Merge pull request #2511 from lioncash/file-str
common/file_util: Minor cleanup
This commit is contained in:
commit
f97e206348
|
@ -78,16 +78,17 @@ namespace FileUtil {
|
|||
// Remove any ending forward slashes from directory paths
|
||||
// Modifies argument.
|
||||
static void StripTailDirSlashes(std::string& fname) {
|
||||
if (fname.length() > 1) {
|
||||
std::size_t i = fname.length();
|
||||
while (i > 0 && fname[i - 1] == DIR_SEP_CHR)
|
||||
--i;
|
||||
fname.resize(i);
|
||||
}
|
||||
if (fname.length() <= 1) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Returns true if file filename exists
|
||||
std::size_t i = fname.length();
|
||||
while (i > 0 && fname[i - 1] == DIR_SEP_CHR) {
|
||||
--i;
|
||||
}
|
||||
fname.resize(i);
|
||||
}
|
||||
|
||||
bool Exists(const std::string& filename) {
|
||||
struct stat file_info;
|
||||
|
||||
|
@ -107,7 +108,6 @@ bool Exists(const std::string& filename) {
|
|||
return (result == 0);
|
||||
}
|
||||
|
||||
// Returns true if filename is a directory
|
||||
bool IsDirectory(const std::string& filename) {
|
||||
struct stat file_info;
|
||||
|
||||
|
@ -132,8 +132,6 @@ bool IsDirectory(const std::string& filename) {
|
|||
return S_ISDIR(file_info.st_mode);
|
||||
}
|
||||
|
||||
// Deletes a given filename, return true on success
|
||||
// Doesn't supports deleting a directory
|
||||
bool Delete(const std::string& filename) {
|
||||
LOG_TRACE(Common_Filesystem, "file {}", filename);
|
||||
|
||||
|
@ -165,7 +163,6 @@ bool Delete(const std::string& filename) {
|
|||
return true;
|
||||
}
|
||||
|
||||
// Returns true if successful, or path already exists.
|
||||
bool CreateDir(const std::string& path) {
|
||||
LOG_TRACE(Common_Filesystem, "directory {}", path);
|
||||
#ifdef _WIN32
|
||||
|
@ -194,7 +191,6 @@ bool CreateDir(const std::string& path) {
|
|||
#endif
|
||||
}
|
||||
|
||||
// Creates the full path of fullPath returns true on success
|
||||
bool CreateFullPath(const std::string& fullPath) {
|
||||
int panicCounter = 100;
|
||||
LOG_TRACE(Common_Filesystem, "path {}", fullPath);
|
||||
|
@ -230,7 +226,6 @@ bool CreateFullPath(const std::string& fullPath) {
|
|||
}
|
||||
}
|
||||
|
||||
// Deletes a directory filename, returns true on success
|
||||
bool DeleteDir(const std::string& filename) {
|
||||
LOG_TRACE(Common_Filesystem, "directory {}", filename);
|
||||
|
||||
|
@ -252,7 +247,6 @@ bool DeleteDir(const std::string& filename) {
|
|||
return false;
|
||||
}
|
||||
|
||||
// renames file srcFilename to destFilename, returns true on success
|
||||
bool Rename(const std::string& srcFilename, const std::string& destFilename) {
|
||||
LOG_TRACE(Common_Filesystem, "{} --> {}", srcFilename, destFilename);
|
||||
#ifdef _WIN32
|
||||
|
@ -268,7 +262,6 @@ bool Rename(const std::string& srcFilename, const std::string& destFilename) {
|
|||
return false;
|
||||
}
|
||||
|
||||
// copies file srcFilename to destFilename, returns true on success
|
||||
bool Copy(const std::string& srcFilename, const std::string& destFilename) {
|
||||
LOG_TRACE(Common_Filesystem, "{} --> {}", srcFilename, destFilename);
|
||||
#ifdef _WIN32
|
||||
|
@ -324,7 +317,6 @@ bool Copy(const std::string& srcFilename, const std::string& destFilename) {
|
|||
#endif
|
||||
}
|
||||
|
||||
// Returns the size of filename (64bit)
|
||||
u64 GetSize(const std::string& filename) {
|
||||
if (!Exists(filename)) {
|
||||
LOG_ERROR(Common_Filesystem, "failed {}: No such file", filename);
|
||||
|
@ -351,7 +343,6 @@ u64 GetSize(const std::string& filename) {
|
|||
return 0;
|
||||
}
|
||||
|
||||
// Overloaded GetSize, accepts file descriptor
|
||||
u64 GetSize(const int fd) {
|
||||
struct stat buf;
|
||||
if (fstat(fd, &buf) != 0) {
|
||||
|
@ -361,7 +352,6 @@ u64 GetSize(const int fd) {
|
|||
return buf.st_size;
|
||||
}
|
||||
|
||||
// Overloaded GetSize, accepts FILE*
|
||||
u64 GetSize(FILE* f) {
|
||||
// can't use off_t here because it can be 32-bit
|
||||
u64 pos = ftello(f);
|
||||
|
@ -377,7 +367,6 @@ u64 GetSize(FILE* f) {
|
|||
return size;
|
||||
}
|
||||
|
||||
// creates an empty file filename, returns true on success
|
||||
bool CreateEmptyFile(const std::string& filename) {
|
||||
LOG_TRACE(Common_Filesystem, "{}", filename);
|
||||
|
||||
|
@ -502,7 +491,6 @@ bool DeleteDirRecursively(const std::string& directory, unsigned int recursion)
|
|||
return true;
|
||||
}
|
||||
|
||||
// Create directory and copy contents (does not overwrite existing files)
|
||||
void CopyDir(const std::string& source_path, const std::string& dest_path) {
|
||||
#ifndef _WIN32
|
||||
if (source_path == dest_path)
|
||||
|
@ -539,8 +527,7 @@ void CopyDir(const std::string& source_path, const std::string& dest_path) {
|
|||
#endif
|
||||
}
|
||||
|
||||
// Returns the current directory
|
||||
std::string GetCurrentDir() {
|
||||
std::optional<std::string> GetCurrentDir() {
|
||||
// Get the current working directory (getcwd uses malloc)
|
||||
#ifdef _WIN32
|
||||
wchar_t* dir;
|
||||
|
@ -550,7 +537,7 @@ std::string GetCurrentDir() {
|
|||
if (!(dir = getcwd(nullptr, 0))) {
|
||||
#endif
|
||||
LOG_ERROR(Common_Filesystem, "GetCurrentDirectory failed: {}", GetLastErrorMsg());
|
||||
return nullptr;
|
||||
return {};
|
||||
}
|
||||
#ifdef _WIN32
|
||||
std::string strDir = Common::UTF16ToUTF8(dir);
|
||||
|
@ -561,7 +548,6 @@ std::string GetCurrentDir() {
|
|||
return strDir;
|
||||
}
|
||||
|
||||
// Sets the current directory to the given directory
|
||||
bool SetCurrentDir(const std::string& directory) {
|
||||
#ifdef _WIN32
|
||||
return _wchdir(Common::UTF8ToUTF16W(directory).c_str()) == 0;
|
||||
|
@ -673,8 +659,6 @@ std::string GetSysDirectory() {
|
|||
return sysDir;
|
||||
}
|
||||
|
||||
// Returns a string with a yuzu data dir or file in the user's home
|
||||
// directory. To be used in "multi-user" mode (that is, installed).
|
||||
const std::string& GetUserPath(UserPath path, const std::string& new_path) {
|
||||
static std::unordered_map<UserPath, std::string> paths;
|
||||
auto& user_path = paths[UserPath::UserDir];
|
||||
|
@ -762,11 +746,11 @@ std::string GetNANDRegistrationDir(bool system) {
|
|||
return GetUserPath(UserPath::NANDDir) + "user/Contents/registered/";
|
||||
}
|
||||
|
||||
std::size_t WriteStringToFile(bool text_file, const std::string& str, const char* filename) {
|
||||
return FileUtil::IOFile(filename, text_file ? "w" : "wb").WriteBytes(str.data(), str.size());
|
||||
std::size_t WriteStringToFile(bool text_file, const std::string& filename, std::string_view str) {
|
||||
return IOFile(filename, text_file ? "w" : "wb").WriteString(str);
|
||||
}
|
||||
|
||||
std::size_t ReadFileToString(bool text_file, const char* filename, std::string& str) {
|
||||
std::size_t ReadFileToString(bool text_file, const std::string& filename, std::string& str) {
|
||||
IOFile file(filename, text_file ? "r" : "rb");
|
||||
|
||||
if (!file.IsOpen())
|
||||
|
@ -776,13 +760,6 @@ std::size_t ReadFileToString(bool text_file, const char* filename, std::string&
|
|||
return file.ReadArray(&str[0], str.size());
|
||||
}
|
||||
|
||||
/**
|
||||
* Splits the filename into 8.3 format
|
||||
* Loosely implemented following https://en.wikipedia.org/wiki/8.3_filename
|
||||
* @param filename The normal filename to use
|
||||
* @param short_name A 9-char array in which the short name will be written
|
||||
* @param extension A 4-char array in which the extension will be written
|
||||
*/
|
||||
void SplitFilename83(const std::string& filename, std::array<char, 9>& short_name,
|
||||
std::array<char, 4>& extension) {
|
||||
const std::string forbidden_characters = ".\"/\\[]:;=, ";
|
||||
|
|
|
@ -9,6 +9,7 @@
|
|||
#include <fstream>
|
||||
#include <functional>
|
||||
#include <limits>
|
||||
#include <optional>
|
||||
#include <string>
|
||||
#include <string_view>
|
||||
#include <type_traits>
|
||||
|
@ -118,7 +119,7 @@ u64 ScanDirectoryTree(const std::string& directory, FSTEntry& parent_entry,
|
|||
bool DeleteDirRecursively(const std::string& directory, unsigned int recursion = 256);
|
||||
|
||||
// Returns the current directory
|
||||
std::string GetCurrentDir();
|
||||
std::optional<std::string> GetCurrentDir();
|
||||
|
||||
// Create directory and copy contents (does not overwrite existing files)
|
||||
void CopyDir(const std::string& source_path, const std::string& dest_path);
|
||||
|
@ -146,9 +147,9 @@ const std::string& GetExeDirectory();
|
|||
std::string AppDataRoamingDirectory();
|
||||
#endif
|
||||
|
||||
std::size_t WriteStringToFile(bool text_file, const std::string& str, const char* filename);
|
||||
std::size_t WriteStringToFile(bool text_file, const std::string& filename, std::string_view str);
|
||||
|
||||
std::size_t ReadFileToString(bool text_file, const char* filename, std::string& str);
|
||||
std::size_t ReadFileToString(bool text_file, const std::string& filename, std::string& str);
|
||||
|
||||
/**
|
||||
* Splits the filename into 8.3 format
|
||||
|
@ -257,8 +258,8 @@ public:
|
|||
return WriteArray(&object, 1);
|
||||
}
|
||||
|
||||
std::size_t WriteString(const std::string& str) {
|
||||
return WriteArray(str.c_str(), str.length());
|
||||
std::size_t WriteString(std::string_view str) {
|
||||
return WriteArray(str.data(), str.length());
|
||||
}
|
||||
|
||||
bool IsOpen() const {
|
||||
|
@ -286,8 +287,8 @@ private:
|
|||
template <typename T>
|
||||
void OpenFStream(T& fstream, const std::string& filename, std::ios_base::openmode openmode) {
|
||||
#ifdef _MSC_VER
|
||||
fstream.open(Common::UTF8ToUTF16W(filename).c_str(), openmode);
|
||||
fstream.open(Common::UTF8ToUTF16W(filename), openmode);
|
||||
#else
|
||||
fstream.open(filename.c_str(), openmode);
|
||||
fstream.open(filename, openmode);
|
||||
#endif
|
||||
}
|
||||
|
|
|
@ -26,12 +26,12 @@ Config::Config() {
|
|||
Config::~Config() = default;
|
||||
|
||||
bool Config::LoadINI(const std::string& default_contents, bool retry) {
|
||||
const char* location = this->sdl2_config_loc.c_str();
|
||||
const std::string& location = this->sdl2_config_loc;
|
||||
if (sdl2_config->ParseError() < 0) {
|
||||
if (retry) {
|
||||
LOG_WARNING(Config, "Failed to load {}. Creating file from defaults...", location);
|
||||
FileUtil::CreateFullPath(location);
|
||||
FileUtil::WriteStringToFile(true, default_contents, location);
|
||||
FileUtil::WriteStringToFile(true, location, default_contents);
|
||||
sdl2_config = std::make_unique<INIReader>(location); // Reopen file
|
||||
|
||||
return LoadINI(default_contents, false);
|
||||
|
|
Reference in New Issue