_depressed,
StickType.STICK_L,
ButtonType.STICK_L
ButtonType.STICK_L,
orientation
)
)
}
@ -481,7 +502,8 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : SurfaceView(context
R.drawable.joystick,
R.drawable.joystick_depressed,
StickType.STICK_R,
ButtonType.STICK_R
ButtonType.STICK_R,
orientation
)
)
}
@ -492,7 +514,8 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : SurfaceView(context
windowSize,
R.drawable.facebutton_home,
R.drawable.facebutton_home_depressed,
ButtonType.BUTTON_HOME
ButtonType.BUTTON_HOME,
orientation
)
)
}
@ -503,7 +526,8 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : SurfaceView(context
windowSize,
R.drawable.facebutton_screenshot,
R.drawable.facebutton_screenshot_depressed,
ButtonType.BUTTON_CAPTURE
ButtonType.BUTTON_CAPTURE,
orientation
)
)
}
@ -514,21 +538,25 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : SurfaceView(context
overlayButtons.clear()
overlayDpads.clear()
overlayJoysticks.clear()
val orientation = if (resources.configuration.orientation == Configuration.ORIENTATION_PORTRAIT)
"-Portrait"
else
""
// Add all the enabled overlay items back to the HashSet.
if (EmulationMenuSettings.showOverlay) {
addOverlayControls()
addOverlayControls(orientation)
}
invalidate()
}
private fun saveControlPosition(sharedPrefsId: Int, x: Int, y: Int) {
private fun saveControlPosition(sharedPrefsId: Int, x: Int, y: Int, orientation: String) {
val windowSize = getSafeScreenSize(context)
val min = windowSize.first
val max = windowSize.second
PreferenceManager.getDefaultSharedPreferences(YuzuApplication.appContext).edit()
.putFloat("$sharedPrefsId-X", (x - min.x).toFloat() / max.x)
.putFloat("$sharedPrefsId-Y", (y - min.y).toFloat() / max.y)
.putFloat("$sharedPrefsId$orientation-X", (x - min.x).toFloat() / max.x)
.putFloat("$sharedPrefsId$orientation-Y", (y - min.y).toFloat() / max.y)
.apply()
}
@ -818,7 +846,8 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : SurfaceView(context
windowSize: Pair<Point, Point>,
defaultResId: Int,
pressedResId: Int,
buttonId: Int
buttonId: Int,
orientation: String
): InputOverlayDrawableButton {
// Resources handle for fetching the initial Drawable resource.
val res = context.resources
@ -855,8 +884,8 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : SurfaceView(context
// The X and Y coordinates of the InputOverlayDrawableButton on the InputOverlay.
// These were set in the input overlay configuration menu.
val xKey = "$buttonId-X"
val yKey = "$buttonId-Y"
val xKey = "$buttonId$orientation-X"
val yKey = "$buttonId$orientation-Y"
val drawableXPercent = sPrefs.getFloat(xKey, 0f)
val drawableYPercent = sPrefs.getFloat(yKey, 0f)
val drawableX = (drawableXPercent * max.x + min.x).toInt()
@ -898,7 +927,8 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : SurfaceView(context
windowSize: Pair<Point, Point>,
defaultResId: Int,
pressedOneDirectionResId: Int,
pressedTwoDirectionsResId: Int
pressedTwoDirectionsResId: Int,
orientation: String
): InputOverlayDrawableDpad {
// Resources handle for fetching the initial Drawable resource.
val res = context.resources
@ -935,8 +965,8 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : SurfaceView(context
// The X and Y coordinates of the InputOverlayDrawableDpad on the InputOverlay.
// These were set in the input overlay configuration menu.
val drawableXPercent = sPrefs.getFloat("${ButtonType.DPAD_UP}-X", 0f)
val drawableYPercent = sPrefs.getFloat("${ButtonType.DPAD_UP}-Y", 0f)
val drawableXPercent = sPrefs.getFloat("${ButtonType.DPAD_UP}$orientation-X", 0f)
val drawableYPercent = sPrefs.getFloat("${ButtonType.DPAD_UP}$orientation-Y", 0f)
val drawableX = (drawableXPercent * max.x + min.x).toInt()
val drawableY = (drawableYPercent * max.y + min.y).toInt()
val width = overlayDrawable.width
@ -977,7 +1007,8 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : SurfaceView(context
defaultResInner: Int,
pressedResInner: Int,
joystick: Int,
button: Int
button: Int,
orientation: String
): InputOverlayDrawableJoystick {
// Resources handle for fetching the initial Drawable resource.
val res = context.resources
@ -1001,8 +1032,8 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : SurfaceView(context
// The X and Y coordinates of the InputOverlayDrawableButton on the InputOverlay.
// These were set in the input overlay configuration menu.
val drawableXPercent = sPrefs.getFloat("$button-X", 0f)
val drawableYPercent = sPrefs.getFloat("$button-Y", 0f)
val drawableXPercent = sPrefs.getFloat("$button$orientation-X", 0f)
val drawableYPercent = sPrefs.getFloat("$button$orientation-Y", 0f)
val drawableX = (drawableXPercent * max.x + min.x).toInt()
val drawableY = (drawableYPercent * max.y + min.y).toInt()
val outerScale = 1.66f