Lioncash
7e4fb4db19
dyncom: Remove code duplication regarding thumb instructions
2015-07-27 22:22:00 -04:00
Lioncash
a507ea23c1
dyncom: Migrate exclusive memory access control into armstate
2015-07-27 22:06:59 -04:00
Lioncash
db4e99c186
dyncom: Remove duplicated typedef and extern
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These are already present in arm_dyncom_dec.h.
2015-07-27 22:06:51 -04:00
bunnei
62caa89f48
Merge pull request #1001 from lioncash/arm
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dyncom: Centralize state-related functions.
2015-07-27 01:09:46 -04:00
bunnei
e1a3fed6ff
Merge pull request #991 from yuriks/globjects
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OpenGL: Make OpenGL object resource wrappers fully inline
2015-07-26 16:37:33 -04:00
Lioncash
816b1ca776
dyncom: Use std::array for register arrays
2015-07-26 13:21:04 -04:00
Lioncash
0ecc6e2f04
dyncom: Use ARMul_State as an object
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Gets rid of C-like parameter passing.
2015-07-26 13:18:32 -04:00
bunnei
cb76453ec4
Merge pull request #992 from yuriks/hot-path-debug
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VideoCore: #ifdef out some debugging routines
2015-07-26 11:45:51 -04:00
Yuri Kunde Schlesner
1762267de4
OpenGL: Make OpenGL object resource wrappers fully inline
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The functions are so simple that having them separate only bloats the
code and hinders optimization.
2015-07-26 10:58:58 -03:00
Tony Wasserka
72237a9305
Merge pull request #987 from yuriks/regnames
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Videocore: Don't reinitialize register name map on every query.
2015-07-26 15:56:56 +02:00
Yuri Kunde Schlesner
e130dac7de
Videocore: Don't reinitialize register name map on every query
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This greatly speeds up the command list debug widget.
2015-07-26 10:10:10 -03:00
Yuri Kunde Schlesner
a99fb226fe
Merge pull request #995 from linkmauve/remove-dead-option
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Remove dead gpu_refresh_rate option from the default ini file
2015-07-26 05:18:39 -07:00
Emmanuel Gil Peyrot
168997df46
Citra: Remove dead gpu_refresh_rate option from the default ini file.
2015-07-26 13:16:51 +01:00
Tony Wasserka
7a132e2a77
Merge pull request #986 from Lectem/better_widgets
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citra-qt: Improve pica command list widget.
2015-07-26 14:09:03 +02:00
Yuri Kunde Schlesner
4909a1486e
Videocore: Simplify variables in vertex shader interpreter
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Simplifies the code and gives a tiny speed-up.
2015-07-26 08:49:35 -03:00
Yuri Kunde Schlesner
877d2a0e48
Videocore: Replace std::stack in shader interpreter with static_vector
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Shaves off 1/3rd of the vertex shader time in Fire Emblem
2015-07-26 08:49:35 -03:00
Yuri Kunde Schlesner
13347997ba
VideoCore: #ifdef out some debugging routines
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Some disabled debugging functionality was being called from rendering
routines in VideoCore. Although disabled, many of them still allocated
memory or did some extra work that was enough to show up in a profiler.
Gives a slight (~2ms) speedup.
2015-07-26 06:55:47 -03:00
Lioncash
03213f893e
dyncom: Remove unnecessary initialization code.
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Targeting ARM version variants was only a thing on armemu.
The reset routine also does basically the same thing as NewState.
2015-07-25 22:10:54 -04:00
Lioncash
3257d797e1
dyncom: Remove unnecessary abort-related cruft
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Both the MPCore and the ARM9 have the same data abort model (base restored), so differentiating isn't necessary.
2015-07-25 22:10:53 -04:00
Lioncash
dfb424b6d1
dyncom: Rename armdefs.h to armstate.h
2015-07-25 22:10:44 -04:00
Lioncash
4bb1a5ca47
dyncom: Get rid of skyeye typedefs
2015-07-25 20:52:10 -04:00
Lioncash
0191c26521
dyncom: Move helper functions to their own header
2015-07-25 20:35:18 -04:00
Lioncash
6b73e4566b
dyncom: Move arminit.cpp and armsupp.cpp into skyeye_common
2015-07-25 20:01:44 -04:00
Yuri Kunde Schlesner
453764aefc
Merge pull request #989 from lioncash/extern
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armdefs: Remove unnecessary extern keywords
2015-07-25 15:40:23 -07:00
Lioncash
f7ba683dc3
armdefs: Remove unnecessary extern keywords
2015-07-25 18:32:57 -04:00
Lioncash
43d799fd9d
loader: Remove unnecessary else usages
2015-07-25 18:10:13 -04:00
Lectem
e286cfbadf
citra-qt/command list: Enable uniform row heights and automatically resize columns.
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Uniform row heights enables some optimisations for a smoother scrolling.
Resize columns to content so that we don't have to do it manually
2015-07-25 22:13:23 +02:00
Lectem
129e3dedc3
citra-qt/command list: Split register and value columns.
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Also removed the extra spaces for each cell
2015-07-25 22:13:04 +02:00
Yuri Kunde Schlesner
24d7c05c8d
Merge pull request #888 from zawata/Warning-Fixes-2
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Core\HLE : Fix Warning
2015-07-25 12:55:34 -07:00
Yuri Kunde Schlesner
00529c71d4
Address error that remained in last merge
2015-07-25 16:54:51 -03:00
Yuri Kunde Schlesner
9a0f9f12cd
Merge pull request #892 from zawata/another-warning-fixes
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Yet More Warning Fixes
2015-07-25 12:50:32 -07:00
Yuri Kunde Schlesner
43e1f56ff5
Merge pull request #981 from Subv/checkboxes
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Qt/GPU Breakpoints: Changed the widget to have a checkbox next to each bp type
2015-07-25 12:00:10 -07:00
Subv
23fd13dd64
Qt/GPU Breakpoints: Changed the widget so that we don't have to select and click the Enable button when enabling/disabling a breakpoint, now it is done via a checkbox next to the breakpoint's name.
2015-07-23 19:37:52 -05:00
Yuri Kunde Schlesner
a989522384
Merge pull request #983 from yuriks/null-memory-fill
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GSP: Don't try to write memory fill registers if start address is 0
2015-07-23 17:31:38 -07:00
Yuri Kunde Schlesner
3b61dd97e0
GSP: Don't try to write memory fill registers if start address is 0
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Verified to be what GSP does via REing. Fixes invalid virt->phys
translation error spam in some games.
2015-07-23 21:20:01 -03:00
Tony Wasserka
1760eb5ca6
Merge pull request #980 from Subv/more_breakpoints
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Qt/GPU Breakpoints: Added three more breakpoint types.
2015-07-24 01:58:11 +02:00
Subv
6c0ea5f5e8
Qt/GPU Breakpoints: Added three more breakpoint types:
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* IncomingDisplayTransfer: Triggered just before a display transfer is performed.
* GSPCommandProcessed: Triggered right after a GSP command is processed.
* BufferSwapped: Triggered when the frames flip
2015-07-23 11:47:34 -05:00
bunnei
cea45af64d
Merge pull request #977 from yuriks/glenable-tex2d
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GL Renderer: Remove erroneous glEnable(GL_TEXTURE_2D) calls
2015-07-23 10:07:35 -04:00
Subv
7b4961e968
Rasterizer/GL: Set the border color when binding a texture.
2015-07-22 18:41:37 -05:00
Yuri Kunde Schlesner
e5c4fe0098
GL Renderer: Remove erroneous glEnable(GL_TEXTURE_2D) calls
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In OpenGL 3, texturing is always enabled, and this call is invalid.
While it produced no effect in the rest of the execution, it wouldn't
have the intended effect of disabling texturing for that unit. Instead
bind a null texture to the unit.
2015-07-22 01:22:09 -03:00
bunnei
3a5352baf8
Merge pull request #968 from Subv/texture_filtering
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GPU: Added registers for min and mag texture filters
2015-07-21 18:27:50 -04:00
bunnei
4a9e97d67d
Merge pull request #962 from Subv/am_app
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Services/AM: Stubbed am:app::GetNumContentInfos to return 0 results.
2015-07-21 18:26:31 -04:00
Subv
009e34f08a
GPU: Added registers for min and mag texture filters and implemented them in the hw renderer.
2015-07-21 16:26:09 -05:00
bunnei
d0b45d45b5
Merge pull request #966 from Subv/log
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Services/Logging: Log more useful information when some operations fail.
2015-07-21 15:14:35 -04:00
Subv
f5bff67b0b
Services/Logging: Log more useful information when some operations fail.
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Namely OpenFileDirectly, OpenDirectory and OpenArchive
2015-07-21 13:49:08 -05:00
bunnei
dcc8f1bef2
Merge pull request #957 from Subv/hwtest_crash
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Kernel/Scheduling: Clean up a thread's wait_objects when its scheduled.
2015-07-21 12:11:48 -04:00
Tony Wasserka
aa6dfdb827
Merge pull request #929 from neobrain/geoshader_definitions
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Pica/Shader: Add geometry shader definitions.
2015-07-21 15:24:48 +02:00
Lioncash
043b2f882a
Merge pull request #964 from lioncash/svc
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dyncom: Pass SVC immediates directly.
2015-07-21 05:49:05 -04:00
Yuri Kunde Schlesner
a48aa4f924
Resolve issue accidentally left unaddressed in PR #930
2015-07-21 06:48:30 -03:00
Lioncash
c2689b8c2c
dyncom: Pass SVC immediates directly.
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Previously it would just re-read the already decoded instruction and extract the immediate value.
2015-07-21 03:56:29 -04:00