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TGA dumps work, courtesy of @bunnei

This commit is contained in:
archshift 2014-04-30 18:34:49 -07:00
parent bdc3c99904
commit fb47258af7
3 changed files with 39 additions and 37 deletions

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@ -24,7 +24,7 @@ int __cdecl main(int argc, char **argv) {
System::Init(emu_window);
std::string boot_filename = "homebrew.elf";
std::string boot_filename = "/Users/gandrade-air/Downloads/homebrew/yeti3DS-master.elf";
std::string error_str;
bool res = Loader::LoadFile(boot_filename, &error_str);

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@ -6,6 +6,7 @@
#include "video_core/video_core.h"
#include "video_core/renderer_opengl/renderer_opengl.h"
#include "video_core/utils.h"
#include "core/mem_map.h"
@ -49,6 +50,7 @@ void RendererOpenGL::SwapBuffers() {
// Switch back to EFB and clear
glBindFramebuffer(GL_DRAW_FRAMEBUFFER, m_fbo[kFramebuffer_EFB]);
VideoCore::DumpTGA("dump.tga", 400, 240, m_xfb_top_flipped);
}
/**

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@ -8,39 +8,39 @@
#include "video_core/utils.h"
namespace VideoCore {
/**
* Dumps a texture to TGA
* @param filename String filename to dump texture to
* @param width Width of texture in pixels
* @param height Height of texture in pixels
* @param raw_data Raw RGBA8 texture data to dump
* @todo This should be moved to some general purpose/common code
*/
void DumpTGA(std::string filename, int width, int height, u8* raw_data) {
TGAHeader hdr;
FILE* fout;
u8 r, g, b;
memset(&hdr, 0, sizeof(hdr));
hdr.datatypecode = 2; // uncompressed RGB
hdr.bitsperpixel = 24; // 24 bpp
hdr.width = width;
hdr.height = height;
fout = fopen(filename.c_str(), "wb");
fwrite(&hdr, sizeof(TGAHeader), 1, fout);
for (int i = 0; i < height; i++) {
for (int j = 0; j < width; j++) {
r = raw_data[(4 * (i * width)) + (4 * j) + 0];
g = raw_data[(4 * (i * width)) + (4 * j) + 1];
b = raw_data[(4 * (i * width)) + (4 * j) + 2];
putc(b, fout);
putc(g, fout);
putc(r, fout);
}
}
fclose(fout);
}
} // namespace
/**
* Dumps a texture to TGA
* @param filename String filename to dump texture to
* @param width Width of texture in pixels
* @param height Height of texture in pixels
* @param raw_data Raw RGBA8 texture data to dump
* @todo This should be moved to some general purpose/common code
*/
void DumpTGA(std::string filename, int width, int height, u8* raw_data) {
TGAHeader hdr;
FILE* fout;
u8 r, g, b;
memset(&hdr, 0, sizeof(hdr));
hdr.datatypecode = 2; // uncompressed RGB
hdr.bitsperpixel = 24; // 24 bpp
hdr.width = width;
hdr.height = height;
fout = fopen(filename.c_str(), "wb");
fwrite(&hdr, sizeof(TGAHeader), 1, fout);
for (int i = 0; i < height; i++) {
for (int j = 0; j < width; j++) {
b = raw_data[(3 * (i * width)) + (3 * j) + 0];
g = raw_data[(3 * (i * width)) + (3 * j) + 1];
r = raw_data[(3 * (i * width)) + (3 * j) + 2];
putc(b, fout);
putc(g, fout);
putc(r, fout);
}
}
fclose(fout);
}
} // namespace