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Fix incorrect value for CC bit in IADD

This commit is contained in:
Fernando Sahmkow 2019-02-11 16:44:43 -04:00
parent 1d98027a0e
commit edd668047c
1 changed files with 2 additions and 2 deletions

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@ -41,7 +41,7 @@ u32 ShaderIR::DecodeArithmeticInteger(NodeBlock& bb, u32 pc) {
const Node value = Operation(OperationCode::IAdd, PRECISE, op_a, op_b); const Node value = Operation(OperationCode::IAdd, PRECISE, op_a, op_b);
SetInternalFlagsFromInteger(bb, value, instr.op_32.generates_cc); SetInternalFlagsFromInteger(bb, value, instr.generates_cc);
SetRegister(bb, instr.gpr0, value); SetRegister(bb, instr.gpr0, value);
break; break;
} }
@ -284,4 +284,4 @@ void ShaderIR::WriteLop3Instruction(NodeBlock& bb, Register dest, Node op_a, Nod
SetRegister(bb, dest, value); SetRegister(bb, dest, value);
} }
} // namespace VideoCommon::Shader } // namespace VideoCommon::Shader