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7752 Commits

Author SHA1 Message Date
bunnei f7c3193fec Merge pull request #575 from linkmauve/xdg
Switch to the XDG Base Directory Specification for directory selection
2015-02-25 13:58:25 -05:00
bunnei 593e74ce3d Merge pull request #609 from lioncash/rem
arm: Remove unnecessary booleans
2015-02-25 13:04:20 -05:00
Lioncash 1bb400be1b arm: Remove unnecessary booleans
We don't care about any of these.
2015-02-25 10:55:50 -05:00
Emmanuel Gil Peyrot 129ad721c1 Common: Switch to the XDG Base Directory Specification for directory selection.
This allows for easily movable and independent configuration and data directories, using standardized paths.
2015-02-25 05:27:13 +01:00
bunnei 40d1f9045a Merge pull request #601 from Subv/y2r
Services: Implemented Y2R_U::GetTransferEndEvent
2015-02-24 22:35:05 -05:00
bunnei efcd77a544 Merge pull request #605 from bunnei/rasterize-rgba4
rasterizer: Add support for RGBA4 framebuffer format.
2015-02-24 20:26:29 -05:00
bunnei ed255ebaec Rasterizer: Add support for RGBA4 framebuffer format. 2015-02-24 19:58:33 -05:00
Subv ef66feaeba Services: Implemented Y2R_U::GetTransferEndEvent
Aero Porter was throwing an "Invalid Handle" fatal error without this.
2015-02-24 08:28:36 -05:00
bunnei 3700263f71 Merge pull request #595 from linkmauve/new-3ds-input
Frontends, HID: Add New 3DS specific pad buttons, and stub the touch one.
2015-02-23 21:13:29 -05:00
bunnei 50a0c4f14f Merge pull request #581 from archshift/tfe
Added information reporting from ThrowFatalError
2015-02-23 01:23:15 -05:00
bunnei 131454ab3e Merge pull request #598 from Subv/dpt
GPU: Fixed RGBA8 as output format in a display transfer.
2015-02-22 21:04:10 -05:00
Subv b1284222f2 GPU: Fixed RGBA8 as output format in a display transfer.
Verified with hwtests
2015-02-22 15:22:14 -05:00
archshift 0420a4d1de Added information reporting from ThrowFatalError
This was RE'd from the errdisp applet.
2015-02-22 12:19:30 -08:00
Emmanuel Gil Peyrot aa64f69af0 Frontends, HID: Add New 3DS specific pad buttons, and stub the touch one. 2015-02-22 21:09:08 +01:00
bunnei 89a71eb6a4 Merge pull request #471 from archshift/pp3ports3
GPU: Add support for more framebuffer formats in display transfers.
2015-02-22 14:54:56 -05:00
Tony Wasserka 23c6764b2b GPU: Add support for more framebuffer formats in display transfers. 2015-02-22 11:48:02 -08:00
bunnei c79db48ea1 Merge pull request #597 from bunnei/fix-color-component-order
Rasterize with the correct color component order.
2015-02-22 14:14:09 -05:00
bunnei 733c19ddd3 Rasterize with the correct color component order.
- Fixes a regression with #594.
2015-02-22 13:57:24 -05:00
bunnei dfe807b2cd Merge pull request #596 from kevinhartman/unaligned-cleanup
Clean up unaligned 32-bit memory reads
2015-02-22 12:48:28 -05:00
bunnei d120757f32 Merge pull request #594 from Subv/display_transfer
GPU: Fixed the RGBA8 input format and RGB8 output format
2015-02-22 12:44:57 -05:00
Tony Wasserka 34f21334ad Merge pull request #593 from Subv/search_problem
Pica/VertexShader: Fixed LOOP with more than one iteration.
2015-02-22 15:51:12 +01:00
Kevin Hartman 05c098a9e7 Cleaned up unaligned access. 2015-02-21 17:25:31 -08:00
Subv fbbfb52a2c GPU: Fixed the RGBA8 input format and RGB8 output format
in Display Transfers, tested with hwtests.
2015-02-21 18:43:53 -05:00
Subv 9a03e9c61d Pica/VertexShader: Fixed LOOP with more than one iteration.
Previously it wouldn't jump back to the start of the loop code once it reached the end of the block.
Fixes the texture problems in a lot of games.
2015-02-21 12:52:21 -05:00
Kevin Hartman a6fdb8f217 Fix error message for bad config block request. 2015-02-20 21:47:58 -08:00
bunnei 3c5aaafb40 Merge pull request #590 from linkmauve/rename-dolphin
Common: Change names containing “Dolphin” or “PPSSPP” to something more generic
2015-02-20 13:26:15 -05:00
Emmanuel Gil Peyrot 54d6f6c82b Common: Change names containing “Dolphin” or “PPSSPP” to something more generic. 2015-02-20 16:54:10 +00:00
bunnei 5f9939070e Merge pull request #588 from archshift/somebranch
Sweeping cleanup of Common
2015-02-20 11:41:30 -05:00
archshift 4fb75d220a Misc cleanup of common and related functions 2015-02-19 22:26:25 -08:00
archshift 302f0b32f5 Remove duplication of INSERT_PADDING_WORDS between pica.h and gpu.h 2015-02-19 22:26:25 -08:00
bunnei c7d1480ece Merge pull request #587 from archshift/assert
Convert a few C stdlib asserts to Citra's own asserts
2015-02-19 13:45:58 -05:00
Tony Wasserka 4cc1a71441 Merge pull request #585 from Subv/local_var
Rasterizer: Fixed a warning in GetWrappedTexCoord.
2015-02-19 10:57:54 +01:00
archshift 49f94b82b4 Remove "super lame/broken" file_search compilation unit that was leftover from Dolphin 2015-02-18 23:23:18 -08:00
archshift 961f65d1fe Remove redundant utf8 compilation unit that was leftover from Dolphin 2015-02-18 22:34:32 -08:00
archshift 9f7f1a2272 Remove useless extended_trace compilation unit that was leftover from Dolphin 2015-02-18 22:30:31 -08:00
archshift 5efd149ad5 Remove the useless msg_handler compilation unit that was left over from Dolphin 2015-02-18 22:26:22 -08:00
archshift 3c48697ea3 Convert a few C stdlib asserts to Citra's own asserts 2015-02-18 21:52:36 -08:00
Subv 5410367ebf Rasterizer: Fixed a warning in GetWrappedTexCoord.
Redeclaring the variable inside the switch was causing weird behavior.
2015-02-18 23:52:47 -05:00
bunnei ec8f2210e3 Merge pull request #580 from lioncash/emplace
core/video_core: Use in-place construction where possible
2015-02-18 17:36:34 -05:00
bunnei 4a48b017ca Merge pull request #562 from neobrain/pica_progress3
More PICA200 Emulation Fixes
2015-02-18 17:19:38 -05:00
Tony Wasserka 2eee3a87f9 Pica/Rasterizer: Replace exit() calls with UNIMPLEMENTED(). 2015-02-18 14:52:27 +01:00
Tony Wasserka 6e5a903286 Pica/Rasterizer: Make some local lambdas static. 2015-02-18 14:50:28 +01:00
Tony Wasserka 1561204342 Pica/BlendUnit: Implement separate color/alpha blend equations. 2015-02-18 14:50:28 +01:00
Tony Wasserka 81ebb4d682 Pica/TextureEnvironment: Add a note. 2015-02-18 14:50:28 +01:00
Tony Wasserka e11fb96408 Pica/TextureEnvironment: Treat texture combiner source 1 as the PrimaryColor.
Not really sure where the difference is, but some applications seem to use this 1:1 the same way...
2015-02-18 14:50:28 +01:00
Tony Wasserka 04cd06d5c2 Pica/TextureEnvironment: Add support for the MAD-like texture combiners and clean up texture environment logic. 2015-02-18 14:50:28 +01:00
Tony Wasserka 087edcfbec Pica/OutputMerger: Fix flipped framebuffers. 2015-02-18 14:50:28 +01:00
Tony Wasserka 6ca752ccbc Pica/TextureUnit: Implement mirrored repeating texture wrapping. 2015-02-18 14:50:28 +01:00
Tony Wasserka 8bd7a896ea Pica: Fix a bug in the register definitions, relating to texture wrapping. 2015-02-18 14:50:28 +01:00
Tony Wasserka aaf30ca4ee Pica/OutputMerger: Implement color format checking. 2015-02-18 14:50:28 +01:00