yuzu: Use a debugger to generate minidumps
yuzu: Move mini_dump out of core startup_checks: Better exception handling
This commit is contained in:
parent
3faa1c54b6
commit
f958cbc737
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@ -529,6 +529,7 @@ struct Values {
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Setting<bool> use_debug_asserts{false, "use_debug_asserts"};
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Setting<bool> use_auto_stub{false, "use_auto_stub"};
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Setting<bool> enable_all_controllers{false, "enable_all_controllers"};
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Setting<bool> create_crash_dumps{false, "create_crash_dumps"};
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// Miscellaneous
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Setting<std::string> log_filter{"*:Info", "log_filter"};
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@ -208,6 +208,16 @@ add_executable(yuzu
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yuzu.rc
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)
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if (WIN32 AND NOT ("${DBGHELP_LIBRARY}" STREQUAL "DBGHELP_LIBRARY-NOTFOUND"))
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target_sources(yuzu PRIVATE
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mini_dump.cpp
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mini_dump.h
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)
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target_link_libraries(yuzu PUBLIC ${DBGHELP_LIBRARY})
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target_compile_definitions(yuzu PRIVATE -DYUZU_DBGHELP)
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endif()
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file(GLOB COMPAT_LIST
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${PROJECT_BINARY_DIR}/dist/compatibility_list/compatibility_list.qrc
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${PROJECT_BINARY_DIR}/dist/compatibility_list/compatibility_list.json)
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@ -63,7 +63,7 @@ QtControllerSelectorDialog::QtControllerSelectorDialog(
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InputCommon::InputSubsystem* input_subsystem_, Core::System& system_)
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: QDialog(parent), ui(std::make_unique<Ui::QtControllerSelectorDialog>()),
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parameters(std::move(parameters_)), input_subsystem{input_subsystem_},
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input_profiles(std::make_unique<InputProfiles>(system_)), system{system_} {
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input_profiles(std::make_unique<InputProfiles>()), system{system_} {
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ui->setupUi(this);
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player_widgets = {
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@ -15,8 +15,7 @@
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namespace FS = Common::FS;
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Config::Config(Core::System& system_, const std::string& config_name, ConfigType config_type)
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: type(config_type), system{system_} {
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Config::Config(const std::string& config_name, ConfigType config_type) : type(config_type) {
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global = config_type == ConfigType::GlobalConfig;
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Initialize(config_name);
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@ -546,6 +545,7 @@ void Config::ReadDebuggingValues() {
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ReadBasicSetting(Settings::values.use_debug_asserts);
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ReadBasicSetting(Settings::values.use_auto_stub);
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ReadBasicSetting(Settings::values.enable_all_controllers);
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ReadBasicSetting(Settings::values.create_crash_dumps);
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qt_config->endGroup();
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}
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@ -1160,6 +1160,7 @@ void Config::SaveDebuggingValues() {
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WriteBasicSetting(Settings::values.use_debug_asserts);
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WriteBasicSetting(Settings::values.disable_macro_jit);
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WriteBasicSetting(Settings::values.enable_all_controllers);
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WriteBasicSetting(Settings::values.create_crash_dumps);
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qt_config->endGroup();
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}
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@ -1545,7 +1546,6 @@ void Config::Reload() {
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ReadValues();
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// To apply default value changes
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SaveValues();
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system.ApplySettings();
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}
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void Config::Save() {
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@ -25,7 +25,7 @@ public:
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InputProfile,
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};
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explicit Config(Core::System& system_, const std::string& config_name = "qt-config",
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explicit Config(const std::string& config_name = "qt-config",
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ConfigType config_type = ConfigType::GlobalConfig);
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~Config();
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@ -194,8 +194,6 @@ private:
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std::unique_ptr<QSettings> qt_config;
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std::string qt_config_loc;
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bool global;
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Core::System& system;
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};
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// These metatype declarations cannot be in common/settings.h because core is devoid of QT
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@ -2,6 +2,7 @@
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include <QDesktopServices>
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#include <QMessageBox>
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#include <QUrl>
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#include "common/fs/path_util.h"
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#include "common/logging/backend.h"
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@ -26,6 +27,16 @@ ConfigureDebug::ConfigureDebug(const Core::System& system_, QWidget* parent)
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connect(ui->toggle_gdbstub, &QCheckBox::toggled,
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[&]() { ui->gdbport_spinbox->setEnabled(ui->toggle_gdbstub->isChecked()); });
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connect(ui->create_crash_dumps, &QCheckBox::stateChanged, [&](int) {
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if (crash_dump_warning_shown) {
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return;
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}
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QMessageBox::warning(this, tr("Restart Required"),
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tr("yuzu is required to restart in order to apply this setting."),
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QMessageBox::Ok, QMessageBox::Ok);
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crash_dump_warning_shown = true;
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});
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}
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ConfigureDebug::~ConfigureDebug() = default;
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@ -71,7 +82,14 @@ void ConfigureDebug::SetConfiguration() {
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ui->disable_web_applet->setChecked(UISettings::values.disable_web_applet.GetValue());
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#else
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ui->disable_web_applet->setEnabled(false);
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ui->disable_web_applet->setText(QString::fromUtf8("Web applet not compiled"));
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ui->disable_web_applet->setText(tr("Web applet not compiled"));
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#endif
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#ifdef YUZU_DBGHELP
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ui->create_crash_dumps->setChecked(Settings::values.create_crash_dumps.GetValue());
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#else
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ui->create_crash_dumps->setEnabled(false);
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ui->create_crash_dumps->setText(tr("MiniDump creation not compiled"));
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#endif
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}
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@ -84,6 +102,7 @@ void ConfigureDebug::ApplyConfiguration() {
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Settings::values.enable_fs_access_log = ui->fs_access_log->isChecked();
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Settings::values.reporting_services = ui->reporting_services->isChecked();
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Settings::values.dump_audio_commands = ui->dump_audio_commands->isChecked();
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Settings::values.create_crash_dumps = ui->create_crash_dumps->isChecked();
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Settings::values.quest_flag = ui->quest_flag->isChecked();
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Settings::values.use_debug_asserts = ui->use_debug_asserts->isChecked();
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Settings::values.use_auto_stub = ui->use_auto_stub->isChecked();
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@ -32,4 +32,6 @@ private:
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std::unique_ptr<Ui::ConfigureDebug> ui;
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const Core::System& system;
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bool crash_dump_warning_shown{false};
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};
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@ -231,6 +231,13 @@
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<string>Debugging</string>
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</property>
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<layout class="QGridLayout" name="gridLayout_3">
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<item row="2" column="0">
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<widget class="QCheckBox" name="reporting_services">
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<property name="text">
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<string>Enable Verbose Reporting Services**</string>
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</property>
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</widget>
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</item>
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<item row="0" column="0">
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<widget class="QCheckBox" name="fs_access_log">
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<property name="text">
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@ -238,20 +245,20 @@
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</property>
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</widget>
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</item>
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<item row="1" column="0">
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<item row="0" column="1">
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<widget class="QCheckBox" name="dump_audio_commands">
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<property name="text">
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<string>Dump Audio Commands To Console**</string>
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</property>
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<property name="toolTip">
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<string>Enable this to output the latest generated audio command list to the console. Only affects games using the audio renderer.</string>
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</property>
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<property name="text">
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<string>Dump Audio Commands To Console**</string>
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</property>
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</widget>
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</item>
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<item row="2" column="0">
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<widget class="QCheckBox" name="reporting_services">
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<item row="2" column="1">
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<widget class="QCheckBox" name="create_crash_dumps">
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<property name="text">
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<string>Enable Verbose Reporting Services**</string>
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<string>Create Minidump After Crash</string>
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</property>
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</widget>
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</item>
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@ -340,7 +347,6 @@
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<tabstop>disable_loop_safety_checks</tabstop>
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<tabstop>fs_access_log</tabstop>
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<tabstop>reporting_services</tabstop>
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<tabstop>dump_audio_commands</tabstop>
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<tabstop>quest_flag</tabstop>
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<tabstop>enable_cpu_debugging</tabstop>
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<tabstop>use_debug_asserts</tabstop>
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@ -65,7 +65,7 @@ void OnDockedModeChanged(bool last_state, bool new_state, Core::System& system)
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ConfigureInput::ConfigureInput(Core::System& system_, QWidget* parent)
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: QWidget(parent), ui(std::make_unique<Ui::ConfigureInput>()),
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profiles(std::make_unique<InputProfiles>(system_)), system{system_} {
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profiles(std::make_unique<InputProfiles>()), system{system_} {
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ui->setupUi(this);
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}
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@ -42,8 +42,7 @@ ConfigurePerGame::ConfigurePerGame(QWidget* parent, u64 title_id_, const std::st
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const auto file_path = std::filesystem::path(Common::FS::ToU8String(file_name));
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const auto config_file_name = title_id == 0 ? Common::FS::PathToUTF8String(file_path.filename())
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: fmt::format("{:016X}", title_id);
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game_config =
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std::make_unique<Config>(system, config_file_name, Config::ConfigType::PerGameConfig);
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game_config = std::make_unique<Config>(config_file_name, Config::ConfigType::PerGameConfig);
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addons_tab = std::make_unique<ConfigurePerGameAddons>(system_, this);
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audio_tab = std::make_unique<ConfigureAudio>(system_, this);
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@ -27,7 +27,7 @@ std::filesystem::path GetNameWithoutExtension(std::filesystem::path filename) {
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} // namespace
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InputProfiles::InputProfiles(Core::System& system_) : system{system_} {
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InputProfiles::InputProfiles() {
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const auto input_profile_loc = FS::GetYuzuPath(FS::YuzuPath::ConfigDir) / "input";
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if (!FS::IsDir(input_profile_loc)) {
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@ -43,8 +43,8 @@ InputProfiles::InputProfiles(Core::System& system_) : system{system_} {
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if (IsINI(filename) && IsProfileNameValid(name_without_ext)) {
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map_profiles.insert_or_assign(
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name_without_ext, std::make_unique<Config>(system, name_without_ext,
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Config::ConfigType::InputProfile));
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name_without_ext,
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std::make_unique<Config>(name_without_ext, Config::ConfigType::InputProfile));
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}
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return true;
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@ -80,8 +80,7 @@ bool InputProfiles::CreateProfile(const std::string& profile_name, std::size_t p
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}
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map_profiles.insert_or_assign(
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profile_name,
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std::make_unique<Config>(system, profile_name, Config::ConfigType::InputProfile));
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profile_name, std::make_unique<Config>(profile_name, Config::ConfigType::InputProfile));
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return SaveProfile(profile_name, player_index);
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}
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@ -15,7 +15,7 @@ class Config;
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class InputProfiles {
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public:
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explicit InputProfiles(Core::System& system_);
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explicit InputProfiles();
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virtual ~InputProfiles();
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std::vector<std::string> GetInputProfileNames();
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@ -31,6 +31,4 @@ private:
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bool ProfileExistsInMap(const std::string& profile_name) const;
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std::unordered_map<std::string, std::unique_ptr<Config>> map_profiles;
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Core::System& system;
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};
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@ -138,6 +138,10 @@ static FileSys::VirtualFile VfsDirectoryCreateFileWrapper(const FileSys::Virtual
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#include "yuzu/uisettings.h"
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#include "yuzu/util/clickable_label.h"
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#ifdef YUZU_DBGHELP
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#include "yuzu/mini_dump.h"
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#endif
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using namespace Common::Literals;
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#ifdef USE_DISCORD_PRESENCE
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@ -269,10 +273,9 @@ bool GMainWindow::CheckDarkMode() {
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#endif // __linux__
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}
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GMainWindow::GMainWindow(bool has_broken_vulkan)
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GMainWindow::GMainWindow(std::unique_ptr<Config> config_, bool has_broken_vulkan)
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: ui{std::make_unique<Ui::MainWindow>()}, system{std::make_unique<Core::System>()},
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input_subsystem{std::make_shared<InputCommon::InputSubsystem>()},
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config{std::make_unique<Config>(*system)},
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input_subsystem{std::make_shared<InputCommon::InputSubsystem>()}, config{std::move(config_)},
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vfs{std::make_shared<FileSys::RealVfsFilesystem>()},
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provider{std::make_unique<FileSys::ManualContentProvider>()} {
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#ifdef __linux__
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@ -1637,7 +1640,8 @@ void GMainWindow::BootGame(const QString& filename, u64 program_id, std::size_t
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const auto config_file_name = title_id == 0
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? Common::FS::PathToUTF8String(file_path.filename())
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: fmt::format("{:016X}", title_id);
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Config per_game_config(*system, config_file_name, Config::ConfigType::PerGameConfig);
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Config per_game_config(config_file_name, Config::ConfigType::PerGameConfig);
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system->ApplySettings();
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}
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// Save configurations
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@ -2981,7 +2985,7 @@ void GMainWindow::OnConfigure() {
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Settings::values.disabled_addons.clear();
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config = std::make_unique<Config>(*system);
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config = std::make_unique<Config>();
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UISettings::values.reset_to_defaults = false;
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UISettings::values.game_dirs = std::move(old_game_dirs);
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@ -3042,6 +3046,7 @@ void GMainWindow::OnConfigure() {
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UpdateStatusButtons();
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controller_dialog->refreshConfiguration();
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system->ApplySettings();
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}
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void GMainWindow::OnConfigureTas() {
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@ -4082,7 +4087,22 @@ void GMainWindow::changeEvent(QEvent* event) {
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#endif
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int main(int argc, char* argv[]) {
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std::unique_ptr<Config> config = std::make_unique<Config>();
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bool has_broken_vulkan = false;
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bool is_child = false;
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if (CheckEnvVars(&is_child)) {
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return 0;
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}
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#ifdef YUZU_DBGHELP
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PROCESS_INFORMATION pi;
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if (!is_child && Settings::values.create_crash_dumps.GetValue() && SpawnDebuggee(argv[0], pi)) {
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config.reset(nullptr);
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DebugDebuggee(pi);
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return 0;
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}
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#endif
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if (StartupChecks(argv[0], &has_broken_vulkan)) {
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return 0;
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}
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@ -4135,7 +4155,7 @@ int main(int argc, char* argv[]) {
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// generating shaders
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setlocale(LC_ALL, "C");
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GMainWindow main_window{has_broken_vulkan};
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GMainWindow main_window{std::move(config), has_broken_vulkan};
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// After settings have been loaded by GMainWindow, apply the filter
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main_window.show();
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@ -120,7 +120,7 @@ class GMainWindow : public QMainWindow {
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public:
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void filterBarSetChecked(bool state);
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void UpdateUITheme();
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explicit GMainWindow(bool has_broken_vulkan);
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explicit GMainWindow(std::unique_ptr<Config> config_, bool has_broken_vulkan);
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~GMainWindow() override;
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bool DropAction(QDropEvent* event);
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@ -0,0 +1,185 @@
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#include <cstdio>
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#include <ctime>
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#include <filesystem>
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#include <windows.h>
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#include "common/logging/log.h"
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#include "yuzu/mini_dump.h"
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#include "yuzu/startup_checks.h"
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// dbghelp.h must be included after windows.h
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#include <dbghelp.h>
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void CreateMiniDump(HANDLE process_handle, DWORD process_id, MINIDUMP_EXCEPTION_INFORMATION* info,
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EXCEPTION_POINTERS* pep) {
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LOG_INFO(Core, "called");
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char file_name[255];
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const std::time_t the_time = std::time(nullptr);
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std::strftime(file_name, 255, "yuzu-crash-%Y%m%d%H%M%S.dmp", std::localtime(&the_time));
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// Open the file
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HANDLE file_handle = CreateFile(file_name, GENERIC_READ | GENERIC_WRITE, 0, nullptr,
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CREATE_ALWAYS, FILE_ATTRIBUTE_NORMAL, nullptr);
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if ((file_handle != nullptr) && (file_handle != INVALID_HANDLE_VALUE)) {
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// Create the minidump
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const MINIDUMP_TYPE dump_type = MiniDumpNormal;
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const bool write_dump_status = MiniDumpWriteDump(process_handle, process_id, file_handle,
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dump_type, (pep != 0) ? info : 0, 0, 0);
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if (!write_dump_status) {
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LOG_ERROR(Core, "MiniDumpWriteDump failed. Error: {}", GetLastError());
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} else {
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LOG_INFO(Core, "Minidump created.");
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}
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// Close the file
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CloseHandle(file_handle);
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} else {
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LOG_ERROR(Core, "CreateFile failed. Error: {}", GetLastError());
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}
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}
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bool SpawnDebuggee(const char* arg0, PROCESS_INFORMATION& pi) {
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std::memset(&pi, 0, sizeof(pi));
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if (!SpawnChild(arg0, &pi, 0)) {
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std::fprintf(stderr, "warning: continuing without crash dumps\n");
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return false;
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}
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// Don't debug if we are already being debugged
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if (IsDebuggerPresent()) {
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return false;
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}
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const bool can_debug = DebugActiveProcess(pi.dwProcessId);
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if (!can_debug) {
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std::fprintf(stderr,
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"warning: DebugActiveProcess failed (%d), continuing without crash dumps\n",
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GetLastError());
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return false;
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}
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return true;
|
||||
}
|
||||
|
||||
void DebugDebuggee(PROCESS_INFORMATION& pi) {
|
||||
DEBUG_EVENT deb_ev;
|
||||
|
||||
while (deb_ev.dwDebugEventCode != EXIT_PROCESS_DEBUG_EVENT) {
|
||||
const bool wait_success = WaitForDebugEvent(&deb_ev, INFINITE);
|
||||
if (!wait_success) {
|
||||
std::fprintf(stderr, "error: WaitForDebugEvent failed (%d)\n", GetLastError());
|
||||
return;
|
||||
}
|
||||
|
||||
switch (deb_ev.dwDebugEventCode) {
|
||||
case OUTPUT_DEBUG_STRING_EVENT:
|
||||
case CREATE_PROCESS_DEBUG_EVENT:
|
||||
case CREATE_THREAD_DEBUG_EVENT:
|
||||
case EXIT_PROCESS_DEBUG_EVENT:
|
||||
case EXIT_THREAD_DEBUG_EVENT:
|
||||
case LOAD_DLL_DEBUG_EVENT:
|
||||
case RIP_EVENT:
|
||||
case UNLOAD_DLL_DEBUG_EVENT:
|
||||
ContinueDebugEvent(deb_ev.dwProcessId, deb_ev.dwThreadId, DBG_CONTINUE);
|
||||
break;
|
||||
case EXCEPTION_DEBUG_EVENT:
|
||||
EXCEPTION_RECORD& record = deb_ev.u.Exception.ExceptionRecord;
|
||||
|
||||
std::fprintf(stderr, "ExceptionCode: 0x%08x %s\n", record.ExceptionCode,
|
||||
ExceptionName(record.ExceptionCode));
|
||||
if (!deb_ev.u.Exception.dwFirstChance) {
|
||||
HANDLE thread_handle = OpenThread(THREAD_ALL_ACCESS, false, deb_ev.dwThreadId);
|
||||
if (thread_handle == nullptr) {
|
||||
std::fprintf(stderr, "OpenThread failed (%d)\n", GetLastError());
|
||||
}
|
||||
if (SuspendThread(thread_handle) == (DWORD)-1) {
|
||||
std::fprintf(stderr, "SuspendThread failed (%d)\n", GetLastError());
|
||||
}
|
||||
|
||||
CONTEXT context;
|
||||
std::memset(&context, 0, sizeof(context));
|
||||
context.ContextFlags = CONTEXT_ALL;
|
||||
if (!GetThreadContext(thread_handle, &context)) {
|
||||
std::fprintf(stderr, "GetThreadContext failed (%d)\n", GetLastError());
|
||||
break;
|
||||
}
|
||||
|
||||
EXCEPTION_POINTERS ep;
|
||||
ep.ExceptionRecord = &record;
|
||||
ep.ContextRecord = &context;
|
||||
|
||||
MINIDUMP_EXCEPTION_INFORMATION info;
|
||||
info.ThreadId = deb_ev.dwThreadId;
|
||||
info.ExceptionPointers = &ep;
|
||||
info.ClientPointers = false;
|
||||
|
||||
CreateMiniDump(pi.hProcess, pi.dwProcessId, &info, &ep);
|
||||
|
||||
std::fprintf(stderr, "previous thread suspend count: %d\n",
|
||||
ResumeThread(thread_handle));
|
||||
if (CloseHandle(thread_handle) == 0) {
|
||||
std::fprintf(stderr, "error: CloseHandle(thread_handle) failed (%d)\n",
|
||||
GetLastError());
|
||||
}
|
||||
}
|
||||
ContinueDebugEvent(deb_ev.dwProcessId, deb_ev.dwThreadId, DBG_EXCEPTION_NOT_HANDLED);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
const char* ExceptionName(DWORD exception) {
|
||||
switch (exception) {
|
||||
case EXCEPTION_ACCESS_VIOLATION:
|
||||
return "EXCEPTION_ACCESS_VIOLATION";
|
||||
case EXCEPTION_DATATYPE_MISALIGNMENT:
|
||||
return "EXCEPTION_DATATYPE_MISALIGNMENT";
|
||||
case EXCEPTION_BREAKPOINT:
|
||||
return "EXCEPTION_BREAKPOINT";
|
||||
case EXCEPTION_SINGLE_STEP:
|
||||
return "EXCEPTION_SINGLE_STEP";
|
||||
case EXCEPTION_ARRAY_BOUNDS_EXCEEDED:
|
||||
return "EXCEPTION_ARRAY_BOUNDS_EXCEEDED";
|
||||
case EXCEPTION_FLT_DENORMAL_OPERAND:
|
||||
return "EXCEPTION_FLT_DENORMAL_OPERAND";
|
||||
case EXCEPTION_FLT_DIVIDE_BY_ZERO:
|
||||
return "EXCEPTION_FLT_DIVIDE_BY_ZERO";
|
||||
case EXCEPTION_FLT_INEXACT_RESULT:
|
||||
return "EXCEPTION_FLT_INEXACT_RESULT";
|
||||
case EXCEPTION_FLT_INVALID_OPERATION:
|
||||
return "EXCEPTION_FLT_INVALID_OPERATION";
|
||||
case EXCEPTION_FLT_OVERFLOW:
|
||||
return "EXCEPTION_FLT_OVERFLOW";
|
||||
case EXCEPTION_FLT_STACK_CHECK:
|
||||
return "EXCEPTION_FLT_STACK_CHECK";
|
||||
case EXCEPTION_FLT_UNDERFLOW:
|
||||
return "EXCEPTION_FLT_UNDERFLOW";
|
||||
case EXCEPTION_INT_DIVIDE_BY_ZERO:
|
||||
return "EXCEPTION_INT_DIVIDE_BY_ZERO";
|
||||
case EXCEPTION_INT_OVERFLOW:
|
||||
return "EXCEPTION_INT_OVERFLOW";
|
||||
case EXCEPTION_PRIV_INSTRUCTION:
|
||||
return "EXCEPTION_PRIV_INSTRUCTION";
|
||||
case EXCEPTION_IN_PAGE_ERROR:
|
||||
return "EXCEPTION_IN_PAGE_ERROR";
|
||||
case EXCEPTION_ILLEGAL_INSTRUCTION:
|
||||
return "EXCEPTION_ILLEGAL_INSTRUCTION";
|
||||
case EXCEPTION_NONCONTINUABLE_EXCEPTION:
|
||||
return "EXCEPTION_NONCONTINUABLE_EXCEPTION";
|
||||
case EXCEPTION_STACK_OVERFLOW:
|
||||
return "EXCEPTION_STACK_OVERFLOW";
|
||||
case EXCEPTION_INVALID_DISPOSITION:
|
||||
return "EXCEPTION_INVALID_DISPOSITION";
|
||||
case EXCEPTION_GUARD_PAGE:
|
||||
return "EXCEPTION_GUARD_PAGE";
|
||||
case EXCEPTION_INVALID_HANDLE:
|
||||
return "EXCEPTION_INVALID_HANDLE";
|
||||
default:
|
||||
return nullptr;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,12 @@
|
|||
#pragma once
|
||||
|
||||
#include <windows.h>
|
||||
|
||||
#include <dbghelp.h>
|
||||
|
||||
void CreateMiniDump(HANDLE process_handle, DWORD process_id, MINIDUMP_EXCEPTION_INFORMATION* info,
|
||||
EXCEPTION_POINTERS* pep);
|
||||
|
||||
bool SpawnDebuggee(const char* arg0, PROCESS_INFORMATION& pi);
|
||||
void DebugDebuggee(PROCESS_INFORMATION& pi);
|
||||
const char* ExceptionName(DWORD exception);
|
|
@ -31,19 +31,36 @@ void CheckVulkan() {
|
|||
}
|
||||
}
|
||||
|
||||
bool StartupChecks(const char* arg0, bool* has_broken_vulkan) {
|
||||
bool CheckEnvVars(bool* is_child) {
|
||||
#ifdef _WIN32
|
||||
// Check environment variable to see if we are the child
|
||||
char variable_contents[8];
|
||||
const DWORD startup_check_var =
|
||||
GetEnvironmentVariableA(STARTUP_CHECK_ENV_VAR, variable_contents, 8);
|
||||
if (startup_check_var > 0 && std::strncmp(variable_contents, "ON", 8) == 0) {
|
||||
if (startup_check_var > 0 && std::strncmp(variable_contents, ENV_VAR_ENABLED_TEXT, 8) == 0) {
|
||||
CheckVulkan();
|
||||
return true;
|
||||
}
|
||||
|
||||
// Don't perform startup checks if we are a child process
|
||||
char is_child_s[8];
|
||||
const DWORD is_child_len = GetEnvironmentVariableA(IS_CHILD_ENV_VAR, is_child_s, 8);
|
||||
if (is_child_len > 0 && std::strncmp(is_child_s, ENV_VAR_ENABLED_TEXT, 8) == 0) {
|
||||
*is_child = true;
|
||||
return false;
|
||||
} else if (!SetEnvironmentVariableA(IS_CHILD_ENV_VAR, ENV_VAR_ENABLED_TEXT)) {
|
||||
std::fprintf(stderr, "SetEnvironmentVariableA failed to set %s with error %d\n",
|
||||
IS_CHILD_ENV_VAR, GetLastError());
|
||||
return true;
|
||||
}
|
||||
#endif
|
||||
return false;
|
||||
}
|
||||
|
||||
bool StartupChecks(const char* arg0, bool* has_broken_vulkan) {
|
||||
#ifdef _WIN32
|
||||
// Set the startup variable for child processes
|
||||
const bool env_var_set = SetEnvironmentVariableA(STARTUP_CHECK_ENV_VAR, "ON");
|
||||
const bool env_var_set = SetEnvironmentVariableA(STARTUP_CHECK_ENV_VAR, ENV_VAR_ENABLED_TEXT);
|
||||
if (!env_var_set) {
|
||||
std::fprintf(stderr, "SetEnvironmentVariableA failed to set %s with error %d\n",
|
||||
STARTUP_CHECK_ENV_VAR, GetLastError());
|
||||
|
@ -53,7 +70,7 @@ bool StartupChecks(const char* arg0, bool* has_broken_vulkan) {
|
|||
PROCESS_INFORMATION process_info;
|
||||
std::memset(&process_info, '\0', sizeof(process_info));
|
||||
|
||||
if (!SpawnChild(arg0, &process_info)) {
|
||||
if (!SpawnChild(arg0, &process_info, 0)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
|
@ -106,7 +123,7 @@ bool StartupChecks(const char* arg0, bool* has_broken_vulkan) {
|
|||
}
|
||||
|
||||
#ifdef _WIN32
|
||||
bool SpawnChild(const char* arg0, PROCESS_INFORMATION* pi) {
|
||||
bool SpawnChild(const char* arg0, PROCESS_INFORMATION* pi, int flags) {
|
||||
STARTUPINFOA startup_info;
|
||||
|
||||
std::memset(&startup_info, '\0', sizeof(startup_info));
|
||||
|
@ -120,7 +137,7 @@ bool SpawnChild(const char* arg0, PROCESS_INFORMATION* pi) {
|
|||
nullptr, // lpProcessAttributes
|
||||
nullptr, // lpThreadAttributes
|
||||
false, // bInheritHandles
|
||||
0, // dwCreationFlags
|
||||
flags, // dwCreationFlags
|
||||
nullptr, // lpEnvironment
|
||||
nullptr, // lpCurrentDirectory
|
||||
&startup_info, // lpStartupInfo
|
||||
|
|
|
@ -7,11 +7,14 @@
|
|||
#include <windows.h>
|
||||
#endif
|
||||
|
||||
constexpr char IS_CHILD_ENV_VAR[] = "YUZU_IS_CHILD";
|
||||
constexpr char STARTUP_CHECK_ENV_VAR[] = "YUZU_DO_STARTUP_CHECKS";
|
||||
constexpr char ENV_VAR_ENABLED_TEXT[] = "ON";
|
||||
|
||||
void CheckVulkan();
|
||||
bool CheckEnvVars(bool* is_child);
|
||||
bool StartupChecks(const char* arg0, bool* has_broken_vulkan);
|
||||
|
||||
#ifdef _WIN32
|
||||
bool SpawnChild(const char* arg0, PROCESS_INFORMATION* pi);
|
||||
bool SpawnChild(const char* arg0, PROCESS_INFORMATION* pi, int flags);
|
||||
#endif
|
||||
|
|
Reference in New Issue