yuzu-emu
/
yuzu
Archived
1
0
Fork 0
Commit Graph

4499 Commits

Author SHA1 Message Date
Lioncash c67dae54b9 pm_app: Update function table
Updated based off information from 3dbrew.
2016-12-08 00:57:45 -05:00
Lioncash 9f2ad62084 nwm_uds: Update function table
Updated based off information from 3dbrew.
2016-12-08 00:56:47 -05:00
Lioncash 4a150a8f3c nim: Update function tables
Updated based off information from 3dbrew.
2016-12-08 00:56:47 -05:00
Lioncash c4bcd5c4ac http_c: Update function table
Updated based off information from 3dbrew.
2016-12-08 00:56:47 -05:00
Lioncash 65d94857c3 gsp_lcd: Update function table
Updated based off information from 3dbrew.
2016-12-08 00:56:47 -05:00
Lioncash 006e6a7f4a fs_user: Update function table
Updated based off information from 3dbrew.
2016-12-08 00:56:46 -05:00
Lioncash 093aa35c87 dlp_srvr: Update function table 2016-12-08 00:56:46 -05:00
Lioncash 733c8890aa cfg: Update function tables
Updated based off information from 3dbrew
2016-12-08 00:56:46 -05:00
Lioncash 0229983ff2 cecd_u: Update function table
Updated based off information from 3dbrew.
2016-12-08 00:56:46 -05:00
Lioncash 4ebdb7e3e1 boss_p: Update function table 2016-12-08 00:56:45 -05:00
Lioncash 74b3f0faa7 act: Update function tables
Updated based off information from 3dbrew.
2016-12-08 00:56:39 -05:00
Lioncash 258694996f apt: Update apt function tables
Updated based off information from 3dbrew.
2016-12-07 22:53:10 -05:00
Mat M 2d387d95a8 Merge pull request #2282 from lioncash/svc
Update AM service function tables
2016-12-07 22:22:38 -05:00
Lioncash 26ea6b9546 Update AM service function tables
Updated based off information from 3dbrew.
2016-12-07 20:55:59 -05:00
Lioncash 5e9f1ec096 file_sys: Make a few single-argument constructors explicit
Prevents implicit conversions.
2016-12-07 17:26:56 -05:00
Lioncash f1709b8b59 applet: Move common IsRunning underlying variable to the Applet class
Gets rid of basic duplication.
2016-12-07 17:13:46 -05:00
Lioncash 6f71fb2954 applet: Make virtual destructor defaulted 2016-12-07 17:04:14 -05:00
Lioncash d3f4fd1777 applet: Make constructor protected
Considering the class is abstract, there's no need to make the constructor
public.
2016-12-07 16:50:32 -05:00
Markus Wick d0d49bb951 OpenGL: Drop framebuffer completeness check.
This OpenGL call synchronize the worker thread of the nvidia blob.
It can be verified on linux with the __GL_THREADED_OPTIMIZATIONS=1 environment variable.
Those errors should not happen on tested drivers.
It was used as a workaround for https://bugs.freedesktop.org/show_bug.cgi?id=94148
2016-12-07 22:09:13 +01:00
wwylele 84e78790ab Config: auto-select region and language 2016-12-07 20:52:42 +02:00
Jan Beich 774d3112af tests: add missing libcore dependency after 75ee2f8c67
$ (cmake -DENABLE_SDL2:BOOL=false /path/to/citra; gmake)
[...]
[ 85%] Linking CXX executable tests
../common/libcommon.a(microprofile.cpp.o): In function `MicroProfileThreadStart(pthread**, void* (*)(void*))':
src/common/microprofile.cpp:(.text+0x41): undefined reference to `pthread_create'
c++: error: linker command failed with exit code 1 (use -v to see invocation)
2016-12-07 18:30:49 +00:00
bunnei 8d529a5cda Merge pull request #2232 from wwylele/other-save
FS: implement archives for other game save data
2016-12-07 10:17:02 -05:00
Subv 7cde5b83bc Use boost remove_erase_if instead of the erase-remove idiom 2016-12-06 19:31:53 -05:00
Subv 1f286b72a1 Improved the algorithm for GetHighestPriorityReadyThread. 2016-12-06 19:15:32 -05:00
emmauss c4e4fa53d9 Implement Frame rate limiter (#2223)
* implement frame limiter

* fixes
2016-12-06 14:33:19 -05:00
Yuri Kunde Schlesner c0d9e4e435 Merge pull request #2264 from JayFoxRox/print-shader
Print shaders in case of error
2016-12-05 22:59:18 -08:00
Jannik Vogel fc4591fa49 ASSERT that shader was linked successfully 2016-12-05 21:11:24 +01:00
Jannik Vogel 4088afe23c Report shader uniform block size in case of mismatch 2016-12-05 21:11:24 +01:00
Jannik Vogel 0edc986861 Print broken shader code to log 2016-12-05 21:11:24 +01:00
Subv c93c5a72bb Return an error code when connecting to a saturated port.
The error code was taken from the 3DS kernel.
2016-12-05 13:59:57 -05:00
Subv 61a2fe8c3b HLE: Use a member variable instead of a virtual function to retrieve the max number of sessions that can be connected to an HLE service at the same time. 2016-12-05 13:44:41 -05:00
Jannik Vogel 0aee903ada gdbstub: Remove unused include 2016-12-05 19:09:16 +01:00
Jannik Vogel d2c39bdb29 Unify Windows ICON resource name 2016-12-05 19:09:16 +01:00
Jannik Vogel 45d941d62e Support mingw cross-compile 2016-12-05 19:09:16 +01:00
Subv 00f0c77570 Split SessionRequestHandler::HandleSyncRequest into HandleSyncRequest, TranslateRequest and HandleSyncRequestImpl.
HandleSyncRequest now takes care of calling the command buffer translate function before actually invoking the command handler for HLE services.
2016-12-05 12:05:00 -05:00
Subv 29d809b6e1 Kernel: Remove the Redirection handle type. 2016-12-05 11:13:22 -05:00
Subv dd8887c8cf KServerPorts now have an HLE handler "template", which is inherited by all ServerSessions created from it. 2016-12-05 11:02:08 -05:00
Yuri Kunde Schlesner 100f5f4131 Merge pull request #2200 from j-selby/fix-mingw-crash
Disable Microprofile on Mingw builds
2016-12-04 20:33:19 -08:00
Yuri Kunde Schlesner 5234f2d287 Merge pull request #2269 from Subv/update_dynarmic
Dynarmic: Update dynarmic to version 54d051977f7a6af9c7596ba6a4e6eb467bd1e0bc
2016-12-04 19:41:03 -08:00
Subv a088ebe903 Dynarmic: Update dynarmic to version
54d051977f7a6af9c7596ba6a4e6eb467bd1e0bc

dynarmic log:

54d0519 emit_x64: Use movdqa instead of movaps in EmitPackedSubU8
52e1445 Implement USUB8:33 2016 +0000
5c1aab1 Implement CLZ
1a1646d Implement UADD8
7cad694 IR: Implement new pseudo-operation GetGEFromOp
370f654 fuzz_arm: Add tests for parallel add/subtract (modulo)
25f21b5 emit_x64: Inline nzcv computation into EmitFPCompare32 and EmitFPCompare64
52fdec5 CMakeLists: Add support for LLVM on Windows
cede5e4 emit_x64: Use xorps/xorpd when argument to TransferToFP32/TransferToFP64 is an immediate zero
e166965 Implement VCMP2:33 2016 +0000
f2fe376 Support 64-bit immediates
ff00b8c Document register allocator and return stack buffer optimization
95f34c6 reg_alloc: Remove unnecessary breaks after returns (#54)
dc9707e externals: Update xbyak to 5.32
de1f831 microinstruction: Make use_count private (#53)
3621a92 reg_alloc: Register allocator related constraints belong with the rest of the register allocator
2016-12-04 21:40:12 -05:00
James 61687840bc Disable Microprofile on Mingw builds
This fixes a crash when starting games
2016-12-05 13:10:14 +11:00
Subv bdad00c73f Threading: Added some utility functions and const correctness. 2016-12-04 09:58:36 -05:00
Yuri Kunde Schlesner 17ce07943d Merge pull request #2266 from yuriks/fix-displaytransfer
OpenGL: Fix DisplayTransfer accel when input width != output width
2016-12-04 06:30:42 -08:00
Yuri Kunde Schlesner efc8179747 GSP: Downgrade log severity of SetAxiConfigQoSMode
This function doesn't need to do anything for HLE and some games call it
quite often, spamming up the logs.
2016-12-04 06:14:27 -08:00
Yuri Kunde Schlesner 8a1f96011d OpenGL: Non-zero stride only makes sense for linear buffers 2016-12-04 06:14:27 -08:00
Yuri Kunde Schlesner 2600633b89 OpenGL: Ensure framebuffer binding is restored if completion check fails 2016-12-04 06:14:27 -08:00
Yuri Kunde Schlesner ba7f213655 OpenGL: Fix DisplayTransfer accel when input width != output width
Fixes #2246, #2261
2016-12-04 05:21:57 -08:00
Yuri Kunde Schlesner 4f0f88bc6a Merge pull request #2259 from JayFoxRox/fix-fallback
shader_jit: Fix non-SSE4.1 path where FLR would not truncate
2016-12-03 22:11:39 -08:00
Subv 8634b8cb83 Threading: Reworked the way our scheduler works.
Threads will now be awakened when the objects they're waiting on are signaled, instead of repeating the WaitSynchronization call every now and then.

The scheduler is now called once after every SVC call, and once after a thread is awakened from sleep by its timeout callback.

This new implementation is based off reverse-engineering of the real kernel.

See https://gist.github.com/Subv/02f29bd9f1e5deb7aceea1e8f019c8f4 for a more detailed description of how the real kernel handles rescheduling.
2016-12-03 22:38:14 -05:00
Jannik Vogel 2d8097eecc shader_jit: Fix non-SSE4.1 path where FLR would not truncate 2016-12-04 04:26:33 +01:00