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4 Commits

Author SHA1 Message Date
Lioncash 6d0551196d video_core/gpu: Create threads separately from initialization
Like with CPU emulation, we generally don't want to fire off the threads
immediately after the relevant classes are initialized, we want to do
this after all necessary data is done loading first.

This splits the thread creation into its own interface member function
to allow controlling when these threads in particular get created.
2019-04-11 22:11:40 -04:00
bunnei 2eaf6c41a4 gpu: Use host address for caching instead of guest address. 2019-03-14 22:34:42 -04:00
Lioncash 24e2e601d5 video_core/gpu: Make GPU's destructor virtual
Because of the recent separation of GPU functionality into sync/async
variants, we need to mark the destructor virtual to provide proper
destruction behavior, given we use the base class within the System
class.

Prior to this, it was undefined behavior whether or not the destructor
in the derived classes would ever execute.
2019-03-07 15:59:45 -05:00
bunnei aaa373585c gpu: Refactor a/synchronous implementations into their own classes. 2019-03-06 21:48:57 -05:00