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Merge pull request #1174 from lioncash/debug

debug_utils: Minor individual interface changes
This commit is contained in:
bunnei 2018-08-27 15:44:29 -04:00 committed by GitHub
commit f96ded9815
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5 changed files with 7 additions and 27 deletions

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@ -5,6 +5,7 @@
#pragma once
#include <array>
#include <map>
#include <memory>
#include <string>
#include <thread>

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@ -2,23 +2,8 @@
// Licensed under GPLv2
// Refer to the license.txt file included.
#include <algorithm>
#include <condition_variable>
#include <cstdint>
#include <cstring>
#include <fstream>
#include <map>
#include <mutex>
#include <string>
#include "common/assert.h"
#include "common/bit_field.h"
#include "common/color.h"
#include "common/common_types.h"
#include "common/file_util.h"
#include "common/logging/log.h"
#include "common/math_util.h"
#include "common/vector_math.h"
#include "video_core/debug_utils/debug_utils.h"
namespace Tegra {

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@ -4,19 +4,11 @@
#pragma once
#include <algorithm>
#include <array>
#include <condition_variable>
#include <iterator>
#include <list>
#include <map>
#include <memory>
#include <mutex>
#include <string>
#include <utility>
#include <vector>
#include "common/common_types.h"
#include "common/vector_math.h"
namespace Tegra {
@ -46,7 +38,7 @@ public:
class BreakPointObserver {
public:
/// Constructs the object such that it observes events of the given DebugContext.
BreakPointObserver(std::shared_ptr<DebugContext> debug_context)
explicit BreakPointObserver(std::shared_ptr<DebugContext> debug_context)
: context_weak(debug_context) {
std::unique_lock<std::mutex> lock(debug_context->breakpoint_mutex);
debug_context->breakpoint_observers.push_back(this);
@ -141,8 +133,8 @@ public:
}
// TODO: Evaluate if access to these members should be hidden behind a public interface.
std::array<BreakPoint, (int)Event::NumEvents> breakpoints;
Event active_breakpoint;
std::array<BreakPoint, static_cast<int>(Event::NumEvents)> breakpoints;
Event active_breakpoint{};
bool at_breakpoint = false;
private:

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@ -2,6 +2,7 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <map>
#include <QLabel>
#include <QMetaType>
#include <QPushButton>

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@ -11,12 +11,13 @@
#include <QPushButton>
#include <QScrollArea>
#include <QSpinBox>
#include "common/vector_math.h"
#include "core/core.h"
#include "core/memory.h"
#include "video_core/engines/maxwell_3d.h"
#include "video_core/gpu.h"
#include "video_core/textures/decoders.h"
#include "video_core/textures/texture.h"
#include "video_core/utils.h"
#include "yuzu/debugger/graphics/graphics_surface.h"
#include "yuzu/util/spinbox.h"