apply replay logic to all writes. remove replay from MacroInterpreter::Send (@fincs)
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f66743cd0c
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fc37672f26
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@ -162,14 +162,17 @@ void Maxwell3D::CallMethod(const GPU::MethodCall& method_call) {
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ASSERT_MSG(method < Regs::NUM_REGS,
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"Invalid Maxwell3D register, increase the size of the Regs structure");
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u32 arg = method_call.argument;
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// Keep track of the register value in shadow_state when requested.
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if (shadow_state.shadow_ram_control == Regs::ShadowRamControl::Track ||
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shadow_state.shadow_ram_control == Regs::ShadowRamControl::TrackWithFilter) {
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shadow_state.reg_array[method] = method_call.argument;
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shadow_state.reg_array[method] = arg;
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} else if (shadow_state.shadow_ram_control == Regs::ShadowRamControl::Replay) {
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arg = shadow_state.reg_array[method];
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}
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if (regs.reg_array[method] != method_call.argument) {
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regs.reg_array[method] = method_call.argument;
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if (regs.reg_array[method] != arg) {
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regs.reg_array[method] = arg;
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for (const auto& table : dirty.tables) {
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dirty.flags[table[method]] = true;
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@ -182,11 +185,11 @@ void Maxwell3D::CallMethod(const GPU::MethodCall& method_call) {
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break;
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}
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case MAXWELL3D_REG_INDEX(macros.data): {
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ProcessMacroUpload(method_call.argument);
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ProcessMacroUpload(arg);
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break;
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}
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case MAXWELL3D_REG_INDEX(macros.bind): {
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ProcessMacroBind(method_call.argument);
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ProcessMacroBind(arg);
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break;
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}
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case MAXWELL3D_REG_INDEX(firmware[4]): {
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@ -262,7 +265,7 @@ void Maxwell3D::CallMethod(const GPU::MethodCall& method_call) {
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}
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case MAXWELL3D_REG_INDEX(data_upload): {
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const bool is_last_call = method_call.IsLastCall();
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upload_state.ProcessData(method_call.argument, is_last_call);
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upload_state.ProcessData(arg, is_last_call);
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if (is_last_call) {
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OnMemoryWrite();
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}
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@ -328,12 +328,6 @@ void MacroInterpreter::SetMethodAddress(u32 address) {
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}
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void MacroInterpreter::Send(u32 value) {
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// Use the tracked value in shadow_state when requested.
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if (method_address.address < Engines::Maxwell3D::Regs::NUM_REGS &&
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maxwell3d.shadow_state.shadow_ram_control ==
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Engines::Maxwell3D::Regs::ShadowRamControl::Replay) {
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value = maxwell3d.shadow_state.reg_array[method_address.address];
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}
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maxwell3d.CallMethodFromMME({method_address.address, value});
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// Increment the method address by the method increment.
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method_address.address.Assign(method_address.address.Value() +
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