audout: Implement IAudioOut interface with AudioCore.
This commit is contained in:
parent
2a742229ee
commit
f1c519f2cb
|
@ -5,8 +5,7 @@
|
||||||
#include <array>
|
#include <array>
|
||||||
#include <vector>
|
#include <vector>
|
||||||
#include "common/logging/log.h"
|
#include "common/logging/log.h"
|
||||||
#include "core/core_timing.h"
|
#include "core/core.h"
|
||||||
#include "core/core_timing_util.h"
|
|
||||||
#include "core/hle/ipc_helpers.h"
|
#include "core/hle/ipc_helpers.h"
|
||||||
#include "core/hle/kernel/event.h"
|
#include "core/hle/kernel/event.h"
|
||||||
#include "core/hle/kernel/hle_ipc.h"
|
#include "core/hle/kernel/hle_ipc.h"
|
||||||
|
@ -14,17 +13,22 @@
|
||||||
|
|
||||||
namespace Service::Audio {
|
namespace Service::Audio {
|
||||||
|
|
||||||
/// Switch sample rate frequency
|
namespace ErrCodes {
|
||||||
constexpr u32 sample_rate{48000};
|
enum {
|
||||||
/// TODO(st4rk): dynamic number of channels, as I think Switch has support
|
ErrorUnknown = 2,
|
||||||
/// to more audio channels (probably when Docked I guess)
|
BufferCountExceeded = 8,
|
||||||
constexpr u32 audio_channels{2};
|
};
|
||||||
/// TODO(st4rk): find a proper value for the audio_ticks
|
}
|
||||||
constexpr u64 audio_ticks{static_cast<u64>(CoreTiming::BASE_CLOCK_RATE / 500)};
|
|
||||||
|
constexpr std::array<char, 10> DefaultDevice{{"DeviceOut"}};
|
||||||
|
constexpr int DefaultSampleRate{48000};
|
||||||
|
|
||||||
class IAudioOut final : public ServiceFramework<IAudioOut> {
|
class IAudioOut final : public ServiceFramework<IAudioOut> {
|
||||||
public:
|
public:
|
||||||
IAudioOut() : ServiceFramework("IAudioOut"), audio_out_state(AudioState::Stopped) {
|
IAudioOut(AudoutParams audio_params)
|
||||||
|
: ServiceFramework("IAudioOut"), audio_params(audio_params),
|
||||||
|
audio_core(Core::System::GetInstance().AudioCore()) {
|
||||||
|
|
||||||
static const FunctionInfo functions[] = {
|
static const FunctionInfo functions[] = {
|
||||||
{0, &IAudioOut::GetAudioOutState, "GetAudioOutState"},
|
{0, &IAudioOut::GetAudioOutState, "GetAudioOutState"},
|
||||||
{1, &IAudioOut::StartAudioOut, "StartAudioOut"},
|
{1, &IAudioOut::StartAudioOut, "StartAudioOut"},
|
||||||
|
@ -32,66 +36,65 @@ public:
|
||||||
{3, &IAudioOut::AppendAudioOutBufferImpl, "AppendAudioOutBuffer"},
|
{3, &IAudioOut::AppendAudioOutBufferImpl, "AppendAudioOutBuffer"},
|
||||||
{4, &IAudioOut::RegisterBufferEvent, "RegisterBufferEvent"},
|
{4, &IAudioOut::RegisterBufferEvent, "RegisterBufferEvent"},
|
||||||
{5, &IAudioOut::GetReleasedAudioOutBufferImpl, "GetReleasedAudioOutBuffer"},
|
{5, &IAudioOut::GetReleasedAudioOutBufferImpl, "GetReleasedAudioOutBuffer"},
|
||||||
{6, nullptr, "ContainsAudioOutBuffer"},
|
{6, &IAudioOut::ContainsAudioOutBuffer, "ContainsAudioOutBuffer"},
|
||||||
{7, &IAudioOut::AppendAudioOutBufferImpl, "AppendAudioOutBufferAuto"},
|
{7, &IAudioOut::AppendAudioOutBufferImpl, "AppendAudioOutBufferAuto"},
|
||||||
{8, &IAudioOut::GetReleasedAudioOutBufferImpl, "GetReleasedAudioOutBufferAuto"},
|
{8, &IAudioOut::GetReleasedAudioOutBufferImpl, "GetReleasedAudioOutBufferAuto"},
|
||||||
{9, nullptr, "GetAudioOutBufferCount"},
|
{9, &IAudioOut::GetAudioOutBufferCount, "GetAudioOutBufferCount"},
|
||||||
{10, nullptr, "GetAudioOutPlayedSampleCount"},
|
{10, nullptr, "GetAudioOutPlayedSampleCount"},
|
||||||
{11, nullptr, "FlushAudioOutBuffers"},
|
{11, nullptr, "FlushAudioOutBuffers"},
|
||||||
};
|
};
|
||||||
RegisterHandlers(functions);
|
RegisterHandlers(functions);
|
||||||
|
|
||||||
// This is the event handle used to check if the audio buffer was released
|
// This is the event handle used to check if the audio buffer was released
|
||||||
buffer_event =
|
buffer_event = Kernel::Event::Create(Kernel::ResetType::Sticky, "IAudioOutBufferReleased");
|
||||||
Kernel::Event::Create(Kernel::ResetType::OneShot, "IAudioOutBufferReleasedEvent");
|
|
||||||
|
|
||||||
// Register event callback to update the Audio Buffer
|
stream = audio_core.OpenStream(audio_params.sample_rate, audio_params.channel_count,
|
||||||
audio_event = CoreTiming::RegisterEvent(
|
[=]() { buffer_event->Signal(); });
|
||||||
"IAudioOut::UpdateAudioBuffersCallback", [this](u64 userdata, int cycles_late) {
|
|
||||||
UpdateAudioBuffersCallback();
|
|
||||||
CoreTiming::ScheduleEvent(audio_ticks - cycles_late, audio_event);
|
|
||||||
});
|
|
||||||
|
|
||||||
// Start the audio event
|
|
||||||
CoreTiming::ScheduleEvent(audio_ticks, audio_event);
|
|
||||||
}
|
|
||||||
|
|
||||||
~IAudioOut() {
|
|
||||||
CoreTiming::UnscheduleEvent(audio_event, 0);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private:
|
private:
|
||||||
|
struct AudioBuffer {
|
||||||
|
u64_le next;
|
||||||
|
u64_le buffer;
|
||||||
|
u64_le buffer_capacity;
|
||||||
|
u64_le buffer_size;
|
||||||
|
u64_le offset;
|
||||||
|
};
|
||||||
|
static_assert(sizeof(AudioBuffer) == 0x28, "AudioBuffer is an invalid size");
|
||||||
|
|
||||||
void GetAudioOutState(Kernel::HLERequestContext& ctx) {
|
void GetAudioOutState(Kernel::HLERequestContext& ctx) {
|
||||||
LOG_DEBUG(Service_Audio, "called");
|
LOG_DEBUG(Service_Audio, "called");
|
||||||
IPC::ResponseBuilder rb{ctx, 3};
|
IPC::ResponseBuilder rb{ctx, 3};
|
||||||
rb.Push(RESULT_SUCCESS);
|
rb.Push(RESULT_SUCCESS);
|
||||||
rb.Push(static_cast<u32>(audio_out_state));
|
rb.Push(static_cast<u32>(stream->IsPlaying() ? AudioState::Started : AudioState::Stopped));
|
||||||
}
|
}
|
||||||
|
|
||||||
void StartAudioOut(Kernel::HLERequestContext& ctx) {
|
void StartAudioOut(Kernel::HLERequestContext& ctx) {
|
||||||
LOG_WARNING(Service_Audio, "(STUBBED) called");
|
LOG_DEBUG(Service_Audio, "called");
|
||||||
|
|
||||||
// Start audio
|
if (stream->IsPlaying()) {
|
||||||
audio_out_state = AudioState::Started;
|
IPC::ResponseBuilder rb{ctx, 2};
|
||||||
|
rb.Push(ResultCode(ErrorModule::Audio, ErrCodes::ErrorUnknown));
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
audio_core.StartStream(stream);
|
||||||
|
|
||||||
IPC::ResponseBuilder rb{ctx, 2};
|
IPC::ResponseBuilder rb{ctx, 2};
|
||||||
rb.Push(RESULT_SUCCESS);
|
rb.Push(RESULT_SUCCESS);
|
||||||
}
|
}
|
||||||
|
|
||||||
void StopAudioOut(Kernel::HLERequestContext& ctx) {
|
void StopAudioOut(Kernel::HLERequestContext& ctx) {
|
||||||
LOG_WARNING(Service_Audio, "(STUBBED) called");
|
LOG_DEBUG(Service_Audio, "called");
|
||||||
|
|
||||||
// Stop audio
|
audio_core.StopStream(stream);
|
||||||
audio_out_state = AudioState::Stopped;
|
|
||||||
|
|
||||||
queue_keys.clear();
|
|
||||||
|
|
||||||
IPC::ResponseBuilder rb{ctx, 2};
|
IPC::ResponseBuilder rb{ctx, 2};
|
||||||
rb.Push(RESULT_SUCCESS);
|
rb.Push(RESULT_SUCCESS);
|
||||||
}
|
}
|
||||||
|
|
||||||
void RegisterBufferEvent(Kernel::HLERequestContext& ctx) {
|
void RegisterBufferEvent(Kernel::HLERequestContext& ctx) {
|
||||||
LOG_WARNING(Service_Audio, "(STUBBED) called");
|
LOG_DEBUG(Service_Audio, "called");
|
||||||
|
|
||||||
IPC::ResponseBuilder rb{ctx, 2, 1};
|
IPC::ResponseBuilder rb{ctx, 2, 1};
|
||||||
rb.Push(RESULT_SUCCESS);
|
rb.Push(RESULT_SUCCESS);
|
||||||
|
@ -99,101 +102,107 @@ private:
|
||||||
}
|
}
|
||||||
|
|
||||||
void AppendAudioOutBufferImpl(Kernel::HLERequestContext& ctx) {
|
void AppendAudioOutBufferImpl(Kernel::HLERequestContext& ctx) {
|
||||||
LOG_WARNING(Service_Audio, "(STUBBED) called");
|
LOG_DEBUG(Service_Audio, "(STUBBED) called {}", ctx.Description());
|
||||||
IPC::RequestParser rp{ctx};
|
IPC::RequestParser rp{ctx};
|
||||||
|
|
||||||
const u64 key{rp.Pop<u64>()};
|
const auto& input_buffer{ctx.ReadBuffer()};
|
||||||
queue_keys.insert(queue_keys.begin(), key);
|
ASSERT_MSG(input_buffer.size() == sizeof(AudioBuffer),
|
||||||
|
"AudioBuffer input is an invalid size!");
|
||||||
|
AudioBuffer audio_buffer{};
|
||||||
|
std::memcpy(&audio_buffer, input_buffer.data(), sizeof(AudioBuffer));
|
||||||
|
const u64 tag{rp.Pop<u64>()};
|
||||||
|
|
||||||
|
std::vector<u8> data(audio_buffer.buffer_size);
|
||||||
|
Memory::ReadBlock(audio_buffer.buffer, data.data(), data.size());
|
||||||
|
|
||||||
|
if (!audio_core.QueueBuffer(stream, tag, std::move(data))) {
|
||||||
|
IPC::ResponseBuilder rb{ctx, 2};
|
||||||
|
rb.Push(ResultCode(ErrorModule::Audio, ErrCodes::BufferCountExceeded));
|
||||||
|
}
|
||||||
|
|
||||||
IPC::ResponseBuilder rb{ctx, 2};
|
IPC::ResponseBuilder rb{ctx, 2};
|
||||||
rb.Push(RESULT_SUCCESS);
|
rb.Push(RESULT_SUCCESS);
|
||||||
}
|
}
|
||||||
|
|
||||||
void GetReleasedAudioOutBufferImpl(Kernel::HLERequestContext& ctx) {
|
void GetReleasedAudioOutBufferImpl(Kernel::HLERequestContext& ctx) {
|
||||||
LOG_WARNING(Service_Audio, "(STUBBED) called");
|
LOG_DEBUG(Service_Audio, "called {}", ctx.Description());
|
||||||
|
IPC::RequestParser rp{ctx};
|
||||||
|
const u64 max_count{ctx.GetWriteBufferSize() / sizeof(u64)};
|
||||||
|
const auto released_buffers{audio_core.GetTagsAndReleaseBuffers(stream, max_count)};
|
||||||
|
|
||||||
// TODO(st4rk): This is how libtransistor currently implements the
|
std::vector<u64> tags{released_buffers};
|
||||||
// GetReleasedAudioOutBuffer, it should return the key (a VAddr) to the app and this address
|
tags.resize(max_count);
|
||||||
// is used to know which buffer should be filled with data and send again to the service
|
ctx.WriteBuffer(tags);
|
||||||
// through AppendAudioOutBuffer. Check if this is the proper way to do it.
|
|
||||||
u64 key{0};
|
|
||||||
|
|
||||||
if (queue_keys.size()) {
|
|
||||||
key = queue_keys.back();
|
|
||||||
queue_keys.pop_back();
|
|
||||||
}
|
|
||||||
|
|
||||||
ctx.WriteBuffer(&key, sizeof(u64));
|
|
||||||
|
|
||||||
IPC::ResponseBuilder rb{ctx, 3};
|
IPC::ResponseBuilder rb{ctx, 3};
|
||||||
rb.Push(RESULT_SUCCESS);
|
rb.Push(RESULT_SUCCESS);
|
||||||
// TODO(st4rk): This might be the total of released buffers, needs to be verified on
|
rb.Push<u32>(static_cast<u32>(released_buffers.size()));
|
||||||
// hardware
|
|
||||||
rb.Push<u32>(static_cast<u32>(queue_keys.size()));
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void UpdateAudioBuffersCallback() {
|
void ContainsAudioOutBuffer(Kernel::HLERequestContext& ctx) {
|
||||||
if (audio_out_state != AudioState::Started) {
|
LOG_DEBUG(Service_Audio, "called");
|
||||||
return;
|
IPC::RequestParser rp{ctx};
|
||||||
|
const u64 tag{rp.Pop<u64>()};
|
||||||
|
IPC::ResponseBuilder rb{ctx, 3};
|
||||||
|
rb.Push(RESULT_SUCCESS);
|
||||||
|
rb.Push(stream->ContainsBuffer(tag));
|
||||||
}
|
}
|
||||||
|
|
||||||
if (queue_keys.empty()) {
|
void GetAudioOutBufferCount(Kernel::HLERequestContext& ctx) {
|
||||||
return;
|
LOG_DEBUG(Service_Audio, "called");
|
||||||
|
IPC::ResponseBuilder rb{ctx, 3};
|
||||||
|
rb.Push(RESULT_SUCCESS);
|
||||||
|
rb.Push(static_cast<u32>(stream->GetQueueSize()));
|
||||||
}
|
}
|
||||||
|
|
||||||
buffer_event->Signal();
|
AudioCore::AudioOut& audio_core;
|
||||||
}
|
AudioCore::StreamPtr stream;
|
||||||
|
|
||||||
enum class AudioState : u32 {
|
AudoutParams audio_params{};
|
||||||
Started,
|
|
||||||
Stopped,
|
|
||||||
};
|
|
||||||
|
|
||||||
/// This is used to trigger the audio event callback that is going to read the samples from the
|
|
||||||
/// audio_buffer list and enqueue the samples using the sink (audio_core).
|
|
||||||
CoreTiming::EventType* audio_event;
|
|
||||||
|
|
||||||
/// This is the evend handle used to check if the audio buffer was released
|
/// This is the evend handle used to check if the audio buffer was released
|
||||||
Kernel::SharedPtr<Kernel::Event> buffer_event;
|
Kernel::SharedPtr<Kernel::Event> buffer_event;
|
||||||
|
|
||||||
/// (st4rk): This is just a temporary workaround for the future implementation. Libtransistor
|
|
||||||
/// uses the key as an address in the App, so we need to return when the
|
|
||||||
/// GetReleasedAudioOutBuffer_1 is called, otherwise we'll run in problems, because
|
|
||||||
/// libtransistor uses the key returned as an pointer.
|
|
||||||
std::vector<u64> queue_keys;
|
|
||||||
|
|
||||||
AudioState audio_out_state;
|
|
||||||
};
|
};
|
||||||
|
|
||||||
void AudOutU::ListAudioOutsImpl(Kernel::HLERequestContext& ctx) {
|
void AudOutU::ListAudioOutsImpl(Kernel::HLERequestContext& ctx) {
|
||||||
LOG_WARNING(Service_Audio, "(STUBBED) called");
|
LOG_DEBUG(Service_Audio, "called");
|
||||||
IPC::RequestParser rp{ctx};
|
IPC::RequestParser rp{ctx};
|
||||||
|
|
||||||
constexpr std::array<char, 15> audio_interface{{"AudioInterface"}};
|
ctx.WriteBuffer(DefaultDevice);
|
||||||
ctx.WriteBuffer(audio_interface);
|
|
||||||
|
|
||||||
IPC::ResponseBuilder rb = rp.MakeBuilder(3, 0, 0);
|
IPC::ResponseBuilder rb = rp.MakeBuilder(3, 0, 0);
|
||||||
|
|
||||||
rb.Push(RESULT_SUCCESS);
|
rb.Push(RESULT_SUCCESS);
|
||||||
// TODO(st4rk): We're currently returning only one audio interface (stringlist size). However,
|
rb.Push<u32>(1); // Amount of audio devices
|
||||||
// it's highly possible to have more than one interface (despite that libtransistor requires
|
|
||||||
// only one).
|
|
||||||
rb.Push<u32>(1);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void AudOutU::OpenAudioOutImpl(Kernel::HLERequestContext& ctx) {
|
void AudOutU::OpenAudioOutImpl(Kernel::HLERequestContext& ctx) {
|
||||||
LOG_WARNING(Service_Audio, "(STUBBED) called");
|
LOG_DEBUG(Service_Audio, "called");
|
||||||
|
|
||||||
if (!audio_out_interface) {
|
ctx.WriteBuffer(DefaultDevice);
|
||||||
audio_out_interface = std::make_shared<IAudioOut>();
|
IPC::RequestParser rp{ctx};
|
||||||
|
auto params{rp.PopRaw<AudoutParams>()};
|
||||||
|
if (params.channel_count <= 2) {
|
||||||
|
// Mono does not exist for audout
|
||||||
|
params.channel_count = 2;
|
||||||
|
} else {
|
||||||
|
params.channel_count = 6;
|
||||||
}
|
}
|
||||||
|
if (!params.sample_rate) {
|
||||||
|
params.sample_rate = DefaultSampleRate;
|
||||||
|
}
|
||||||
|
|
||||||
|
// TODO(bunnei): Support more than one IAudioOut interface. When we add this, ListAudioOutsImpl
|
||||||
|
// will likely need to be updated as well.
|
||||||
|
ASSERT_MSG(!audio_out_interface, "Unimplemented");
|
||||||
|
audio_out_interface = std::make_shared<IAudioOut>(std::move(params));
|
||||||
|
|
||||||
IPC::ResponseBuilder rb{ctx, 6, 0, 1};
|
IPC::ResponseBuilder rb{ctx, 6, 0, 1};
|
||||||
rb.Push(RESULT_SUCCESS);
|
rb.Push(RESULT_SUCCESS);
|
||||||
rb.Push<u32>(sample_rate);
|
rb.Push<u32>(DefaultSampleRate);
|
||||||
rb.Push<u32>(audio_channels);
|
rb.Push<u32>(params.channel_count);
|
||||||
rb.Push<u32>(static_cast<u32>(PcmFormat::Int16));
|
rb.Push<u32>(static_cast<u32>(PcmFormat::Int16));
|
||||||
rb.Push<u32>(0); // This field is unknown
|
rb.Push<u32>(static_cast<u32>(AudioState::Stopped));
|
||||||
rb.PushIpcInterface<Audio::IAudioOut>(audio_out_interface);
|
rb.PushIpcInterface<Audio::IAudioOut>(audio_out_interface);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -12,6 +12,18 @@ class HLERequestContext;
|
||||||
|
|
||||||
namespace Service::Audio {
|
namespace Service::Audio {
|
||||||
|
|
||||||
|
struct AudoutParams {
|
||||||
|
s32_le sample_rate;
|
||||||
|
u16_le channel_count;
|
||||||
|
INSERT_PADDING_BYTES(2);
|
||||||
|
};
|
||||||
|
static_assert(sizeof(AudoutParams) == 0x8, "AudoutParams is an invalid size");
|
||||||
|
|
||||||
|
enum class AudioState : u32 {
|
||||||
|
Started,
|
||||||
|
Stopped,
|
||||||
|
};
|
||||||
|
|
||||||
class IAudioOut;
|
class IAudioOut;
|
||||||
|
|
||||||
class AudOutU final : public ServiceFramework<AudOutU> {
|
class AudOutU final : public ServiceFramework<AudOutU> {
|
||||||
|
|
Reference in New Issue