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yuzu/src/shader_recompiler/backend
ReinUsesLisp 05d41fa9b7 shader: Add support for "negative" and unaligned offsets
"Negative" offsets don't exist. They are shown as such due to a bug in
nvdisasm.

Unaligned offsets have been proved to read the aligned offset. For
example, when reading an U32, if the offset is 6, the offset read will
be 4.
2021-07-22 21:51:34 -04:00
..
glasm shader: Add support for "negative" and unaligned offsets 2021-07-22 21:51:34 -04:00
spirv shader: Add support for "negative" and unaligned offsets 2021-07-22 21:51:34 -04:00
bindings.h Move SPIR-V emission functions to their own header 2021-07-22 21:51:30 -04:00