449 lines
18 KiB
CMake
449 lines
18 KiB
CMake
cmake_minimum_required(VERSION 3.7)
|
|
|
|
list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/CMakeModules")
|
|
list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/externals/cmake-modules")
|
|
include(DownloadExternals)
|
|
include(CMakeDependentOption)
|
|
|
|
project(yuzu)
|
|
|
|
# Set bundled sdl2/qt as dependent options.
|
|
# OFF by default, but if ENABLE_SDL2 and MSVC are true then ON
|
|
option(ENABLE_SDL2 "Enable the SDL2 frontend" ON)
|
|
CMAKE_DEPENDENT_OPTION(YUZU_USE_BUNDLED_SDL2 "Download bundled SDL2 binaries" ON "ENABLE_SDL2;MSVC" OFF)
|
|
|
|
option(ENABLE_QT "Enable the Qt frontend" ON)
|
|
CMAKE_DEPENDENT_OPTION(YUZU_USE_BUNDLED_QT "Download bundled Qt binaries" ON "ENABLE_QT;MSVC" OFF)
|
|
|
|
option(ENABLE_WEB_SERVICE "Enable web services (telemetry, etc.)" ON)
|
|
|
|
option(YUZU_USE_BUNDLED_UNICORN "Build/Download bundled Unicorn" ON)
|
|
|
|
option(YUZU_USE_QT_WEB_ENGINE "Use QtWebEngine for web applet implementation" OFF)
|
|
|
|
option(ENABLE_CUBEB "Enables the cubeb audio backend" ON)
|
|
|
|
option(USE_DISCORD_PRESENCE "Enables Discord Rich Presence" OFF)
|
|
|
|
if(NOT EXISTS ${PROJECT_SOURCE_DIR}/.git/hooks/pre-commit)
|
|
message(STATUS "Copying pre-commit hook")
|
|
file(COPY hooks/pre-commit
|
|
DESTINATION ${PROJECT_SOURCE_DIR}/.git/hooks)
|
|
endif()
|
|
|
|
# Sanity check : Check that all submodules are present
|
|
# =======================================================================
|
|
|
|
function(check_submodules_present)
|
|
file(READ "${PROJECT_SOURCE_DIR}/.gitmodules" gitmodules)
|
|
string(REGEX MATCHALL "path *= *[^ \t\r\n]*" gitmodules ${gitmodules})
|
|
foreach(module ${gitmodules})
|
|
string(REGEX REPLACE "path *= *" "" module ${module})
|
|
if (NOT EXISTS "${PROJECT_SOURCE_DIR}/${module}/.git")
|
|
message(FATAL_ERROR "Git submodule ${module} not found. "
|
|
"Please run: git submodule update --init --recursive")
|
|
endif()
|
|
endforeach()
|
|
endfunction()
|
|
check_submodules_present()
|
|
|
|
configure_file(${PROJECT_SOURCE_DIR}/dist/compatibility_list/compatibility_list.qrc
|
|
${PROJECT_BINARY_DIR}/dist/compatibility_list/compatibility_list.qrc
|
|
COPYONLY)
|
|
if (ENABLE_COMPATIBILITY_LIST_DOWNLOAD AND NOT EXISTS ${PROJECT_BINARY_DIR}/dist/compatibility_list/compatibility_list.json)
|
|
message(STATUS "Downloading compatibility list for yuzu...")
|
|
file(DOWNLOAD
|
|
https://api.yuzu-emu.org/gamedb/
|
|
"${PROJECT_BINARY_DIR}/dist/compatibility_list/compatibility_list.json" SHOW_PROGRESS)
|
|
endif()
|
|
if (NOT EXISTS ${PROJECT_BINARY_DIR}/dist/compatibility_list/compatibility_list.json)
|
|
file(WRITE ${PROJECT_BINARY_DIR}/dist/compatibility_list/compatibility_list.json "")
|
|
endif()
|
|
|
|
# Detect current compilation architecture and create standard definitions
|
|
# =======================================================================
|
|
|
|
include(CheckSymbolExists)
|
|
function(detect_architecture symbol arch)
|
|
if (NOT DEFINED ARCHITECTURE)
|
|
set(CMAKE_REQUIRED_QUIET 1)
|
|
check_symbol_exists("${symbol}" "" ARCHITECTURE_${arch})
|
|
unset(CMAKE_REQUIRED_QUIET)
|
|
|
|
# The output variable needs to be unique across invocations otherwise
|
|
# CMake's crazy scope rules will keep it defined
|
|
if (ARCHITECTURE_${arch})
|
|
set(ARCHITECTURE "${arch}" PARENT_SCOPE)
|
|
set(ARCHITECTURE_${arch} 1 PARENT_SCOPE)
|
|
add_definitions(-DARCHITECTURE_${arch}=1)
|
|
endif()
|
|
endif()
|
|
endfunction()
|
|
|
|
if (NOT ENABLE_GENERIC)
|
|
if (MSVC)
|
|
detect_architecture("_M_AMD64" x86_64)
|
|
detect_architecture("_M_IX86" x86)
|
|
detect_architecture("_M_ARM" ARM)
|
|
detect_architecture("_M_ARM64" ARM64)
|
|
else()
|
|
detect_architecture("__x86_64__" x86_64)
|
|
detect_architecture("__i386__" x86)
|
|
detect_architecture("__arm__" ARM)
|
|
detect_architecture("__aarch64__" ARM64)
|
|
endif()
|
|
endif()
|
|
|
|
if (NOT DEFINED ARCHITECTURE)
|
|
set(ARCHITECTURE "GENERIC")
|
|
set(ARCHITECTURE_GENERIC 1)
|
|
add_definitions(-DARCHITECTURE_GENERIC=1)
|
|
endif()
|
|
message(STATUS "Target architecture: ${ARCHITECTURE}")
|
|
|
|
|
|
# Configure compilation flags
|
|
# ===========================
|
|
|
|
set(CMAKE_CXX_STANDARD 17)
|
|
set(CMAKE_CXX_STANDARD_REQUIRED ON)
|
|
|
|
if (NOT MSVC)
|
|
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wno-attributes")
|
|
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS}")
|
|
|
|
if (MINGW)
|
|
add_definitions(-DMINGW_HAS_SECURE_API)
|
|
|
|
if (MINGW_STATIC_BUILD)
|
|
add_definitions(-DQT_STATICPLUGIN)
|
|
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -static")
|
|
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -static")
|
|
endif()
|
|
endif()
|
|
else()
|
|
# Silence "deprecation" warnings
|
|
add_definitions(/D_CRT_SECURE_NO_WARNINGS /D_CRT_NONSTDC_NO_DEPRECATE /D_SCL_SECURE_NO_WARNINGS)
|
|
# Avoid windows.h junk
|
|
add_definitions(/DNOMINMAX)
|
|
# Avoid windows.h from including some usually unused libs like winsocks.h, since this might cause some redefinition errors.
|
|
add_definitions(/DWIN32_LEAN_AND_MEAN)
|
|
|
|
set(CMAKE_CONFIGURATION_TYPES Debug Release CACHE STRING "" FORCE)
|
|
|
|
# Tweak optimization settings
|
|
# As far as I can tell, there's no way to override the CMake defaults while leaving user
|
|
# changes intact, so we'll just clobber everything and say sorry.
|
|
message(STATUS "Cache compiler flags ignored, please edit CMakeLists.txt to change the flags.")
|
|
|
|
# /W3 - Level 3 warnings
|
|
# /MP - Multi-threaded compilation
|
|
# /Zi - Output debugging information
|
|
# /Zo - enhanced debug info for optimized builds
|
|
# /permissive- - enables stricter C++ standards conformance checks
|
|
set(CMAKE_C_FLAGS "/W3 /MP /Zi /Zo /permissive-" CACHE STRING "" FORCE)
|
|
# /EHsc - C++-only exception handling semantics
|
|
# /Zc:throwingNew - let codegen assume `operator new` will never return null
|
|
# /Zc:inline - let codegen omit inline functions in object files
|
|
set(CMAKE_CXX_FLAGS "${CMAKE_C_FLAGS} /EHsc /std:c++latest /Zc:throwingNew,inline" CACHE STRING "" FORCE)
|
|
|
|
# /MDd - Multi-threaded Debug Runtime DLL
|
|
set(CMAKE_C_FLAGS_DEBUG "/Od /MDd" CACHE STRING "" FORCE)
|
|
set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG}" CACHE STRING "" FORCE)
|
|
|
|
# /O2 - Optimization level 2
|
|
# /GS- - No stack buffer overflow checks
|
|
# /MD - Multi-threaded runtime DLL
|
|
set(CMAKE_C_FLAGS_RELEASE "/O2 /GS- /MD" CACHE STRING "" FORCE)
|
|
set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_C_FLAGS_RELEASE}" CACHE STRING "" FORCE)
|
|
|
|
set(CMAKE_EXE_LINKER_FLAGS_DEBUG "/DEBUG /MANIFEST:NO" CACHE STRING "" FORCE)
|
|
set(CMAKE_EXE_LINKER_FLAGS_RELEASE "/DEBUG /MANIFEST:NO /INCREMENTAL:NO /OPT:REF,ICF" CACHE STRING "" FORCE)
|
|
endif()
|
|
|
|
# Fix GCC C++17 and Boost.ICL incompatibility (needed to build dynarmic)
|
|
# See https://bugzilla.redhat.com/show_bug.cgi?id=1485641#c1
|
|
if (CMAKE_COMPILER_IS_GNUCC)
|
|
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fno-new-ttp-matching")
|
|
endif()
|
|
|
|
# Set file offset size to 64 bits.
|
|
#
|
|
# On modern Unixes, this is typically already the case. The lone exception is
|
|
# glibc, which may default to 32 bits. glibc allows this to be configured
|
|
# by setting _FILE_OFFSET_BITS.
|
|
if(CMAKE_SYSTEM_NAME STREQUAL "Linux" OR MINGW)
|
|
add_definitions(-D_FILE_OFFSET_BITS=64)
|
|
endif()
|
|
|
|
# CMake seems to only define _DEBUG on Windows
|
|
set_property(DIRECTORY APPEND PROPERTY
|
|
COMPILE_DEFINITIONS $<$<CONFIG:Debug>:_DEBUG> $<$<NOT:$<CONFIG:Debug>>:NDEBUG>)
|
|
|
|
# System imported libraries
|
|
# ======================
|
|
|
|
find_package(Boost 1.63.0 QUIET)
|
|
if (NOT Boost_FOUND)
|
|
message(STATUS "Boost 1.63.0 or newer not found, falling back to externals")
|
|
|
|
set(BOOST_ROOT "${PROJECT_SOURCE_DIR}/externals/boost")
|
|
set(Boost_NO_SYSTEM_PATHS OFF)
|
|
find_package(Boost QUIET REQUIRED)
|
|
endif()
|
|
|
|
# Output binaries to bin/
|
|
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/bin)
|
|
|
|
# Prefer the -pthread flag on Linux.
|
|
set(THREADS_PREFER_PTHREAD_FLAG ON)
|
|
find_package(Threads REQUIRED)
|
|
|
|
if (ENABLE_SDL2)
|
|
if (YUZU_USE_BUNDLED_SDL2)
|
|
# Detect toolchain and platform
|
|
if ((MSVC_VERSION GREATER_EQUAL 1910 AND MSVC_VERSION LESS 1920) AND ARCHITECTURE_x86_64)
|
|
set(SDL2_VER "SDL2-2.0.8")
|
|
else()
|
|
message(FATAL_ERROR "No bundled SDL2 binaries for your toolchain. Disable YUZU_USE_BUNDLED_SDL2 and provide your own.")
|
|
endif()
|
|
|
|
if (DEFINED SDL2_VER)
|
|
download_bundled_external("sdl2/" ${SDL2_VER} SDL2_PREFIX)
|
|
endif()
|
|
|
|
set(SDL2_FOUND YES)
|
|
set(SDL2_INCLUDE_DIR "${SDL2_PREFIX}/include" CACHE PATH "Path to SDL2 headers")
|
|
set(SDL2_LIBRARY "${SDL2_PREFIX}/lib/x64/SDL2.lib" CACHE PATH "Path to SDL2 library")
|
|
set(SDL2_DLL_DIR "${SDL2_PREFIX}/lib/x64/" CACHE PATH "Path to SDL2.dll")
|
|
else()
|
|
find_package(SDL2 REQUIRED)
|
|
endif()
|
|
|
|
if (SDL2_FOUND)
|
|
# TODO(yuriks): Make FindSDL2.cmake export an IMPORTED library instead
|
|
add_library(SDL2 INTERFACE)
|
|
target_link_libraries(SDL2 INTERFACE "${SDL2_LIBRARY}")
|
|
target_include_directories(SDL2 INTERFACE "${SDL2_INCLUDE_DIR}")
|
|
endif()
|
|
else()
|
|
set(SDL2_FOUND NO)
|
|
endif()
|
|
|
|
# If unicorn isn't found, msvc -> download bundled unicorn; everyone else -> build external
|
|
if (YUZU_USE_BUNDLED_UNICORN)
|
|
if (MSVC)
|
|
message(STATUS "unicorn not found, falling back to bundled")
|
|
# Detect toolchain and platform
|
|
if ((MSVC_VERSION GREATER_EQUAL 1910 AND MSVC_VERSION LESS 1920) AND ARCHITECTURE_x86_64)
|
|
set(UNICORN_VER "unicorn-yuzu")
|
|
else()
|
|
message(FATAL_ERROR "No bundled Unicorn binaries for your toolchain. Disable YUZU_USE_BUNDLED_UNICORN and provide your own.")
|
|
endif()
|
|
|
|
if (DEFINED UNICORN_VER)
|
|
download_bundled_external("unicorn/" ${UNICORN_VER} UNICORN_PREFIX)
|
|
endif()
|
|
|
|
if (DEFINED UNICORN_VER)
|
|
download_bundled_external("unicorn/" ${UNICORN_VER} UNICORN_PREFIX)
|
|
endif()
|
|
|
|
set(UNICORN_FOUND YES)
|
|
set(LIBUNICORN_INCLUDE_DIR "${UNICORN_PREFIX}/include" CACHE PATH "Path to Unicorn headers" FORCE)
|
|
set(LIBUNICORN_LIBRARY "${UNICORN_PREFIX}/lib/x64/unicorn_dynload.lib" CACHE PATH "Path to Unicorn library" FORCE)
|
|
set(UNICORN_DLL_DIR "${UNICORN_PREFIX}/lib/x64/" CACHE PATH "Path to unicorn.dll" FORCE)
|
|
else()
|
|
message(STATUS "unicorn not found, falling back to externals")
|
|
if (MINGW)
|
|
set(UNICORN_LIB_NAME "unicorn.a")
|
|
else()
|
|
set(UNICORN_LIB_NAME "libunicorn.a")
|
|
endif()
|
|
|
|
set(UNICORN_FOUND YES)
|
|
set(UNICORN_PREFIX ${PROJECT_SOURCE_DIR}/externals/unicorn)
|
|
set(LIBUNICORN_LIBRARY "${UNICORN_PREFIX}/${UNICORN_LIB_NAME}" CACHE PATH "Path to Unicorn library" FORCE)
|
|
set(LIBUNICORN_INCLUDE_DIR "${UNICORN_PREFIX}/include" CACHE PATH "Path to Unicorn headers" FORCE)
|
|
set(UNICORN_DLL_DIR "${UNICORN_PREFIX}/" CACHE PATH "Path to unicorn dynamic library" FORCE)
|
|
|
|
find_package(PythonInterp 2.7 REQUIRED)
|
|
|
|
if (MINGW)
|
|
add_custom_command(OUTPUT ${LIBUNICORN_LIBRARY}
|
|
COMMAND ${CMAKE_COMMAND} -E env UNICORN_ARCHS="aarch64" PYTHON="${PYTHON_EXECUTABLE}" /bin/sh make.sh cross-win64
|
|
WORKING_DIRECTORY ${UNICORN_PREFIX}
|
|
)
|
|
else()
|
|
add_custom_command(OUTPUT ${LIBUNICORN_LIBRARY}
|
|
COMMAND ${CMAKE_COMMAND} -E env UNICORN_ARCHS="aarch64" PYTHON="${PYTHON_EXECUTABLE}" /bin/sh make.sh macos-universal-no
|
|
WORKING_DIRECTORY ${UNICORN_PREFIX}
|
|
)
|
|
endif()
|
|
|
|
# ALL makes this custom target build every time
|
|
# but it won't actually build if LIBUNICORN_LIBRARY is up to date
|
|
add_custom_target(unicorn-build ALL
|
|
DEPENDS ${LIBUNICORN_LIBRARY}
|
|
)
|
|
unset(UNICORN_LIB_NAME)
|
|
endif()
|
|
else()
|
|
find_package(Unicorn REQUIRED)
|
|
endif()
|
|
|
|
if (UNICORN_FOUND)
|
|
add_library(unicorn INTERFACE)
|
|
add_dependencies(unicorn unicorn-build)
|
|
target_link_libraries(unicorn INTERFACE "${LIBUNICORN_LIBRARY}")
|
|
target_include_directories(unicorn INTERFACE "${LIBUNICORN_INCLUDE_DIR}")
|
|
else()
|
|
message(FATAL_ERROR "Could not find or build unicorn which is required.")
|
|
endif()
|
|
|
|
if (ENABLE_QT)
|
|
if (YUZU_USE_BUNDLED_QT)
|
|
if ((MSVC_VERSION GREATER_EQUAL 1910 AND MSVC_VERSION LESS 1920) AND ARCHITECTURE_x86_64)
|
|
set(QT_VER qt-5.12.0-msvc2017_64)
|
|
else()
|
|
message(FATAL_ERROR "No bundled Qt binaries for your toolchain. Disable YUZU_USE_BUNDLED_QT and provide your own.")
|
|
endif()
|
|
|
|
if (DEFINED QT_VER)
|
|
download_bundled_external("qt/" ${QT_VER} QT_PREFIX)
|
|
endif()
|
|
|
|
set(QT_PREFIX_HINT HINTS "${QT_PREFIX}")
|
|
else()
|
|
# Passing an empty HINTS seems to cause default system paths to get ignored in CMake 2.8 so
|
|
# make sure to not pass anything if we don't have one.
|
|
set(QT_PREFIX_HINT)
|
|
endif()
|
|
|
|
find_package(Qt5 REQUIRED COMPONENTS Widgets OpenGL ${QT_PREFIX_HINT})
|
|
|
|
if (YUZU_USE_QT_WEB_ENGINE)
|
|
find_package(Qt5 REQUIRED COMPONENTS WebEngineCore WebEngineWidgets ${QT_PREFIX_HINT})
|
|
endif ()
|
|
endif()
|
|
|
|
# Platform-specific library requirements
|
|
# ======================================
|
|
|
|
IF (APPLE)
|
|
find_library(COCOA_LIBRARY Cocoa) # Umbrella framework for everything GUI-related
|
|
set(PLATFORM_LIBRARIES ${COCOA_LIBRARY} ${IOKIT_LIBRARY} ${COREVIDEO_LIBRARY})
|
|
|
|
if (CMAKE_CXX_COMPILER_ID STREQUAL Clang)
|
|
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -stdlib=libc++")
|
|
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -stdlib=libc++")
|
|
endif()
|
|
ELSEIF (WIN32)
|
|
# WSAPoll and SHGetKnownFolderPath (AppData/Roaming) didn't exist before WinNT 6.x (Vista)
|
|
add_definitions(-D_WIN32_WINNT=0x0600 -DWINVER=0x0600)
|
|
set(PLATFORM_LIBRARIES winmm ws2_32)
|
|
IF (MINGW)
|
|
# PSAPI is the Process Status API
|
|
set(PLATFORM_LIBRARIES ${PLATFORM_LIBRARIES} psapi imm32 version)
|
|
ENDIF (MINGW)
|
|
ELSEIF (CMAKE_SYSTEM_NAME MATCHES "^(Linux|kFreeBSD|GNU|SunOS)$")
|
|
set(PLATFORM_LIBRARIES rt)
|
|
ENDIF (APPLE)
|
|
|
|
# Setup a custom clang-format target (if clang-format can be found) that will run
|
|
# against all the src files. This should be used before making a pull request.
|
|
# =======================================================================
|
|
|
|
set(CLANG_FORMAT_POSTFIX "-6.0")
|
|
find_program(CLANG_FORMAT
|
|
NAMES clang-format${CLANG_FORMAT_POSTFIX}
|
|
clang-format
|
|
PATHS ${PROJECT_BINARY_DIR}/externals)
|
|
# if find_program doesn't find it, try to download from externals
|
|
if (NOT CLANG_FORMAT)
|
|
if (WIN32)
|
|
message(STATUS "Clang format not found! Downloading...")
|
|
set(CLANG_FORMAT "${PROJECT_BINARY_DIR}/externals/clang-format${CLANG_FORMAT_POSTFIX}.exe")
|
|
file(DOWNLOAD
|
|
https://github.com/yuzu-emu/ext-windows-bin/raw/master/clang-format${CLANG_FORMAT_POSTFIX}.exe
|
|
"${CLANG_FORMAT}" SHOW_PROGRESS
|
|
STATUS DOWNLOAD_SUCCESS)
|
|
if (NOT DOWNLOAD_SUCCESS EQUAL 0)
|
|
message(WARNING "Could not download clang format! Disabling the clang format target")
|
|
file(REMOVE ${CLANG_FORMAT})
|
|
unset(CLANG_FORMAT)
|
|
endif()
|
|
else()
|
|
message(WARNING "Clang format not found! Disabling the clang format target")
|
|
endif()
|
|
endif()
|
|
|
|
if (CLANG_FORMAT)
|
|
set(SRCS ${PROJECT_SOURCE_DIR}/src)
|
|
set(CCOMMENT "Running clang format against all the .h and .cpp files in src/")
|
|
if (WIN32)
|
|
add_custom_target(clang-format
|
|
COMMAND powershell.exe -Command "Get-ChildItem ${SRCS}/* -Include *.cpp,*.h -Recurse | Foreach {${CLANG_FORMAT} -i $_.fullname}"
|
|
COMMENT ${CCOMMENT})
|
|
elseif(MINGW)
|
|
add_custom_target(clang-format
|
|
COMMAND find `cygpath -u ${SRCS}` -iname *.h -o -iname *.cpp | xargs `cygpath -u ${CLANG_FORMAT}` -i
|
|
COMMENT ${CCOMMENT})
|
|
else()
|
|
add_custom_target(clang-format
|
|
COMMAND find ${SRCS} -iname *.h -o -iname *.cpp | xargs ${CLANG_FORMAT} -i
|
|
COMMENT ${CCOMMENT})
|
|
endif()
|
|
unset(SRCS)
|
|
unset(CCOMMENT)
|
|
endif()
|
|
|
|
# Include source code
|
|
# ===================
|
|
|
|
# This function should be passed a list of all files in a target. It will automatically generate
|
|
# file groups following the directory hierarchy, so that the layout of the files in IDEs matches the
|
|
# one in the filesystem.
|
|
function(create_target_directory_groups target_name)
|
|
# Place any files that aren't in the source list in a separate group so that they don't get in
|
|
# the way.
|
|
source_group("Other Files" REGULAR_EXPRESSION ".")
|
|
|
|
get_target_property(target_sources "${target_name}" SOURCES)
|
|
|
|
foreach(file_name IN LISTS target_sources)
|
|
get_filename_component(dir_name "${file_name}" PATH)
|
|
# Group names use '\' as a separator even though the entire rest of CMake uses '/'...
|
|
string(REPLACE "/" "\\" group_name "${dir_name}")
|
|
source_group("${group_name}" FILES "${file_name}")
|
|
endforeach()
|
|
endfunction()
|
|
|
|
enable_testing()
|
|
add_subdirectory(externals)
|
|
add_subdirectory(src)
|
|
|
|
# Set yuzu project or yuzu-cmd project as default StartUp Project in Visual Studio depending on whether QT is enabled or not
|
|
if(ENABLE_QT)
|
|
set_property(DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR} PROPERTY VS_STARTUP_PROJECT yuzu)
|
|
else()
|
|
set_property(DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR} PROPERTY VS_STARTUP_PROJECT yuzu-cmd)
|
|
endif()
|
|
|
|
|
|
# Installation instructions
|
|
# =========================
|
|
|
|
# Install freedesktop.org metadata files, following those specifications:
|
|
# http://standards.freedesktop.org/desktop-entry-spec/desktop-entry-spec-latest.html
|
|
# http://standards.freedesktop.org/icon-theme-spec/icon-theme-spec-latest.html
|
|
# http://standards.freedesktop.org/shared-mime-info-spec/shared-mime-info-spec-latest.html
|
|
if(ENABLE_QT AND UNIX AND NOT APPLE)
|
|
install(FILES "${PROJECT_SOURCE_DIR}/dist/yuzu.desktop"
|
|
DESTINATION "${CMAKE_INSTALL_PREFIX}/share/applications")
|
|
install(FILES "${PROJECT_SOURCE_DIR}/dist/yuzu.svg"
|
|
DESTINATION "${CMAKE_INSTALL_PREFIX}/share/icons/hicolor/scalable/apps")
|
|
install(FILES "${PROJECT_SOURCE_DIR}/dist/yuzu.xml"
|
|
DESTINATION "${CMAKE_INSTALL_PREFIX}/share/mime/packages")
|
|
endif()
|