Lioncash
2b91386e15
partition_filesystem, vfs_real: Use std::distance() instead of subtraction
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This is a little bit more self-documenting on what is being done here.
2018-07-20 22:19:17 -04:00
bunnei
8afc21f175
Merge pull request #743 from lioncash/view
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logging: Use std::string_view where applicable
2018-07-20 17:17:04 -07:00
bunnei
d4104c72aa
Merge pull request #745 from lioncash/package
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param_package: Minor changes
2018-07-20 17:16:54 -07:00
bunnei
2b7d862366
Merge pull request #742 from bunnei/misc-apm
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apm: Improve stub for GetPerformanceConfiguration.
2018-07-20 15:01:19 -07:00
Lioncash
3268321f4b
param_package: Take std::string by value in string-based Set() function
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Allows avoiding string copies by letting the strings be moved into the
function calls.
2018-07-20 17:24:06 -04:00
Lioncash
6279c2dcf4
param_package: Use std::unordered_map's insert_or_assign instead of map indexing
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This avoids a redundant std::string construction if a key doesn't exist
in the map already.
e.g.
data[key] requires constructing a new default instance of the value in
the map (but this is wasteful, since we're already setting something
into the map over top of it).
2018-07-20 17:24:06 -04:00
Lioncash
474ec2ee5f
param_package: Get rid of file-static std::string construction
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Avoids potential dynamic allocation occuring during program launch
2018-07-20 17:24:02 -04:00
Lioncash
f63ccbd936
logging/filter: Use std::string_view in ParseFilterString()
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Allows avoiding constructing std::string instances, since this only
reads an arbitrary sequence of characters.
We can also make ParseFilterRule() internal, since it doesn't depend on
any private instance state of Filter
2018-07-20 15:58:46 -04:00
Lioncash
7a1a860abe
logging/backend: Add missing standard includes
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A few inclusions were being satisfied indirectly. To prevent breakages
in the future, include these directly.
2018-07-20 15:31:27 -04:00
Lioncash
457d1b4490
logging/backend: Use std::string_view in RemoveBackend() and GetBackend()
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These can just use a view to a string since its only comparing against
two names in both cases for matches. This avoids constructing
std::string instances where they aren't necessary.
2018-07-20 15:27:20 -04:00
bunnei
dffd154d6d
apm: Improve stub for GetPerformanceConfiguration.
2018-07-20 15:20:01 -04:00
Lioncash
0a0b3c4b9f
ipc_helpers: Add PushEnum() member function to ResponseBuilder
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Allows pushing strongly-typed enum members without the need to always
cast them at the call sites.
Note that we *only* allow strongly-typed enums in this case. The reason
for this is that strongly typed enums have a guaranteed defined size, so
the size of the data being pushed is always deterministic. With regular
enums this can be a little more error-prone, so we disallow them.
This function simply uses the underlying type of the enum to determine
the size of the data. For example, if an enum is defined as:
enum class SomeEnum : u16 {
SomeEntry
};
if PushEnum(SomeEnum::SomeEntry); is called, then it will push a
u16-size amount of data.
2018-07-20 15:00:58 -04:00
bunnei
c1c9ab31e8
Merge pull request #740 from Subv/acc_crash
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HLE/ACC: Stub IManagerForApplication::GetAccountId to return an error.
2018-07-20 09:47:47 -07:00
bunnei
29f49bd3c1
Merge pull request #738 from lioncash/sign
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gl_state: Get rid of mismatched sign conversions in Apply()
2018-07-20 09:21:57 -07:00
bunnei
ffbd51e207
Merge pull request #737 from lioncash/move
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filesys/loader: std::move VirtualFile instances in constructors where applicable
2018-07-20 09:21:15 -07:00
bunnei
701c7cb85c
Merge pull request #736 from lioncash/null
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audout_u/audren_u: Ensure null terminators are written out in ListAudioOutsImpl(), ListAudioDeviceName(), and GetActiveAudioDeviceName()
2018-07-20 09:17:07 -07:00
bunnei
fbc2bcd4a9
Merge pull request #735 from lioncash/video-unused
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maxwell_3d: Remove unused variable within GetStageTextures()
2018-07-20 09:16:15 -07:00
bunnei
741cae1e1d
Merge pull request #734 from lioncash/thread
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thread: Convert ThreadStatus into an enum class
2018-07-20 09:15:52 -07:00
bunnei
a1805ceb0b
Merge pull request #733 from lioncash/dirs
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partition_filesystem: Return pfs_dirs member variable within GetSubdirectories()
2018-07-20 09:15:16 -07:00
bunnei
86d1649b32
Merge pull request #732 from lioncash/unused
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nso: Minor changes
2018-07-20 09:14:10 -07:00
bunnei
204d707ce7
Merge pull request #731 from lioncash/shadow
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gl_shader_decompiler: Eliminate variable and declaration shadowing
2018-07-20 09:13:36 -07:00
Subv
9c7321fe6d
HLE/ACC: Stub IManagerForApplication::GetAccountId to return an error.
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And make IManagerForApplication::CheckAvailability always return false.
Returning a bogus id from GetAccountId causes games to crash on boot.
We should investigate this with a hwtest and either stub it properly or implement it.
2018-07-20 11:02:25 -05:00
Lioncash
0faa13baeb
gl_state: Make references const where applicable in Apply()
2018-07-20 01:12:29 -04:00
Lioncash
e6b3d3a9ea
gl_state: Get rid of mismatched sign conversions
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While we're at it, amend the loop variable type to be the same width as
that returned by the .size() call.
2018-07-20 01:11:20 -04:00
Lioncash
8874d0e657
loader/{nca, nro}: std::move VirtualFile in the constructors where applicable
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This avoids unnecessary atomic reference count increments and decrements
2018-07-20 00:10:24 -04:00
Lioncash
0e9d58e82a
vfs_offset: std::move file and name parameters of OffsetVfsFile
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Avoids potentially unnecessary atomic reference count incrementing and
decrementing, as well as string copying.
2018-07-20 00:04:54 -04:00
bunnei
f36affdbe3
Merge pull request #730 from lioncash/string
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gl_shader_decompiler: Remove unnecessary const from return values
2018-07-19 20:46:43 -07:00
Lioncash
40c9c5a55c
audren_u: Use a std::array instead of std::string for holding the audio interface/device name
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std::string doesn't include the null-terminator in its data() + size()
range. This ensures that the null-terminator will also be written to the buffer
2018-07-19 23:15:27 -04:00
Lioncash
c20cea118b
audout_u: Use a std::array instead of std::string for holding the audio interface name
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Uses a type that doesn't potentially dynamically allocate, and ensures
that the name of the interface is properly null-terminated when writing
it to the buffer.
2018-07-19 23:15:00 -04:00
Lioncash
8b08f82dc7
maxwell_3d: Remove unused variable within GetStageTextures()
2018-07-19 22:38:28 -04:00
Lioncash
dbfe82773d
thread: Convert ThreadStatus into an enum class
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Makes the thread status strongly typed, so implicit conversions can't
happen. It also makes it easier to catch mistakes at compile time.
2018-07-19 22:08:56 -04:00
Lioncash
bbd6429ecb
partition_filesystem: Return pfs_dirs member variable within GetSubdirectories()
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This should be returned here, otherwise pfs_dirs is effectively only
ever added to, but never read.
2018-07-19 21:08:50 -04:00
Lioncash
364b950515
nso: Silence implicit sign conversion warnings
2018-07-19 20:51:15 -04:00
Lioncash
a25c5b982a
nso: Remove unused function ReadSegment()
2018-07-19 20:49:27 -04:00
Lioncash
f26866ff6a
gl_shader_decompiler: Eliminate variable and declaration shadowing
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Ensures that no identifiers are being hidden, which also reduces
compiler warnings.
2018-07-19 20:32:49 -04:00
Lioncash
c2121cb059
gl_shader_decompiler: Remove unnecessary const from return values
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This adds nothing from a behavioral point of view, and can inhibit the
move constructor/RVO
2018-07-19 20:11:04 -04:00
Lioncash
1bdb67440b
pl_u: Simplify WriteBuffer() calls in GetSharedFontInOrderOfPriority()
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With the new overload, we can simply pass the container directly.
2018-07-19 19:50:30 -04:00
bunnei
d3cfaf95c8
Merge pull request #726 from lioncash/overload
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hle_ipc: Introduce generic WriteBuffer overload for multiple container types
2018-07-19 16:18:38 -07:00
bunnei
0b13ce1435
Merge pull request #725 from lioncash/bytes
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pl_u: Specify correct size for buffers in GetSharedFontInOrderOfPriority()
2018-07-19 16:16:30 -07:00
bunnei
af08034c71
Merge pull request #728 from Subv/acc_profile
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HLE/ACC: Change the default user id and small improvements to the way we handle profiles
2018-07-19 16:15:01 -07:00
bunnei
2aeb3355e4
Merge pull request #727 from Subv/acc_users
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HLE/ACC: Write a single whole user id in ListAllUsers and ListOpenUsers.
2018-07-19 16:13:45 -07:00
bunnei
c6352ffc58
Merge pull request #724 from lioncash/printf
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pl_u: Remove printf specifier in log call in a log call in GetSharedFontInOrderOfPriority()
2018-07-19 16:13:07 -07:00
bunnei
ec468c990d
Merge pull request #723 from lioncash/gdb
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gdbstub: Get rid of a few signed/unsigned comparisons
2018-07-19 16:12:40 -07:00
bunnei
f43d8ea523
Merge pull request #722 from lioncash/signed
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hid: Resolve a signed/unsigned comparison warning
2018-07-19 16:12:15 -07:00
bunnei
2194308245
Merge pull request #721 from lioncash/svc
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svc: Correct always true assertion case in SetThreadCoreMask
2018-07-19 16:11:40 -07:00
bunnei
b5c77313de
Merge pull request #719 from lioncash/docs
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loader: Amend Doxygen comments
2018-07-19 16:11:09 -07:00
bunnei
dd0446ff43
Merge pull request #718 from lioncash/read
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loader/nso: Check if read succeeded in IdentifyFile() before checking magic value
2018-07-19 16:10:29 -07:00
bunnei
31413f0d2f
Merge pull request #717 from lioncash/explicit
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hle/service: Make constructors explicit where applicable
2018-07-19 16:08:07 -07:00
Subv
05549e45c5
HLE/ACC: Return an IProfile that is consistent with what was requested.
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The default username for now is "yuzu".
We should eventually allow the creation of users in the emulator and have the ability to modify their parameters.
2018-07-19 16:53:42 -05:00
Subv
50e2777724
HLE/ACC: Change the default user id to be consistent with what we tell games on startup.
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In IApplicationFunctions::PopLaunchParameter we tell the games that they were launched as user id 1.
2018-07-19 16:51:55 -05:00