Reaper: Set minimum cleaning limit on OGL.
This commit is contained in:
parent
569a1962c0
commit
f9b940a442
|
@ -344,6 +344,7 @@ private:
|
|||
|
||||
bool has_deleted_images = false;
|
||||
u64 total_used_memory = 0;
|
||||
u64 minimum_memory;
|
||||
u64 expected_memory;
|
||||
u64 critical_memory;
|
||||
|
||||
|
@ -396,10 +397,12 @@ TextureCache<P>::TextureCache(Runtime& runtime_, VideoCore::RasterizerInterface&
|
|||
const u64 possible_critical_memory = (device_memory * 6) / 10;
|
||||
expected_memory = std::max(possible_expected_memory, DEFAULT_EXPECTED_MEMORY);
|
||||
critical_memory = std::max(possible_critical_memory, DEFAULT_CRITICAL_MEMORY);
|
||||
minimum_memory = 0;
|
||||
} else {
|
||||
// on OGL we can be more conservatives as the driver takes care.
|
||||
expected_memory = DEFAULT_EXPECTED_MEMORY + Common::Size_512_MB;
|
||||
critical_memory = DEFAULT_CRITICAL_MEMORY + Common::Size_1_GB;
|
||||
minimum_memory = expected_memory;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -470,7 +473,7 @@ void TextureCache<P>::RunGarbageCollector() {
|
|||
|
||||
template <class P>
|
||||
void TextureCache<P>::TickFrame() {
|
||||
if (Settings::values.use_caches_gc.GetValue()) {
|
||||
if (Settings::values.use_caches_gc.GetValue() && total_used_memory > minimum_memory) {
|
||||
RunGarbageCollector();
|
||||
}
|
||||
sentenced_images.Tick();
|
||||
|
|
Reference in New Issue