shader: Emulate 64-bit integers when not supported
Useful for mobile and Intel Xe devices.
This commit is contained in:
parent
d8d5501459
commit
fb166b5ff4
|
@ -154,6 +154,9 @@ IR::Program TranslateProgram(ObjectPool<IR::Inst>& inst_pool, ObjectPool<IR::Blo
|
|||
if (!host_info.support_float16) {
|
||||
Optimization::LowerFp16ToFp32(program);
|
||||
}
|
||||
if (!host_info.support_int64) {
|
||||
Optimization::LowerInt64ToInt32(program);
|
||||
}
|
||||
Optimization::SsaRewritePass(program);
|
||||
|
||||
Optimization::GlobalMemoryToStorageBufferPass(program);
|
||||
|
|
|
@ -159,6 +159,7 @@ Device::Device() {
|
|||
has_debugging_tool_attached = IsDebugToolAttached(extensions);
|
||||
has_depth_buffer_float = HasExtension(extensions, "GL_NV_depth_buffer_float");
|
||||
has_nv_gpu_shader_5 = GLAD_GL_NV_gpu_shader5;
|
||||
has_shader_int64 = HasExtension(extensions, "GL_ARB_gpu_shader_int64");
|
||||
has_amd_shader_half_float = GLAD_GL_AMD_gpu_shader_half_float;
|
||||
has_sparse_texture_2 = GLAD_GL_ARB_sparse_texture2;
|
||||
warp_size_potentially_larger_than_guest = !is_nvidia && !is_intel;
|
||||
|
|
|
@ -124,6 +124,10 @@ public:
|
|||
return has_nv_gpu_shader_5;
|
||||
}
|
||||
|
||||
bool HasShaderInt64() const {
|
||||
return has_shader_int64;
|
||||
}
|
||||
|
||||
bool HasAmdShaderHalfFloat() const {
|
||||
return has_amd_shader_half_float;
|
||||
}
|
||||
|
@ -172,6 +176,7 @@ private:
|
|||
bool use_driver_cache{};
|
||||
bool has_depth_buffer_float{};
|
||||
bool has_nv_gpu_shader_5{};
|
||||
bool has_shader_int64{};
|
||||
bool has_amd_shader_half_float{};
|
||||
bool has_sparse_texture_2{};
|
||||
bool warp_size_potentially_larger_than_guest{};
|
||||
|
|
|
@ -211,7 +211,7 @@ ShaderCache::ShaderCache(RasterizerOpenGL& rasterizer_, Core::Frontend::EmuWindo
|
|||
},
|
||||
host_info{
|
||||
.support_float16 = false,
|
||||
.support_int64 = true,
|
||||
.support_int64 = device.HasShaderInt64(),
|
||||
} {
|
||||
if (use_asynchronous_shaders) {
|
||||
workers = CreateWorkers();
|
||||
|
|
|
@ -315,7 +315,7 @@ PipelineCache::PipelineCache(RasterizerVulkan& rasterizer_, Tegra::Engines::Maxw
|
|||
};
|
||||
host_info = Shader::HostTranslateInfo{
|
||||
.support_float16 = device.IsFloat16Supported(),
|
||||
.support_int64 = true,
|
||||
.support_int64 = device.IsShaderInt64Supported(),
|
||||
};
|
||||
}
|
||||
|
||||
|
|
|
@ -164,6 +164,11 @@ public:
|
|||
return is_formatless_image_load_supported;
|
||||
}
|
||||
|
||||
/// Returns true if shader int64 is supported.
|
||||
bool IsShaderInt64Supported() const {
|
||||
return is_shader_int64_supported;
|
||||
}
|
||||
|
||||
/// Returns true if shader int16 is supported.
|
||||
bool IsShaderInt16Supported() const {
|
||||
return is_shader_int16_supported;
|
||||
|
|
Reference in New Issue