Originally we only created the parent directory, this caused issues for creating directories which also contained subdirectories, eg `/Folder1/Folder2` This allows the ultimate mod manager homebrew to at least boot |
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.. | ||
filesystem.cpp | ||
filesystem.h | ||
fsp_ldr.cpp | ||
fsp_ldr.h | ||
fsp_pr.cpp | ||
fsp_pr.h | ||
fsp_srv.cpp | ||
fsp_srv.h |