yuzu-emu
/
yuzu
Archived
1
0
Fork 0
Commit Graph

382 Commits

Author SHA1 Message Date
liamwhite 02b10a6e4d
Merge pull request #9374 from liamwhite/externals
externals: update dynarmic, SDL2
2022-12-04 10:44:12 -05:00
Liam 6d2c597371 externals: update dynarmic, SDL2 2022-12-04 10:12:26 -05:00
bunnei f77cc6c412
Merge pull request #9344 from liamwhite/null
video_core: add null backend
2022-12-03 11:23:25 -08:00
liamwhite 75e16547f8
Merge pull request #9300 from ameerj/pch
CMake: Use precompiled headers to improve compile times
2022-12-03 14:10:06 -05:00
Matías Locatti c043ba8467
Merge pull request #9303 from liamwhite/new-vulkan-init
Vulkan: update initialization
2022-12-02 18:32:54 -03:00
ameerj 5b5612c1cc CMake: Consolidate common PCH headers 2022-11-30 18:30:30 -05:00
ameerj 37bc5118ea CMake: Use precompiled headers 2022-11-29 18:50:49 -05:00
Liam 89dd7dc180 video_core: add null backend 2022-11-28 19:49:09 -05:00
liamwhite 6291eec700
Merge pull request #9325 from german77/default_by_default
yuzu-cmd: Fix default config value
2022-11-28 08:14:32 -05:00
german77 aaada241dc yuzu-cmd: Fix default config value 2022-11-27 20:43:34 -06:00
liamwhite a2fde04da9
Merge pull request #9317 from german77/input-crash
yuzu-cmd: Fix input callback crash on close
2022-11-27 15:39:24 -05:00
Liam 2956a33463 Vulkan: update initialization
Co-authored-by: bylaws <bylaws@users.noreply.github.com>
2022-11-27 14:58:28 -05:00
liamwhite 71f2b4ba8f
Merge pull request #9323 from german77/intructions
yuzu-cmd: Update configuration file description
2022-11-27 12:54:01 -05:00
german77 a67e776af9 yuzu-cmd: Fix input callback crash on close 2022-11-27 10:53:22 -06:00
german77 4a46da6fb5 yuzu-cmd: Update configuration file description 2022-11-26 19:48:22 -06:00
Matías Locatti f209e976f4 FSR Sharpening Slider part 1 - only a global slider 2022-11-24 04:22:13 -05:00
Kyle Kienapfel 6fa3faec65 Add break for default cases
Visual Studio has an option to search all files in a solution, so I
did a search in there for "default:" looking for any missing break
statements.

I've left out default statements that return something, and that throw
something, even if via ThrowInvalidType. UNREACHABLE leads towards throw

R_THROW macro leads towards a return
2022-11-13 16:30:55 -08:00
bunnei a4d11f4427 core: Partially persist emulation state across game boots. 2022-10-18 19:13:35 -07:00
Liam db3eb168cd video_core: add option for pessimistic flushing 2022-08-25 12:32:14 -04:00
FearlessTobi f80c7c4cd5 core, network: Add ability to proxy socket packets 2022-08-15 20:25:42 +02:00
Andrea Pappacoda cdb240f3d4
chore: make yuzu REUSE compliant
[REUSE] is a specification that aims at making file copyright
information consistent, so that it can be both human and machine
readable. It basically requires that all files have a header containing
copyright and licensing information. When this isn't possible, like
when dealing with binary assets, generated files or embedded third-party
dependencies, it is permitted to insert copyright information in the
`.reuse/dep5` file.

Oh, and it also requires that all the licenses used in the project are
present in the `LICENSES` folder, that's why the diff is so huge.
This can be done automatically with `reuse download --all`.

The `reuse` tool also contains a handy subcommand that analyzes the
project and tells whether or not the project is (still) compliant,
`reuse lint`.

Following REUSE has a few advantages over the current approach:

- Copyright information is easy to access for users / downstream
- Files like `dist/license.md` do not need to exist anymore, as
  `.reuse/dep5` is used instead
- `reuse lint` makes it easy to ensure that copyright information of
  files like binary assets / images is always accurate and up to date

To add copyright information of files that didn't have it I looked up
who committed what and when, for each file. As yuzu contributors do not
have to sign a CLA or similar I couldn't assume that copyright ownership
was of the "yuzu Emulator Project", so I used the name and/or email of
the commit author instead.

[REUSE]: https://reuse.software

Follow-up to 01cf05bc75
2022-07-27 12:53:49 +02:00
FearlessTobi 6b5667dfa5 yuzu_cmd: Fix compilation 2022-07-25 21:59:31 +02:00
FearlessTobi 705f7db84d yuzu: Add ui files for multiplayer rooms 2022-07-25 21:59:28 +02:00
Kelebek1 458da8a948 Project Andio 2022-07-22 01:11:32 +01:00
bunnei 02282477e7 yuzu: settings: Remove framerate cap and merge unlocked framerate setting.
- These were all somewhat redundant.
2022-07-16 23:11:39 -07:00
merry 99fbdaf75b common/setting: Make ranged a property of the type
- Avoids new GCC 12 warnings when Type is of form std::optional<T>
- Makes more sense this way, because ranged is not a property which would change over time
2022-07-15 18:45:55 +01:00
lat9nq ca36722a54 settings: Consolidate RangedSetting's with regular ones
The latest git version of GCC has issues with my diamond inheritance
shenanigans. Since that's now two compilers that don't like it I thought
it'd be best to just axe all of it and just have the two templates like
before.

This rolls the features of BasicRangedSetting into BasicSetting, and
likewise RangedSetting into Setting. It also renames them from
BasicSetting and Setting to Setting and SwitchableSetting respectively.
Now longer name corresponds to more complex thing.
2022-06-30 12:39:48 -04:00
Liam a6371fb69d core: fix initialization in single core, sync GPU mode 2022-06-16 23:43:35 -04:00
Nikita Strygin 9e384ed54b Make yuzu-cmd respect log_filter setting
Because logging infrastructure initializes before the loading of the
config, it reads the default setting for log_filter and ignores the one
set in config. To change log_filter after logging initialization some
additional calls need to be made.
2022-06-16 23:39:50 +03:00
Morph 69d92a19a5 yuzu_cmd: Eliminate variable shadowing 2022-06-13 18:19:23 -04:00
Morph a0407a8e64
Merge pull request #8446 from liamwhite/cmd-gdb
core/debugger: support operation in yuzu-cmd
2022-06-13 14:38:37 -04:00
Liam c3cc65a11e yuzu-cmd: ignore bogus timeous from SDL 2022-06-10 12:49:18 -04:00
Liam 1f0fee33ed core/debugger: fix a number of shutdown deadlocks 2022-06-10 09:17:12 -04:00
Liam de6c0defb3 core/debugger: support operation in yuzu-cmd 2022-06-10 09:11:02 -04:00
lat9nq 67fa743414 default_ini: Reflect new renderer backend default setting 2022-05-29 21:38:36 -04:00
german77 c82806f9cb input_common: touch: Rewrite touch driver to support multiple touch points 2022-05-23 11:01:14 -05:00
Morph 99ceb03a1c general: Convert source file copyright comments over to SPDX
This formats all copyright comments according to SPDX formatting guidelines.
Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later.
2022-04-23 05:55:32 -04:00
bunnei 46da380b57
Merge pull request #8027 from lat9nq/cmd-fullscreen-size
emu_window_sdl2: Set window size to display dimensions for exclusive fullscreen
2022-04-13 18:43:47 -07:00
Andrea Pappacoda faf6a9876c
audio_core: remove time stretcher
Also drop the SoundTouch dependency
2022-04-01 19:54:58 +02:00
Mai M 4e4dbb6821
Merge pull request #8097 from Tachi107/build-cleanup-install
build: cleanup installation of yuzu and yuzu-cmd
2022-04-01 11:14:39 -04:00
lat9nq 0d7a0c0817 yuzu_cmd: Start the logging backend 2022-03-28 23:14:42 -04:00
Andrea Pappacoda af94bf4a59
build: cleanup installation of yuzu and yuzu-cmd
Explicitly specifying an install destination is not needed anymore since
CMake 3.14.

By removing the hardcoded ${CMAKE_INSTALL_PREFIX}/bin it is also now
possible to override the install destination via the command line. For
example, you can now install yuzu to /usr/games with
-DCMAKE_INSTALL_BINDIR=games
2022-03-27 15:10:24 +02:00
bunnei 82ac66f8a4
Merge pull request #8048 from ameerj/include-purge
general: Reduce unused includes across the project
2022-03-21 18:03:54 -07:00
ameerj a367db44cf yuzu_cmd: Reduce unused includes 2022-03-20 02:25:09 -04:00
bunnei 17ebe211ec
Merge pull request #8025 from lat9nq/cmd-specify-config
yuzu_cmd: Allow user to specify config file location
2022-03-19 01:33:50 -07:00
lat9nq 50415f68a5 emu_window_sdl2: Set window size to display dimensions for exclusive fullscreen
Since SDL2 does not automatically resize the canvas when entering
fullscreen mode, resize the window to desktop display dimensions.
2022-03-15 04:33:08 -04:00
lat9nq 24d51e1c92 yuzu_cmd: Allow user to specify config file location
Adds an option `-c` or `--config` with one required argument that allows
the user to specify to where the config file is located. Useful for
scripts that run specific games with different preferences for settings.
2022-03-15 03:48:40 -04:00
lat9nq cb32d9aff8 default_ini: List use_extended_memory_layout in default config file 2022-03-15 03:13:55 -04:00
merry 16784e5bb3 dynarmic: Inline exclusive memory accesses
Inlines implementation of exclusive instructions into JITted code,
improving performance of applications relying heavily on these
instructions.

We also fastmem these instructions for additional speed, with
support for appropriate recompilation on fastmem failure.

An unsafe optimization to disable the intercore global_monitor is also
provided, should one wish to rely solely on cmpxchg semantics for
safety.

See also: merryhime/dynarmic#664
2022-02-27 19:40:05 +00:00
bunnei 70482e6b26 settings: Add a new "use_extended_memory_layout" setting.
- This will be used to enable emulation of a larger memory arrangement.
2022-02-21 13:07:19 -08:00