vk_texture_cache: Address feedback
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82e1285c1e
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f09cd52980
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@ -242,10 +242,8 @@ View CachedSurface::CreateView(const ViewParams& params) {
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}
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}
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View CachedSurface::CreateViewInner(const ViewParams& params, bool is_proxy) {
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View CachedSurface::CreateViewInner(const ViewParams& params, bool is_proxy) {
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auto view = std::make_shared<CachedSurfaceView>(device, *this, params, is_proxy);
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views[params] = view;
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// TODO(Rodrigo): Add name decorations
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// TODO(Rodrigo): Add name decorations
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return view;
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return views[params] = std::make_shared<CachedSurfaceView>(device, *this, params, is_proxy);
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}
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}
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void CachedSurface::UploadBuffer(const std::vector<u8>& staging_buffer) {
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void CachedSurface::UploadBuffer(const std::vector<u8>& staging_buffer) {
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@ -320,11 +318,8 @@ CachedSurfaceView::CachedSurfaceView(const VKDevice& device, CachedSurface& surf
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image{surface.GetImageHandle()}, buffer_view{surface.GetBufferViewHandle()},
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image{surface.GetImageHandle()}, buffer_view{surface.GetBufferViewHandle()},
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aspect_mask{surface.GetAspectMask()}, device{device}, surface{surface},
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aspect_mask{surface.GetAspectMask()}, device{device}, surface{surface},
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base_layer{params.base_layer}, num_layers{params.num_layers}, base_level{params.base_level},
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base_layer{params.base_layer}, num_layers{params.num_layers}, base_level{params.base_level},
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num_levels{params.num_levels} {
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num_levels{params.num_levels}, image_view_type{image ? GetImageViewType(params.target)
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if (image) {
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: vk::ImageViewType{}} {}
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image_view_type = GetImageViewType(params.target);
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}
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}
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CachedSurfaceView::~CachedSurfaceView() = default;
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CachedSurfaceView::~CachedSurfaceView() = default;
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@ -388,11 +383,6 @@ vk::ImageView CachedSurfaceView::GetHandle(SwizzleSource x_source, SwizzleSource
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return last_image_view = *image_view;
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return last_image_view = *image_view;
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}
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}
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bool CachedSurfaceView::IsOverlapping(const View& rhs) const {
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// TODO(Rodrigo): Also test for layer and mip level overlaps.
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return &surface == &rhs->surface;
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}
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VKTextureCache::VKTextureCache(Core::System& system, VideoCore::RasterizerInterface& rasterizer,
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VKTextureCache::VKTextureCache(Core::System& system, VideoCore::RasterizerInterface& rasterizer,
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const VKDevice& device, VKResourceManager& resource_manager,
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const VKDevice& device, VKResourceManager& resource_manager,
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VKMemoryManager& memory_manager, VKScheduler& scheduler,
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VKMemoryManager& memory_manager, VKScheduler& scheduler,
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@ -479,6 +469,7 @@ void VKTextureCache::ImageBlit(View& src_view, View& dst_view,
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void VKTextureCache::BufferCopy(Surface& src_surface, Surface& dst_surface) {
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void VKTextureCache::BufferCopy(Surface& src_surface, Surface& dst_surface) {
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// Currently unimplemented. PBO copies should be dropped and we should use a render pass to
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// Currently unimplemented. PBO copies should be dropped and we should use a render pass to
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// convert from color to depth and viceversa.
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// convert from color to depth and viceversa.
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LOG_WARNING(Render_Vulkan, "Unimplemented");
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}
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}
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} // namespace Vulkan
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} // namespace Vulkan
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@ -5,15 +5,10 @@
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#pragma once
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#pragma once
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#include <memory>
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#include <memory>
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#include <tuple>
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#include <unordered_map>
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#include <unordered_map>
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#include <boost/functional/hash.hpp>
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#include <boost/icl/interval_map.hpp>
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#include "common/assert.h"
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#include "common/assert.h"
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#include "common/common_types.h"
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#include "common/common_types.h"
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#include "common/hash.h"
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#include "common/logging/log.h"
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#include "common/logging/log.h"
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#include "common/math_util.h"
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#include "common/math_util.h"
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#include "video_core/gpu.h"
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#include "video_core/gpu.h"
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@ -22,11 +17,9 @@
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#include "video_core/renderer_vulkan/vk_image.h"
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#include "video_core/renderer_vulkan/vk_image.h"
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#include "video_core/renderer_vulkan/vk_memory_manager.h"
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#include "video_core/renderer_vulkan/vk_memory_manager.h"
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#include "video_core/renderer_vulkan/vk_scheduler.h"
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#include "video_core/renderer_vulkan/vk_scheduler.h"
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#include "video_core/surface.h"
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#include "video_core/texture_cache/surface_base.h"
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#include "video_core/texture_cache/surface_base.h"
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#include "video_core/texture_cache/texture_cache.h"
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#include "video_core/texture_cache/texture_cache.h"
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#include "video_core/textures/decoders.h"
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#include "video_core/textures/decoders.h"
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#include "video_core/textures/texture.h"
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namespace Core {
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namespace Core {
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class System;
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class System;
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@ -141,7 +134,9 @@ public:
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Tegra::Texture::SwizzleSource z_source,
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Tegra::Texture::SwizzleSource z_source,
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Tegra::Texture::SwizzleSource w_source);
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Tegra::Texture::SwizzleSource w_source);
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bool IsOverlapping(const View& rhs) const;
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bool IsSameSurface(const CachedSurfaceView& rhs) const {
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return &surface == &rhs.surface;
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}
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vk::ImageView GetHandle() {
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vk::ImageView GetHandle() {
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return GetHandle(Tegra::Texture::SwizzleSource::R, Tegra::Texture::SwizzleSource::G,
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return GetHandle(Tegra::Texture::SwizzleSource::R, Tegra::Texture::SwizzleSource::G,
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@ -207,7 +202,7 @@ private:
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const u32 num_layers;
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const u32 num_layers;
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const u32 base_level;
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const u32 base_level;
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const u32 num_levels;
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const u32 num_levels;
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vk::ImageViewType image_view_type{};
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const vk::ImageViewType image_view_type;
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vk::ImageView last_image_view;
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vk::ImageView last_image_view;
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u32 last_swizzle{};
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u32 last_swizzle{};
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