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yuzu/src/video_core/renderer_opengl
Lioncash 0797657bc0 gl_shader_decompiler: Remove redundant Subroutine construction in AddSubroutine()
We don't need to toss away the Subroutine instance after the find() call
and reconstruct another instance with the same data right after it.
Particularly give Subroutine contains a std::set.
2018-07-22 03:30:35 -04:00
..
gl_rasterizer_cache.cpp gl_rasterizer_cache: Blit surfaces on recreation instead of flush and load. 2018-07-21 21:51:06 -04:00
gl_rasterizer_cache.h gl_rasterizer_cache: Blit surfaces on recreation instead of flush and load. 2018-07-21 21:51:06 -04:00
gl_rasterizer.cpp gl_rasterizer_cache: Use GPUVAddr as cache key, not parameter set. 2018-07-21 21:51:06 -04:00
gl_rasterizer.h GPU: Only configure the used framebuffers during clear. 2018-07-03 22:32:59 -05:00
gl_resource_manager.h gl_state: Fix state management for texture swizzle. 2018-06-26 17:15:58 -04:00
gl_shader_decompiler.cpp gl_shader_decompiler: Remove redundant Subroutine construction in AddSubroutine() 2018-07-22 03:30:35 -04:00
gl_shader_decompiler.h video_core: Use nested namespaces where applicable 2018-07-20 18:23:54 -04:00
gl_shader_gen.cpp gl_shader_gen: Implement dual vertex shader mode. 2018-07-12 22:25:36 -04:00
gl_shader_gen.h gl_shader_gen: Implement dual vertex shader mode. 2018-07-12 22:25:36 -04:00
gl_shader_manager.cpp gl_shader_manager: Replace unimplemented function prototype 2018-07-20 18:39:54 -04:00
gl_shader_manager.h gl_shader_manager: Replace unimplemented function prototype 2018-07-20 18:39:54 -04:00
gl_shader_util.cpp Rename logging macro back to LOG_* 2018-07-02 21:45:47 -04:00
gl_shader_util.h Rename logging macro back to LOG_* 2018-07-02 21:45:47 -04:00
gl_state.cpp gl_state: Make references const where applicable in Apply() 2018-07-20 01:12:29 -04:00
gl_state.h Merge pull request #593 from bunnei/fix-swizzle 2018-06-26 22:05:49 -04:00
gl_stream_buffer.cpp renderer_gl: Port over gl_stream_buffer module from Citra. 2018-03-19 23:14:02 -04:00
gl_stream_buffer.h renderer_opengl: Add missing header guards 2018-04-19 21:13:59 -04:00
maxwell_to_gl.h GPU: Allow using the old NV04 values for the depth test function. 2018-07-05 13:01:31 -05:00
renderer_opengl.cpp vi: Partially implement buffer crop parameters. 2018-07-17 20:13:17 -04:00
renderer_opengl.h vi: Partially implement buffer crop parameters. 2018-07-17 20:13:17 -04:00