gl_shader_decompiler: Cleanup logging, updating to NGLOG_*.
This commit is contained in:
parent
ef2d5ab0c1
commit
ed542a7309
|
@ -167,7 +167,7 @@ private:
|
||||||
return "input_attribute_" + std::to_string(index);
|
return "input_attribute_" + std::to_string(index);
|
||||||
}
|
}
|
||||||
|
|
||||||
LOG_CRITICAL(HW_GPU, "Unhandled input attribute: 0x%02x", index);
|
NGLOG_CRITICAL(HW_GPU, "Unhandled input attribute: {}", index);
|
||||||
UNREACHABLE();
|
UNREACHABLE();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -185,7 +185,7 @@ private:
|
||||||
return "output_attribute_" + std::to_string(index);
|
return "output_attribute_" + std::to_string(index);
|
||||||
}
|
}
|
||||||
|
|
||||||
LOG_CRITICAL(HW_GPU, "Unhandled output attribute: 0x%02x", index);
|
NGLOG_CRITICAL(HW_GPU, "Unhandled output attribute: {}", index);
|
||||||
UNREACHABLE();
|
UNREACHABLE();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -325,17 +325,17 @@ private:
|
||||||
SetDest(0, dest, "min(" + op_a + "," + op_b + ")", 1, 1, instr.alu.abs_d);
|
SetDest(0, dest, "min(" + op_a + "," + op_b + ")", 1, 1, instr.alu.abs_d);
|
||||||
break;
|
break;
|
||||||
default:
|
default:
|
||||||
LOG_ERROR(HW_GPU, "Unhandled sub op: 0x%02x", (int)instr.sub_op.Value());
|
NGLOG_CRITICAL(HW_GPU, "Unhandled MUFU sub op: {}",
|
||||||
throw DecompileFail("Unhandled sub op");
|
static_cast<unsigned>(instr.sub_op.Value()));
|
||||||
|
UNREACHABLE();
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
default: {
|
default: {
|
||||||
LOG_CRITICAL(HW_GPU, "Unhandled arithmetic instruction: 0x%02x (%s): 0x%08x",
|
NGLOG_CRITICAL(HW_GPU, "Unhandled arithmetic instruction: {} ({}): {}",
|
||||||
static_cast<unsigned>(instr.opcode.EffectiveOpCode()),
|
static_cast<unsigned>(instr.opcode.EffectiveOpCode()),
|
||||||
OpCode::GetInfo(instr.opcode).name.c_str(), instr.hex);
|
OpCode::GetInfo(instr.opcode).name, instr.hex);
|
||||||
throw DecompileFail("Unhandled instruction");
|
UNREACHABLE();
|
||||||
break;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
|
@ -368,11 +368,10 @@ private:
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
default: {
|
default: {
|
||||||
LOG_CRITICAL(HW_GPU, "Unhandled arithmetic FFMA instruction: 0x%02x (%s): 0x%08x",
|
NGLOG_CRITICAL(HW_GPU, "Unhandled FFMA instruction: {} ({}): {}",
|
||||||
static_cast<unsigned>(instr.opcode.EffectiveOpCode()),
|
static_cast<unsigned>(instr.opcode.EffectiveOpCode()),
|
||||||
OpCode::GetInfo(instr.opcode).name.c_str(), instr.hex);
|
OpCode::GetInfo(instr.opcode).name, instr.hex);
|
||||||
throw DecompileFail("Unhandled instruction");
|
UNREACHABLE();
|
||||||
break;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -407,11 +406,10 @@ private:
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
default: {
|
default: {
|
||||||
LOG_CRITICAL(HW_GPU, "Unhandled memory instruction: 0x%02x (%s): 0x%08x",
|
NGLOG_CRITICAL(HW_GPU, "Unhandled memory instruction: {} ({}): {}",
|
||||||
static_cast<unsigned>(instr.opcode.EffectiveOpCode()),
|
static_cast<unsigned>(instr.opcode.EffectiveOpCode()),
|
||||||
OpCode::GetInfo(instr.opcode).name.c_str(), instr.hex);
|
OpCode::GetInfo(instr.opcode).name, instr.hex);
|
||||||
throw DecompileFail("Unhandled instruction");
|
UNREACHABLE();
|
||||||
break;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
|
@ -431,10 +429,10 @@ private:
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
default: {
|
default: {
|
||||||
LOG_CRITICAL(HW_GPU, "Unhandled instruction: 0x%02x (%s): 0x%08x",
|
NGLOG_CRITICAL(HW_GPU, "Unhandled instruction: {} ({}): {}",
|
||||||
static_cast<unsigned>(instr.opcode.EffectiveOpCode()),
|
static_cast<unsigned>(instr.opcode.EffectiveOpCode()),
|
||||||
OpCode::GetInfo(instr.opcode).name.c_str(), instr.hex);
|
OpCode::GetInfo(instr.opcode).name, instr.hex);
|
||||||
break;
|
UNREACHABLE();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -600,7 +598,7 @@ boost::optional<ProgramResult> DecompileProgram(const ProgramCode& program_code,
|
||||||
GLSLGenerator generator(subroutines, program_code, main_offset, stage);
|
GLSLGenerator generator(subroutines, program_code, main_offset, stage);
|
||||||
return ProgramResult{generator.GetShaderCode(), generator.GetEntries()};
|
return ProgramResult{generator.GetShaderCode(), generator.GetEntries()};
|
||||||
} catch (const DecompileFail& exception) {
|
} catch (const DecompileFail& exception) {
|
||||||
LOG_ERROR(HW_GPU, "Shader decompilation failed: %s", exception.what());
|
NGLOG_ERROR(HW_GPU, "Shader decompilation failed: {}", exception.what());
|
||||||
}
|
}
|
||||||
return boost::none;
|
return boost::none;
|
||||||
}
|
}
|
||||||
|
|
Reference in New Issue