bunnei
|
1a1af3fda3
|
gl_rasterizer: Implement indexed vertex mode.
|
2018-04-16 21:10:15 -04:00 |
bunnei
|
44e09ba807
|
Merge pull request #338 from bunnei/unrequire-shared-font
pl_u: Use empty shared font if none is available.
|
2018-04-15 16:54:36 -04:00 |
bunnei
|
d6d7d0989c
|
Merge pull request #337 from Subv/used_buffers
GPU: Don't use explicit binding points when uploading the constbuffers to opengl
|
2018-04-15 16:30:57 -04:00 |
bunnei
|
ac628f139d
|
pl_u: Use empty shared font if none is available.
- Makes games work in lieu of shared_font.bin.
|
2018-04-15 16:15:34 -04:00 |
Subv
|
477aab5960
|
GPU: Use the same buffer names in the generated GLSL and the buffer uploading code.
|
2018-04-15 15:02:50 -05:00 |
Subv
|
14ac40436e
|
GPU: Don't use explicit binding points when uploading the constbuffers to opengl.
The bindpoints will now be dynamically calculated based on the number of buffers used by the previous shader stage.
|
2018-04-15 14:14:57 -05:00 |
bunnei
|
b8825fbf10
|
Merge pull request #335 from bunnei/delete-file
fsp_srv: Implement DeleteFile.
|
2018-04-15 15:13:02 -04:00 |
bunnei
|
bddad50dd4
|
fsp_srv: Implement DeleteFile.
- Used by Binding of Isaac.
|
2018-04-15 13:15:18 -04:00 |
Subv
|
e128e90350
|
GPU: Don't use GetPointer when uploading the constbuffer data to the GPU.
|
2018-04-15 11:18:09 -05:00 |
Subv
|
7da47da66e
|
GPU: Use the buffer hints from the shader decompiler to upload only the necessary const buffers for each shader stage.
|
2018-04-15 11:15:54 -05:00 |
bunnei
|
73d9c494ea
|
shaders: Expose hints about used const buffers.
|
2018-04-15 11:50:10 -04:00 |
Subv
|
c9b511da08
|
GPU: Upload the entirety of each constbuffer for each shader stage as SSBOs.
We're going to need the shader generator to give us a mapping of the actual used const buffers to properly bind them to the shader.
|
2018-04-14 23:02:05 -05:00 |
Subv
|
1957640ea2
|
GPU: Allow configuring ssbos in the opengl state manager.
|
2018-04-14 22:54:23 -05:00 |
Subv
|
ae58e46036
|
GPU: Added a function to determine whether a shader stage is enabled or not.
|
2018-04-14 22:54:23 -05:00 |
bunnei
|
2b9a6b3281
|
Merge pull request #332 from bunnei/fix-total-mem-usage
vm_manager: Increase GetTotalMemoryUsage value.
|
2018-04-14 22:29:19 -04:00 |
bunnei
|
43f0f163e1
|
vm_manager: Increase GetTotalMemoryUsage value.
- Gets Binding of Isaac running.
|
2018-04-14 22:04:10 -04:00 |
bunnei
|
9f66cae865
|
Merge pull request #327 from adityaruplaha/fullscreen-fix
Fix the stuck in fullscreen bug
|
2018-04-14 21:24:36 -04:00 |
bunnei
|
778be45103
|
Merge pull request #331 from bunnei/fsp-flush
fsp_srv: Implement IFile::Flush.
|
2018-04-14 21:21:34 -04:00 |
bunnei
|
9cab6809f2
|
fsp_srv: Implement IFile::Flush.
|
2018-04-14 19:46:09 -04:00 |
bunnei
|
1b41b875dc
|
shaders: Add NumTextureSamplers const, remove unused #pragma.
|
2018-04-14 18:50:06 -04:00 |
bunnei
|
e6224fec27
|
shaders: Address PR review feedback.
|
2018-04-14 16:01:41 -04:00 |
bunnei
|
eabeedf6af
|
gl_shader_decompiler: Cleanup log statements.
|
2018-04-14 16:01:41 -04:00 |
bunnei
|
0d408b965b
|
shaders: Fix GCC and clang build issues.
|
2018-04-14 16:01:40 -04:00 |
bunnei
|
86135864da
|
gl_shader_decompiler: Implement negate, abs, etc. and lots of cleanup.
|
2018-04-14 16:01:40 -04:00 |
bunnei
|
7639667562
|
shader_bytecode: Add FSETP and KIL to GetInfo.
|
2018-04-14 16:01:40 -04:00 |
bunnei
|
5a47832221
|
shader_bytecode: Add SubOp decoding.
|
2018-04-14 16:01:40 -04:00 |
bunnei
|
50023bdae7
|
gl_shader_decompiler: Add shader stage hint.
|
2018-04-14 16:01:39 -04:00 |
bunnei
|
a992aac5eb
|
renderer_opengl: Fix Morton copy byteswap, etc.
|
2018-04-14 16:01:39 -04:00 |
adityaruplaha
|
958c98bdae
|
Fix the stuck in fullscreen bug (Original PR: citra-emu/citra#3611)
|
2018-04-14 16:41:56 +05:30 |
bunnei
|
0ca8fce9d0
|
gl_shader_manager: Implement SetShaderSamplerBindings.
|
2018-04-13 23:48:30 -04:00 |
bunnei
|
beddc8afd2
|
gl_rasterizer: Generate shaders and upload uniforms.
|
2018-04-13 23:48:29 -04:00 |
bunnei
|
85d77a3d24
|
gl_shader_decompiler: Basic impl. for very simple vertex shaders.
- Tested with Puyo Puyo Tetris and Cave Story+
|
2018-04-13 23:48:28 -04:00 |
bunnei
|
51f37f5061
|
gl_shader_manager: Cleanup and consolidate uniform handling.
|
2018-04-13 23:48:28 -04:00 |
bunnei
|
35aca0bf1f
|
maxwell_3d: Make memory_manager public.
|
2018-04-13 23:48:27 -04:00 |
bunnei
|
33bb53571b
|
maxwell_3d: Fix shader_config decodings.
|
2018-04-13 23:48:26 -04:00 |
bunnei
|
5617831d5f
|
gl_rasterizer: Use shader program manager, remove test shader.
|
2018-04-13 23:48:26 -04:00 |
bunnei
|
459826a705
|
renderer_opengl: Add gl_shader_manager class.
|
2018-04-13 23:48:25 -04:00 |
bunnei
|
8aa21a03b3
|
maxwell_to_gl: Add a few types, etc.
|
2018-04-13 23:48:24 -04:00 |
bunnei
|
10953495c1
|
gl_shader_gen: Add hashable setup/config structs.
|
2018-04-13 23:48:23 -04:00 |
bunnei
|
2fcbb35ad2
|
gl_shader_util: Add missing includes.
|
2018-04-13 23:48:23 -04:00 |
bunnei
|
45fd7c4a37
|
common: Port cityhash code from Citra.
|
2018-04-13 23:48:22 -04:00 |
bunnei
|
da1114ca59
|
renderer_opengl: Use OGLProgram instead of OGLShader.
|
2018-04-13 23:48:21 -04:00 |
bunnei
|
4f2b2d0bc5
|
gl_shader_util: Grab latest upstream.
|
2018-04-13 23:48:21 -04:00 |
bunnei
|
dbfd106ba0
|
gl_resource_manager: Grab latest upstream.
|
2018-04-13 23:48:20 -04:00 |
bunnei
|
ed7e597b44
|
gl_shader_decompiler: Add skeleton code from Citra for shader analysis.
|
2018-04-13 23:48:20 -04:00 |
bunnei
|
4e7e0f8112
|
shader_bytecode: Add initial module for shader decoding.
|
2018-04-13 23:48:19 -04:00 |
bunnei
|
0315fe8c3d
|
bit_field: Make all methods constexpr.
|
2018-04-13 23:48:18 -04:00 |
bunnei
|
c6ab2c94d9
|
Merge pull request #323 from Hexagon12/stub-hid
Service/HID: Stubbed out GetPlayerLedPattern
|
2018-04-13 10:58:03 -04:00 |
Hexagon12
|
e10248f308
|
Fixed normal params in GetDisplayResolution
|
2018-04-13 17:47:01 +03:00 |
Hexagon12
|
56d2958aaf
|
Stubbed out GetPlayerLedPattern
|
2018-04-13 17:05:03 +03:00 |