Add missing uintBitsToFloat to SetRegisterToHalfFloat
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795335af0f
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@ -493,10 +493,10 @@ public:
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// pack. I couldn't test this on hardware but it shouldn't really matter since most
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// pack. I couldn't test this on hardware but it shouldn't really matter since most
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// of the time when a Mrg_* flag is used both components will be mirrored. That
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// of the time when a Mrg_* flag is used both components will be mirrored. That
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// being said, it deserves a test.
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// being said, it deserves a test.
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return "((" + GetRegisterAsInteger(reg, 0, false) +
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return "uintBitsToFloat((" + GetRegisterAsInteger(reg, 0, false) +
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" & 0xffff0000) | (packHalf2x16(" + value + ") & 0x0000ffff))";
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" & 0xffff0000) | (packHalf2x16(" + value + ") & 0x0000ffff))";
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case Tegra::Shader::HalfMerge::Mrg_H1:
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case Tegra::Shader::HalfMerge::Mrg_H1:
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return "((" + GetRegisterAsInteger(reg, 0, false) +
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return "uintBitsToFloat((" + GetRegisterAsInteger(reg, 0, false) +
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" & 0x0000ffff) | (packHalf2x16(" + value + ") & 0xffff0000))";
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" & 0x0000ffff) | (packHalf2x16(" + value + ") & 0xffff0000))";
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default:
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default:
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UNREACHABLE();
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UNREACHABLE();
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