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5256 Commits

Author SHA1 Message Date
bunnei 0d408b965b shaders: Fix GCC and clang build issues. 2018-04-14 16:01:40 -04:00
bunnei 86135864da gl_shader_decompiler: Implement negate, abs, etc. and lots of cleanup. 2018-04-14 16:01:40 -04:00
bunnei 7639667562 shader_bytecode: Add FSETP and KIL to GetInfo. 2018-04-14 16:01:40 -04:00
bunnei 5a47832221 shader_bytecode: Add SubOp decoding. 2018-04-14 16:01:40 -04:00
bunnei 50023bdae7 gl_shader_decompiler: Add shader stage hint. 2018-04-14 16:01:39 -04:00
bunnei a992aac5eb renderer_opengl: Fix Morton copy byteswap, etc. 2018-04-14 16:01:39 -04:00
adityaruplaha 958c98bdae Fix the stuck in fullscreen bug (Original PR: citra-emu/citra#3611) 2018-04-14 16:41:56 +05:30
bunnei 0ca8fce9d0 gl_shader_manager: Implement SetShaderSamplerBindings. 2018-04-13 23:48:30 -04:00
bunnei beddc8afd2 gl_rasterizer: Generate shaders and upload uniforms. 2018-04-13 23:48:29 -04:00
bunnei 85d77a3d24 gl_shader_decompiler: Basic impl. for very simple vertex shaders.
- Tested with Puyo Puyo Tetris and Cave Story+
2018-04-13 23:48:28 -04:00
bunnei 51f37f5061 gl_shader_manager: Cleanup and consolidate uniform handling. 2018-04-13 23:48:28 -04:00
bunnei 35aca0bf1f maxwell_3d: Make memory_manager public. 2018-04-13 23:48:27 -04:00
bunnei 33bb53571b maxwell_3d: Fix shader_config decodings. 2018-04-13 23:48:26 -04:00
bunnei 5617831d5f gl_rasterizer: Use shader program manager, remove test shader. 2018-04-13 23:48:26 -04:00
bunnei 459826a705 renderer_opengl: Add gl_shader_manager class. 2018-04-13 23:48:25 -04:00
bunnei 8aa21a03b3 maxwell_to_gl: Add a few types, etc. 2018-04-13 23:48:24 -04:00
bunnei 10953495c1 gl_shader_gen: Add hashable setup/config structs. 2018-04-13 23:48:23 -04:00
bunnei 2fcbb35ad2 gl_shader_util: Add missing includes. 2018-04-13 23:48:23 -04:00
bunnei 45fd7c4a37 common: Port cityhash code from Citra. 2018-04-13 23:48:22 -04:00
bunnei da1114ca59 renderer_opengl: Use OGLProgram instead of OGLShader. 2018-04-13 23:48:21 -04:00
bunnei 4f2b2d0bc5 gl_shader_util: Grab latest upstream. 2018-04-13 23:48:21 -04:00
bunnei dbfd106ba0 gl_resource_manager: Grab latest upstream. 2018-04-13 23:48:20 -04:00
bunnei ed7e597b44 gl_shader_decompiler: Add skeleton code from Citra for shader analysis. 2018-04-13 23:48:20 -04:00
bunnei 4e7e0f8112 shader_bytecode: Add initial module for shader decoding. 2018-04-13 23:48:19 -04:00
bunnei 0315fe8c3d bit_field: Make all methods constexpr. 2018-04-13 23:48:18 -04:00
bunnei c6ab2c94d9
Merge pull request #323 from Hexagon12/stub-hid
Service/HID: Stubbed out GetPlayerLedPattern
2018-04-13 10:58:03 -04:00
Hexagon12 e10248f308 Fixed normal params in GetDisplayResolution 2018-04-13 17:47:01 +03:00
Hexagon12 56d2958aaf Stubbed out GetPlayerLedPattern 2018-04-13 17:05:03 +03:00
bunnei b7369f99ec
Merge pull request #319 from Hexagon12/service-name-fix
Various service name fixes - part 1
2018-04-13 00:25:32 -04:00
mailwl 39f75350bb Service/SSL: update service according switchbrew 2018-04-11 19:17:18 +03:00
Hexagon12 cc89b7bfcb Various fixes and clang 2018-04-11 14:48:56 +03:00
Hexagon12 a155d3b7ff
Decimal change 2018-04-10 21:21:00 +03:00
Hexagon12 88f1fe79c6
Updated pctl:a with new service names. 2018-04-10 21:03:23 +03:00
Hexagon12 177bdb94df
Updated nvmemp with new service names. 2018-04-10 20:28:15 +03:00
Hexagon12 4d1a2509df
Updated nvdrv with more service names. 2018-04-10 20:26:49 +03:00
Hexagon12 ac50d2cd60
Updated pl:u with more service names. 2018-04-10 20:23:21 +03:00
Hexagon12 2d2de1422e
Updated hid with more service names. 2018-04-10 20:17:22 +03:00
Hexagon12 9e2f30ab4a
Updated friend:u with more service names. 2018-04-10 20:02:11 +03:00
Hexagon12 be50a6ceef
Updated the unknown name 2018-04-10 20:01:33 +03:00
Hexagon12 7788178f01
Updated friend:a with more service names. 2018-04-10 20:00:36 +03:00
Hexagon12 ae5e2d07c6
Updated fsp-srv with more service names. 2018-04-10 19:30:27 +03:00
Hexagon12 ee3ca32fa3
Updated CodecCtl with more service names. 2018-04-10 18:58:14 +03:00
Hexagon12 ed2da0ef70
Updated audren with more service names. 2018-04-10 18:56:57 +03:00
Hexagon12 c0011fdacd
Updated audrec with more service names. 2018-04-10 18:53:33 +03:00
Hexagon12 a886e3bc2a
Updated audout with more service names. 2018-04-10 18:51:50 +03:00
Hexagon12 4cf4a5ecdc
Updated audin with more service names. 2018-04-10 18:47:52 +03:00
Hexagon12 c79c9755b4
Updated AOC with more service names. 2018-04-10 18:42:28 +03:00
Hexagon12 434cffa37d
Updated AppletOE with more service names. 2018-04-10 18:41:17 +03:00
Hexagon12 0cc2e7d81d
Updated AppletAE with more service names. 2018-04-10 18:39:46 +03:00
Hexagon12 84d39530cf
Updated AM with more service names. 2018-04-10 18:36:00 +03:00
mailwl 3769a80fac Service/ACC: convert to module, add acc:aa, acc:su, acc:u1 services 2018-04-10 10:18:52 +03:00
bunnei 227bc78cbe
Merge pull request #314 from jroweboy/tegra-progress-3b
GPU: Bind uploaded textures when drawing (Rebased)
2018-04-07 18:46:16 -04:00
bunnei e0fb6a188c
Merge pull request #315 from jroweboy/spelling-fix
Fix spelling of Initialize
2018-04-07 16:49:09 -04:00
James Rowe 222ba939f2 Prevent crash from uninitialized telemetry 2018-04-07 07:25:14 -06:00
James Rowe f16eb90b8f Fix spelling of Initialize 2018-04-07 07:23:21 -06:00
James Rowe 0b855f1c21 Fix clang format issues 2018-04-06 22:00:48 -06:00
Subv dcc27d6dc1 GPU: Assert when finding a texture with a format type other than UNORM. 2018-04-06 20:44:46 -06:00
Subv b0ca330e14 GL: Set up the textures used for each draw call.
Each Maxwell shader stage can have an arbitrary number of textures, but we're limited to a certain number in OpenGL. We try to only use the minimum amount of host textures by not keeping a 1:1 relation between guest texture ids and host texture ids, ie, guest texture id 8 can be host texture id 0 if it's the only texture used in the guest shader program.
This mapping will have to be passed to the shader decompiler so it can rewrite the texture accesses.
2018-04-06 20:44:46 -06:00
Subv cb3183212d GL: Bind the textures to the shaders used for drawing. 2018-04-06 20:44:46 -06:00
Subv 65faeb9b2a GLCache: Specialize the MortonCopy function for the DXT1 texture format.
It will now use the UnswizzleTexture function instead of the MortonCopyPixels128, which doesn't seem to work for textures.
2018-04-06 20:44:46 -06:00
Subv b258403f0d GLCache: Implemented GetTextureSurface. 2018-04-06 20:44:45 -06:00
Subv 65ea52394b GLCache: Support uploading compressed textures to the GPU.
Compressed texture formats like DXT1, DXT2, DXT3, etc will use this to ease the load on the CPU.
2018-04-06 20:44:45 -06:00
Subv 73eaef9c05 GL: Remove remaining references to 3DS-specific pixel formats 2018-04-06 20:44:42 -06:00
Subv b305646c44 RasterizerCache: Remove 3DS-specific pixel formats.
We're only left with RGB8 and DXT1 for now. More will be added as they are needed.
2018-04-06 20:40:24 -06:00
Subv c28ed85875 GL: Create the sampler objects when starting up the GL rasterizer. 2018-04-06 20:40:24 -06:00
Subv ca96b04a0c GL: Ported the SamplerInfo struct from citra. 2018-04-06 20:40:24 -06:00
Subv 0171ec606b GL: Rename PicaTexture to MaxwellTexture. 2018-04-06 20:40:24 -06:00
Subv f73a280eeb GL: Added functions to convert Maxwell tex filters and wrap modes to OpenGL. 2018-04-06 20:40:23 -06:00
Subv ad1810e895 Textures: Added a helper function to know if a texture is blocklinear or pitch. 2018-04-06 20:40:23 -06:00
bunnei 37041ea12c
Merge pull request #310 from N00byKing/patch-1
Update multiple comments from citra to yuzu
2018-04-06 11:07:28 -04:00
N00byKing 358050cfc6 core, main.h: Abort on 32Bit ROMs (#309)
* core, main.h: Abort on 32Bit ROMs

* main.cpp: Fix Grammar
2018-04-06 11:06:32 -04:00
James Rowe f9945f8a3b Update fmtlib to fix msvc warnings
Additionally, when updating fmtlib, there was a change in fmtlib broke
how the old logging macro was overloaded, so this works around that by
just naming the fmtlib macro impl something different
2018-04-05 22:42:09 -06:00
N00byKing d1d7582a5b
rasterizer_interface.h: Update from citra to yuzu 2018-04-04 23:07:58 +02:00
N00byKing 1f37dd02ce
default_ini.h: Update from citra to yuzu 2018-04-04 23:05:51 +02:00
N00byKing 27dbbd8227
gl_rasterizer_cache.cpp: Update from citra to yuzu 2018-04-04 23:05:10 +02:00
N00byKing cfc28e0c1a
gl_rasterizer_cache.h: Update from citra to yuzu 2018-04-04 23:04:24 +02:00
N00byKing ca17f581f5
renderer_opengl.h: Update from citra to yuzu 2018-04-04 23:03:02 +02:00
bunnei 40bccd74d3 svc: Stub out SetThreadActivity, GetThreadContext. 2018-04-02 23:51:01 -04:00
bunnei 4c0cf3d5ff audren_u: Stub out GetActiveAudioDeviceName. 2018-04-02 23:51:00 -04:00
bunnei 3d4dfefaec audout_u: Implement GetAudioOutState. 2018-04-02 23:51:00 -04:00
bunnei 910b02d74b nifm: GetResult does not return a data field. 2018-04-02 23:50:59 -04:00
bunnei 9d08a11c1d vi: Implement GetDisplayResolution. 2018-04-02 23:50:59 -04:00
bunnei 99ae9dbf49 shared_memory: Remove incorrect 3ds-specific check. 2018-04-02 23:50:58 -04:00
bunnei 9eb485702f service: Add friend:u interface. 2018-04-02 23:50:57 -04:00
Daniel Lim Wee Soong bb9093ed57 logging: Change FmtLogMessage to use variadic template instead of FMT_VARIADIC
Due to premature merging of #262 I think the build may be failing right now. Should merge this ASAP to fix it.
2018-04-03 10:31:54 +08:00
bunnei c2e0820ac2
Merge pull request #262 from daniellimws/fmtlib-macros
Logging: Add fmtlib-based macros
2018-04-02 21:19:20 -04:00
bunnei c824648db5
Merge pull request #267 from N00byKing/patch-1
Update Dialog from citra to yuzu
2018-04-02 18:33:52 -04:00
bunnei 6cd1482354
Merge pull request #276 from N00byKing/acctoyuzu
Change Telemetry Names to yuzu and remove links to citra
2018-04-02 18:30:04 -04:00
bunnei c82a4df000
Merge pull request #304 from daniellimws/fix-openbsd
Fix build on OpenBSD
2018-04-02 18:27:19 -04:00
N00byKing 1aafb0f3a3
deconstructed_rom_directory.cpp: Fix Typo 2018-04-03 00:20:35 +02:00
Daniel Lim Wee Soong c9845c486e externals: Update fmt to 4d35f94
Versions prior to this didn't compile on OpenBSD due to unconditional
use of the non-standard strtod_l() function.

The fmt::MemoryWriter API has been removed in the intervening
versions, so replace its use with fmt::memory_buffer and fmt::format_to.

The library also no longer provides the fmt::fmt ALIAS, so define
it in externals/CMakeLists.txt.
2018-04-03 02:49:58 +08:00
Daniel Lim Wee Soong a66204eb5c common: fix swap functions on Bitrig and OpenBSD
swap{16,32,64} are defined as macros on the two, but client code
tries to invoke them as Common::swap{16,32,64}, which naturally
doesn't work. This hack redefines the macros as inline functions
in the Common namespace: the bodies of the functions are the
same as the original macros, but relying on OS-specific
implementation details like this is of course brittle.
2018-04-03 02:25:11 +08:00
bunnei 6022bc8394
Merge pull request #297 from bunnei/hid-touch-state
hid: Write empty touch screen state.
2018-04-02 13:05:34 -04:00
bunnei f92594d744
Merge pull request #296 from bunnei/misc-mem-fsp-fixes
Fix stack region, implement FSP GetSize/SetSize, and some stubs
2018-04-02 13:05:25 -04:00
bunnei 3413f1f7ce
Merge pull request #288 from Subv/macro_interpreter
GPU: Implemented a gpu macro interpreter
2018-04-02 10:04:19 -04:00
Subv 11b4ab9685 GPU: Use the MacroInterpreter class to execute the GPU macros instead of HLEing them. 2018-04-01 12:07:26 -05:00
Subv 1ec8d2123d GPU: Implemented a gpu macro interpreter.
The Ryujinx macro interpreter and envydis were used as reference.

Macros are programs that are uploaded by the games during boot and can later be called by writing to their method id in a GPU command buffer.
2018-04-01 12:07:26 -05:00
bunnei 72b90494e7 hid: Write empty touch screen state. 2018-04-01 00:12:07 -04:00
bunnei f4ba523992 hle_ipc, fsp_srv: Cleanup logging. 2018-03-31 23:30:00 -04:00
bunnei b6b7d78ded hid: Stub out GetSupportedNpadStyleSet. 2018-03-31 16:06:46 -04:00