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SingleCore: Move Host Timing from a sepparate thread to main cpu thread.

This commit is contained in:
Fernando Sahmkow 2020-03-19 13:09:32 -04:00
parent 5d3a2be04f
commit f2ade343e2
7 changed files with 48 additions and 10 deletions

View File

@ -158,6 +158,8 @@ struct System::Impl {
kernel.SetMulticore(is_multicore);
cpu_manager.SetMulticore(is_multicore);
cpu_manager.SetAsyncGpu(is_async_gpu);
core_timing.SetMulticore(is_multicore);
cpu_manager.SetRenderWindow(emu_window);
core_timing.Initialize([&system]() { system.RegisterHostThread(); });
kernel.Initialize();

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@ -55,7 +55,9 @@ void CoreTiming::Initialize(std::function<void(void)>&& on_thread_init_) {
event_fifo_id = 0;
const auto empty_timed_callback = [](u64, s64) {};
ev_lost = CreateEvent("_lost_event", empty_timed_callback);
if (is_multicore) {
timer_thread = std::make_unique<std::thread>(ThreadEntry, std::ref(*this));
}
}
void CoreTiming::Shutdown() {
@ -63,7 +65,9 @@ void CoreTiming::Shutdown() {
shutting_down = true;
pause_event.Set();
event.Set();
if (timer_thread) {
timer_thread->join();
}
ClearPendingEvents();
timer_thread.reset();
has_started = false;
@ -78,12 +82,14 @@ void CoreTiming::SyncPause(bool is_paused) {
return;
}
Pause(is_paused);
if (timer_thread) {
if (!is_paused) {
pause_event.Set();
}
event.Set();
while (paused_set != is_paused)
;
}
}
bool CoreTiming::IsRunning() const {

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@ -67,6 +67,11 @@ public:
/// Tears down all timing related functionality.
void Shutdown();
/// Sets if emulation is multicore or single core, must be set before Initialize
void SetMulticore(bool is_multicore) {
this->is_multicore = is_multicore;
}
/// Pauses/Unpauses the execution of the timer thread.
void Pause(bool is_paused);
@ -147,6 +152,8 @@ private:
std::atomic<bool> has_started{};
std::function<void(void)> on_thread_init{};
bool is_multicore{};
std::array<std::atomic<u64>, Core::Hardware::NUM_CPU_CORES> ticks_count{};
};

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@ -242,8 +242,11 @@ void CpuManager::SingleCoreRunGuestLoop() {
break;
}
}
physical_core.ClearExclusive();
system.ExitDynarmicProfile();
thread->SetPhantomMode(true);
system.CoreTiming().Advance();
thread->SetPhantomMode(false);
physical_core.ClearExclusive();
PreemptSingleCore();
auto& scheduler = kernel.Scheduler(current_core);
scheduler.TryDoContextSwitch();
@ -255,6 +258,7 @@ void CpuManager::SingleCoreRunIdleThread() {
while (true) {
auto& physical_core = kernel.CurrentPhysicalCore();
PreemptSingleCore();
idle_count++;
auto& scheduler = physical_core.Scheduler();
scheduler.TryDoContextSwitch();
}
@ -280,15 +284,24 @@ void CpuManager::SingleCoreRunSuspendThread() {
void CpuManager::PreemptSingleCore() {
preemption_count = 0;
std::size_t old_core = current_core;
current_core.store((current_core + 1) % Core::Hardware::NUM_CPU_CORES);
auto& scheduler = system.Kernel().Scheduler(old_core);
Kernel::Thread* current_thread = scheduler.GetCurrentThread();
if (idle_count >= 4) {
current_thread->SetPhantomMode(true);
system.CoreTiming().Advance();
current_thread->SetPhantomMode(false);
}
current_core.store((current_core + 1) % Core::Hardware::NUM_CPU_CORES);
scheduler.Unload();
auto& next_scheduler = system.Kernel().Scheduler(current_core);
Common::Fiber::YieldTo(current_thread->GetHostContext(), next_scheduler.ControlContext());
/// May have changed scheduler
auto& current_scheduler = system.Kernel().Scheduler(current_core);
current_scheduler.Reload();
auto* currrent_thread2 = current_scheduler.GetCurrentThread();
if (!currrent_thread2->IsIdleThread()) {
idle_count = 0;
}
}
void CpuManager::SingleCorePause(bool paused) {

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@ -104,6 +104,7 @@ private:
bool is_multicore{};
std::atomic<std::size_t> current_core{};
std::size_t preemption_count{};
std::size_t idle_count{};
static constexpr std::size_t max_cycle_runs = 5;
Core::Frontend::EmuWindow* render_window;

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@ -303,7 +303,7 @@ struct KernelCore::Impl {
}
const Kernel::Scheduler& sched = cores[result.host_handle].Scheduler();
const Kernel::Thread* current = sched.GetCurrentThread();
if (current != nullptr) {
if (current != nullptr && !current->IsPhantomMode()) {
result.guest_handle = current->GetGlobalHandle();
} else {
result.guest_handle = InvalidHandle;

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@ -597,6 +597,14 @@ public:
is_continuous_on_svc = is_continuous;
}
bool IsPhantomMode() const {
return is_phantom_mode;
}
void SetPhantomMode(bool phantom) {
is_phantom_mode = phantom;
}
private:
friend class GlobalScheduler;
friend class Scheduler;
@ -699,6 +707,7 @@ private:
bool is_continuous_on_svc = false;
bool will_be_terminated = false;
bool is_phantom_mode = false;
bool was_running = false;