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Author SHA1 Message Date
liamwhite 0ae4eae9a6
Merge pull request #8460 from Morph1984/bounded-q
bounded_threadsafe_queue: Use constexpr capacity and mask
2022-06-15 19:39:22 -04:00
Morph 25429998e3 bounded_threadsafe_queue: Use constexpr capacity and mask
While this is the primary change, we also:
- Remove the mpsc namespace and rename Queue to MPSCQueue
- Make Slot a private struct within MPSCQueue
- Remove the AlignedAllocator template argument, as we use std::allocator
- Replace instances of mask + 1 with capacity, and mask + 2 with capacity + 1
2022-06-15 16:59:13 -04:00
bunnei 5ace5c1b7a
Merge pull request #8317 from german77/notifa
service: notifa: Implement most part of this service
2022-06-15 09:53:50 -07:00
Mai 23514388ed
Merge pull request #8464 from liamwhite/break-debug
kernel: notify debugger on break SVC
2022-06-15 11:55:54 -04:00
Morph 4572634a4e vk_compute_pass: Explicitly cast to VkAccessFlags
According to the standard, a narrowing conversion is an implicit conversion from an integer or unscoped enumeration type to an integer type that cannot represent all the values of the original type, except when the value is a literal or constant expression.
MSVC, unlike GCC or Clang, determines this to be a narrowing conversion despite the enumeration exclusively containing values that fit within the range of a 32 bit integer, emitting a warning since designated initializers prohibit narrowing conversions.
To solve this, explicitly cast to the type we are initializing.
2022-06-15 07:12:16 -04:00
Mai 103997ee56
Merge pull request #8383 from Morph1984/shadow-of-the-past
yuzu: Make variable shadowing a compile-time error
2022-06-14 21:08:58 -04:00
Liam a7358ff1d4 kernel: notify debugger on break SVC 2022-06-14 21:06:23 -04:00
Liam 20eab9fed9 core: centralize profile scope for Dynarmic 2022-06-14 18:19:04 -04:00
Morph 0eeee431dc main: Eliminate variable shadowing 2022-06-14 14:09:51 -04:00
Liam 888f499188 kernel: implement KProcess suspension 2022-06-14 10:04:11 -04:00
Morph c6e7ca562a
Merge pull request #8461 from Morph1984/msvc-narrow-conv
vk_compute_pass: Use VK_ACCESS_NONE
2022-06-14 09:28:45 -04:00
Morph a9b4dd022c
Merge pull request #8434 from german77/uuid
input_common: Replace usage of string guid to common uuid
2022-06-14 09:28:32 -04:00
Morph 5568763a57 vk_compute_pass: Use VK_ACCESS_NONE
This enumeration was introduced in Vulkan 1.3, prefer using this instead of defaulting the enum.

Also resolves a narrowing conversion warning on MSVC.
2022-06-14 09:14:13 -04:00
Mai a3b12e3809
Merge pull request #8439 from liamwhite/monkey-compiler
general: fix compilation on GCC 12
2022-06-14 08:34:16 -04:00
Morph 742f021fdf wait_tree: Eliminate variable shadowing 2022-06-14 08:30:09 -04:00
Morph 95bcf6ac38 configure_ringcon: Eliminate variable shadowing 2022-06-14 08:30:09 -04:00
Morph e371961219 configure_touch_from_button: Eliminate variable shadowing 2022-06-14 08:30:09 -04:00
Morph 5503338f21 configure_per_game: Eliminate variable shadowing 2022-06-14 08:30:08 -04:00
Morph fe7184c2a8 configure_input_player: Eliminate variable shadowing 2022-06-14 08:30:08 -04:00
Morph 1c83014526 configure_dialog: Eliminate variable shadowing 2022-06-14 08:30:08 -04:00
Morph 2d903e3ce6 bootmanager: Eliminate variable shadowing 2022-06-14 08:30:08 -04:00
Morph e29e8eec2f game_list: Eliminate variable shadowing 2022-06-14 08:30:07 -04:00
Morph fcfe192e83 vk_compute_pass: Silence Wextra warning
Silences a warning about using enumerated and non-enumerated types in a conditional expression.
2022-06-14 05:29:57 -04:00
Liam bd38aefc57 kernel: fix passthrough of local captures in lambda 2022-06-13 20:09:32 -04:00
Liam feaf010fa2 common/assert: rework ASSERT handling to avoid std::function usage 2022-06-13 20:09:32 -04:00
Liam ebecdd3a74 general: fix compilation on MinGW GCC 12 2022-06-13 20:09:32 -04:00
Liam a29ddcee40 common/assert: add unlikely 2022-06-13 20:09:32 -04:00
Liam d11547024c general: fix compilation on GCC 12 2022-06-13 20:09:30 -04:00
Liam 6f59e2676b kernel: ensure class token lambda exit is unreachable 2022-06-13 20:09:00 -04:00
Liam 8fea7e56e5 kernel: fix inconsistency in AutoObjectTraits macro definitions 2022-06-13 20:09:00 -04:00
Liam 58fea44eb5 common: Don't test ASSERT conditions inline 2022-06-13 20:09:00 -04:00
Liam 084d7d6b01 common: Change semantics of UNREACHABLE to unconditionally crash 2022-06-13 20:09:00 -04:00
liamwhite bd3bfe411d
Merge pull request #8458 from lat9nq/no-constexpr-flow-block
structured_control_flow: Remove constexpr Flow::Block
2022-06-13 20:06:38 -04:00
lat9nq 963ed37fd6 structured_control_flow: Remove constexpr Flow::Block
This seems to be unsupported in newer libstdc++ versions due to
Flow::Block's base class being a non-literal type. It's not clear to me
why this was permitted in earlier versions.
2022-06-13 19:18:20 -04:00
bunnei 741da9c8bf
Merge pull request #8388 from liamwhite/simpler-pause
CpuManager: simplify pausing
2022-06-13 15:48:03 -07:00
Morph 69d92a19a5 yuzu_cmd: Eliminate variable shadowing 2022-06-13 18:19:23 -04:00
Morph 8671aa8dd0 audio_core: Remove -Werror=unused-parameter
Removing this as we don't enforce unused parameter warnings elsewhere in the project, and explicitly specify -Wno-unused-parameter in the main CMakeLists.
2022-06-13 18:19:23 -04:00
Morph efc89c032b CMakeLists: Make variable shadowing a compile-time error
Now that the entire project is free of variable shadowing, we can enforce this as a compile time error to prevent any further introduction of this logic bug.
2022-06-13 18:19:23 -04:00
Morph c1bd602e4c common: Eliminate variable shadowing
GCC/Clang treats variables within lambdas as potentially shadowing those outside the lambda, despite them not being captured inside the lambda's capture list.
2022-06-13 18:19:22 -04:00
Morph b3d6f7bdd8 yuzu: Eliminate variable shadowing 2022-06-13 18:19:22 -04:00
Morph 12156b199a web_service: Eliminate variable shadowing 2022-06-13 18:19:22 -04:00
Morph a0407a8e64
Merge pull request #8446 from liamwhite/cmd-gdb
core/debugger: support operation in yuzu-cmd
2022-06-13 14:38:37 -04:00
Morph 7582717c9d
Merge pull request #8454 from liamwhite/inaddr-any
core/debugger: allow remote connections
2022-06-13 14:38:20 -04:00
bunnei ec85eac3c9
Merge pull request #8443 from liamwhite/code-mem
kernel: fix KCodeMemory initialization
2022-06-13 11:32:27 -07:00
Liam fb4b507ba4 core/debugger: allow remote connections 2022-06-12 11:50:50 -04:00
Lioncash 80ad90651e gdbstub_arch: Add missing virtual destructor
The class is used polymorphically, so it's undefined behavior to delete
instances of GDBStubA64 and GDBStubA32 from the base class pointer.
2022-06-11 18:23:22 -04:00
Mai M b94739cfa7
Merge pull request #8353 from Docteh/msvc_report_runtime
log the MSVC runtime version when running on MSVC build
2022-06-11 13:21:23 -04:00
Mai M 89e00c442d
Merge pull request #8427 from Docteh/deprecate_qdesktop
deprecate usage of QDesktopWidget for going fullscreen
2022-06-11 13:20:36 -04:00
Mai M d796341d33
Merge pull request #8449 from Docteh/translate_placeholder
retranslate the game list placeholder
2022-06-11 13:19:18 -04:00
bunnei 5282efac1b
Merge pull request #8413 from behunin/bounded-queue
gpu_thread: Move to bounded queue
2022-06-11 00:07:18 -07:00
bunnei ae83d5c6d3
Merge pull request #8393 from lat9nq/default-vulkan
general: Set renderer_backend's default to Vulkan
2022-06-11 00:06:59 -07:00
Kyle Kienapfel 3370546a7a log the MSVC runtime version when running on MSVC build
This might be useful information, not 100% sure.

[   0.958068] Frontend <Info> yuzu\main.cpp:GMainWindow:275: yuzu Version: yuzu Development Build | master-0b9ef3c0b-dirty
[   0.958095] Frontend <Info> yuzu\main.cpp:LogRuntimes:220: MSVC Compiler: 1931 Runtime: 14.32.31326.0
2022-06-10 20:37:47 -07:00
Kyle Kienapfel 2ff606628c UI: retranslate the game list placeholder
This is the "Double-click to add a new folder to the game list" message
that shows up when users first launch yuzu and is most likely never seen
again. Previously this message was not re-translated.
2022-06-10 20:15:52 -07:00
Mai M 20576ebb43
Merge pull request #8405 from Docteh/dock_undock
ui: Status bars dock button becomes DOCKED/HANDHELD button
2022-06-10 23:11:29 -04:00
Mai M 6f81160160
Merge pull request #8333 from Docteh/translate_hotkeys
UI: Translate hotkey labels in configuration
2022-06-10 23:10:28 -04:00
Mai M 266e086706
Merge pull request #8318 from Docteh/cmake-qt56-entry
Update some files with Qt 5.15.2 best practices in mind
2022-06-10 23:09:49 -04:00
Narr the Reg bc8699a9fa service: hid: Fix gesture regression 2022-06-10 13:14:31 -05:00
Liam c3cc65a11e yuzu-cmd: ignore bogus timeous from SDL 2022-06-10 12:49:18 -04:00
Liam 1f0fee33ed core/debugger: fix a number of shutdown deadlocks 2022-06-10 09:17:12 -04:00
Liam de6c0defb3 core/debugger: support operation in yuzu-cmd 2022-06-10 09:11:02 -04:00
Liam 6c659c3a16 kernel: fix KCodeMemory initialization 2022-06-09 12:33:28 -04:00
Liam af022294dd CpuManager: simplify pausing 2022-06-08 21:47:29 -04:00
bunnei 073714a762
Merge pull request #8428 from bunnei/nvflinger-fix-timing
Follow-up fixes for NVFlinger rewrite (Part 3)
2022-06-08 11:20:05 -07:00
Liam 268878f895 core/debugger: fix asio write usage 2022-06-06 23:50:56 -04:00
Liam d00b7be2d6 core/debugger: fix crash due to incorrect lambda capture 2022-06-06 23:39:48 -04:00
Narr the Reg 28877cea31 input_common: Replace usage of string guid to common uuid 2022-06-06 19:56:37 -05:00
Kyle Kienapfel 941b663352 deprecate usage of QDesktopWidget for going fullscreen
Idea works as follows, while going fullscreen we compare the current window geometry with
available screens and ask for an intersection rectangle, we go fullscreen where most of
the window is located

GuessCurrentScreen could also potentially be used to see which screen
the window is on for dynamic DPI handling
2022-06-05 20:18:27 -07:00
bunnei 708e5b027f
Merge pull request #8367 from Docteh/say_win11
Logging: Report Post Windows 10 2004 versions, like Windows 11
2022-06-05 18:44:48 -07:00
bunnei c33c9c76bf
Merge pull request #8426 from liamwhite/elf
common: consolidate ELF structure definitions
2022-06-05 16:52:06 -07:00
bunnei 888e814130 hle: service: nvflinger: buffer_queue_consumer: Always free released buffers. 2022-06-05 16:06:06 -07:00
Mai M cad53179ed
Merge pull request #8419 from liamwhite/library-list
gdbstub: add missing library list query
2022-06-05 18:23:29 -04:00
Liam 3c313a43fd common: consolidate ELF structure definitions 2022-06-05 09:42:05 -04:00
bunnei 45bdbf538c
Merge pull request #8395 from german77/ir_stub
service: hid: Improve stub of IRS
2022-06-04 01:26:08 -07:00
lat9nq 4544407af6 configure_graphics: Remove unused include 2022-06-04 04:18:21 -04:00
Liam 2f2e443858 gdbstub: add missing library list command 2022-06-03 20:42:13 -04:00
Levi Behunin 4dd6bcd206 gpu_thread: Move to bounded queue 2022-06-02 19:37:46 -06:00
Billy Laws ea89cf8639 Maxwell3D: Fix 3D semaphore counter type 0 handling
Counter type 0 actually releases the semaphore payload rather than a constant zero as was previously thought. This is required by Skyrim.
2022-06-02 21:46:38 +01:00
Mai M 5c0a31e29f
Merge pull request #8410 from liamwhite/thread-names
gdbstub: Support reading guest thread names
2022-06-02 16:34:41 -04:00
Liam 07922abffc core/debugger: Support reading guest thread names 2022-06-01 21:25:32 -04:00
Mai M 114a4562ed
Merge pull request #8409 from liamwhite/tdesc-fix
gdbstub: fix target descriptions
2022-06-01 21:16:33 -04:00
Morph 858f8ac6d9
Merge pull request #8402 from liamwhite/better-step
core/debugger: Improved stepping mechanism and misc fixes
2022-06-01 20:46:10 -04:00
Liam b71130e6f1 gdbstub: fix target descriptions 2022-06-01 20:31:24 -04:00
Kyle Kienapfel 054732210e ui: Status bars dock button becomes dock/undock button
For people not used to the Yuzu UI it's not always clear if the emulated
console is docked or not.  The other items update their text when clicked,
this PR brings the DOCK button in line with this.

DOCK -> DOCKED or HANDHELD
2022-06-01 17:22:53 -07:00
bunnei af418eb666
Merge pull request #8400 from Docteh/fullscreen_glitch
fix UI opening fullscreen after certain crashes
2022-06-01 10:26:24 -07:00
liamwhite a2f6a2480d
Merge pull request #8404 from Morph1984/virtual
core/debugger: Define defaulted virtual destructors
2022-06-01 12:30:47 -04:00
Morph 69511aed3d core/debugger: Define defaulted virtual destructors
Resolves an MSVC warning where a virtual destructor is not defined in the base class with virtual functions.
2022-06-01 02:28:34 -04:00
Liam 989d4a7a41 core/debugger: Improved stepping mechanism and misc fixes 2022-06-01 02:15:15 -04:00
Morph a32f6e9d8e gdbstub: Explicitly cast return type to u8
Otherwise, the addition promotes the returned value to an int instead of keeping it as a u8.
2022-06-01 01:40:18 -04:00
Kyle Kienapfel 36df3ce97e fix UI opening fullscreen after certain crashes
Sometimes when yuzu crashes, it restarts with the games list in fullscreen,
which would be fine, except there isn't an easy way to exit this.
It also doesn't occur often enough for qt-config.ini files to be in good supply.

UILayout\geometry value in qt-config.ini is the culprit,
 at least for the one provided.

Proposed fix is to simply check isFullScreen when yuzu is starting up,
and take it out of full screen immediately
2022-05-31 21:24:31 -07:00
Liam fb4b3c127f core/debugger: Implement new GDB stub debugger 2022-06-01 00:01:25 -04:00
Narr the Reg e609bc1c6a service: hid: Improve stub of IRS 2022-05-31 10:26:13 -05:00
bunnei f6c47df671
Merge pull request #8368 from german77/seventimes
Service: hid: Several improvements and implementations
2022-05-30 10:44:36 -07:00
lat9nq 422525e3fb main: Insert warning text on broken Vulkan
Co-authored-by: Schplee <24275329+Schplee@users.noreply.github.com>
2022-05-30 10:58:19 -04:00
lat9nq 2dafb27055 main: Save config on broken Vulkan detect
Prevents possible issues if someone were to open yuzu repeatedly over
and over again.
2022-05-30 10:58:19 -04:00
lat9nq 500b01076e yuzu-qt: Make has_broken_vulkan only for crashes
Being able to catch and handle a Vulkan exception is not what this is
for.
2022-05-30 10:58:18 -04:00
lat9nq b43ae9d5ed vulkan_library: Add debug logging 2022-05-30 10:57:59 -04:00
lat9nq f22867efc5 yuzu-qt: Attempt to workaround broken Vulkan installations
This does a few things in order to make the default setting Vulkan
workable.

- When yuzu boots, it just opens the Vulkan library.
  - If it works, all good and we continue with Vulkan as the default.
  - If something breaks, a new file in the config directory will be left
    behind (this is deleted normally).
- If Vulkan is not working, has_broken_vulkan is set to true.
  - The first time this happens, a warning is displayed to notify the
    user.
  - This forces use of OpenGL, and Vulkan cannot be selected.
  - The Shader Backend selector is made accessible for use in custom
    configurations.
  - To disable has_broken_vulkan, the user needs to press a button in
    Graphics Configuration to manually run the Vulkan device
    enumeration.
2022-05-30 10:57:59 -04:00
lat9nq 67fa743414 default_ini: Reflect new renderer backend default setting 2022-05-29 21:38:36 -04:00
lat9nq 5799fa4d7d settings: Set Vulkan to the default renderer backend 2022-05-29 21:38:36 -04:00
Kyle K 499c89790b motion touch ui: move remaining connection out of .ui file
Two reasons for this:
1. Out of 7 connections, 6 are in ConfigureMotionTouch::ConnectEvents,
   this is the outlier.
2. Qt6 doesn't moc the connection properly
2022-05-29 18:37:38 -07:00