audio_core: Implement Sink and SinkStream interfaces with cubeb.
This commit is contained in:
parent
9ef227e09d
commit
f437c11caf
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@ -17,6 +17,8 @@ CMAKE_DEPENDENT_OPTION(YUZU_USE_BUNDLED_QT "Download bundled Qt binaries" ON "EN
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option(YUZU_USE_BUNDLED_UNICORN "Build/Download bundled Unicorn" ON)
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option(YUZU_USE_BUNDLED_UNICORN "Build/Download bundled Unicorn" ON)
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option(ENABLE_CUBEB "Enables the cubeb audio backend" ON)
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if(NOT EXISTS ${CMAKE_SOURCE_DIR}/.git/hooks/pre-commit)
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if(NOT EXISTS ${CMAKE_SOURCE_DIR}/.git/hooks/pre-commit)
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message(STATUS "Copying pre-commit hook")
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message(STATUS "Copying pre-commit hook")
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file(COPY hooks/pre-commit
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file(COPY hooks/pre-commit
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@ -54,3 +54,9 @@ endif()
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# Opus
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# Opus
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add_subdirectory(opus)
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add_subdirectory(opus)
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target_include_directories(opus INTERFACE ./opus/include)
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target_include_directories(opus INTERFACE ./opus/include)
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# Cubeb
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if(ENABLE_CUBEB)
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set(BUILD_TESTS OFF CACHE BOOL "")
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add_subdirectory(cubeb)
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endif()
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@ -2,6 +2,8 @@ add_library(audio_core STATIC
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audio_out.cpp
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audio_out.cpp
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audio_out.h
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audio_out.h
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buffer.h
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buffer.h
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cubeb_sink.cpp
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cubeb_sink.h
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null_sink.h
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null_sink.h
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stream.cpp
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stream.cpp
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stream.h
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stream.h
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@ -14,3 +16,8 @@ add_library(audio_core STATIC
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create_target_directory_groups(audio_core)
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create_target_directory_groups(audio_core)
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target_link_libraries(audio_core PUBLIC common core)
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target_link_libraries(audio_core PUBLIC common core)
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if(ENABLE_CUBEB)
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target_link_libraries(audio_core PRIVATE cubeb)
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target_compile_definitions(audio_core PRIVATE -DHAVE_CUBEB=1)
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endif()
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@ -3,6 +3,8 @@
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// Refer to the license.txt file included.
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// Refer to the license.txt file included.
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#include "audio_core/audio_out.h"
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#include "audio_core/audio_out.h"
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#include "audio_core/sink.h"
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#include "audio_core/sink_details.h"
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#include "common/assert.h"
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#include "common/assert.h"
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#include "common/logging/log.h"
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#include "common/logging/log.h"
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@ -26,9 +28,14 @@ static Stream::Format ChannelsToStreamFormat(u32 num_channels) {
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StreamPtr AudioOut::OpenStream(u32 sample_rate, u32 num_channels,
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StreamPtr AudioOut::OpenStream(u32 sample_rate, u32 num_channels,
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Stream::ReleaseCallback&& release_callback) {
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Stream::ReleaseCallback&& release_callback) {
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streams.push_back(std::make_shared<Stream>(sample_rate, ChannelsToStreamFormat(num_channels),
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if (!sink) {
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std::move(release_callback)));
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const SinkDetails& sink_details = GetSinkDetails("auto");
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return streams.back();
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sink = sink_details.factory("");
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}
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return std::make_shared<Stream>(sample_rate, ChannelsToStreamFormat(num_channels),
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std::move(release_callback),
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sink->AcquireSinkStream(sample_rate, num_channels));
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}
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}
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std::vector<u64> AudioOut::GetTagsAndReleaseBuffers(StreamPtr stream, size_t max_count) {
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std::vector<u64> AudioOut::GetTagsAndReleaseBuffers(StreamPtr stream, size_t max_count) {
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@ -8,6 +8,7 @@
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#include <vector>
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#include <vector>
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#include "audio_core/buffer.h"
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#include "audio_core/buffer.h"
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#include "audio_core/sink.h"
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#include "audio_core/stream.h"
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#include "audio_core/stream.h"
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#include "common/common_types.h"
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#include "common/common_types.h"
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@ -36,7 +37,6 @@ public:
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private:
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private:
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SinkPtr sink;
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SinkPtr sink;
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std::vector<StreamPtr> streams;
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};
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};
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} // namespace AudioCore
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} // namespace AudioCore
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@ -0,0 +1,190 @@
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// Copyright 2018 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <algorithm>
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#include <cstring>
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#include "audio_core/cubeb_sink.h"
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#include "audio_core/stream.h"
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#include "common/logging/log.h"
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namespace AudioCore {
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class SinkStreamImpl final : public SinkStream {
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public:
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SinkStreamImpl(cubeb* ctx, cubeb_devid output_device) : ctx{ctx} {
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cubeb_stream_params params;
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params.rate = 48000;
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params.channels = GetNumChannels();
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params.format = CUBEB_SAMPLE_S16NE;
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params.layout = CUBEB_LAYOUT_STEREO;
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u32 minimum_latency = 0;
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if (cubeb_get_min_latency(ctx, ¶ms, &minimum_latency) != CUBEB_OK) {
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LOG_CRITICAL(Audio_Sink, "Error getting minimum latency");
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}
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if (cubeb_stream_init(ctx, &stream_backend, "yuzu Audio Output", nullptr, nullptr,
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output_device, ¶ms, std::max(512u, minimum_latency),
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&SinkStreamImpl::DataCallback, &SinkStreamImpl::StateCallback,
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this) != CUBEB_OK) {
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LOG_CRITICAL(Audio_Sink, "Error initializing cubeb stream");
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return;
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}
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if (cubeb_stream_start(stream_backend) != CUBEB_OK) {
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LOG_CRITICAL(Audio_Sink, "Error starting cubeb stream");
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return;
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}
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}
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~SinkStreamImpl() {
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if (!ctx) {
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return;
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}
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if (cubeb_stream_stop(stream_backend) != CUBEB_OK) {
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LOG_CRITICAL(Audio_Sink, "Error stopping cubeb stream");
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}
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cubeb_stream_destroy(stream_backend);
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}
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void EnqueueSamples(u32 num_channels, const s16* samples, size_t sample_count) override {
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if (!ctx) {
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return;
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}
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queue.reserve(queue.size() + sample_count * GetNumChannels());
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if (num_channels == 2) {
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// Copy as-is
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std::copy(samples, samples + sample_count * GetNumChannels(),
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std::back_inserter(queue));
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} else if (num_channels == 6) {
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// Downsample 6 channels to 2
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const size_t sample_count_copy_size = sample_count * num_channels * 2;
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queue.reserve(sample_count_copy_size);
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for (size_t i = 0; i < sample_count * num_channels; i += num_channels) {
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queue.push_back(samples[i]);
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queue.push_back(samples[i + 1]);
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}
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} else {
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ASSERT_MSG(false, "Unimplemented");
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}
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}
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u32 GetNumChannels() const {
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// Only support 2-channel stereo output for now
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return 2;
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}
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private:
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std::vector<std::string> device_list;
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cubeb* ctx{};
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cubeb_stream* stream_backend{};
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std::vector<s16> queue;
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static long DataCallback(cubeb_stream* stream, void* user_data, const void* input_buffer,
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void* output_buffer, long num_frames);
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static void StateCallback(cubeb_stream* stream, void* user_data, cubeb_state state);
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};
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CubebSink::CubebSink(std::string target_device_name) {
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if (cubeb_init(&ctx, "yuzu", nullptr) != CUBEB_OK) {
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LOG_CRITICAL(Audio_Sink, "cubeb_init failed");
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return;
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}
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if (target_device_name != auto_device_name && !target_device_name.empty()) {
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cubeb_device_collection collection;
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if (cubeb_enumerate_devices(ctx, CUBEB_DEVICE_TYPE_OUTPUT, &collection) != CUBEB_OK) {
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LOG_WARNING(Audio_Sink, "Audio output device enumeration not supported");
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} else {
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const auto collection_end{collection.device + collection.count};
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const auto device{std::find_if(collection.device, collection_end,
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[&](const cubeb_device_info& device) {
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return target_device_name == device.friendly_name;
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})};
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if (device != collection_end) {
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output_device = device->devid;
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}
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cubeb_device_collection_destroy(ctx, &collection);
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}
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}
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}
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CubebSink::~CubebSink() {
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if (!ctx) {
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return;
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}
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for (auto& sink_stream : sink_streams) {
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sink_stream.reset();
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}
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cubeb_destroy(ctx);
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}
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SinkStream& CubebSink::AcquireSinkStream(u32 sample_rate, u32 num_channels) {
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sink_streams.push_back(std::make_unique<SinkStreamImpl>(ctx, output_device));
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return *sink_streams.back();
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}
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long SinkStreamImpl::DataCallback(cubeb_stream* stream, void* user_data, const void* input_buffer,
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void* output_buffer, long num_frames) {
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SinkStreamImpl* impl = static_cast<SinkStreamImpl*>(user_data);
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u8* buffer = reinterpret_cast<u8*>(output_buffer);
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if (!impl) {
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return {};
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}
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const size_t frames_to_write{
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std::min(impl->queue.size() / impl->GetNumChannels(), static_cast<size_t>(num_frames))};
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memcpy(buffer, impl->queue.data(), frames_to_write * sizeof(s16) * impl->GetNumChannels());
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impl->queue.erase(impl->queue.begin(),
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impl->queue.begin() + frames_to_write * impl->GetNumChannels());
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if (frames_to_write < num_frames) {
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// Fill the rest of the frames with silence
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memset(buffer + frames_to_write * sizeof(s16) * impl->GetNumChannels(), 0,
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(num_frames - frames_to_write) * sizeof(s16) * impl->GetNumChannels());
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}
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return num_frames;
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}
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void SinkStreamImpl::StateCallback(cubeb_stream* stream, void* user_data, cubeb_state state) {}
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std::vector<std::string> ListCubebSinkDevices() {
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std::vector<std::string> device_list;
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cubeb* ctx;
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if (cubeb_init(&ctx, "Citra Device Enumerator", nullptr) != CUBEB_OK) {
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LOG_CRITICAL(Audio_Sink, "cubeb_init failed");
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return {};
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}
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cubeb_device_collection collection;
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if (cubeb_enumerate_devices(ctx, CUBEB_DEVICE_TYPE_OUTPUT, &collection) != CUBEB_OK) {
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LOG_WARNING(Audio_Sink, "Audio output device enumeration not supported");
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} else {
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for (size_t i = 0; i < collection.count; i++) {
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const cubeb_device_info& device = collection.device[i];
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if (device.friendly_name) {
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device_list.emplace_back(device.friendly_name);
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}
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}
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cubeb_device_collection_destroy(ctx, &collection);
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}
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cubeb_destroy(ctx);
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return device_list;
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}
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} // namespace AudioCore
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@ -0,0 +1,31 @@
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// Copyright 2018 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <string>
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#include <vector>
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#include <cubeb/cubeb.h>
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#include "audio_core/sink.h"
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namespace AudioCore {
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class CubebSink final : public Sink {
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public:
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explicit CubebSink(std::string device_id);
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~CubebSink() override;
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SinkStream& AcquireSinkStream(u32 sample_rate, u32 num_channels) override;
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private:
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cubeb* ctx{};
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cubeb_devid output_device{};
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std::vector<SinkStreamPtr> sink_streams;
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};
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std::vector<std::string> ListCubebSinkDevices();
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} // namespace AudioCore
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#include <vector>
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#include <vector>
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#include "audio_core/null_sink.h"
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#include "audio_core/null_sink.h"
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#include "audio_core/sink_details.h"
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#include "audio_core/sink_details.h"
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#ifdef HAVE_CUBEB
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#include "audio_core/cubeb_sink.h"
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#endif
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#include "common/logging/log.h"
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#include "common/logging/log.h"
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namespace AudioCore {
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namespace AudioCore {
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// g_sink_details is ordered in terms of desirability, with the best choice at the top.
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// g_sink_details is ordered in terms of desirability, with the best choice at the top.
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const std::vector<SinkDetails> g_sink_details = {
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const std::vector<SinkDetails> g_sink_details = {
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#ifdef HAVE_CUBEB
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SinkDetails{"cubeb", &std::make_unique<CubebSink, std::string>, &ListCubebSinkDevices},
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#endif
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SinkDetails{"null", &std::make_unique<NullSink, std::string>,
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SinkDetails{"null", &std::make_unique<NullSink, std::string>,
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[] { return std::vector<std::string>{"null"}; }},
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[] { return std::vector<std::string>{"null"}; }},
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};
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};
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#include "core/core_timing.h"
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#include "core/core_timing.h"
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#include "core/core_timing_util.h"
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#include "core/core_timing_util.h"
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#include "audio_core/sink.h"
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#include "audio_core/sink_details.h"
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#include "audio_core/stream.h"
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#include "audio_core/stream.h"
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namespace AudioCore {
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namespace AudioCore {
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@ -31,6 +33,11 @@ u32 Stream::GetSampleSize() const {
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return GetNumChannels() * 2;
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return GetNumChannels() * 2;
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}
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}
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Stream::Stream(u32 sample_rate, Format format, ReleaseCallback&& release_callback,
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SinkStream& sink_stream)
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: sample_rate{sample_rate}, format{format}, release_callback{std::move(release_callback)},
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sink_stream{sink_stream} {
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release_event = CoreTiming::RegisterEvent(
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release_event = CoreTiming::RegisterEvent(
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"Stream::Release", [this](u64 userdata, int cycles_late) { ReleaseActiveBuffer(); });
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"Stream::Release", [this](u64 userdata, int cycles_late) { ReleaseActiveBuffer(); });
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}
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}
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@ -68,6 +75,10 @@ void Stream::PlayNextBuffer() {
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active_buffer = queued_buffers.front();
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active_buffer = queued_buffers.front();
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queued_buffers.pop();
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queued_buffers.pop();
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sink_stream.EnqueueSamples(GetNumChannels(),
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reinterpret_cast<const s16*>(active_buffer->GetData().data()),
|
||||||
|
active_buffer->GetData().size() / GetSampleSize());
|
||||||
|
|
||||||
CoreTiming::ScheduleEventThreadsafe(GetBufferReleaseCycles(*active_buffer), release_event, {});
|
CoreTiming::ScheduleEventThreadsafe(GetBufferReleaseCycles(*active_buffer), release_event, {});
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -10,6 +10,7 @@
|
||||||
#include <queue>
|
#include <queue>
|
||||||
|
|
||||||
#include "audio_core/buffer.h"
|
#include "audio_core/buffer.h"
|
||||||
|
#include "audio_core/sink_stream.h"
|
||||||
#include "common/assert.h"
|
#include "common/assert.h"
|
||||||
#include "common/common_types.h"
|
#include "common/common_types.h"
|
||||||
#include "core/core_timing.h"
|
#include "core/core_timing.h"
|
||||||
|
@ -31,7 +32,8 @@ public:
|
||||||
/// Callback function type, used to change guest state on a buffer being released
|
/// Callback function type, used to change guest state on a buffer being released
|
||||||
using ReleaseCallback = std::function<void()>;
|
using ReleaseCallback = std::function<void()>;
|
||||||
|
|
||||||
Stream(int sample_rate, Format format, ReleaseCallback&& release_callback);
|
Stream(u32 sample_rate, Format format, ReleaseCallback&& release_callback,
|
||||||
|
SinkStream& sink_stream);
|
||||||
|
|
||||||
/// Plays the audio stream
|
/// Plays the audio stream
|
||||||
void Play();
|
void Play();
|
||||||
|
@ -85,7 +87,7 @@ private:
|
||||||
/// Gets the number of core cycles when the specified buffer will be released
|
/// Gets the number of core cycles when the specified buffer will be released
|
||||||
s64 GetBufferReleaseCycles(const Buffer& buffer) const;
|
s64 GetBufferReleaseCycles(const Buffer& buffer) const;
|
||||||
|
|
||||||
int sample_rate; ///< Sample rate of the stream
|
u32 sample_rate; ///< Sample rate of the stream
|
||||||
Format format; ///< Format of the stream
|
Format format; ///< Format of the stream
|
||||||
ReleaseCallback release_callback; ///< Buffer release callback for the stream
|
ReleaseCallback release_callback; ///< Buffer release callback for the stream
|
||||||
State state{State::Stopped}; ///< Playback state of the stream
|
State state{State::Stopped}; ///< Playback state of the stream
|
||||||
|
@ -93,6 +95,7 @@ private:
|
||||||
BufferPtr active_buffer; ///< Actively playing buffer in the stream
|
BufferPtr active_buffer; ///< Actively playing buffer in the stream
|
||||||
std::queue<BufferPtr> queued_buffers; ///< Buffers queued to be played in the stream
|
std::queue<BufferPtr> queued_buffers; ///< Buffers queued to be played in the stream
|
||||||
std::queue<BufferPtr> released_buffers; ///< Buffers recently released from the stream
|
std::queue<BufferPtr> released_buffers; ///< Buffers recently released from the stream
|
||||||
|
SinkStream& sink_stream; ///< Output sink for the stream
|
||||||
};
|
};
|
||||||
|
|
||||||
using StreamPtr = std::shared_ptr<Stream>;
|
using StreamPtr = std::shared_ptr<Stream>;
|
||||||
|
|
Reference in New Issue